More cleanups.
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6e4a61a991
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@ -974,7 +974,14 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
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MathUtil::Rectangle<float> drawRc;
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MathUtil::Rectangle<float> drawRc;
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if (g_ActiveConfig.bUseXFB && !g_ActiveConfig.bUseRealXFB)
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if (g_ActiveConfig.bUseRealXFB)
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{
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drawRc.top = 1;
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drawRc.bottom = -1;
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drawRc.left = -1;
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drawRc.right = 1;
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}
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else
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{
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{
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// use virtual xfb with offset
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// use virtual xfb with offset
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int xfbHeight = xfbSource->srcHeight;
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int xfbHeight = xfbSource->srcHeight;
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@ -995,13 +1002,6 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
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//drawRc.left *= hScale;
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//drawRc.left *= hScale;
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//drawRc.right *= hScale;
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//drawRc.right *= hScale;
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}
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}
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else
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{
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drawRc.top = 1;
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drawRc.bottom = -1;
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drawRc.left = -1;
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drawRc.right = 1;
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}
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xfbSource->Draw(sourceRc, drawRc, 0, 0);
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xfbSource->Draw(sourceRc, drawRc, 0, 0);
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}
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}
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@ -949,7 +949,14 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
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MathUtil::Rectangle<float> drawRc;
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MathUtil::Rectangle<float> drawRc;
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if (!g_ActiveConfig.bUseRealXFB)
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if (g_ActiveConfig.bUseRealXFB)
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{
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drawRc.top = -1;
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drawRc.bottom = 1;
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drawRc.left = -1;
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drawRc.right = 1;
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}
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else
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{
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{
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// use virtual xfb with offset
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// use virtual xfb with offset
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int xfbHeight = xfbSource->srcHeight;
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int xfbHeight = xfbSource->srcHeight;
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@ -970,13 +977,6 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
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//drawRc.left *= hScale;
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//drawRc.left *= hScale;
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//drawRc.right *= hScale;
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//drawRc.right *= hScale;
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}
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}
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else
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{
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drawRc.top = -1;
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drawRc.bottom = 1;
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drawRc.left = -1;
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drawRc.right = 1;
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}
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xfbSource->Draw(sourceRc, drawRc, Width, Height);
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xfbSource->Draw(sourceRc, drawRc, Width, Height);
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}
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}
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@ -1067,7 +1067,14 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
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MathUtil::Rectangle<float> drawRc;
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MathUtil::Rectangle<float> drawRc;
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if (!g_ActiveConfig.bUseRealXFB)
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if (g_ActiveConfig.bUseRealXFB)
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{
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drawRc.top = 1;
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drawRc.bottom = -1;
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drawRc.left = -1;
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drawRc.right = 1;
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}
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else
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{
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{
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// use virtual xfb with offset
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// use virtual xfb with offset
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int xfbHeight = xfbSource->srcHeight;
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int xfbHeight = xfbSource->srcHeight;
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@ -1088,14 +1095,6 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
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//drawRc.left *= hScale;
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//drawRc.left *= hScale;
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//drawRc.right *= hScale;
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//drawRc.right *= hScale;
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}
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}
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else
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{
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drawRc.top = 1;
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drawRc.bottom = -1;
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drawRc.left = -1;
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drawRc.right = 1;
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}
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// Tell the OSD Menu about the current internal resolution
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// Tell the OSD Menu about the current internal resolution
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OSDInternalW = xfbSource->sourceRc.GetWidth(); OSDInternalH = xfbSource->sourceRc.GetHeight();
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OSDInternalW = xfbSource->sourceRc.GetWidth(); OSDInternalH = xfbSource->sourceRc.GetHeight();
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