fix indendentation
This commit is contained in:
parent
567dffc1ee
commit
8fa79f3897
|
@ -225,120 +225,120 @@ void OpenALStream::SoundLoop()
|
||||||
|
|
||||||
soundTouch.putSamples(dest, numSamples);
|
soundTouch.putSamples(dest, numSamples);
|
||||||
|
|
||||||
double rate = (double)m_mixer->GetCurrentSpeed();
|
double rate = (double)m_mixer->GetCurrentSpeed();
|
||||||
if (rate <= 0)
|
if (rate <= 0)
|
||||||
|
{
|
||||||
|
Core::RequestRefreshInfo();
|
||||||
|
rate = (double)m_mixer->GetCurrentSpeed();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Place a lower limit of 10% speed. When a game boots up, there will be
|
||||||
|
// many silence samples. These do not need to be timestretched.
|
||||||
|
if (rate > 0.10)
|
||||||
|
{
|
||||||
|
soundTouch.setTempo(rate);
|
||||||
|
if (rate > 10)
|
||||||
{
|
{
|
||||||
Core::RequestRefreshInfo();
|
soundTouch.clear();
|
||||||
rate = (double)m_mixer->GetCurrentSpeed();
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
unsigned int nSamples = soundTouch.receiveSamples(sampleBuffer, OAL_MAX_SAMPLES * numBuffers);
|
||||||
|
|
||||||
|
if (nSamples <= minSamples)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (surround_capable)
|
||||||
|
{
|
||||||
|
float dpl2[OAL_MAX_SAMPLES * OAL_MAX_BUFFERS * SURROUND_CHANNELS];
|
||||||
|
DPL2Decode(sampleBuffer, nSamples, dpl2);
|
||||||
|
|
||||||
|
// zero-out the subwoofer channel - DPL2Decode generates a pretty
|
||||||
|
// good 5.0 but not a good 5.1 output. Sadly there is not a 5.0
|
||||||
|
// AL_FORMAT_50CHN32 to make this super-explicit.
|
||||||
|
// DPL2Decode output: LEFTFRONT, RIGHTFRONT, CENTREFRONT, (sub), LEFTREAR, RIGHTREAR
|
||||||
|
for (u32 i = 0; i < nSamples; ++i)
|
||||||
|
{
|
||||||
|
dpl2[i * SURROUND_CHANNELS + 3 /*sub/lfe*/] = 0.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Place a lower limit of 10% speed. When a game boots up, there will be
|
if (float32_capable)
|
||||||
// many silence samples. These do not need to be timestretched.
|
|
||||||
if (rate > 0.10)
|
|
||||||
{
|
{
|
||||||
soundTouch.setTempo(rate);
|
alBufferData(uiBuffers[nextBuffer], AL_FORMAT_51CHN32, dpl2,
|
||||||
if (rate > 10)
|
nSamples * FRAME_SURROUND_FLOAT, ulFrequency);
|
||||||
{
|
}
|
||||||
soundTouch.clear();
|
else
|
||||||
}
|
{
|
||||||
|
short surround_short[OAL_MAX_SAMPLES * SURROUND_CHANNELS * OAL_MAX_BUFFERS];
|
||||||
|
for (u32 i = 0; i < nSamples * SURROUND_CHANNELS; ++i)
|
||||||
|
surround_short[i] = (short)((float)dpl2[i] * (1 << 15));
|
||||||
|
|
||||||
|
alBufferData(uiBuffers[nextBuffer], AL_FORMAT_51CHN16, surround_short,
|
||||||
|
nSamples * FRAME_SURROUND_SHORT, ulFrequency);
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int nSamples = soundTouch.receiveSamples(sampleBuffer, OAL_MAX_SAMPLES * numBuffers);
|
ALenum err = alGetError();
|
||||||
|
if (err == AL_INVALID_ENUM)
|
||||||
if (nSamples <= minSamples)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (surround_capable)
|
|
||||||
{
|
{
|
||||||
float dpl2[OAL_MAX_SAMPLES * OAL_MAX_BUFFERS * SURROUND_CHANNELS];
|
// 5.1 is not supported by the host, fallback to stereo
|
||||||
DPL2Decode(sampleBuffer, nSamples, dpl2);
|
WARN_LOG(AUDIO,
|
||||||
|
"Unable to set 5.1 surround mode. Updating OpenAL Soft might fix this issue.");
|
||||||
// zero-out the subwoofer channel - DPL2Decode generates a pretty
|
surround_capable = false;
|
||||||
// good 5.0 but not a good 5.1 output. Sadly there is not a 5.0
|
}
|
||||||
// AL_FORMAT_50CHN32 to make this super-explicit.
|
else if (err != 0)
|
||||||
// DPL2Decode output: LEFTFRONT, RIGHTFRONT, CENTREFRONT, (sub), LEFTREAR, RIGHTREAR
|
{
|
||||||
for (u32 i = 0; i < nSamples; ++i)
|
ERROR_LOG(AUDIO, "Error occurred while buffering data: %08x", err);
|
||||||
{
|
}
|
||||||
dpl2[i * SURROUND_CHANNELS + 3 /*sub/lfe*/] = 0.0f;
|
}
|
||||||
}
|
|
||||||
|
|
||||||
if (float32_capable)
|
|
||||||
{
|
|
||||||
alBufferData(uiBuffers[nextBuffer], AL_FORMAT_51CHN32, dpl2,
|
|
||||||
nSamples * FRAME_SURROUND_FLOAT, ulFrequency);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
short surround_short[OAL_MAX_SAMPLES * SURROUND_CHANNELS * OAL_MAX_BUFFERS];
|
|
||||||
for (u32 i = 0; i < nSamples * SURROUND_CHANNELS; ++i)
|
|
||||||
surround_short[i] = (short)((float)dpl2[i] * (1 << 15));
|
|
||||||
|
|
||||||
alBufferData(uiBuffers[nextBuffer], AL_FORMAT_51CHN16, surround_short,
|
|
||||||
nSamples * FRAME_SURROUND_SHORT, ulFrequency);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (float32_capable)
|
||||||
|
{
|
||||||
|
alBufferData(uiBuffers[nextBuffer], AL_FORMAT_STEREO_FLOAT32, sampleBuffer,
|
||||||
|
nSamples * FRAME_STEREO_FLOAT, ulFrequency);
|
||||||
ALenum err = alGetError();
|
ALenum err = alGetError();
|
||||||
if (err == AL_INVALID_ENUM)
|
if (err == AL_INVALID_ENUM)
|
||||||
{
|
{
|
||||||
// 5.1 is not supported by the host, fallback to stereo
|
float32_capable = false;
|
||||||
WARN_LOG(AUDIO,
|
|
||||||
"Unable to set 5.1 surround mode. Updating OpenAL Soft might fix this issue.");
|
|
||||||
surround_capable = false;
|
|
||||||
}
|
}
|
||||||
else if (err != 0)
|
else if (err != 0)
|
||||||
{
|
{
|
||||||
ERROR_LOG(AUDIO, "Error occurred while buffering data: %08x", err);
|
ERROR_LOG(AUDIO, "Error occurred while buffering float32 data: %08x", err);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (float32_capable)
|
// Convert the samples from float to short
|
||||||
{
|
short stereo[OAL_MAX_SAMPLES * STEREO_CHANNELS * OAL_MAX_BUFFERS];
|
||||||
alBufferData(uiBuffers[nextBuffer], AL_FORMAT_STEREO_FLOAT32, sampleBuffer,
|
for (u32 i = 0; i < nSamples * STEREO_CHANNELS; ++i)
|
||||||
nSamples * FRAME_STEREO_FLOAT, ulFrequency);
|
stereo[i] = (short)((float)sampleBuffer[i] * (1 << 15));
|
||||||
ALenum err = alGetError();
|
|
||||||
if (err == AL_INVALID_ENUM)
|
|
||||||
{
|
|
||||||
float32_capable = false;
|
|
||||||
}
|
|
||||||
else if (err != 0)
|
|
||||||
{
|
|
||||||
ERROR_LOG(AUDIO, "Error occurred while buffering float32 data: %08x", err);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Convert the samples from float to short
|
|
||||||
short stereo[OAL_MAX_SAMPLES * STEREO_CHANNELS * OAL_MAX_BUFFERS];
|
|
||||||
for (u32 i = 0; i < nSamples * STEREO_CHANNELS; ++i)
|
|
||||||
stereo[i] = (short)((float)sampleBuffer[i] * (1 << 15));
|
|
||||||
|
|
||||||
alBufferData(uiBuffers[nextBuffer], AL_FORMAT_STEREO16, stereo,
|
alBufferData(uiBuffers[nextBuffer], AL_FORMAT_STEREO16, stereo,
|
||||||
nSamples * FRAME_STEREO_SHORT, ulFrequency);
|
nSamples * FRAME_STEREO_SHORT, ulFrequency);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
alSourceQueueBuffers(uiSource, 1, &uiBuffers[nextBuffer]);
|
alSourceQueueBuffers(uiSource, 1, &uiBuffers[nextBuffer]);
|
||||||
ALenum err = alGetError();
|
ALenum err = alGetError();
|
||||||
|
if (err != 0)
|
||||||
|
{
|
||||||
|
ERROR_LOG(AUDIO, "Error queuing buffers: %08x", err);
|
||||||
|
}
|
||||||
|
numBuffersQueued++;
|
||||||
|
nextBuffer = (nextBuffer + 1) % numBuffers;
|
||||||
|
|
||||||
|
alGetSourcei(uiSource, AL_SOURCE_STATE, &iState);
|
||||||
|
if (iState != AL_PLAYING)
|
||||||
|
{
|
||||||
|
// Buffer underrun occurred, resume playback
|
||||||
|
alSourcePlay(uiSource);
|
||||||
|
err = alGetError();
|
||||||
if (err != 0)
|
if (err != 0)
|
||||||
{
|
{
|
||||||
ERROR_LOG(AUDIO, "Error queuing buffers: %08x", err);
|
ERROR_LOG(AUDIO, "Error occurred resuming playback: %08x", err);
|
||||||
}
|
|
||||||
numBuffersQueued++;
|
|
||||||
nextBuffer = (nextBuffer + 1) % numBuffers;
|
|
||||||
|
|
||||||
alGetSourcei(uiSource, AL_SOURCE_STATE, &iState);
|
|
||||||
if (iState != AL_PLAYING)
|
|
||||||
{
|
|
||||||
// Buffer underrun occurred, resume playback
|
|
||||||
alSourcePlay(uiSource);
|
|
||||||
err = alGetError();
|
|
||||||
if (err != 0)
|
|
||||||
{
|
|
||||||
ERROR_LOG(AUDIO, "Error occurred resuming playback: %08x", err);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue