Revert "Merge branch 'zcomploc-support'"
This reverts commit9dad9ebe89
, reversing changes made toe76bc71efe
.
This commit is contained in:
parent
dd551814c9
commit
8f31968466
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@ -143,6 +143,8 @@ void GetPixelShaderId(PIXELSHADERUID *uid, DSTALPHA_MODE dstAlphaMode, u32 compo
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if (bpmem.tevind[i].IsActive() && bpmem.tevind[i].bt < bpmem.genMode.numindstages)
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if (bpmem.tevind[i].IsActive() && bpmem.tevind[i].bt < bpmem.genMode.numindstages)
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indirectStagesUsed |= (1 << bpmem.tevind[i].bt);
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indirectStagesUsed |= (1 << bpmem.tevind[i].bt);
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assert(indirectStagesUsed == (indirectStagesUsed & 0xF));
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uid->values[1] |= indirectStagesUsed << 5; // 4;
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uid->values[1] |= indirectStagesUsed << 5; // 4;
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for (unsigned int i = 0; i < bpmem.genMode.numindstages; ++i)
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for (unsigned int i = 0; i < bpmem.genMode.numindstages; ++i)
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@ -169,10 +171,10 @@ void GetPixelShaderId(PIXELSHADERUID *uid, DSTALPHA_MODE dstAlphaMode, u32 compo
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if (alphaPreTest == 0 || alphaPreTest == 2)
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if (alphaPreTest == 0 || alphaPreTest == 2)
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{
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{
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ptr[0] |= bpmem.fog.c_proj_fsel.fsel << 8; // 3
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ptr[0] |= bpmem.fog.c_proj_fsel.fsel << 8; // 3
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ptr[0] |= bpmem.zcontrol.zcomploc << 11; // 1
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if (DepthTextureEnable)
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if (DepthTextureEnable)
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{
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{
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ptr[0] |= bpmem.ztex2.op << 12; // 2
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ptr[0] |= bpmem.ztex2.op << 11; // 2
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ptr[0] |= bpmem.zcontrol.zcomploc << 13; // 1
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ptr[0] |= bpmem.zmode.testenable << 14; // 1
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ptr[0] |= bpmem.zmode.testenable << 14; // 1
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ptr[0] |= bpmem.zmode.updateenable << 15; // 1
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ptr[0] |= bpmem.zmode.updateenable << 15; // 1
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}
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}
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@ -1179,21 +1181,10 @@ static bool WriteAlphaTest(char *&p, API_TYPE ApiType,DSTALPHA_MODE dstAlphaMode
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compindex = bpmem.alphaFunc.comp1 % 8;
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compindex = bpmem.alphaFunc.comp1 % 8;
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WRITE(p, tevAlphaFuncsTable[compindex],alphaRef[1]);//lookup the second component from the alpha function table
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WRITE(p, tevAlphaFuncsTable[compindex],alphaRef[1]);//lookup the second component from the alpha function table
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WRITE(p, ")) {\n");
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WRITE(p, ")){ocol0 = 0;%s%s discard;%s}\n",
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dstAlphaMode == DSTALPHA_DUAL_SOURCE_BLEND ? "ocol1 = 0;" : "",
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WRITE(p, "ocol0 = 0;\n");
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DepthTextureEnable ? "depth = 1.f;" : "",
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if (dstAlphaMode == DSTALPHA_DUAL_SOURCE_BLEND)
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(ApiType != API_D3D11) ? "return;" : "");
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WRITE(p, "ocol1 = 0;\n");
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if (DepthTextureEnable)
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WRITE(p, "depth = 1.f;\n");
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if (!bpmem.zcontrol.zcomploc)
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{
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WRITE(p, "discard;\n");
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if (ApiType != API_D3D11)
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WRITE(p, "return;\n");
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}
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WRITE(p, "}\n");
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return true;
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return true;
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}
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}
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