Merge pull request #3504 from degasus/master
VideoBackend: Cleanup API a bit.
This commit is contained in:
commit
8f8134f5f4
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@ -189,7 +189,7 @@ void ConfigCache::RestoreConfig(SConfig* config)
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config->m_strVideoBackend = strBackend;
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config->sBackend = sBackend;
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config->m_strGPUDeterminismMode = m_strGPUDeterminismMode;
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VideoBackend::ActivateBackend(config->m_strVideoBackend);
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VideoBackendBase::ActivateBackend(config->m_strVideoBackend);
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}
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static ConfigCache config_cache;
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@ -264,7 +264,7 @@ bool BootCore(const std::string& _rFilename)
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config_cache.bSetVolume = true;
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dsp_section->Get("EnableJIT", &SConfig::GetInstance().m_DSPEnableJIT, SConfig::GetInstance().m_DSPEnableJIT);
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dsp_section->Get("Backend", &SConfig::GetInstance().sBackend, SConfig::GetInstance().sBackend);
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VideoBackend::ActivateBackend(StartUp.m_strVideoBackend);
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VideoBackendBase::ActivateBackend(StartUp.m_strVideoBackend);
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core_section->Get("GPUDeterminismMode", &StartUp.m_strGPUDeterminismMode, StartUp.m_strGPUDeterminismMode);
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for (unsigned int i = 0; i < MAX_SI_CHANNELS; ++i)
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@ -64,7 +64,9 @@
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#include "DiscIO/FileMonitor.h"
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#include "InputCommon/GCAdapter.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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#include "VideoCommon/Fifo.h"
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#include "VideoCommon/OnScreenDisplay.h"
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#include "VideoCommon/RenderBase.h"
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#include "VideoCommon/VideoBackendBase.h"
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// This can mostly be removed when we move to VS2015
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@ -165,7 +167,7 @@ void DisplayMessage(const std::string& message, int time_in_ms)
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return;
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}
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g_video_backend->Video_AddMessage(message, time_in_ms);
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OSD::AddMessage(message, time_in_ms);
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Host_UpdateTitle(message);
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}
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@ -262,7 +264,7 @@ void Stop() // - Hammertime!
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s_is_stopping = true;
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g_video_backend->EmuStateChange(EMUSTATE_CHANGE_STOP);
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Fifo::EmulatorState(false);
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INFO_LOG(CONSOLE, "Stop [Main Thread]\t\t---- Shutting down ----");
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@ -534,7 +536,7 @@ void EmuThread()
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s_cpu_thread = std::thread(cpuThreadFunc);
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// become the GPU thread
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g_video_backend->Video_EnterLoop();
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Fifo::RunGpuLoop();
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// We have now exited the Video Loop
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INFO_LOG(CONSOLE, "%s", StopMessage(false, "Video Loop Ended").c_str());
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@ -602,7 +604,7 @@ void EmuThread()
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INFO_LOG(CONSOLE, "%s", StopMessage(true, "Main Emu thread stopped").c_str());
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// Clear on screen messages that haven't expired
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g_video_backend->Video_ClearMessages();
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OSD::ClearMessages();
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// Reload sysconf file in order to see changes committed during emulation
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if (core_parameter.bWii)
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@ -693,7 +695,7 @@ void SaveScreenShot()
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SetState(CORE_PAUSE);
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g_video_backend->Video_Screenshot(GenerateScreenshotName());
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Renderer::SetScreenshot(GenerateScreenshotName());
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if (!bPaused)
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SetState(CORE_RUN);
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@ -707,7 +709,7 @@ void SaveScreenShot(const std::string& name)
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std::string filePath = GenerateScreenshotFolderPath() + name + ".png";
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g_video_backend->Video_Screenshot(filePath);
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Renderer::SetScreenshot(filePath);
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if (!bPaused)
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SetState(CORE_RUN);
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@ -736,7 +738,7 @@ bool PauseAndLock(bool doLock, bool unpauseOnUnlock)
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DSP::GetDSPEmulator()->PauseAndLock(doLock, unpauseOnUnlock);
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// video has to come after CPU, because CPU thread can wait for video thread (s_efbAccessRequested).
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g_video_backend->PauseAndLock(doLock, unpauseOnUnlock);
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Fifo::PauseAndLock(doLock, unpauseOnUnlock);
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#if defined(__LIBUSB__) || defined(_WIN32)
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GCAdapter::ResetRumble();
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@ -888,7 +890,7 @@ void UpdateWantDeterminism(bool initial)
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g_want_determinism = new_want_determinism;
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WiiSockMan::GetInstance().UpdateWantDeterminism(new_want_determinism);
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g_video_backend->UpdateWantDeterminism(new_want_determinism);
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Fifo::UpdateWantDeterminism(new_want_determinism);
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// We need to clear the cache because some parts of the JIT depend on want_determinism, e.g. use of FMA.
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JitInterface::ClearCache();
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Common::InitializeWiiRoot(g_want_determinism);
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@ -17,6 +17,7 @@
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#include "Core/CoreTiming.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "VideoCommon/Fifo.h"
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#include "VideoCommon/VideoBackendBase.h"
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#define MAX_SLICE_LENGTH 20000
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@ -445,7 +446,7 @@ void Idle()
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//the VI will be desynchronized. So, We are waiting until the FIFO finish and
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//while we process only the events required by the FIFO.
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ProcessFifoWaitEvents();
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g_video_backend->Video_Sync(0);
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Fifo::Update(0);
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}
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idledCycles += DowncountToCycles(PowerPC::ppcState.downcount);
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@ -15,6 +15,7 @@
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#include "Core/HW/DSP.h"
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#include "Core/HW/Memmap.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "VideoCommon/Fifo.h"
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#include "VideoCommon/VideoBackendBase.h"
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namespace
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@ -114,7 +115,7 @@ void EnableStepping(const bool stepping)
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{
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PowerPC::Pause();
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m_StepEvent.Reset();
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g_video_backend->EmuStateChange(EMUSTATE_CHANGE_PAUSE);
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Fifo::EmulatorState(false);
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AudioCommon::ClearAudioBuffer(true);
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}
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else
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@ -137,7 +138,7 @@ void EnableStepping(const bool stepping)
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}
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PowerPC::Start();
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m_StepEvent.Set();
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g_video_backend->EmuStateChange(EMUSTATE_CHANGE_PLAY);
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Fifo::EmulatorState(true);
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AudioCommon::ClearAudioBuffer(false);
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}
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}
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@ -14,6 +14,7 @@
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#include "Core/PowerPC/JitInterface.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "VideoCommon/CommandProcessor.h"
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#include "VideoCommon/VideoBackendBase.h"
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namespace GPFifo
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@ -80,7 +81,7 @@ static void UpdateGatherPipe()
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ProcessorInterface::Fifo_CPUWritePointer += GATHER_PIPE_SIZE;
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}
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g_video_backend->Video_GatherPipeBursted();
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CommandProcessor::GatherPipeBursted();
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}
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// move back the spill bytes
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@ -35,6 +35,7 @@
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#include "Core/PowerPC/PowerPC.h"
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#include "Core/PowerPC/JitCommon/JitBase.h"
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#include "VideoCommon/CommandProcessor.h"
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#include "VideoCommon/PixelEngine.h"
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#include "VideoCommon/VideoBackendBase.h"
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@ -68,7 +69,7 @@ MMIO::Mapping* mmio_mapping;
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static void InitMMIO(MMIO::Mapping* mmio)
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{
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g_video_backend->RegisterCPMMIO(mmio, 0x0C000000);
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CommandProcessor::RegisterMMIO(mmio, 0x0C000000);
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PixelEngine::RegisterMMIO(mmio, 0x0C001000);
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VideoInterface::RegisterMMIO(mmio, 0x0C002000);
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ProcessorInterface::RegisterMMIO(mmio, 0x0C003000);
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@ -128,7 +128,7 @@ static void VICallback(u64 userdata, int cyclesLate)
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static void CPCallback(u64 userdata, int cyclesLate)
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{
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u64 now = CoreTiming::GetTicks();
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int next = g_video_backend->Video_Sync((int)(now - s_last_sync_gpu_tick));
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int next = Fifo::Update((int)(now - s_last_sync_gpu_tick));
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s_last_sync_gpu_tick = now;
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if (next > 0)
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@ -181,7 +181,7 @@ static void PatchEngineCallback(u64 userdata, int cyclesLate)
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static void ThrottleCallback(u64 last_time, int cyclesLate)
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{
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// Allow the GPU thread to sleep. Setting this flag here limits the wakeups to 1 kHz.
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GpuMaySleep();
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Fifo::GpuMaySleep();
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u32 time = Common::Timer::GetTimeMs();
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@ -35,6 +35,7 @@
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#include "Core/IPC_HLE/WII_IPC_HLE_WiiMote.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "InputCommon/GCPadStatus.h"
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#include "VideoCommon/Fifo.h"
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#include "VideoCommon/VideoConfig.h"
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// The chunk to allocate movie data in multiples of.
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@ -240,7 +241,7 @@ void SetFrameSkipping(unsigned int framesToSkip)
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// Don't forget to re-enable rendering in case it wasn't...
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// as this won't be changed anymore when frameskip is turned off
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if (framesToSkip == 0)
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g_video_backend->Video_SetRendering(true);
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Fifo::SetRendering(true);
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}
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void SetPolledDevice()
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@ -288,7 +289,7 @@ void FrameSkipping()
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if (s_frameSkipCounter > s_framesToSkip || Core::ShouldSkipFrame(s_frameSkipCounter) == false)
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s_frameSkipCounter = 0;
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g_video_backend->Video_SetRendering(!s_frameSkipCounter);
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Fifo::SetRendering(!s_frameSkipCounter);
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}
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}
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@ -121,7 +121,7 @@ bool DolphinApp::OnInit()
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if (m_select_audio_emulation)
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SConfig::GetInstance().bDSPHLE = (m_audio_emulation_name.Upper() == "HLE");
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VideoBackend::ActivateBackend(SConfig::GetInstance().m_strVideoBackend);
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VideoBackendBase::ActivateBackend(SConfig::GetInstance().m_strVideoBackend);
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// Enable the PNG image handler for screenshots
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wxImage::AddHandler(new wxPNGHandler);
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@ -61,7 +61,7 @@ SoftwareVideoConfigDialog::SoftwareVideoConfigDialog(wxWindow* parent, const std
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wxStaticText* const label_backend = new wxStaticText(page_general, wxID_ANY, _("Backend:"));
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wxChoice* const choice_backend = new wxChoice(page_general, wxID_ANY);
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for (const VideoBackend* backend : g_available_video_backends)
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for (const VideoBackendBase* backend : g_available_video_backends)
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{
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choice_backend->AppendString(StrToWxStr(backend->GetDisplayName()));
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}
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@ -24,7 +24,7 @@ public:
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void Event_Backend(wxCommandEvent &ev)
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{
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VideoBackend* new_backend = g_available_video_backends[ev.GetInt()];
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VideoBackendBase* new_backend = g_available_video_backends[ev.GetInt()];
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if (g_video_backend != new_backend)
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{
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@ -235,7 +235,7 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
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choice_backend = new wxChoice(page_general, wxID_ANY);
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RegisterControl(choice_backend, wxGetTranslation(backend_desc));
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for (const VideoBackend* backend : g_available_video_backends)
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for (const VideoBackendBase* backend : g_available_video_backends)
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{
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choice_backend->AppendString(wxGetTranslation(StrToWxStr(backend->GetDisplayName())));
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}
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@ -82,7 +82,7 @@ public:
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protected:
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void Event_Backend(wxCommandEvent &ev)
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{
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VideoBackend* new_backend = g_available_video_backends[ev.GetInt()];
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VideoBackendBase* new_backend = g_available_video_backends[ev.GetInt()];
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if (g_video_backend != new_backend)
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{
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bool do_switch = !Core::IsRunning();
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@ -26,10 +26,10 @@ void Init()
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{
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LogManager::Init();
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SConfig::Init();
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VideoBackend::PopulateList();
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VideoBackendBase::PopulateList();
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WiimoteReal::LoadSettings();
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GCAdapter::Init();
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VideoBackend::ActivateBackend(SConfig::GetInstance().m_strVideoBackend);
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VideoBackendBase::ActivateBackend(SConfig::GetInstance().m_strVideoBackend);
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SetEnableAlert(SConfig::GetInstance().bUsePanicHandlers);
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}
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@ -38,7 +38,7 @@ void Shutdown()
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{
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GCAdapter::Shutdown();
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WiimoteReal::Shutdown();
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VideoBackend::ClearList();
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VideoBackendBase::ClearList();
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SConfig::Shutdown();
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LogManager::Shutdown();
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}
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@ -718,7 +718,7 @@ void formatBufferDump(const u8* in, u8* out, int w, int h, int p)
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// This function has the final picture. We adjust the aspect ratio here.
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void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, const EFBRectangle& rc, float Gamma)
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{
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if (g_bSkipCurrentFrame || (!XFBWrited && !g_ActiveConfig.RealXFBEnabled()) || !fbWidth || !fbHeight)
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if (Fifo::g_bSkipCurrentFrame || (!XFBWrited && !g_ActiveConfig.RealXFBEnabled()) || !fbWidth || !fbHeight)
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{
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if (SConfig::GetInstance().m_DumpFrames && !frame_data.empty())
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AVIDump::AddFrame(&frame_data[0], fbWidth, fbHeight);
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@ -10,7 +10,7 @@
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namespace DX11
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{
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class VideoBackend : public VideoBackendHardware
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class VideoBackend : public VideoBackendBase
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{
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bool Initialize(void*) override;
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void Shutdown() override;
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@ -183,7 +183,7 @@ void VideoBackend::Video_Prepare()
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// VideoCommon
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BPInit();
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Fifo_Init();
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Fifo::Init();
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IndexGenerator::Init();
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VertexLoaderManager::Init();
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OpcodeDecoder_Init();
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@ -206,7 +206,7 @@ void VideoBackend::Shutdown()
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if (g_renderer)
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{
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// VideoCommon
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Fifo_Shutdown();
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Fifo::Shutdown();
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CommandProcessor::Shutdown();
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GeometryShaderManager::Shutdown();
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PixelShaderManager::Shutdown();
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@ -1235,7 +1235,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, co
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}
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static int w = 0, h = 0;
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if (g_bSkipCurrentFrame || (!XFBWrited && !g_ActiveConfig.RealXFBEnabled()) || !fbWidth || !fbHeight)
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if (Fifo::g_bSkipCurrentFrame || (!XFBWrited && !g_ActiveConfig.RealXFBEnabled()) || !fbWidth || !fbHeight)
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{
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DumpFrame(frame_data, w, h);
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Core::Callback_VideoCopiedToXFB(false);
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@ -10,7 +10,7 @@
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namespace OGL
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{
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class VideoBackend : public VideoBackendHardware
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class VideoBackend : public VideoBackendBase
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{
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bool Initialize(void *) override;
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void Shutdown() override;
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@ -181,7 +181,7 @@ void VideoBackend::Video_Prepare()
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BPInit();
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g_vertex_manager = std::make_unique<VertexManager>();
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g_perf_query = GetPerfQuery();
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Fifo_Init(); // must be done before OpcodeDecoder_Init()
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Fifo::Init(); // must be done before OpcodeDecoder_Init()
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OpcodeDecoder_Init();
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IndexGenerator::Init();
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VertexShaderManager::Init();
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@ -215,7 +215,7 @@ void VideoBackend::Video_Cleanup()
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if (!g_renderer)
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return;
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Fifo_Shutdown();
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Fifo::Shutdown();
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// The following calls are NOT Thread Safe
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// And need to be called from the video thread
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@ -191,7 +191,7 @@ void CopyTempBuffer(s16 x, s16 y, int bufferBase, int subBuffer, const char *nam
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void OnObjectBegin()
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{
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if (!g_bSkipCurrentFrame)
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if (!Fifo::g_bSkipCurrentFrame)
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{
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if (g_ActiveConfig.bDumpTextures && stats.thisFrame.numDrawnObjects >= g_ActiveConfig.drawStart && stats.thisFrame.numDrawnObjects < g_ActiveConfig.drawEnd)
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DumpActiveTextures();
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@ -200,7 +200,7 @@ void OnObjectBegin()
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void OnObjectEnd()
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{
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if (!g_bSkipCurrentFrame)
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if (!Fifo::g_bSkipCurrentFrame)
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{
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if (g_ActiveConfig.bDumpObjects && stats.thisFrame.numDrawnObjects >= g_ActiveConfig.drawStart && stats.thisFrame.numDrawnObjects < g_ActiveConfig.drawEnd)
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DumpEfb(StringFromFormat("%sobject%i.png",
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@ -73,7 +73,7 @@ namespace EfbCopy
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rc.right = rc.left + (int)bpmem.copyTexSrcWH.x + 1;
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rc.bottom = rc.top + (int)bpmem.copyTexSrcWH.y + 1;
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if (!g_bSkipCurrentFrame)
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if (!Fifo::g_bSkipCurrentFrame)
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{
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if (bpmem.triggerEFBCopy.copy_to_xfb)
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{
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@ -108,7 +108,7 @@ void SWRenderer::UpdateColorTexture(EfbInterface::yuv422_packed *xfb, u32 fbWidt
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// Called on the GPU thread
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void SWRenderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, const EFBRectangle& rc, float Gamma)
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{
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if (!g_bSkipCurrentFrame)
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if (!Fifo::g_bSkipCurrentFrame)
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{
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if (g_ActiveConfig.bUseXFB)
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@ -198,8 +198,7 @@ void VideoSoftware::Video_Cleanup()
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{
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if (g_renderer)
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{
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Fifo_Shutdown();
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Fifo::Shutdown();
|
||||
SWRenderer::Shutdown();
|
||||
DebugUtil::Shutdown();
|
||||
// The following calls are NOT Thread Safe
|
||||
|
@ -228,7 +227,7 @@ void VideoSoftware::Video_Prepare()
|
|||
BPInit();
|
||||
g_vertex_manager = std::make_unique<SWVertexLoader>();
|
||||
g_perf_query = std::make_unique<PerfQuery>();
|
||||
Fifo_Init(); // must be done before OpcodeDecoder_Init()
|
||||
Fifo::Init(); // must be done before OpcodeDecoder_Init()
|
||||
OpcodeDecoder_Init();
|
||||
IndexGenerator::Init();
|
||||
VertexShaderManager::Init();
|
||||
|
|
|
@ -12,7 +12,7 @@ namespace MMIO { class Mapping; }
|
|||
namespace SW
|
||||
{
|
||||
|
||||
class VideoSoftware : public VideoBackendHardware
|
||||
class VideoSoftware : public VideoBackendBase
|
||||
{
|
||||
bool Initialize(void *window_handle) override;
|
||||
void Shutdown() override;
|
||||
|
|
|
@ -81,7 +81,7 @@ void AsyncRequests::PushEvent(const AsyncRequests::Event& event, bool blocking)
|
|||
|
||||
m_queue.push(event);
|
||||
|
||||
RunGpu();
|
||||
Fifo::RunGpu();
|
||||
if (blocking)
|
||||
{
|
||||
m_cond.wait(lock, [this]{return m_queue.empty();});
|
||||
|
|
|
@ -177,7 +177,7 @@ static void BPWritten(const BPCmd& bp)
|
|||
switch (bp.newvalue & 0xFF)
|
||||
{
|
||||
case 0x02:
|
||||
if (!g_use_deterministic_gpu_thread)
|
||||
if (!Fifo::g_use_deterministic_gpu_thread)
|
||||
PixelEngine::SetFinish(); // may generate interrupt
|
||||
DEBUG_LOG(VIDEO, "GXSetDrawDone SetPEFinish (value: 0x%02X)", (bp.newvalue & 0xFFFF));
|
||||
return;
|
||||
|
@ -188,12 +188,12 @@ static void BPWritten(const BPCmd& bp)
|
|||
}
|
||||
return;
|
||||
case BPMEM_PE_TOKEN_ID: // Pixel Engine Token ID
|
||||
if (!g_use_deterministic_gpu_thread)
|
||||
if (!Fifo::g_use_deterministic_gpu_thread)
|
||||
PixelEngine::SetToken(static_cast<u16>(bp.newvalue & 0xFFFF), false);
|
||||
DEBUG_LOG(VIDEO, "SetPEToken 0x%04x", (bp.newvalue & 0xFFFF));
|
||||
return;
|
||||
case BPMEM_PE_TOKEN_INT_ID: // Pixel Engine Interrupt Token ID
|
||||
if (!g_use_deterministic_gpu_thread)
|
||||
if (!Fifo::g_use_deterministic_gpu_thread)
|
||||
PixelEngine::SetToken(static_cast<u16>(bp.newvalue & 0xFFFF), true);
|
||||
DEBUG_LOG(VIDEO, "SetPEToken + INT 0x%04x", (bp.newvalue & 0xFFFF));
|
||||
return;
|
||||
|
@ -378,7 +378,7 @@ static void BPWritten(const BPCmd& bp)
|
|||
case BPMEM_CLEARBBOX2:
|
||||
// Don't compute bounding box if this frame is being skipped!
|
||||
// Wrong but valid values are better than bogus values...
|
||||
if (!g_bSkipCurrentFrame)
|
||||
if (!Fifo::g_bSkipCurrentFrame)
|
||||
{
|
||||
u8 offset = bp.address & 2;
|
||||
BoundingBox::active = true;
|
||||
|
|
|
@ -223,7 +223,7 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
|
|||
UCPCtrlReg tmp(val);
|
||||
m_CPCtrlReg.Hex = tmp.Hex;
|
||||
SetCpControlRegister();
|
||||
RunGpu();
|
||||
Fifo::RunGpu();
|
||||
})
|
||||
);
|
||||
|
||||
|
@ -233,7 +233,7 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
|
|||
UCPClearReg tmp(val);
|
||||
m_CPClearReg.Hex = tmp.Hex;
|
||||
SetCpClearRegister();
|
||||
RunGpu();
|
||||
Fifo::RunGpu();
|
||||
})
|
||||
);
|
||||
|
||||
|
@ -265,17 +265,17 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
|
|||
: MMIO::DirectRead<u16>(MMIO::Utils::HighPart(&fifo.CPReadWriteDistance)),
|
||||
MMIO::ComplexWrite<u16>([](u32, u16 val) {
|
||||
WriteHigh(fifo.CPReadWriteDistance, val);
|
||||
SyncGPU(SYNC_GPU_OTHER);
|
||||
Fifo::SyncGPU(Fifo::SYNC_GPU_OTHER);
|
||||
if (fifo.CPReadWriteDistance == 0)
|
||||
{
|
||||
GPFifo::ResetGatherPipe();
|
||||
ResetVideoBuffer();
|
||||
Fifo::ResetVideoBuffer();
|
||||
}
|
||||
else
|
||||
{
|
||||
ResetVideoBuffer();
|
||||
Fifo::ResetVideoBuffer();
|
||||
}
|
||||
RunGpu();
|
||||
Fifo::RunGpu();
|
||||
})
|
||||
);
|
||||
mmio->Register(base | FIFO_READ_POINTER_LO,
|
||||
|
@ -306,7 +306,7 @@ void GatherPipeBursted()
|
|||
// if we aren't linked, we don't care about gather pipe data
|
||||
if (!m_CPCtrlReg.GPLinkEnable)
|
||||
{
|
||||
if (IsOnThread() && !g_use_deterministic_gpu_thread)
|
||||
if (IsOnThread() && !Fifo::g_use_deterministic_gpu_thread)
|
||||
{
|
||||
// In multibuffer mode is not allowed write in the same FIFO attached to the GPU.
|
||||
// Fix Pokemon XD in DC mode.
|
||||
|
@ -314,10 +314,10 @@ void GatherPipeBursted()
|
|||
(ProcessorInterface::Fifo_CPUBase == fifo.CPBase) &&
|
||||
fifo.CPReadWriteDistance > 0)
|
||||
{
|
||||
FlushGpu();
|
||||
Fifo::FlushGpu();
|
||||
}
|
||||
}
|
||||
RunGpu();
|
||||
Fifo::RunGpu();
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -340,7 +340,7 @@ void GatherPipeBursted()
|
|||
|
||||
Common::AtomicAdd(fifo.CPReadWriteDistance, GATHER_PIPE_SIZE);
|
||||
|
||||
RunGpu();
|
||||
Fifo::RunGpu();
|
||||
|
||||
_assert_msg_(COMMANDPROCESSOR, fifo.CPReadWriteDistance <= fifo.CPEnd - fifo.CPBase,
|
||||
"FIFO is overflowed by GatherPipe !\nCPU thread is too fast!");
|
||||
|
@ -367,12 +367,12 @@ void UpdateInterrupts(u64 userdata)
|
|||
}
|
||||
CoreTiming::ForceExceptionCheck(0);
|
||||
s_interrupt_waiting.store(false);
|
||||
RunGpu();
|
||||
Fifo::RunGpu();
|
||||
}
|
||||
|
||||
void UpdateInterruptsFromVideoBackend(u64 userdata)
|
||||
{
|
||||
if (!g_use_deterministic_gpu_thread)
|
||||
if (!Fifo::g_use_deterministic_gpu_thread)
|
||||
CoreTiming::ScheduleEvent_Threadsafe(0, et_UpdateInterrupts, userdata);
|
||||
}
|
||||
|
||||
|
@ -494,7 +494,7 @@ void SetCpStatusRegister()
|
|||
// Here always there is one fifo attached to the GPU
|
||||
m_CPStatusReg.Breakpoint = fifo.bFF_Breakpoint;
|
||||
m_CPStatusReg.ReadIdle = !fifo.CPReadWriteDistance || (fifo.CPReadPointer == fifo.CPWritePointer);
|
||||
m_CPStatusReg.CommandIdle = !fifo.CPReadWriteDistance || AtBreakpoint() || !fifo.bFF_GPReadEnable;
|
||||
m_CPStatusReg.CommandIdle = !fifo.CPReadWriteDistance || Fifo::AtBreakpoint() || !fifo.bFF_GPReadEnable;
|
||||
m_CPStatusReg.UnderflowLoWatermark = fifo.bFF_LoWatermark;
|
||||
m_CPStatusReg.OverflowHiWatermark = fifo.bFF_HiWatermark;
|
||||
|
||||
|
@ -519,7 +519,7 @@ void SetCpControlRegister()
|
|||
if (fifo.bFF_GPReadEnable && !m_CPCtrlReg.GPReadEnable)
|
||||
{
|
||||
fifo.bFF_GPReadEnable = m_CPCtrlReg.GPReadEnable;
|
||||
FlushGpu();
|
||||
Fifo::FlushGpu();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -30,6 +30,9 @@
|
|||
#include "VideoCommon/VertexManagerBase.h"
|
||||
#include "VideoCommon/VideoConfig.h"
|
||||
|
||||
namespace Fifo
|
||||
{
|
||||
|
||||
static constexpr u32 FIFO_SIZE = 2 * 1024 * 1024;
|
||||
|
||||
bool g_bSkipCurrentFrame = false;
|
||||
|
@ -66,7 +69,7 @@ static u8* s_video_buffer_pp_read_ptr;
|
|||
static std::atomic<int> s_sync_ticks;
|
||||
static Common::Event s_sync_wakeup_event;
|
||||
|
||||
void Fifo_DoState(PointerWrap &p)
|
||||
void DoState(PointerWrap &p)
|
||||
{
|
||||
p.DoArray(s_video_buffer, FIFO_SIZE);
|
||||
u8* write_ptr = s_video_buffer_write_ptr;
|
||||
|
@ -81,7 +84,7 @@ void Fifo_DoState(PointerWrap &p)
|
|||
p.Do(g_bSkipCurrentFrame);
|
||||
}
|
||||
|
||||
void Fifo_PauseAndLock(bool doLock, bool unpauseOnUnlock)
|
||||
void PauseAndLock(bool doLock, bool unpauseOnUnlock)
|
||||
{
|
||||
if (doLock)
|
||||
{
|
||||
|
@ -97,7 +100,7 @@ void Fifo_PauseAndLock(bool doLock, bool unpauseOnUnlock)
|
|||
}
|
||||
|
||||
|
||||
void Fifo_Init()
|
||||
void Init()
|
||||
{
|
||||
// Padded so that SIMD overreads in the vertex loader are safe
|
||||
s_video_buffer = (u8*)AllocateMemoryPages(FIFO_SIZE + 4);
|
||||
|
@ -107,7 +110,7 @@ void Fifo_Init()
|
|||
s_sync_ticks.store(0);
|
||||
}
|
||||
|
||||
void Fifo_Shutdown()
|
||||
void Shutdown()
|
||||
{
|
||||
if (s_gpu_mainloop.IsRunning())
|
||||
PanicAlert("Fifo shutting down while active");
|
||||
|
@ -122,7 +125,7 @@ void Fifo_Shutdown()
|
|||
s_fifo_aux_read_ptr = nullptr;
|
||||
}
|
||||
|
||||
void Fifo_SetRendering(bool enabled)
|
||||
void SetRendering(bool enabled)
|
||||
{
|
||||
g_bSkipCurrentFrame = !enabled;
|
||||
}
|
||||
|
@ -450,7 +453,7 @@ void RunGpu()
|
|||
}
|
||||
}
|
||||
|
||||
void Fifo_UpdateWantDeterminism(bool want)
|
||||
void UpdateWantDeterminism(bool want)
|
||||
{
|
||||
// We are paused (or not running at all yet), so
|
||||
// it should be safe to change this.
|
||||
|
@ -492,7 +495,7 @@ void Fifo_UpdateWantDeterminism(bool want)
|
|||
}
|
||||
}
|
||||
|
||||
int Fifo_Update(int ticks)
|
||||
int Update(int ticks)
|
||||
{
|
||||
const SConfig& param = SConfig::GetInstance();
|
||||
|
||||
|
@ -528,3 +531,5 @@ int Fifo_Update(int ticks)
|
|||
|
||||
return param.iSyncGpuMaxDistance - s_sync_ticks.load();
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -9,6 +9,9 @@
|
|||
|
||||
class PointerWrap;
|
||||
|
||||
namespace Fifo
|
||||
{
|
||||
|
||||
extern bool g_bSkipCurrentFrame;
|
||||
|
||||
// This could be in SConfig, but it depends on multiple settings
|
||||
|
@ -16,11 +19,11 @@ extern bool g_bSkipCurrentFrame;
|
|||
extern bool g_use_deterministic_gpu_thread;
|
||||
extern std::atomic<u8*> g_video_buffer_write_ptr_xthread;
|
||||
|
||||
void Fifo_Init();
|
||||
void Fifo_Shutdown();
|
||||
void Fifo_DoState(PointerWrap &f);
|
||||
void Fifo_PauseAndLock(bool doLock, bool unpauseOnUnlock);
|
||||
void Fifo_UpdateWantDeterminism(bool want);
|
||||
void Init();
|
||||
void Shutdown();
|
||||
void DoState(PointerWrap &f);
|
||||
void PauseAndLock(bool doLock, bool unpauseOnUnlock);
|
||||
void UpdateWantDeterminism(bool want);
|
||||
|
||||
// Used for diagnostics.
|
||||
enum SyncGPUReason
|
||||
|
@ -47,5 +50,7 @@ void ExitGpuLoop();
|
|||
void EmulatorState(bool running);
|
||||
bool AtBreakpoint();
|
||||
void ResetVideoBuffer();
|
||||
void Fifo_SetRendering(bool bEnabled);
|
||||
int Fifo_Update(int ticks);
|
||||
void SetRendering(bool bEnabled);
|
||||
int Update(int ticks);
|
||||
|
||||
};
|
||||
|
|
|
@ -29,30 +29,14 @@ static volatile struct
|
|||
u32 fbHeight;
|
||||
} s_beginFieldArgs;
|
||||
|
||||
void VideoBackendHardware::EmuStateChange(EMUSTATE_CHANGE newState)
|
||||
void VideoBackendBase::Video_ExitLoop()
|
||||
{
|
||||
EmulatorState(newState == EMUSTATE_CHANGE_PLAY);
|
||||
}
|
||||
|
||||
// Enter and exit the video loop
|
||||
void VideoBackendHardware::Video_EnterLoop()
|
||||
{
|
||||
RunGpuLoop();
|
||||
}
|
||||
|
||||
void VideoBackendHardware::Video_ExitLoop()
|
||||
{
|
||||
ExitGpuLoop();
|
||||
Fifo::ExitGpuLoop();
|
||||
s_FifoShuttingDown.Set();
|
||||
}
|
||||
|
||||
void VideoBackendHardware::Video_SetRendering(bool bEnabled)
|
||||
{
|
||||
Fifo_SetRendering(bEnabled);
|
||||
}
|
||||
|
||||
// Run from the CPU thread (from VideoInterface.cpp)
|
||||
void VideoBackendHardware::Video_BeginField(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight)
|
||||
void VideoBackendBase::Video_BeginField(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight)
|
||||
{
|
||||
if (m_initialized && g_ActiveConfig.bUseXFB)
|
||||
{
|
||||
|
@ -64,11 +48,11 @@ void VideoBackendHardware::Video_BeginField(u32 xfbAddr, u32 fbWidth, u32 fbStri
|
|||
}
|
||||
|
||||
// Run from the CPU thread (from VideoInterface.cpp)
|
||||
void VideoBackendHardware::Video_EndField()
|
||||
void VideoBackendBase::Video_EndField()
|
||||
{
|
||||
if (m_initialized && g_ActiveConfig.bUseXFB && g_renderer)
|
||||
{
|
||||
SyncGPU(SYNC_GPU_SWAP);
|
||||
Fifo::SyncGPU(Fifo::SYNC_GPU_SWAP);
|
||||
|
||||
AsyncRequests::Event e;
|
||||
e.time = 0;
|
||||
|
@ -82,24 +66,7 @@ void VideoBackendHardware::Video_EndField()
|
|||
}
|
||||
}
|
||||
|
||||
void VideoBackendHardware::Video_AddMessage(const std::string& msg, u32 milliseconds)
|
||||
{
|
||||
OSD::AddMessage(msg, milliseconds);
|
||||
}
|
||||
|
||||
void VideoBackendHardware::Video_ClearMessages()
|
||||
{
|
||||
OSD::ClearMessages();
|
||||
}
|
||||
|
||||
// Screenshot
|
||||
bool VideoBackendHardware::Video_Screenshot(const std::string& filename)
|
||||
{
|
||||
Renderer::SetScreenshot(filename.c_str());
|
||||
return true;
|
||||
}
|
||||
|
||||
u32 VideoBackendHardware::Video_AccessEFB(EFBAccessType type, u32 x, u32 y, u32 InputData)
|
||||
u32 VideoBackendBase::Video_AccessEFB(EFBAccessType type, u32 x, u32 y, u32 InputData)
|
||||
{
|
||||
if (!g_ActiveConfig.bEFBAccessEnable)
|
||||
{
|
||||
|
@ -131,14 +98,14 @@ u32 VideoBackendHardware::Video_AccessEFB(EFBAccessType type, u32 x, u32 y, u32
|
|||
}
|
||||
}
|
||||
|
||||
u32 VideoBackendHardware::Video_GetQueryResult(PerfQueryType type)
|
||||
u32 VideoBackendBase::Video_GetQueryResult(PerfQueryType type)
|
||||
{
|
||||
if (!g_perf_query->ShouldEmulate())
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
SyncGPU(SYNC_GPU_PERFQUERY);
|
||||
Fifo::SyncGPU(Fifo::SYNC_GPU_PERFQUERY);
|
||||
|
||||
AsyncRequests::Event e;
|
||||
e.time = 0;
|
||||
|
@ -150,7 +117,7 @@ u32 VideoBackendHardware::Video_GetQueryResult(PerfQueryType type)
|
|||
return g_perf_query->GetQueryResult(type);
|
||||
}
|
||||
|
||||
u16 VideoBackendHardware::Video_GetBoundingBox(int index)
|
||||
u16 VideoBackendBase::Video_GetBoundingBox(int index)
|
||||
{
|
||||
if (!g_ActiveConfig.backend_info.bSupportsBBox)
|
||||
return 0;
|
||||
|
@ -164,7 +131,7 @@ u16 VideoBackendHardware::Video_GetBoundingBox(int index)
|
|||
return 0;
|
||||
}
|
||||
|
||||
SyncGPU(SYNC_GPU_BBOX);
|
||||
Fifo::SyncGPU(Fifo::SYNC_GPU_BBOX);
|
||||
|
||||
AsyncRequests::Event e;
|
||||
u16 result;
|
||||
|
@ -177,7 +144,7 @@ u16 VideoBackendHardware::Video_GetBoundingBox(int index)
|
|||
return result;
|
||||
}
|
||||
|
||||
void VideoBackendHardware::InitializeShared()
|
||||
void VideoBackendBase::InitializeShared()
|
||||
{
|
||||
VideoCommon_Init();
|
||||
|
||||
|
@ -187,7 +154,7 @@ void VideoBackendHardware::InitializeShared()
|
|||
}
|
||||
|
||||
// Run from the CPU thread
|
||||
void VideoBackendHardware::DoState(PointerWrap& p)
|
||||
void VideoBackendBase::DoState(PointerWrap& p)
|
||||
{
|
||||
bool software = false;
|
||||
p.Do(software);
|
||||
|
@ -202,7 +169,7 @@ void VideoBackendHardware::DoState(PointerWrap& p)
|
|||
p.DoMarker("VideoCommon");
|
||||
|
||||
p.Do(s_beginFieldArgs);
|
||||
p.DoMarker("VideoBackendHardware");
|
||||
p.DoMarker("VideoBackendBase");
|
||||
|
||||
// Refresh state.
|
||||
if (p.GetMode() == PointerWrap::MODE_READ)
|
||||
|
@ -215,7 +182,7 @@ void VideoBackendHardware::DoState(PointerWrap& p)
|
|||
}
|
||||
}
|
||||
|
||||
void VideoBackendHardware::CheckInvalidState()
|
||||
void VideoBackendBase::CheckInvalidState()
|
||||
{
|
||||
if (m_invalid)
|
||||
{
|
||||
|
@ -225,34 +192,3 @@ void VideoBackendHardware::CheckInvalidState()
|
|||
TextureCacheBase::Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
void VideoBackendHardware::PauseAndLock(bool doLock, bool unpauseOnUnlock)
|
||||
{
|
||||
Fifo_PauseAndLock(doLock, unpauseOnUnlock);
|
||||
}
|
||||
|
||||
void VideoBackendHardware::RunLoop(bool enable)
|
||||
{
|
||||
VideoCommon_RunLoop(enable);
|
||||
}
|
||||
|
||||
void VideoBackendHardware::Video_GatherPipeBursted()
|
||||
{
|
||||
CommandProcessor::GatherPipeBursted();
|
||||
}
|
||||
|
||||
int VideoBackendHardware::Video_Sync(int ticks)
|
||||
{
|
||||
return Fifo_Update(ticks);
|
||||
}
|
||||
|
||||
void VideoBackendHardware::RegisterCPMMIO(MMIO::Mapping* mmio, u32 base)
|
||||
{
|
||||
CommandProcessor::RegisterMMIO(mmio, base);
|
||||
}
|
||||
|
||||
void VideoBackendHardware::UpdateWantDeterminism(bool want)
|
||||
{
|
||||
Fifo_UpdateWantDeterminism(want);
|
||||
}
|
||||
|
||||
|
|
|
@ -39,8 +39,8 @@ static u32 InterpretDisplayList(u32 address, u32 size)
|
|||
{
|
||||
u8* startAddress;
|
||||
|
||||
if (g_use_deterministic_gpu_thread)
|
||||
startAddress = (u8*)PopFifoAuxBuffer(size);
|
||||
if (Fifo::g_use_deterministic_gpu_thread)
|
||||
startAddress = (u8*)Fifo::PopFifoAuxBuffer(size);
|
||||
else
|
||||
startAddress = Memory::GetPointer(address);
|
||||
|
||||
|
@ -66,7 +66,7 @@ static void InterpretDisplayListPreprocess(u32 address, u32 size)
|
|||
{
|
||||
u8* startAddress = Memory::GetPointer(address);
|
||||
|
||||
PushFifoAuxBuffer(startAddress, size);
|
||||
Fifo::PushFifoAuxBuffer(startAddress, size);
|
||||
|
||||
if (startAddress != nullptr)
|
||||
{
|
||||
|
@ -278,7 +278,7 @@ u8* OpcodeDecoder_Run(DataReader src, u32* cycles, bool in_display_list)
|
|||
(cmd_byte & GX_PRIMITIVE_MASK) >> GX_PRIMITIVE_SHIFT,
|
||||
num_vertices,
|
||||
src,
|
||||
g_bSkipCurrentFrame,
|
||||
Fifo::g_bSkipCurrentFrame,
|
||||
is_preprocess);
|
||||
|
||||
if (bytes < 0)
|
||||
|
|
|
@ -298,7 +298,7 @@ void SetToken(const u16 _token, const int _bSetTokenAcknowledge)
|
|||
|
||||
CommandProcessor::SetInterruptTokenWaiting(true);
|
||||
|
||||
if (!SConfig::GetInstance().bCPUThread || g_use_deterministic_gpu_thread)
|
||||
if (!SConfig::GetInstance().bCPUThread || Fifo::g_use_deterministic_gpu_thread)
|
||||
CoreTiming::ScheduleEvent(0, et_SetTokenOnMainThread, _token | (_bSetTokenAcknowledge << 16));
|
||||
else
|
||||
CoreTiming::ScheduleEvent_Threadsafe(0, et_SetTokenOnMainThread, _token | (_bSetTokenAcknowledge << 16));
|
||||
|
@ -310,7 +310,7 @@ void SetFinish()
|
|||
{
|
||||
CommandProcessor::SetInterruptFinishWaiting(true);
|
||||
|
||||
if (!SConfig::GetInstance().bCPUThread || g_use_deterministic_gpu_thread)
|
||||
if (!SConfig::GetInstance().bCPUThread || Fifo::g_use_deterministic_gpu_thread)
|
||||
CoreTiming::ScheduleEvent(0, et_SetFinishOnMainThread, 0);
|
||||
else
|
||||
CoreTiming::ScheduleEvent_Threadsafe(0, et_SetFinishOnMainThread, 0);
|
||||
|
|
|
@ -11,9 +11,9 @@
|
|||
|
||||
#include "VideoCommon/VideoBackendBase.h"
|
||||
|
||||
std::vector<VideoBackend*> g_available_video_backends;
|
||||
VideoBackend* g_video_backend = nullptr;
|
||||
static VideoBackend* s_default_backend = nullptr;
|
||||
std::vector<VideoBackendBase*> g_available_video_backends;
|
||||
VideoBackendBase* g_video_backend = nullptr;
|
||||
static VideoBackendBase* s_default_backend = nullptr;
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
|
@ -26,9 +26,9 @@ __declspec(dllexport) DWORD NvOptimusEnablement = 1;
|
|||
}
|
||||
#endif
|
||||
|
||||
void VideoBackend::PopulateList()
|
||||
void VideoBackendBase::PopulateList()
|
||||
{
|
||||
VideoBackend* backends[4] = { nullptr };
|
||||
VideoBackendBase* backends[4] = { nullptr };
|
||||
|
||||
// OGL > D3D11 > SW
|
||||
g_available_video_backends.push_back(backends[0] = new OGL::VideoBackend);
|
||||
|
@ -37,7 +37,7 @@ void VideoBackend::PopulateList()
|
|||
#endif
|
||||
g_available_video_backends.push_back(backends[3] = new SW::VideoSoftware);
|
||||
|
||||
for (VideoBackend* backend : backends)
|
||||
for (VideoBackendBase* backend : backends)
|
||||
{
|
||||
if (backend)
|
||||
{
|
||||
|
@ -47,7 +47,7 @@ void VideoBackend::PopulateList()
|
|||
}
|
||||
}
|
||||
|
||||
void VideoBackend::ClearList()
|
||||
void VideoBackendBase::ClearList()
|
||||
{
|
||||
while (!g_available_video_backends.empty())
|
||||
{
|
||||
|
@ -56,12 +56,12 @@ void VideoBackend::ClearList()
|
|||
}
|
||||
}
|
||||
|
||||
void VideoBackend::ActivateBackend(const std::string& name)
|
||||
void VideoBackendBase::ActivateBackend(const std::string& name)
|
||||
{
|
||||
if (name.length() == 0) // If nullptr, set it to the default backend (expected behavior)
|
||||
g_video_backend = s_default_backend;
|
||||
|
||||
for (VideoBackend* backend : g_available_video_backends)
|
||||
for (VideoBackendBase* backend : g_available_video_backends)
|
||||
if (name == backend->GetName())
|
||||
g_video_backend = backend;
|
||||
}
|
||||
|
|
|
@ -57,18 +57,15 @@ struct SCPFifoStruct
|
|||
volatile u32 bFF_HiWatermark;
|
||||
};
|
||||
|
||||
class VideoBackend
|
||||
class VideoBackendBase
|
||||
{
|
||||
public:
|
||||
virtual ~VideoBackend() {}
|
||||
|
||||
virtual void EmuStateChange(EMUSTATE_CHANGE) = 0;
|
||||
virtual ~VideoBackendBase() {}
|
||||
|
||||
virtual unsigned int PeekMessages() = 0;
|
||||
|
||||
virtual bool Initialize(void* window_handle) = 0;
|
||||
virtual void Shutdown() = 0;
|
||||
virtual void RunLoop(bool enable) = 0;
|
||||
|
||||
virtual std::string GetName() const = 0;
|
||||
virtual std::string GetDisplayName() const { return GetName(); }
|
||||
|
@ -76,91 +73,31 @@ public:
|
|||
virtual void ShowConfig(void*) = 0;
|
||||
|
||||
virtual void Video_Prepare() = 0;
|
||||
virtual void Video_EnterLoop() = 0;
|
||||
virtual void Video_ExitLoop() = 0;
|
||||
void Video_ExitLoop();
|
||||
virtual void Video_Cleanup() = 0; // called from gl/d3d thread
|
||||
|
||||
virtual void Video_BeginField(u32, u32, u32, u32) = 0;
|
||||
virtual void Video_EndField() = 0;
|
||||
void Video_BeginField(u32, u32, u32, u32);
|
||||
void Video_EndField();
|
||||
|
||||
virtual u32 Video_AccessEFB(EFBAccessType, u32, u32, u32) = 0;
|
||||
virtual u32 Video_GetQueryResult(PerfQueryType type) = 0;
|
||||
virtual u16 Video_GetBoundingBox(int index) = 0;
|
||||
|
||||
virtual void Video_AddMessage(const std::string& msg, unsigned int milliseconds) = 0;
|
||||
virtual void Video_ClearMessages() = 0;
|
||||
virtual bool Video_Screenshot(const std::string& filename) = 0;
|
||||
|
||||
virtual void Video_SetRendering(bool bEnabled) = 0;
|
||||
|
||||
virtual void Video_GatherPipeBursted() = 0;
|
||||
|
||||
virtual int Video_Sync(int ticks) = 0;
|
||||
|
||||
// Registers MMIO handlers for the CommandProcessor registers.
|
||||
virtual void RegisterCPMMIO(MMIO::Mapping* mmio, u32 base) = 0;
|
||||
u32 Video_AccessEFB(EFBAccessType, u32, u32, u32);
|
||||
u32 Video_GetQueryResult(PerfQueryType type);
|
||||
u16 Video_GetBoundingBox(int index);
|
||||
|
||||
static void PopulateList();
|
||||
static void ClearList();
|
||||
static void ActivateBackend(const std::string& name);
|
||||
|
||||
// waits until is paused and fully idle, and acquires a lock on that state.
|
||||
// or, if doLock is false, releases a lock on that state and optionally unpauses.
|
||||
// calls must be balanced and non-recursive (once with doLock true, then once with doLock false).
|
||||
virtual void PauseAndLock(bool doLock, bool unpauseOnUnlock = true) = 0;
|
||||
|
||||
// the implementation needs not do synchronization logic, because calls to it are surrounded by PauseAndLock now
|
||||
virtual void DoState(PointerWrap &p) = 0;
|
||||
void DoState(PointerWrap &p);
|
||||
|
||||
virtual void CheckInvalidState() = 0;
|
||||
|
||||
virtual void UpdateWantDeterminism(bool want) {}
|
||||
|
||||
protected:
|
||||
bool m_initialized = false;
|
||||
};
|
||||
|
||||
extern std::vector<VideoBackend*> g_available_video_backends;
|
||||
extern VideoBackend* g_video_backend;
|
||||
|
||||
// inherited by D3D/OGL backends
|
||||
class VideoBackendHardware : public VideoBackend
|
||||
{
|
||||
void RunLoop(bool enable) override;
|
||||
|
||||
void EmuStateChange(EMUSTATE_CHANGE) override;
|
||||
|
||||
void Video_EnterLoop() override;
|
||||
void Video_ExitLoop() override;
|
||||
void Video_BeginField(u32, u32, u32, u32) override;
|
||||
void Video_EndField() override;
|
||||
|
||||
u32 Video_AccessEFB(EFBAccessType, u32, u32, u32) override;
|
||||
u32 Video_GetQueryResult(PerfQueryType type) override;
|
||||
u16 Video_GetBoundingBox(int index) override;
|
||||
|
||||
void Video_AddMessage(const std::string& pstr, unsigned int milliseconds) override;
|
||||
void Video_ClearMessages() override;
|
||||
bool Video_Screenshot(const std::string& filename) override;
|
||||
|
||||
void Video_SetRendering(bool bEnabled) override;
|
||||
|
||||
void Video_GatherPipeBursted() override;
|
||||
|
||||
int Video_Sync(int ticks) override;
|
||||
|
||||
void RegisterCPMMIO(MMIO::Mapping* mmio, u32 base) override;
|
||||
|
||||
void PauseAndLock(bool doLock, bool unpauseOnUnlock = true) override;
|
||||
void DoState(PointerWrap &p) override;
|
||||
|
||||
void UpdateWantDeterminism(bool want) override;
|
||||
|
||||
bool m_invalid;
|
||||
|
||||
public:
|
||||
void CheckInvalidState() override;
|
||||
void CheckInvalidState();
|
||||
|
||||
protected:
|
||||
void InitializeShared();
|
||||
|
||||
bool m_initialized = false;
|
||||
bool m_invalid = false;
|
||||
};
|
||||
|
||||
extern std::vector<VideoBackendBase*> g_available_video_backends;
|
||||
extern VideoBackendBase* g_video_backend;
|
||||
|
|
|
@ -17,7 +17,7 @@
|
|||
#include "VideoCommon/VideoState.h"
|
||||
#include "VideoCommon/XFMemory.h"
|
||||
|
||||
static void DoState(PointerWrap &p)
|
||||
void VideoCommon_DoState(PointerWrap &p)
|
||||
{
|
||||
// BP Memory
|
||||
p.Do(bpmem);
|
||||
|
@ -35,7 +35,7 @@ static void DoState(PointerWrap &p)
|
|||
p.DoMarker("texMem");
|
||||
|
||||
// FIFO
|
||||
Fifo_DoState(p);
|
||||
Fifo::DoState(p);
|
||||
p.DoMarker("Fifo");
|
||||
|
||||
CommandProcessor::DoState(p);
|
||||
|
@ -64,16 +64,6 @@ static void DoState(PointerWrap &p)
|
|||
// TODO: search for more data that should be saved and add it here
|
||||
}
|
||||
|
||||
void VideoCommon_DoState(PointerWrap &p)
|
||||
{
|
||||
DoState(p);
|
||||
}
|
||||
|
||||
void VideoCommon_RunLoop(bool enable)
|
||||
{
|
||||
EmulatorState(enable);
|
||||
}
|
||||
|
||||
void VideoCommon_Init()
|
||||
{
|
||||
memset(&g_main_cp_state, 0, sizeof(g_main_cp_state));
|
||||
|
|
|
@ -7,5 +7,4 @@
|
|||
class PointerWrap;
|
||||
|
||||
void VideoCommon_DoState(PointerWrap &p);
|
||||
void VideoCommon_RunLoop(bool enable);
|
||||
void VideoCommon_Init();
|
||||
|
|
|
@ -258,9 +258,9 @@ void LoadIndexedXF(u32 val, int refarray)
|
|||
|
||||
u32* currData = (u32*)(&xfmem) + address;
|
||||
u32* newData;
|
||||
if (g_use_deterministic_gpu_thread)
|
||||
if (Fifo::g_use_deterministic_gpu_thread)
|
||||
{
|
||||
newData = (u32*)PopFifoAuxBuffer(size * sizeof(u32));
|
||||
newData = (u32*)Fifo::PopFifoAuxBuffer(size * sizeof(u32));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -291,5 +291,5 @@ void PreprocessIndexedXF(u32 val, int refarray)
|
|||
u32* new_data = (u32*)Memory::GetPointer(g_preprocess_cp_state.array_bases[refarray] + g_preprocess_cp_state.array_strides[refarray] * index);
|
||||
|
||||
size_t buf_size = size * sizeof(u32);
|
||||
PushFifoAuxBuffer(new_data, buf_size);
|
||||
Fifo::PushFifoAuxBuffer(new_data, buf_size);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue