From 8e80771670625fbb72c683f061965b8b12dc07bf Mon Sep 17 00:00:00 2001 From: Jordan Woyak Date: Sun, 11 Dec 2011 04:32:57 -0600 Subject: [PATCH] fix stupid indentation --- .../Src/ProgramShaderCache.cpp | 24 +++++++++---------- 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp index 3be1e76aff..dd4fd6923f 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp @@ -140,18 +140,18 @@ namespace OGL CurrentProgram = entry.program.glprogid; } - void ProgramShaderCache::SetMultiPSConstant4fv(unsigned int offset, const float *f, unsigned int count) - { - glBindBuffer(GL_UNIFORM_BUFFER, s_ps_ubo); - glBufferSubData(GL_UNIFORM_BUFFER, offset * sizeof(float) * 4, count * sizeof(float) * 4, f); - glBindBuffer(GL_UNIFORM_BUFFER, 0); - } - - void ProgramShaderCache::SetMultiVSConstant4fv(unsigned int offset, const float *f, unsigned int count) - { - glBindBuffer(GL_UNIFORM_BUFFER, s_vs_ubo); - glBufferSubData(GL_UNIFORM_BUFFER, offset * sizeof(float) * 4, count * sizeof(float) * 4, f); - glBindBuffer(GL_UNIFORM_BUFFER, 0); + void ProgramShaderCache::SetMultiPSConstant4fv(unsigned int offset, const float *f, unsigned int count) + { + glBindBuffer(GL_UNIFORM_BUFFER, s_ps_ubo); + glBufferSubData(GL_UNIFORM_BUFFER, offset * sizeof(float) * 4, count * sizeof(float) * 4, f); + glBindBuffer(GL_UNIFORM_BUFFER, 0); + } + + void ProgramShaderCache::SetMultiVSConstant4fv(unsigned int offset, const float *f, unsigned int count) + { + glBindBuffer(GL_UNIFORM_BUFFER, s_vs_ubo); + glBufferSubData(GL_UNIFORM_BUFFER, offset * sizeof(float) * 4, count * sizeof(float) * 4, f); + glBindBuffer(GL_UNIFORM_BUFFER, 0); } GLuint ProgramShaderCache::GetCurrentProgram(void) { return CurrentProgram; }