Revert "Merge branch 'zcomploc-support'"

This reverts commit 9dad9ebe89, reversing
changes made to e76bc71efe.
This commit is contained in:
Pierre Bourdon 2011-11-01 01:37:54 +01:00
parent dd551814c9
commit 8f31968466
1 changed files with 9 additions and 18 deletions

View File

@ -143,6 +143,8 @@ void GetPixelShaderId(PIXELSHADERUID *uid, DSTALPHA_MODE dstAlphaMode, u32 compo
if (bpmem.tevind[i].IsActive() && bpmem.tevind[i].bt < bpmem.genMode.numindstages) if (bpmem.tevind[i].IsActive() && bpmem.tevind[i].bt < bpmem.genMode.numindstages)
indirectStagesUsed |= (1 << bpmem.tevind[i].bt); indirectStagesUsed |= (1 << bpmem.tevind[i].bt);
assert(indirectStagesUsed == (indirectStagesUsed & 0xF));
uid->values[1] |= indirectStagesUsed << 5; // 4; uid->values[1] |= indirectStagesUsed << 5; // 4;
for (unsigned int i = 0; i < bpmem.genMode.numindstages; ++i) for (unsigned int i = 0; i < bpmem.genMode.numindstages; ++i)
@ -169,10 +171,10 @@ void GetPixelShaderId(PIXELSHADERUID *uid, DSTALPHA_MODE dstAlphaMode, u32 compo
if (alphaPreTest == 0 || alphaPreTest == 2) if (alphaPreTest == 0 || alphaPreTest == 2)
{ {
ptr[0] |= bpmem.fog.c_proj_fsel.fsel << 8; // 3 ptr[0] |= bpmem.fog.c_proj_fsel.fsel << 8; // 3
ptr[0] |= bpmem.zcontrol.zcomploc << 11; // 1
if (DepthTextureEnable) if (DepthTextureEnable)
{ {
ptr[0] |= bpmem.ztex2.op << 12; // 2 ptr[0] |= bpmem.ztex2.op << 11; // 2
ptr[0] |= bpmem.zcontrol.zcomploc << 13; // 1
ptr[0] |= bpmem.zmode.testenable << 14; // 1 ptr[0] |= bpmem.zmode.testenable << 14; // 1
ptr[0] |= bpmem.zmode.updateenable << 15; // 1 ptr[0] |= bpmem.zmode.updateenable << 15; // 1
} }
@ -1179,21 +1181,10 @@ static bool WriteAlphaTest(char *&p, API_TYPE ApiType,DSTALPHA_MODE dstAlphaMode
compindex = bpmem.alphaFunc.comp1 % 8; compindex = bpmem.alphaFunc.comp1 % 8;
WRITE(p, tevAlphaFuncsTable[compindex],alphaRef[1]);//lookup the second component from the alpha function table WRITE(p, tevAlphaFuncsTable[compindex],alphaRef[1]);//lookup the second component from the alpha function table
WRITE(p, ")) {\n"); WRITE(p, ")){ocol0 = 0;%s%s discard;%s}\n",
dstAlphaMode == DSTALPHA_DUAL_SOURCE_BLEND ? "ocol1 = 0;" : "",
WRITE(p, "ocol0 = 0;\n"); DepthTextureEnable ? "depth = 1.f;" : "",
if (dstAlphaMode == DSTALPHA_DUAL_SOURCE_BLEND) (ApiType != API_D3D11) ? "return;" : "");
WRITE(p, "ocol1 = 0;\n");
if (DepthTextureEnable)
WRITE(p, "depth = 1.f;\n");
if (!bpmem.zcontrol.zcomploc)
{
WRITE(p, "discard;\n");
if (ApiType != API_D3D11)
WRITE(p, "return;\n");
}
WRITE(p, "}\n");
return true; return true;
} }