Remove wiiuse, and use our own code. Works on linux and windows. On OSX it should compile, but I don't know about functionality. Even on linux and windows I can't promise this is bug free (wiiuse certainly wasn't). Please report issues as you find them for all platforms.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6693 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice 2010-12-31 02:10:07 +00:00
parent b038df64bf
commit 8e184171e7
28 changed files with 1440 additions and 2861 deletions

View File

@ -124,7 +124,7 @@ else()
message("ao NOT found, disabling ao sound backend")
endif(AO_FOUND)
check_lib(BLUEZ bluez QUIET)
#check_lib(BLUEZ bluez QUIET)
if(BLUEZ_FOUND)
add_definitions(-DHAVE_BLUEZ=1)
message("bluez found, enabling bluetooth support")
@ -221,7 +221,6 @@ include_directories(Source/Core/InputCommon/Src)
include_directories(Source/Core/InputUICommon/Src)
include_directories(Source/Core/VideoCommon/Src)
include_directories(Source/Core/VideoUICommon/Src)
include_directories(Source/Core/wiiuse/Src)
########################################
@ -232,7 +231,7 @@ include_directories(Source/Core/wiiuse/Src)
# - make sure to tell cmake to link them statically or dynamically (most
# should be linked statically)
# - place the CMakeLists.txt in the first-level subdirectory, e.g.
# Externals/WiiUse/CMakeLists.txt (that is: NOT in some Src/ subdirectory)
# Externals/CLRun/CMakeLists.txt (that is: NOT in some Src/ subdirectory)
#
add_subdirectory(Externals/Bochs_disasm)
include_directories(Externals/Bochs_disasm)

View File

@ -359,7 +359,6 @@ dirs = [
'Source/Core/InputUICommon/Src',
'Source/Core/VideoCommon/Src',
'Source/Core/VideoUICommon/Src',
'Source/Core/wiiuse/Src',
'Source/DSPTool/Src',
'Source/Plugins/Plugin_DSP_HLE/Src',
'Source/Plugins/Plugin_DSP_LLE/Src',

View File

@ -14,4 +14,3 @@ add_subdirectory(DolphinWX)
add_subdirectory(DSPCore)
add_subdirectory(InputCommon)
add_subdirectory(VideoCommon)
add_subdirectory(wiiuse)

View File

@ -132,15 +132,22 @@ set(SRCS Src/ActionReplay.cpp
Src/PowerPC/JitCommon/JitCache.cpp
Src/PowerPC/JitCommon/Jit_Util.cpp)
set(LIBS bdisasm inputcommon lua sfml-network)
if(WIN32)
set(SRCS ${SRCS} Src/HW/BBA-TAP/TAP_Win32.cpp Src/stdafx.cpp)
set(SRCS ${SRCS} Src/HW/BBA-TAP/TAP_Win32.cpp Src/stdafx.cpp
Src/HW/WiimoteReal/IOWin.cpp)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(SRCS ${SRCS} Src/HW/BBA-TAP/TAP_Apple.cpp)
set(SRCS ${SRCS} Src/HW/BBA-TAP/TAP_Apple.cpp Src/HW/WiimoteReal/IOOsx.mm)
elseif(UNIX)
set(SRCS ${SRCS} Src/HW/BBA-TAP/TAP_Unix.cpp)
if((${CMAKE_SYSTEM_NAME} MATCHES "Linux") AND BLUEZ_FOUND)
set(SRCS ${SRCS} Src/HW/WiimoteReal/IONix.cpp)
set(LIBS ${LIBS} bluetooth)
else()
set(SRCS ${SRCS} Src/HW/WiimoteReal/IODummy.cpp)
endif()
endif()
set(LIBS bdisasm inputcommon lua sfml-network wiiuse)
if(PORTAUDIO_FOUND)
set(LIBS ${LIBS} portaudio)

View File

@ -45,7 +45,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\wiiuse\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib;..\..\..\Externals\Lua;..\..\..\Externals\SFML\include"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib;..\..\..\Externals\Lua;..\..\..\Externals\SFML\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -115,7 +115,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\wiiuse\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib;..\..\..\Externals\Lua;..\..\..\Externals\SFML\include"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib;..\..\..\Externals\Lua;..\..\..\Externals\SFML\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -189,7 +189,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="false"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\wiiuse\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib;..\..\..\Externals\Lua;..\..\..\Externals\SFML\include"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib;..\..\..\Externals\Lua;..\..\..\Externals\SFML\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
StringPooling="true"
RuntimeLibrary="0"
@ -266,7 +266,7 @@
OmitFramePointers="true"
EnableFiberSafeOptimizations="false"
WholeProgramOptimization="false"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\wiiuse\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib;..\..\..\Externals\Lua;..\..\..\Externals\SFML\include"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib;..\..\..\Externals\Lua;..\..\..\Externals\SFML\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
StringPooling="true"
RuntimeLibrary="0"
@ -290,6 +290,7 @@
/>
<Tool
Name="VCLibrarianTool"
AdditionalDependencies="setupapi.lib"
OutputFile="$(OutDir)/Core.lib"
AdditionalLibraryDirectories="&quot;..\..\..\Externals\LZO\$(OutDir)\lzo.lib&quot;"
/>
@ -340,7 +341,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="false"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\wiiuse\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib;..\..\..\Externals\Lua;..\..\..\Externals\SFML\include"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib;..\..\..\Externals\Lua;..\..\..\Externals\SFML\include"
PreprocessorDefinitions="NDEBUG;_LIB;DEBUGFAST;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
RuntimeLibrary="0"
BufferSecurityCheck="true"
@ -414,7 +415,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="false"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\wiiuse\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib;..\..\..\Externals\Lua;..\..\..\Externals\SFML\include"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib;..\..\..\Externals\Lua;..\..\..\Externals\SFML\include"
PreprocessorDefinitions="NDEBUG;_LIB;DEBUGFAST;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
RuntimeLibrary="0"
BufferSecurityCheck="false"
@ -904,6 +905,10 @@
<Filter
Name="Real"
>
<File
RelativePath=".\Src\HW\WiimoteReal\IOWin.cpp"
>
</File>
<File
RelativePath=".\Src\HW\WiimoteReal\WiimoteReal.cpp"
>
@ -912,6 +917,10 @@
RelativePath=".\Src\HW\WiimoteReal\WiimoteReal.h"
>
</File>
<File
RelativePath=".\Src\HW\WiimoteReal\WiimoteRealBase.h"
>
</File>
</Filter>
</Filter>
</Filter>

View File

@ -0,0 +1,49 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "WiimoteReal.h"
namespace WiimoteReal
{
int FindWiimotes(Wiimote **wm, int max_wiimotes)
{
return 0;
}
bool Wiimote::Connect()
{
return 0;
}
void Wiimote::RealDisconnect()
{
return;
}
u8 *Wiimote::IORead()
{
return NULL;
}
int Wiimote::IOWrite(unsigned char* buf, int len)
{
return 0;
}
};

View File

@ -0,0 +1,258 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <sys/time.h>
#include <errno.h>
#include <sys/types.h>
#include <stdlib.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <bluetooth/bluetooth.h>
#include <bluetooth/hci.h>
#include <bluetooth/hci_lib.h>
#include <bluetooth/l2cap.h>
#include "Common.h"
#include "WiimoteReal.h"
// Identify the wiimote device by its class
#define WM_DEV_CLASS_0 0x04
#define WM_DEV_CLASS_1 0x25
#define WM_DEV_CLASS_2 0x00
namespace WiimoteReal
{
// Find wiimotes.
// Does not replace already found wiimotes even if they are disconnected.
// wm is an array of max_wiimotes wiimotes
// Returns the total number of found wiimotes.
int FindWiimotes(Wiimote** wm, int max_wiimotes)
{
int device_id;
int device_sock;
int found_devices;
int found_wiimotes = 0;
int i;
// Count the number of already found wiimotes
for (i = 0; i < MAX_WIIMOTES; ++i)
{
if (wm[i])
found_wiimotes++;
}
// Get the id of the first bluetooth device.
if ((device_id = hci_get_route(NULL)) < 0)
{
NOTICE_LOG(WIIMOTE, "Bluetooth not found.");
return found_wiimotes;
}
// Create a socket to the device
if ((device_sock = hci_open_dev(device_id)) < 0)
{
ERROR_LOG(WIIMOTE, "Unable to open bluetooth.");
return found_wiimotes;
}
int try_num = 0;
while ((try_num < 5) && (found_wiimotes < max_wiimotes))
{
inquiry_info scan_info_arr[128];
inquiry_info* scan_info = scan_info_arr;
memset(&scan_info_arr, 0, sizeof(scan_info_arr));
// Scan for bluetooth devices for approximately one second
found_devices = hci_inquiry(device_id, 1, 128, NULL, &scan_info, IREQ_CACHE_FLUSH);
if (found_devices < 0)
{
ERROR_LOG(WIIMOTE, "Error searching for bluetooth devices.");
return found_wiimotes;
}
DEBUG_LOG(WIIMOTE, "Found %i bluetooth device(s).", found_devices);
// Display discovered devices
for (i = 0; (i < found_devices) && (found_wiimotes < max_wiimotes); ++i)
{
if ((scan_info[i].dev_class[0] == WM_DEV_CLASS_0) &&
(scan_info[i].dev_class[1] == WM_DEV_CLASS_1) &&
(scan_info[i].dev_class[2] == WM_DEV_CLASS_2))
{
bool new_wiimote = true;
// Determine if this wiimote has already been found.
for (int j = 0; j < MAX_WIIMOTES && new_wiimote; ++j)
{
if (wm[j] && bacmp(&scan_info[i].bdaddr,&wm[j]->bdaddr) == 0)
new_wiimote = false;
}
if (new_wiimote)
{
// Find an unused slot
unsigned int k = 0;
for (; k < MAX_WIIMOTES && !(WIIMOTE_SRC_REAL & g_wiimote_sources[k] && !wm[k]); ++k);
wm[k] = new Wiimote(k);
// Found a new device
char bdaddr_str[18];
ba2str(&scan_info[i].bdaddr, bdaddr_str);
NOTICE_LOG(WIIMOTE, "Found wiimote %i, (%s).",
wm[k]->index + 1, bdaddr_str);
wm[k]->bdaddr = scan_info[i].bdaddr;
++found_wiimotes;
}
}
}
try_num++;
}
close(device_sock);
return found_wiimotes;
}
// Connect to a wiimote with a known address.
bool Wiimote::Connect()
{
struct sockaddr_l2 addr;
if (IsConnected()) return false;
addr.l2_family = AF_BLUETOOTH;
addr.l2_bdaddr = bdaddr;
addr.l2_cid = 0;
// Output channel
addr.l2_psm = htobs(WM_OUTPUT_CHANNEL);
if ((out_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP)) == -1 ||
connect(out_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0)
{
DEBUG_LOG(WIIMOTE, "Unable to open output socket to wiimote.");
close(out_sock);
out_sock = -1;
return false;
}
// Input channel
addr.l2_psm = htobs(WM_INPUT_CHANNEL);
if ((in_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP)) == -1 ||
connect(in_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0)
{
DEBUG_LOG(WIIMOTE, "Unable to open input socket from wiimote.");
close(in_sock);
close(out_sock);
in_sock = out_sock = -1;
return false;
}
NOTICE_LOG(WIIMOTE, "Connected to wiimote %i.", index + 1);
m_connected = true;
// Do the handshake
Handshake();
// Set LEDs
SetLEDs(WIIMOTE_LED_1 << index);
return true;
}
// Disconnect a wiimote.
void Wiimote::RealDisconnect()
{
if (!IsConnected())
return;
NOTICE_LOG(WIIMOTE, "Disconnecting wiimote %i.", index + 1);
m_connected = false;
close(out_sock);
close(in_sock);
out_sock = -1;
in_sock = -1;
}
unsigned char *Wiimote::IORead()
{
struct timeval tv;
fd_set fds;
int r;
if (!IsConnected())
return NULL;
// Block select for 1/2000th of a second
tv.tv_sec = 0;
tv.tv_usec = WIIMOTE_DEFAULT_TIMEOUT * 1000;
FD_ZERO(&fds);
FD_SET(in_sock, &fds);
if (select(in_sock + 1, &fds, NULL, NULL, &tv) == -1)
{
ERROR_LOG(WIIMOTE, "Unable to select wiimote %i input socket.", index + 1);
return NULL;
}
if (!FD_ISSET(in_sock, &fds))
return NULL;
// Read the pending message into the buffer
unsigned char *buffer = new unsigned char[MAX_PAYLOAD];
r = read(in_sock, buffer, sizeof(buffer));
if (r == -1)
{
// Error reading data
ERROR_LOG(WIIMOTE, "Receiving data from wiimote %i.", index + 1);
if (errno == ENOTCONN)
{
// This can happen if the bluetooth dongle is disconnected
ERROR_LOG(WIIMOTE, "Bluetooth appears to be disconnected. "
"Wiimote %i will be disconnected.", index + 1);
RealDisconnect();
}
delete[] buffer;
return NULL;
}
if (!r)
{
// Disconnect
RealDisconnect();
delete[] buffer;
return NULL;
}
return buffer;
}
int Wiimote::IOWrite(unsigned char* buf, int len)
{
return write(out_sock, buf, len);
}
}; // WiimoteReal

View File

@ -0,0 +1,298 @@
#import <CoreServices/CoreServices.h>
extern "C" OSErr UpdateSystemActivity(UInt8 activity);
#define BLUETOOTH_VERSION_USE_CURRENT
#import <IOBluetooth/IOBluetooth.h>
#include "Common.h"
#include "../Wiimote.h"
#include "WiimoteReal.h"
@interface SearchBT: NSObject
{
@public
unsigned int maxDevices;
}
@end
@implementation SearchBT
- (void) deviceInquiryComplete: (IOBluetoothDeviceInquiry *) sender
error: (IOReturn) error
aborted: (BOOL) aborted
{
CFRunLoopStop(CFRunLoopGetCurrent());
}
- (void) deviceInquiryDeviceFound: (IOBluetoothDeviceInquiry *) sender
device: (IOBluetoothDevice *) device
{
NOTICE_LOG(WIIMOTE, "Discovered bluetooth device at %s: %s",
[[device getAddressString] UTF8String],
[[device getName] UTF8String]);
if ([[sender foundDevices] count] == maxDevices)
[sender stop];
}
@end
@interface ConnectBT: NSObject {}
@end
@implementation ConnectBT
- (void) l2capChannelData: (IOBluetoothL2CAPChannel *) l2capChannel
data: (unsigned char *) data
length: (NSUInteger) length
{
IOBluetoothDevice *device = [l2capChannel getDevice];
WiimoteReal::Wiimote *wm = NULL;
for (int i = 0; i < MAX_WIIMOTES; i++)
{
if (WiimoteReal::g_wiimotes[i] == NULL)
continue;
if ([device isEqual: WiimoteReal::g_wiimotes[i]->btd] == TRUE)
wm = WiimoteReal::g_wiimotes[i];
}
if (wm == NULL)
{
WARN_LOG(WIIMOTE, "Received packet for unknown wiimote");
return;
}
if (length > MAX_PAYLOAD)
{
WARN_LOG(WIIMOTE, "Dropping packet for wiimote %i, too large",
wm->index + 1);
return;
}
if (wm->queue[wm->writer].len != 0)
{
WARN_LOG(WIIMOTE, "Dropping packet for wiimote %i, queue full",
wm->index + 1);
return;
}
memcpy(wm->queue[wm->writer].data, data, length);
wm->queue[wm->writer].len = length;
wm->writer++;
wm->outstanding++;
if (wm->writer == QUEUE_SIZE)
wm->writer = 0;
if (wm->outstanding > wm->watermark)
{
wm->watermark = wm->outstanding;
WARN_LOG(WIIMOTE, "New queue watermark %i for wiimote %i",
wm->watermark, wm->index + 1);
}
CFRunLoopStop(CFRunLoopGetCurrent());
(void)UpdateSystemActivity(1);
}
- (void) l2capChannelClosed: (IOBluetoothL2CAPChannel *) l2capChannel
{
IOBluetoothDevice *device = [l2capChannel getDevice];
WiimoteReal::Wiimote *wm = NULL;
for (int i = 0; i < MAX_WIIMOTES; i++)
{
if (WiimoteReal::g_wiimotes[i] == NULL)
continue;
if ([device isEqual: WiimoteReal::g_wiimotes[i]->btd] == TRUE)
wm = WiimoteReal::g_wiimotes[i];
}
if (wm == NULL)
{
WARN_LOG(WIIMOTE, "Received packet for unknown wiimote");
return;
}
WARN_LOG(WIIMOTE, "L2CAP channel was closed for wiimote %i", wm->index + 1);
if (l2capChannel == wm->cchan)
wm->cchan = nil;
if (l2capChannel == wm->ichan)
wm->ichan = nil;
}
@end
namespace WiimoteReal
{
// Find wiimotes.
// wm is an array of max_wiimotes wiimotes
// Returns the total number of found wiimotes.
int FindWiimotes(Wiimote** wm, int max_wiimotes)
{
IOBluetoothHostController *bth;
IOBluetoothDeviceInquiry *bti;
SearchBT *sbt;
NSEnumerator *en;
int found_devices = 0, found_wiimotes = 0;
// Count the number of already found wiimotes
for (int i = 0; i < MAX_WIIMOTES; ++i)
{
if (wm[i])
found_wiimotes++;
}
bth = [[IOBluetoothHostController alloc] init];
if ([bth addressAsString] == nil)
{
WARN_LOG(WIIMOTE, "No bluetooth host controller");
[bth release];
return found_wiimotes;
}
sbt = [[SearchBT alloc] init];
sbt->maxDevices = max_wiimotes;
bti = [[IOBluetoothDeviceInquiry alloc] init];
[bti setDelegate: sbt];
[bti setInquiryLength: 5];
[bti setSearchCriteria: kBluetoothServiceClassMajorAny
majorDeviceClass: kBluetoothDeviceClassMajorPeripheral
minorDeviceClass: kBluetoothDeviceClassMinorPeripheral2Joystick
];
[bti setUpdateNewDeviceNames: FALSE];
if ([bti start] == kIOReturnSuccess)
[bti retain];
else
ERROR_LOG(WIIMOTE, "Unable to do bluetooth discovery");
CFRunLoopRun();
[bti stop];
found_devices = [[bti foundDevices] count];
NOTICE_LOG(WIIMOTE, "Found %i bluetooth device%c", found_devices,
found_devices == 1 ? '\0' : 's');
en = [[bti foundDevices] objectEnumerator];
for (int i = 0; (i < found_devices) && (found_wiimotes < max_wiimotes); i++)
{
IOBluetoothDevice *tmp_btd = [en nextObject];
bool new_wiimote = true;
// Determine if this wiimote has already been found.
for (int j = 0; j < MAX_WIIMOTES && new_wiimote; ++j)
{
if (wm[j] && [tmp_btd isEqual: wm[j]->btd] == TRUE)
new_wiimote = false;
}
if (new_wiimote)
{
// Find an unused slot
unsigned int k = 0;
for ( ; k < MAX_WIIMOTES &&
!(WIIMOTE_SRC_REAL & g_wiimote_sources[k] && !wm[k]); ++k)
{};
wm[k] = new Wiimote(k);
wm[k]->btd = tmp_btd;
found_wiimotes++;
}
}
[bth release];
[bti release];
[sbt release];
return found_wiimotes;
}
// Connect to a wiimote with a known address.
bool Wiimote::Connect()
{
ConnectBT *cbt = [[ConnectBT alloc] init];
if (IsConnected()) return false;
[btd openL2CAPChannelSync: &cchan
withPSM: kBluetoothL2CAPPSMHIDControl delegate: cbt];
[btd openL2CAPChannelSync: &ichan
withPSM: kBluetoothL2CAPPSMHIDInterrupt delegate: cbt];
if (ichan == NULL || cchan == NULL)
{
ERROR_LOG(WIIMOTE, "Unable to open L2CAP channels for wiimote %i",
index + 1);
RealDisconnect();
return false;
}
NOTICE_LOG(WIIMOTE, "Connected to wiimote %i at %s",
index + 1, [[btd getAddressString] UTF8String]);
m_connected = true;
Handshake();
SetLEDs(WIIMOTE_LED_1 << index);
[cbt release];
return true;
}
// Disconnect a wiimote.
void Wiimote::RealDisconnect()
{
if (!IsConnected())
return;
NOTICE_LOG(WIIMOTE, "Disconnecting wiimote %i", index + 1);
m_connected = false;
[cchan closeChannel];
[ichan closeChannel];
[btd closeConnection];
}
unsigned char *Wiimote::IORead()
{
int bytes;
if (!IsConnected())
return NULL;
if (outstanding == 0)
CFRunLoopRunInMode(kCFRunLoopDefaultMode, 1, true);
if (queue[reader].len == 0)
return 0;
bytes = queue[reader].len;
unsigned char *buffer = new unsigned char[MAX_PAYLOAD];
memcpy(buffer, queue[reader].data, bytes);
queue[reader].len = 0;
reader++;
outstanding--;
if (reader == QUEUE_SIZE)
reader = 0;
if (buffer[0] == '\0')
bytes = 0;
return buffer;
}
int Wiimote::IOWrite(unsigned char* buf, int len)
{
IOReturn ret;
ret = [cchan writeAsync: buf length: len refcon: nil];
if (ret == kIOReturnSuccess)
return len;
else
return 0;
}
};

View File

@ -0,0 +1,504 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#include <dbt.h>
#include <setupapi.h>
#include "Common.h"
#include "WiimoteReal.h"
// Used for pair up
#undef NTDDI_VERSION
#define NTDDI_VERSION NTDDI_WINXPSP2
#include <bthdef.h>
#include <BluetoothAPIs.h>
#pragma comment(lib, "Bthprops.lib")
typedef struct _HIDD_ATTRIBUTES
{
ULONG Size;
USHORT VendorID;
USHORT ProductID;
USHORT VersionNumber;
} HIDD_ATTRIBUTES, *PHIDD_ATTRIBUTES;
typedef VOID (__stdcall *PHidD_GetHidGuid)(LPGUID);
typedef BOOLEAN (__stdcall *PHidD_GetAttributes)(HANDLE, PHIDD_ATTRIBUTES);
typedef BOOLEAN (__stdcall *PHidD_SetOutputReport)(HANDLE, PVOID, ULONG);
PHidD_GetHidGuid HidD_GetHidGuid = NULL;
PHidD_GetAttributes HidD_GetAttributes = NULL;
PHidD_SetOutputReport HidD_SetOutputReport = NULL;
HINSTANCE hid_lib = NULL;
static int initialized = 0;
inline void init_lib()
{
if (!initialized)
{
hid_lib = LoadLibrary(_T("hid.dll"));
if (!hid_lib)
{
PanicAlert("Failed to load hid.dll");
exit(EXIT_FAILURE);
}
HidD_GetHidGuid = (PHidD_GetHidGuid)GetProcAddress(hid_lib, "HidD_GetHidGuid");
HidD_GetAttributes = (PHidD_GetAttributes)GetProcAddress(hid_lib, "HidD_GetAttributes");
HidD_SetOutputReport = (PHidD_SetOutputReport)GetProcAddress(hid_lib, "HidD_SetOutputReport");
if (!HidD_GetHidGuid || !HidD_GetAttributes || !HidD_SetOutputReport)
{
PanicAlert("Failed to load hid.dll");
exit(EXIT_FAILURE);
}
initialized = true;
}
}
// VID = Nintendo, PID = Wiimote
static int VIDLength = 3;
static int VID[3] = {0x057E, 0x0001, 0x0002};
static int PID[3] = {0x0306, 0x0002, 0x00F7};
namespace WiimoteReal
{
// Find and connect wiimotes.
// Does not replace already found wiimotes even if they are disconnected.
// wm is an array of max_wiimotes wiimotes
// Returns the total number of found and connected wiimotes.
int FindWiimotes(Wiimote** wm, int max_wiimotes)
{
GUID device_id;
HANDLE dev;
HDEVINFO device_info;
int found_wiimotes = 0;
DWORD len;
SP_DEVICE_INTERFACE_DATA device_data;
PSP_DEVICE_INTERFACE_DETAIL_DATA detail_data = NULL;
HIDD_ATTRIBUTES attr;
init_lib();
// Count the number of already found wiimotes
for (int i = 0; i < MAX_WIIMOTES; ++i)
{
if (wm[i])
found_wiimotes++;
}
device_data.cbSize = sizeof(device_data);
// Get the device id
HidD_GetHidGuid(&device_id);
// Get all hid devices connected
device_info = SetupDiGetClassDevs(&device_id, NULL, NULL, (DIGCF_DEVICEINTERFACE | DIGCF_PRESENT));
for (int index = 0; found_wiimotes < max_wiimotes; ++index)
{
if (detail_data)
{
free(detail_data);
detail_data = NULL;
}
// Query the next hid device info
if (!SetupDiEnumDeviceInterfaces(device_info, NULL, &device_id, index, &device_data))
break;
// Get the size of the data block required
SetupDiGetDeviceInterfaceDetail(device_info, &device_data, NULL, 0, &len, NULL);
detail_data = (PSP_DEVICE_INTERFACE_DETAIL_DATA)malloc(len);
detail_data->cbSize = sizeof(SP_DEVICE_INTERFACE_DETAIL_DATA);
// Query the data for this device
if (!SetupDiGetDeviceInterfaceDetail(device_info, &device_data, detail_data, len, NULL, NULL))
continue;
// Determine if this wiimote has already been found.
bool found = false;
for(int i = 0; i < MAX_WIIMOTES; i++)
{
if(wm[i] && memcmp(wm[i]->devicepath, detail_data->DevicePath, 197) == 0)
{
found = true;
break;
}
}
if (found)
continue;
// Open new device
dev = CreateFile(detail_data->DevicePath,
(GENERIC_READ | GENERIC_WRITE),
(FILE_SHARE_READ | FILE_SHARE_WRITE),
NULL, OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL);
if (dev == INVALID_HANDLE_VALUE)
continue;
// Get device attributes
attr.Size = sizeof(attr);
HidD_GetAttributes(dev, &attr);
bool foundWiimote = false;
for (int i = 0; i < VIDLength; i++)
{
if (attr.VendorID == VID[i] && attr.ProductID == PID[i])
{
foundWiimote = true;
break;
}
}
if (foundWiimote)
{
// This is a wiimote
// Find an unused slot
unsigned int k = 0;
for (; k < MAX_WIIMOTES && !(WIIMOTE_SRC_REAL & g_wiimote_sources[k] && !wm[k]); ++k);
wm[k] = new Wiimote(k);
wm[k]->dev_handle = dev;
memcpy(wm[k]->devicepath, detail_data->DevicePath, 197);
if (!wm[k]->Connect())
{
ERROR_LOG(WIIMOTE, "Unable to connect to wiimote %i.", wm[k]->index + 1);
delete wm[k];
wm[k] = NULL;
}
else
++found_wiimotes;
}
else
{
// Not a wiimote
CloseHandle(dev);
}
}
if (detail_data)
free(detail_data);
SetupDiDestroyDeviceInfoList(device_info);
return found_wiimotes;
}
// Connect to a wiimote with a known device path.
bool Wiimote::Connect()
{
if (IsConnected()) return false;
if (!dev_handle)
{
dev_handle = CreateFile(devicepath,
(GENERIC_READ | GENERIC_WRITE),
(FILE_SHARE_READ | FILE_SHARE_WRITE),
NULL, OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL);
if (dev_handle == INVALID_HANDLE_VALUE)
return false;
}
hid_overlap.hEvent = CreateEvent(NULL, 1, 1, _T(""));
hid_overlap.Offset = 0;
hid_overlap.OffsetHigh = 0;
m_connected = true;
// Try a handshake to see if the device is actually connected
if (!Handshake())
{
m_connected = false;
return false;
}
// Set LEDs
SetLEDs(WIIMOTE_LED_1 << index);
NOTICE_LOG(WIIMOTE, "Connected to wiimote %i.", index + 1);
return true;
}
void Wiimote::RealDisconnect()
{
if (!IsConnected())
return;
m_connected = false;
CloseHandle(dev_handle);
dev_handle = 0;
ResetEvent(&hid_overlap);
}
unsigned char *Wiimote::IORead()
{
DWORD b, r;
init_lib();
if (!IsConnected())
return NULL;
unsigned char *buffer = new unsigned char[MAX_PAYLOAD];
*buffer = 0;
if (!ReadFile(dev_handle, buffer, sizeof(unsigned char) * MAX_PAYLOAD, &b, &hid_overlap))
{
// Partial read
b = GetLastError();
if ((b == ERROR_HANDLE_EOF) || (b == ERROR_DEVICE_NOT_CONNECTED))
{
// Remote disconnect
RealDisconnect();
delete[] buffer;
return NULL;
}
r = WaitForSingleObject(hid_overlap.hEvent, WIIMOTE_DEFAULT_TIMEOUT);
if (r == WAIT_TIMEOUT)
{
// Timeout - cancel and continue
if (*buffer)
WARN_LOG(WIIMOTE, "Packet ignored. This may indicate a problem (timeout is %i ms).",
WIIMOTE_DEFAULT_TIMEOUT);
CancelIo(dev_handle);
ResetEvent(hid_overlap.hEvent);
delete[] buffer;
return NULL;
}
else if (r == WAIT_FAILED)
{
WARN_LOG(WIIMOTE, "A wait error occured on reading from wiimote %i.", index + 1);
delete[] buffer;
return NULL;
}
if (!GetOverlappedResult(dev_handle, &hid_overlap, &b, 0))
{
delete[] buffer;
return NULL;
}
}
// This needs to be done even if ReadFile fails, essential during init
// Move the data over one, so we can add back in data report indicator byte (here, 0xa1)
memmove(buffer + 1, buffer, sizeof(buffer) - 1);
buffer[0] = 0xa1;
ResetEvent(hid_overlap.hEvent);
return buffer;
}
int Wiimote::IOWrite(unsigned char* buf, int len)
{
DWORD bytes, dw;
int i;
init_lib();
if (!IsConnected())
return NULL;
switch (stack)
{
case MSBT_STACK_UNKNOWN:
{
// Try to auto-detect the stack type
if (i = WriteFile(dev_handle, buf + 1, 22, &bytes, &hid_overlap))
{
// Bluesoleil will always return 1 here, even if it's not connected
stack = MSBT_STACK_BLUESOLEIL;
return i;
}
if (i = HidD_SetOutputReport(dev_handle, buf + 1, len - 1))
{
stack = MSBT_STACK_MS;
return i;
}
#if 0
dw = GetLastError();
// Checking for 121 = timeout on semaphore/device off/disconnected to
// avoid trouble with other stacks toshiba/widcomm
// 995 = The I/O operation has been aborted because of a thread exit or
// an application request.
if ( (dw == 121) || (dw == 995) )
{
NOTICE_LOG(WIIMOTE, "IOWrite[MSBT_STACK_UNKNOWN]");
RealDisconnect();
}
else ERROR_LOG(WIIMOTE,
"IOWrite[MSBT_STACK_UNKNOWN]: ERROR: %08x", dw);
#endif
// If the part below causes trouble on WIDCOMM/TOSHIBA stack uncomment
// the lines above, and comment out the 3 lines below instead.
NOTICE_LOG(WIIMOTE, "IOWrite[MSBT_STACK_UNKNOWN]");
RealDisconnect();
return 0;
}
case MSBT_STACK_MS:
i = HidD_SetOutputReport(dev_handle, buf + 1, len - 1);
dw = GetLastError();
if (dw == 121)
{
// Semaphore timeout
NOTICE_LOG(WIIMOTE, "WiimoteIOWrite[MSBT_STACK_MS]: Unable to send data to wiimote");
RealDisconnect();
return 0;
}
return i;
case MSBT_STACK_BLUESOLEIL:
return WriteFile(dev_handle, buf + 1, 22, &bytes, &hid_overlap);
}
return 0;
}
int UnPair()
{
// TODO:
return 0;
}
// WiiMote Pair-Up, function will return amount of either new paired or unpaired devices
// negative number on failure
int PairUp(bool unpair)
{
int nPaired = 0;
BLUETOOTH_DEVICE_SEARCH_PARAMS srch;
srch.dwSize = sizeof(srch);
srch.fReturnAuthenticated = true;
srch.fReturnRemembered = true;
// Does not filter properly somehow, so we need to do an additional check on
// fConnected BT Devices
srch.fReturnConnected = true;
srch.fReturnUnknown = true;
srch.fIssueInquiry = true;
srch.cTimeoutMultiplier = 2; // == (2 * 1.28) seconds
BLUETOOTH_FIND_RADIO_PARAMS radioParam;
radioParam.dwSize = sizeof(radioParam);
HANDLE hRadio;
// Enumerate BT radios
HBLUETOOTH_RADIO_FIND hFindRadio = BluetoothFindFirstRadio(&radioParam, &hRadio);
if (NULL == hFindRadio)
return -1;
while (hFindRadio)
{
BLUETOOTH_RADIO_INFO radioInfo;
radioInfo.dwSize = sizeof(radioInfo);
// TODO: check for SUCCEEDED()
BluetoothGetRadioInfo(hRadio, &radioInfo);
srch.hRadio = hRadio;
BLUETOOTH_DEVICE_INFO btdi;
btdi.dwSize = sizeof(btdi);
// Enumerate BT devices
HBLUETOOTH_DEVICE_FIND hFindDevice = BluetoothFindFirstDevice(&srch, &btdi);
while (hFindDevice)
{
// btdi.szName is sometimes missings it's content - it's a bt feature..
DEBUG_LOG(WIIMOTE, "authed %i connected %i remembered %i ",
btdi.fAuthenticated, btdi.fConnected, btdi.fRemembered);
// TODO: Probably could just check for "Nintendo RVL"
if (0 == wcscmp(btdi.szName, L"Nintendo RVL-WBC-01") ||
0 == wcscmp(btdi.szName, L"Nintendo RVL-CNT-01"))
{
if (unpair)
{
if (SUCCEEDED(BluetoothRemoveDevice(&btdi.Address)))
{
NOTICE_LOG(WIIMOTE,
"Pair-Up: Automatically removed BT Device on shutdown: %08x",
GetLastError());
++nPaired;
}
}
else
{
if (false == btdi.fConnected)
{
// TODO: improve the read of the BT driver, esp. when batteries
// of the wiimote are removed while being fConnected
if (btdi.fRemembered)
{
// Make Windows forget old expired pairing. We can pretty
// much ignore the return value here. It either worked
// (ERROR_SUCCESS), or the device did not exist
// (ERROR_NOT_FOUND). In both cases, there is nothing left.
BluetoothRemoveDevice(&btdi.Address);
}
// Activate service
const DWORD hr = BluetoothSetServiceState(hRadio, &btdi,
&HumanInterfaceDeviceServiceClass_UUID, BLUETOOTH_SERVICE_ENABLE);
if (SUCCEEDED(hr))
++nPaired;
else
ERROR_LOG(WIIMOTE, "Pair-Up: BluetoothSetServiceState() returned %08x", hr);
}
}
}
if (false == BluetoothFindNextDevice(hFindDevice, &btdi))
{
BluetoothFindDeviceClose(hFindDevice);
hFindDevice = NULL;
}
}
if (false == BluetoothFindNextRadio(hFindRadio, &hRadio))
{
BluetoothFindRadioClose(hFindRadio);
hFindRadio = NULL;
}
}
return nPaired;
}
};

View File

@ -22,20 +22,10 @@
#include "StringUtil.h"
#include "Timer.h"
#include "wiiuse.h"
#include "WiimoteReal.h"
#include "../WiimoteEmu/WiimoteHid.h"
// used for pair up
#ifdef _WIN32
#undef NTDDI_VERSION
#define NTDDI_VERSION NTDDI_WINXPSP2
#include <bthdef.h>
#include <BluetoothAPIs.h>
#pragma comment(lib, "Bthprops.lib")
#endif
#ifdef __APPLE__
#import <Foundation/NSAutoreleasePool.h>
#endif
@ -46,50 +36,47 @@ namespace WiimoteReal
{
bool g_real_wiimotes_initialized = false;
wiimote_t** g_wiimotes_from_wiiuse = NULL;
unsigned int g_wiimotes_found = 0;
// removed g_wiimotes_lastfound because Refresh() isn't taking advantage of it
volatile bool g_run_wiimote_thread = false;
Common::Thread *g_wiimote_threads[MAX_WIIMOTES] = {};
Common::CriticalSection g_refresh_critsec;
THREAD_RETURN WiimoteThreadFunc(void* arg);
void StartWiimoteThreads();
void StopWiimoteThreads();
Wiimote *g_wiimotes[MAX_WIIMOTES];
Wiimote::Wiimote(wiimote_t* const _wiimote, const unsigned int _index)
Wiimote::Wiimote(const unsigned int _index)
: index(_index)
, wiimote(_wiimote)
, m_last_data_report(NULL)
, m_channel(0)
#if defined(__linux__) && HAVE_BLUEZ
, out_sock(-1), in_sock(-1)
#elif defined(_WIN32)
, dev_handle(0), stack(MSBT_STACK_UNKNOWN)
#endif
, leds(0) , m_last_data_report(NULL) , m_channel(0) , m_connected(false)
{
// disable reporting
#if defined(__linux__) && HAVE_BLUEZ
bdaddr = (bdaddr_t){{0, 0, 0, 0, 0, 0}};
#endif
DisableDataReporting();
// set LEDs
wiiuse_set_leds(wiimote, WIIMOTE_LED_1 << index);
// TODO: make Dolphin connect wiimote, maybe
}
Wiimote::~Wiimote()
{
RealDisconnect();
ClearReadQueue();
// clear write queue
Report rpt;
while (m_write_reports.Pop(rpt))
delete[] rpt.first;
// disable reporting / wiiuse might do this on shutdown anyway, o well, don't know for sure
DisableDataReporting();
}
// silly, copying data n stuff, o well, don't use this too often
// Silly, copying data n stuff, o well, don't use this too often
void Wiimote::SendPacket(const u8 rpt_id, const void* const data, const unsigned int size)
{
Report rpt;
@ -182,13 +169,12 @@ void Wiimote::InterruptChannel(const u16 channel, const void* const data, const
bool Wiimote::Read()
{
if (wiiuse_io_read(wiimote))
u8* rpt;
if ((rpt = IORead()))
{
if (m_channel)
{
// add it to queue
u8* const rpt = new u8[MAX_PAYLOAD];
memcpy(rpt, wiimote->event_buf, MAX_PAYLOAD);
// Add it to queue
m_read_reports.Push(rpt);
}
@ -203,7 +189,7 @@ bool Wiimote::Write()
Report rpt;
if (m_write_reports.Pop(rpt))
{
wiiuse_io_write(wiimote, rpt.first, rpt.second);
IOWrite(rpt.first, rpt.second);
delete[] rpt.first;
return true;
@ -212,35 +198,35 @@ bool Wiimote::Write()
return false;
}
// returns the next report that should be sent
// Returns the next report that should be sent
u8* Wiimote::ProcessReadQueue()
{
// pop through the queued reports
// Pop through the queued reports
u8* rpt = m_last_data_report;
while (m_read_reports.Pop(rpt))
{
// a data report
if (rpt[1] >= WM_REPORT_CORE)
// A data report
m_last_data_report = rpt;
// some other kind of report
else
// Some other kind of report
return rpt;
}
// the queue was empty, or there were only data reports
// The queue was empty, or there were only data reports
return rpt;
}
void Wiimote::Update()
{
// pop through the queued reports
// Pop through the queued reports
u8* const rpt = ProcessReadQueue();
// send the report
// Send the report
if (rpt && m_channel)
Core::Callback_WiimoteInterruptChannel(index, m_channel, rpt, MAX_PAYLOAD);
// delete the data if it isn't also the last data rpt
// Delete the data if it isn't also the last data rpt
if (rpt != m_last_data_report)
delete[] rpt;
}
@ -249,10 +235,91 @@ void Wiimote::Disconnect()
{
m_channel = 0;
// disable reporting
DisableDataReporting();
}
bool Wiimote::IsConnected()
{
return m_connected;
}
// Rumble briefly
void Wiimote::Rumble()
{
if (!IsConnected())
return;
unsigned char buffer = 0x01;
DEBUG_LOG(WIIMOTE, "Starting rumble...");
SendRequest(WM_CMD_RUMBLE, &buffer, 1);
SLEEP(200);
DEBUG_LOG(WIIMOTE, "Stopping rumble...");
buffer = 0x00;
SendRequest(WM_CMD_RUMBLE, &buffer, 1);
}
// Set the active LEDs.
// leds is a bitwise or of WIIMOTE_LED_1 through WIIMOTE_LED_4.
void Wiimote::SetLEDs(int new_leds)
{
unsigned char buffer;
if (!IsConnected())
return;
// Remove the lower 4 bits because they control rumble
buffer = leds = (new_leds & 0xF0);
SendRequest(WM_CMD_LED, &buffer, 1);
}
// Send a handshake
bool Wiimote::Handshake()
{
// Set buffer[0] to 0x04 for continuous reporting
unsigned char buffer[2] = {0x04, 0x30};
if (!IsConnected())
return 0;
DEBUG_LOG(WIIMOTE, "Sending handshake to wiimote");
return SendRequest(WM_CMD_REPORT_TYPE, buffer, 2);
}
// Send a packet to the wiimote.
// report_type should be one of WIIMOTE_CMD_LED, WIIMOTE_CMD_RUMBLE, etc.
bool Wiimote::SendRequest(unsigned char report_type, unsigned char* data, int length)
{
unsigned char buffer[32] = {WM_SET_REPORT | WM_BT_OUTPUT, report_type};
memcpy(buffer + 2, data, length);
return (IOWrite(buffer, length + 2) != 0);
}
#ifndef _WIN32
// Connect all discovered wiimotes
// Return the number of wiimotes that successfully connected.
static int ConnectWiimotes(Wiimote** wm)
{
int connected = 0;
for (int i = 0; i < MAX_WIIMOTES; ++i)
{
if (!wm[i] || wm[i]->IsConnected())
continue;
if (wm[i]->Connect())
++connected;
}
return connected;
}
#endif
void LoadSettings()
{
std::string ini_filename = (std::string(File::GetUserPath(D_CONFIG_IDX)) + WIIMOTE_INI_NAME ".ini" );
@ -272,55 +339,39 @@ void LoadSettings()
unsigned int Initialize()
{
// return if already initialized
// Return if already initialized
if (g_real_wiimotes_initialized)
return g_wiimotes_found;
memset(g_wiimotes, 0, sizeof(g_wiimotes));
// only call wiiuse_find with the number of slots configured for real wiimotes
// Only call FindWiimotes with the number of slots configured for real wiimotes
unsigned int wanted_wiimotes = 0;
for (unsigned int i = 0; i < MAX_WIIMOTES; ++i)
if (WIIMOTE_SRC_REAL & g_wiimote_sources[i])
++wanted_wiimotes;
// don't bother initializing wiiuse if we don't want any real wiimotes
// Don't bother initializing if we don't want any real wiimotes
if (0 == wanted_wiimotes)
{
g_wiimotes_found = 0;
return 0;
}
// initialized
// Initialized
g_real_wiimotes_initialized = true;
#ifdef _WIN32
// Alloc memory for wiimote structure only if we're starting fresh
if(!g_wiimotes_from_wiiuse)
g_wiimotes_from_wiiuse = wiiuse_init(MAX_WIIMOTES);
// on windows wiiuse_find() expects as a 3rd parameter the amount of last connected wiimotes instead of the timeout,
// a timeout parameter is useless on win32 here, since at this points we already have the wiimotes discovered and paired up, just not connected.
g_wiimotes_found = wiiuse_find(g_wiimotes_from_wiiuse, wanted_wiimotes, 0);
#else
g_wiimotes_from_wiiuse = wiiuse_init(MAX_WIIMOTES);
g_wiimotes_found = wiiuse_find(g_wiimotes_from_wiiuse, wanted_wiimotes, 5);
#endif
g_wiimotes_found = FindWiimotes(g_wiimotes, wanted_wiimotes);
DEBUG_LOG(WIIMOTE, "Found %i Real Wiimotes, %i wanted",
g_wiimotes_found, wanted_wiimotes);
g_wiimotes_found =
wiiuse_connect(g_wiimotes_from_wiiuse, g_wiimotes_found);
#ifndef _WIN32
g_wiimotes_found = ConnectWiimotes(g_wiimotes);
#endif
DEBUG_LOG(WIIMOTE, "Connected to %i Real Wiimotes", g_wiimotes_found);
// create real wiimote class instances, assign wiimotes
for (unsigned int i = 0, w = 0; i<MAX_WIIMOTES && w<g_wiimotes_found; ++i)
{
// create/assign wiimote
if (WIIMOTE_SRC_REAL & g_wiimote_sources[i])
g_wiimotes[i] = new Wiimote(g_wiimotes_from_wiiuse[w++], i);
}
StartWiimoteThreads();
return g_wiimotes_found;
@ -336,77 +387,69 @@ void Shutdown(void)
StopWiimoteThreads();
// delete wiimotes
// Delete wiimotes
for (unsigned int i = 0; i < MAX_WIIMOTES; ++i)
if (g_wiimotes[i])
{
delete g_wiimotes[i];
g_wiimotes[i] = NULL;
}
// Clean up wiiuse, win32: we cant just delete the struct on win32, since wiiuse_find() maintains it and
// adds/removes wimotes directly to/from it to prevent problems, which would occur when using more than 1 wiimote if we create it from scratch everytime
#ifndef _WIN32
wiiuse_cleanup(g_wiimotes_from_wiiuse, MAX_WIIMOTES);
#endif
}
void Refresh() // this gets called from the GUI thread
// This is called from the GUI thread
void Refresh()
{
#ifdef __linux__
// make sure real wiimotes have been initialized
// Make sure real wiimotes have been initialized
if (!g_real_wiimotes_initialized)
{
Initialize();
return;
}
// find the number of slots configured for real wiimotes
// Find the number of slots configured for real wiimotes
unsigned int wanted_wiimotes = 0;
for (unsigned int i = 0; i < MAX_WIIMOTES; ++i)
if (WIIMOTE_SRC_REAL & g_wiimote_sources[i])
++wanted_wiimotes;
// don't scan for wiimotes if we don't want any more
if (wanted_wiimotes <= g_wiimotes_found)
return;
g_refresh_critsec.Enter();
// scan for wiimotes
unsigned int num_wiimotes = wiiuse_find(g_wiimotes_from_wiiuse, wanted_wiimotes, 5);
// Remove wiimotes that are paired with slots no longer configured for a
// real wiimote or that are disconnected
for (unsigned int i = 0; i < MAX_WIIMOTES; ++i)
if (g_wiimotes[i] && (!(WIIMOTE_SRC_REAL & g_wiimote_sources[i]) ||
!g_wiimotes[i]->IsConnected()))
{
delete g_wiimotes[i];
g_wiimotes[i] = NULL;
delete g_wiimote_threads[i];
g_wiimote_threads[i] = NULL;
--g_wiimotes_found;
}
// Don't scan for wiimotes if we don't want any more
if (wanted_wiimotes <= g_wiimotes_found)
{
g_refresh_critsec.Leave();
return;
}
// Scan for wiimotes
unsigned int num_wiimotes = FindWiimotes(g_wiimotes, wanted_wiimotes);
DEBUG_LOG(WIIMOTE, "Found %i Real Wiimotes, %i wanted", num_wiimotes, wanted_wiimotes);
int num_new_wiimotes = wiiuse_connect(g_wiimotes_from_wiiuse, num_wiimotes);
#ifndef _WIN32
// Connect newly found wiimotes.
int num_new_wiimotes = ConnectWiimotes(g_wiimotes);
DEBUG_LOG(WIIMOTE, "Connected to %i additional Real Wiimotes", num_new_wiimotes);
StopWiimoteThreads();
g_refresh_critsec.Enter();
// create real wiimote class instances, and assign wiimotes for the new wiimotes
for (unsigned int i = g_wiimotes_found, w = g_wiimotes_found;
i < MAX_WIIMOTES && w < num_wiimotes; ++i)
{
// create/assign wiimote
if (WIIMOTE_SRC_REAL & g_wiimote_sources[i] && NULL == g_wiimotes[i])
g_wiimotes[i] = new Wiimote(g_wiimotes_from_wiiuse[w++], i);
}
#endif
g_wiimotes_found = num_wiimotes;
g_refresh_critsec.Leave();
StartWiimoteThreads();
#else // windows/ OSX
g_refresh_critsec.Enter();
// should be fine i think
Shutdown();
Initialize();
g_refresh_critsec.Leave();
#endif
}
void InterruptChannel(int _WiimoteNumber, u16 _channelID, const void* _pData, u32 _Size)
@ -454,7 +497,7 @@ void StartWiimoteThreads()
{
g_run_wiimote_thread = true;
for (unsigned int i = 0; i < MAX_WIIMOTES; ++i)
if (g_wiimotes[i])
if (g_wiimotes[i] && !g_wiimote_threads[i])
g_wiimote_threads[i] = new Common::Thread(WiimoteThreadFunc, g_wiimotes[i]);
}
@ -464,7 +507,6 @@ void StopWiimoteThreads()
for (unsigned int i = 0; i < MAX_WIIMOTES; ++i)
if (g_wiimote_threads[i])
{
g_wiimote_threads[i]->WaitForDeath();
delete g_wiimote_threads[i];
g_wiimote_threads[i] = NULL;
}
@ -478,19 +520,15 @@ THREAD_RETURN WiimoteThreadFunc(void* arg)
Wiimote* const wiimote = (Wiimote*)arg;
{
char thname[] = "Wiimote # Thread";
thname[8] = (char)('1' + wiimote->index);
Common::SetCurrentThreadName(thname);
}
// rumble briefly
wiiuse_rumble(wiimote->wiimote, 1);
SLEEP(200);
wiiuse_rumble(wiimote->wiimote, 0);
wiimote->Rumble();
// main loop
while (g_run_wiimote_thread)
while (g_run_wiimote_thread && wiimote->IsConnected())
{
// hopefully this is alright
while (wiimote->Write()) {}
@ -506,110 +544,4 @@ THREAD_RETURN WiimoteThreadFunc(void* arg)
return 0;
}
#ifdef _WIN32
int UnPair()
{
// TODO:
return 0;
}
// WiiMote Pair-Up, function will return amount of either new paired or unpaired devices
// negative number on failure
int PairUp(bool unpair)
{
int nPaired = 0;
BLUETOOTH_DEVICE_SEARCH_PARAMS srch;
srch.dwSize = sizeof(srch);
srch.fReturnAuthenticated = true;
srch.fReturnRemembered = true;
srch.fReturnConnected = true; // does not filter properly somehow, so we've to do an additional check on fConnected BT Devices
srch.fReturnUnknown = true;
srch.fIssueInquiry = true;
srch.cTimeoutMultiplier = 2; // == (2 * 1.28) seconds
BLUETOOTH_FIND_RADIO_PARAMS radioParam;
radioParam.dwSize = sizeof(radioParam);
HANDLE hRadio;
// Enumerate BT radios
HBLUETOOTH_RADIO_FIND hFindRadio = BluetoothFindFirstRadio(&radioParam, &hRadio);
if (NULL == hFindRadio)
return -1;
while (hFindRadio)
{
BLUETOOTH_RADIO_INFO radioInfo;
radioInfo.dwSize = sizeof(radioInfo);
// TODO: check for SUCCEEDED()
BluetoothGetRadioInfo(hRadio, &radioInfo);
srch.hRadio = hRadio;
BLUETOOTH_DEVICE_INFO btdi;
btdi.dwSize = sizeof(btdi);
// Enumerate BT devices
HBLUETOOTH_DEVICE_FIND hFindDevice = BluetoothFindFirstDevice(&srch, &btdi);
while (hFindDevice)
{
//btdi.szName is sometimes missings it's content - it's a bt feature..
DEBUG_LOG(WIIMOTE, "authed %i connected %i remembered %i ", btdi.fAuthenticated, btdi.fConnected, btdi.fRemembered);
// TODO: Probably could just check for "Nintendo RVL"
if (0 == wcscmp(btdi.szName, L"Nintendo RVL-WBC-01") || 0 == wcscmp(btdi.szName, L"Nintendo RVL-CNT-01"))
{
if (unpair)
{
if (SUCCEEDED(BluetoothRemoveDevice(&btdi.Address)))
{
NOTICE_LOG(WIIMOTE, "Pair-Up: Automatically removed BT Device on shutdown: %08x", GetLastError());
++nPaired;
}
}
else
{
if (false == btdi.fConnected)
{
//TODO: improve the read of the BT driver, esp. when batteries of the wiimote are removed while being fConnected
if (btdi.fRemembered)
{
// Make Windows forget old expired pairing
// we can pretty much ignore the return value here.
// it either worked (ERROR_SUCCESS), or the device did not exist (ERROR_NOT_FOUND)
// in both cases, there is nothing left.
BluetoothRemoveDevice(&btdi.Address);
}
// Activate service
const DWORD hr = BluetoothSetServiceState(hRadio, &btdi, &HumanInterfaceDeviceServiceClass_UUID, BLUETOOTH_SERVICE_ENABLE);
if (SUCCEEDED(hr))
++nPaired;
else
ERROR_LOG(WIIMOTE, "Pair-Up: BluetoothSetServiceState() returned %08x", hr);
}
}
}
if (false == BluetoothFindNextDevice(hFindDevice, &btdi))
{
BluetoothFindDeviceClose(hFindDevice);
hFindDevice = NULL;
}
}
if (false == BluetoothFindNextRadio(hFindRadio, &hRadio))
{
BluetoothFindRadioClose(hFindRadio);
hFindRadio = NULL;
}
}
return nPaired;
}
#endif
}; // end of namespace

View File

@ -19,7 +19,7 @@
#ifndef WIIMOTE_REAL_H
#define WIIMOTE_REAL_H
#include "wiiuse.h"
#include "WiimoteRealBase.h"
#include "ChunkFile.h"
#include "Thread.h"
#include "FifoQueue.h"
@ -44,7 +44,7 @@ class Wiimote
{
friend class WiimoteEmu::Wiimote;
public:
Wiimote(wiimote_t* const wm, const unsigned int index);
Wiimote(const unsigned int _index);
~Wiimote();
void ControlChannel(const u16 channel, const void* const data, const u32 size);
@ -55,16 +55,44 @@ public:
bool Read();
bool Write();
bool Connect();
bool IsConnected();
void Disconnect();
void DisableDataReporting();
void Rumble();
void SendPacket(const u8 rpt_id, const void* const data, const unsigned int size);
// pointer to data, and size of data
// Pointer to data, and size of data
typedef std::pair<u8*,u8> Report;
const unsigned int index;
wiimote_t* const wiimote;
#if defined(__APPLE__)
IOBluetoothDevice *btd;
IOBluetoothL2CAPChannel *ichan;
IOBluetoothL2CAPChannel *cchan;
#define QUEUE_SIZE 64
struct qbuffer
{
char data[MAX_PAYLOAD];
int len;
} queue[QUEUE_SIZE];
int reader;
int writer;
int outstanding;
int watermark;
#elif defined(__linux__) && HAVE_BLUEZ
bdaddr_t bdaddr; // Bluetooth address
int out_sock; // Output socket
int in_sock; // Input socket
#elif defined(_WIN32)
char devicepath[255]; // Unique wiimote reference
//ULONGLONG btaddr; // Bluetooth address
HANDLE dev_handle; // HID handle
OVERLAPPED hid_overlap; // Overlap handle
enum win_bt_stack_t stack; // Type of bluetooth stack to use
#endif
unsigned char leds; // Currently lit leds
protected:
u8 *m_last_data_report;
@ -72,7 +100,14 @@ protected:
private:
void ClearReadQueue();
void RealDisconnect();
bool SendRequest(unsigned char report_type, unsigned char* data, int length);
bool Handshake();
void SetLEDs(int leds);
unsigned char *IORead();
int IOWrite(unsigned char* buf, int len);
bool m_connected;
Common::FifoQueue<u8*> m_read_reports;
Common::FifoQueue<Report> m_write_reports;
};
@ -87,6 +122,8 @@ void Update(int _WiimoteNumber);
void DoState(PointerWrap &p);
void StateChange(PLUGIN_EMUSTATE newState);
}; // WiiMoteReal
int FindWiimotes(Wiimote** wm, int max_wiimotes);
}; // WiimoteReal
#endif

View File

@ -0,0 +1,75 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef WIIMOTE_COMM_H
#define WIIMOTE_COMM_H
#ifdef _WIN32
#include <windows.h>
#elif defined(__APPLE__)
#import <IOBluetooth/IOBluetooth.h>
#elif defined(__linux__) && HAVE_BLUEZ
#include <bluetooth/bluetooth.h>
#endif
// Wiimote internal codes
// Communication channels
#define WM_OUTPUT_CHANNEL 0x11
#define WM_INPUT_CHANNEL 0x13
#define WM_SET_REPORT 0x50
// Commands
#define WM_CMD_RUMBLE 0x10
#define WM_CMD_LED 0x11
#define WM_CMD_REPORT_TYPE 0x12
#define WM_CMD_IR 0x13
#define WM_CMD_SPEAKER_ENABLE 0x14
#define WM_CMD_CTRL_STATUS 0x15
#define WM_CMD_WRITE_DATA 0x16
#define WM_CMD_READ_DATA 0x17
#define WM_CMD_SPEAKER_DATA 0x18
#define WM_CMD_SPEAKER_MUTE 0x19
#define WM_CMD_IR_2 0x1A
#define WM_BT_INPUT 0x01
#define WM_BT_OUTPUT 0x02
// LED bit masks
#define WIIMOTE_LED_NONE 0x00
#define WIIMOTE_LED_1 0x10
#define WIIMOTE_LED_2 0x20
#define WIIMOTE_LED_3 0x40
#define WIIMOTE_LED_4 0x80
// End Wiimote internal codes
#define MAX_PAYLOAD 32
#define WIIMOTE_DEFAULT_TIMEOUT 30
#ifdef _WIN32
// Available bluetooth stacks for Windows.
typedef enum win_bt_stack_t
{
MSBT_STACK_UNKNOWN,
MSBT_STACK_MS,
MSBT_STACK_BLUESOLEIL
} win_bt_stack_t;
#endif
#endif // WIIMOTE_COMM_H

View File

@ -146,10 +146,10 @@ libs = [
]
if sys.platform == 'win32':
files += [ "HW/BBA-TAP/TAP_Win32.cpp", "stdafx.cpp" ]
files += [ "HW/BBA-TAP/TAP_Win32.cpp", "stdafx.cpp", "HW/WiimoteReal/IOWin.cpp" ]
elif sys.platform == 'darwin':
files += [ "HW/BBA-TAP/TAP_Apple.cpp" ]
files += [ "HW/BBA-TAP/TAP_Apple.cpp", "HW/WiimoteReal/IOOsx.mm" ]
else:
files += [ "HW/BBA-TAP/TAP_Unix.cpp" ]
files += [ "HW/BBA-TAP/TAP_Unix.cpp", "HW/WiimoteReal/IONix.cpp" ]
env.StaticLibrary(env['local_libs'] + 'core', files, LIBS = libs)

View File

@ -9,7 +9,6 @@ set(LIBS core
lua
z
sfml-network
wiiuse
SDL
GL
${XRANDR_LIBRARIES}

View File

@ -11,7 +11,7 @@ files = [
libs = [
'core', 'lzo2', 'discio', 'bdisasm',
'inputcommon', 'common', 'lua', 'z', 'sfml-network', 'wiiuse',
'inputcommon', 'common', 'lua', 'z', 'sfml-network',
]
if env['HAVE_WX']:

View File

@ -1,16 +0,0 @@
set(SRCS Src/ir.cpp
Src/wiiuse.cpp)
if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(SRCS ${SRCS} Src/io_osx.m)
elseif((${CMAKE_SYSTEM_NAME} MATCHES "Linux") AND BLUEZ_FOUND)
set(SRCS ${SRCS} Src/io_nix.cpp)
set(LIBS ${LIBS} bluetooth)
elseif(WIN32)
set(SRCS ${SRCS} Src/io_win.cpp)
else()
set(SRCS ${SRCS} Src/io_dummy.cpp)
endif()
add_library(wiiuse STATIC ${SRCS})
target_link_libraries(wiiuse ${LIBS})

View File

@ -1,20 +0,0 @@
# -*- python -*-
Import('env')
import sys
files = [
"ir.cpp",
"wiiuse.cpp",
]
if sys.platform == 'darwin':
files += [ "io_osx.mm" ]
elif sys.platform == 'linux2' and env['HAVE_BLUEZ']:
files += [ "io_nix.cpp" ]
elif sys.platform == 'win32':
files += [ "io_win.cpp" ]
else:
files += [ "io_dummy.cpp" ]
env.StaticLibrary(env['local_libs'] + "wiiuse", files)

View File

@ -1,27 +0,0 @@
#include "Common.h"
#include "wiiuse_internal.h"
int wiiuse_find(struct wiimote_t **wm, int max_wiimotes, int timeout)
{
return 0;
}
int wiiuse_connect(struct wiimote_t **wm, int wiimotes)
{
return 0;
}
void wiiuse_disconnect(struct wiimote_t *wm)
{
return;
}
int wiiuse_io_read(struct wiimote_t *wm)
{
return 0;
}
int wiiuse_io_write(struct wiimote_t *wm, byte *buf, int len)
{
return 0;
}

View File

@ -1,329 +0,0 @@
/*
* wiiuse
*
* Written By:
* Michael Laforest < para >
* Email: < thepara (--AT--) g m a i l [--DOT--] com >
*
* Copyright 2006-2007
*
* This file is part of wiiuse.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include <sys/time.h>
#include <errno.h>
#include <sys/types.h>
#include <stdlib.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <bluetooth/bluetooth.h>
#include <bluetooth/hci.h>
#include <bluetooth/hci_lib.h>
#include <bluetooth/l2cap.h>
#include "Common.h"
#include "wiiuse_internal.h"
static int wiiuse_connect_single(struct wiimote_t* wm, char* address);
// Find a wiimote or wiimotes.
// Does not replace already found wiimotes even if they are disconnected.
// wm An array of wiimote_t structures.
// max_wiimotes The number of wiimote structures in wm.
// timeout The number of seconds before the search times out.
// Returns the total number of found wiimotes.
// This function will only look for wiimote devices.
// When a device is found the address in the structures will be set.
// You can then call wiimote_connect() to connect to the found devices.
int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout)
{
int device_id;
int device_sock;
int found_devices;
int found_wiimotes = 0;
int i;
// Count the number of already found wiimotes
for (i = 0; i < max_wiimotes; ++i)
{
if (WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_DEV_FOUND))
found_wiimotes++;
}
// get the id of the first bluetooth device.
device_id = hci_get_route(NULL);
if (device_id < 0)
{
perror("hci_get_route");
return 0;
}
// create a socket to the device
device_sock = hci_open_dev(device_id);
if (device_sock < 0)
{
perror("hci_open_dev");
return 0;
}
int try_num = 0;
while ((try_num < timeout) && (found_wiimotes < max_wiimotes))
{
inquiry_info scan_info_arr[128];
inquiry_info* scan_info = scan_info_arr;
memset(&scan_info_arr, 0, sizeof(scan_info_arr));
// scan for bluetooth devices for ~one second
found_devices = hci_inquiry(device_id, 1, 128, NULL, &scan_info, IREQ_CACHE_FLUSH);
if (found_devices < 0)
{
perror("hci_inquiry");
return 0;
}
NOTICE_LOG(WIIMOTE, "Found %i bluetooth device(s).", found_devices);
// display discovered devices
for (i = 0; (i < found_devices) && (found_wiimotes < max_wiimotes); ++i)
{
if ((scan_info[i].dev_class[0] == WM_DEV_CLASS_0) &&
(scan_info[i].dev_class[1] == WM_DEV_CLASS_1) &&
(scan_info[i].dev_class[2] == WM_DEV_CLASS_2))
{
int new_wiimote = 1;
int j;
// Determine if this wiimote has already been found.
for (j = 0; j < found_wiimotes && new_wiimote; ++j)
{
if (WIIMOTE_IS_SET(wm[j], WIIMOTE_STATE_DEV_FOUND) &&
bacmp(&scan_info[i].bdaddr,&wm[j]->bdaddr) == 0)
new_wiimote = 0;
}
if (new_wiimote)
{
// found a new device
ba2str(&scan_info[i].bdaddr, wm[found_wiimotes]->bdaddr_str);
NOTICE_LOG(WIIMOTE, "Found wiimote (%s) [id %i].",
wm[found_wiimotes]->bdaddr_str, wm[found_wiimotes]->unid);
wm[found_wiimotes]->bdaddr = scan_info[i].bdaddr;
WIIMOTE_ENABLE_STATE(wm[found_wiimotes], WIIMOTE_STATE_DEV_FOUND);
++found_wiimotes;
}
}
}
try_num++;
}
close(device_sock);
return found_wiimotes;
}
// Connect to a wiimote or wiimotes once an address is known.
// wm An array of wiimote_t structures.
// wiimotes The number of wiimote structures in wm.
// Return the number of wiimotes that successfully connected.
// Connect to a number of wiimotes when the address is already set
// in the wiimote_t structures. These addresses are normally set
// by the wiiuse_find() function, but can also be set manually.
int wiiuse_connect(struct wiimote_t** wm, int wiimotes)
{
int connected = 0;
int i = 0;
for (; i < wiimotes; ++i)
{
if (!WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_DEV_FOUND))
// if the device address is not set, skip it
continue;
if (wiiuse_connect_single(wm[i], NULL))
++connected;
}
return connected;
}
// Connect to a wiimote with a known address.
// wm Pointer to a wiimote_t structure.
// address The address of the device to connect to.
// If NULL, use the address in the struct set by wiiuse_find().
// Return 1 on success, 0 on failure
static int wiiuse_connect_single(struct wiimote_t* wm, char* address)
{
struct sockaddr_l2 addr;
if (!wm || WIIMOTE_IS_CONNECTED(wm))
return 0;
addr.l2_family = AF_BLUETOOTH;
bdaddr_t *bdaddr = &wm->bdaddr;
if (address)
// use provided address
str2ba(address, &addr.l2_bdaddr);
else
{
bdaddr_t bdaddr_any = (bdaddr_t){{0, 0, 0, 0, 0, 0}};
if (bacmp(bdaddr, &bdaddr_any) == 0)
return 0;
// use address of device discovered
addr.l2_bdaddr = *bdaddr;
}
// OUTPUT CHANNEL
wm->out_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP);
if (wm->out_sock == -1)
return 0;
addr.l2_cid = 0;
addr.l2_psm = htobs(WM_OUTPUT_CHANNEL);
// connect to wiimote
if (connect(wm->out_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0)
{
perror("connect() output sock");
return 0;
}
// INPUT CHANNEL
wm->in_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP);
if (wm->in_sock == -1)
{
close(wm->out_sock);
wm->out_sock = -1;
return 0;
}
addr.l2_psm = htobs(WM_INPUT_CHANNEL);
// connect to wiimote
if (connect(wm->in_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0)
{
perror("connect() interrupt sock");
close(wm->out_sock);
wm->out_sock = -1;
return 0;
}
NOTICE_LOG(WIIMOTE, "Connected to wiimote [id %i].", wm->unid);
// do the handshake
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
wiiuse_set_report_type(wm);
return 1;
}
// Disconnect a wiimote.
// wm Pointer to a wiimote_t structure.
// Note that this will not free the wiimote structure.
void wiiuse_disconnect(struct wiimote_t* wm)
{
if (!wm || !WIIMOTE_IS_CONNECTED(wm))
return;
close(wm->out_sock);
close(wm->in_sock);
wm->out_sock = -1;
wm->in_sock = -1;
wm->event = WIIUSE_NONE;
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
}
int wiiuse_io_read(struct wiimote_t* wm)
{
struct timeval tv;
fd_set fds;
int r;
if (!wm)
return 0;
// block select() for 1/2000th of a second
tv.tv_sec = 0;
tv.tv_usec = wm->timeout * 1000; // timeout is in Milliseconds tv_usec is in Microseconds!
FD_ZERO(&fds);
// only poll it if it is connected
if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_CONNECTED))
{
FD_SET(wm->in_sock, &fds);
//highest_fd = wm[i]->in_sock;
}
else
// nothing to poll
return 0;
if (select(wm->in_sock + 1, &fds, NULL, NULL, &tv) == -1)
{
ERROR_LOG(WIIMOTE, "Unable to select() the wiimote interrupt socket(s).");
perror("Error Details");
return 0;
}
// if this wiimote is not connected, skip it
if (!WIIMOTE_IS_CONNECTED(wm))
return 0;
if (FD_ISSET(wm->in_sock, &fds))
{
//memset(wm->event_buf, 0, sizeof(wm->event_buf));
// read the pending message into the buffer
r = read(wm->in_sock, wm->event_buf, sizeof(wm->event_buf));
if (r == -1)
{
// error reading data
ERROR_LOG(WIIMOTE, "Receiving wiimote data (id %i).", wm->unid);
perror("Error Details");
if (errno == ENOTCONN)
{
// this can happen if the bluetooth dongle is disconnected
ERROR_LOG(WIIMOTE, "Bluetooth appears to be disconnected. Wiimote unid %i will be disconnected.", wm->unid);
wiiuse_disconnect(wm);
wm->event = WIIUSE_UNEXPECTED_DISCONNECT;
}
return 0;
}
if (!r)
{
// remote disconnect
wiiuse_disconnected(wm);
return 0;
}
wm->event_buf[0] = 0xa2; // Make sure it's 0xa2, just in case
return 1;
}
return 0;
}
int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len)
{
if(buf[0] == 0xa2)
buf[0] = 0x52; // May not be needed. Will be changing/correcting in the next few revisions
return write(wm->out_sock, buf, len);
}

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@ -1,360 +0,0 @@
/*
* wiiuse
*
* Written By:
* Michael Laforest < para >
* Email: < thepara (--AT--) g m a i l [--DOT--] com >
*
* Copyright 2006-2007
*
* This file is part of wiiuse.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* $Header$
*
*/
/**
* @file
* @brief Handles device I/O for OS X.
*/
#import <CoreServices/CoreServices.h>
extern "C" OSErr UpdateSystemActivity(UInt8 activity);
#define BLUETOOTH_VERSION_USE_CURRENT
#import <IOBluetooth/IOBluetooth.h>
#include "Common.h"
#include "HW/Wiimote.h"
#include "wiiuse_internal.h"
static int wiiuse_connect_single(struct wiimote_t *wm, char *address);
static struct wiimote_t *motes[MAX_WIIMOTES];
@interface SearchBT: NSObject {
@public
unsigned int maxDevices;
}
@end
@implementation SearchBT
- (void) deviceInquiryComplete: (IOBluetoothDeviceInquiry *) sender
error: (IOReturn) error
aborted: (BOOL) aborted
{
CFRunLoopStop(CFRunLoopGetCurrent());
}
- (void) deviceInquiryDeviceFound: (IOBluetoothDeviceInquiry *) sender
device: (IOBluetoothDevice *) device
{
NOTICE_LOG(WIIMOTE, "Discovered bluetooth device at %s: %s",
[[device getAddressString] UTF8String],
[[device getName] UTF8String]);
if ([[sender foundDevices] count] == maxDevices)
[sender stop];
}
@end
@interface ConnectBT: NSObject {}
@end
@implementation ConnectBT
- (void) l2capChannelData: (IOBluetoothL2CAPChannel *) l2capChannel
data: (byte *) data
length: (NSUInteger) length
{
IOBluetoothDevice *device = [l2capChannel getDevice];
struct wiimote_t *wm = NULL;
for (int i = 0; i < MAX_WIIMOTES; i++) {
if (motes[i] == NULL)
continue;
if ([device isEqual: motes[i]->btd] == TRUE)
wm = motes[i];
if (i == MAX_WIIMOTES && wm == NULL) {
WARN_LOG(WIIMOTE, "Received packet for unknown wiimote");
return;
}
}
if (length > MAX_PAYLOAD) {
WARN_LOG(WIIMOTE, "Dropping wiimote packet, too large [id %i]",
wm->unid);
return;
}
if (wm->queue[wm->writer].len != 0) {
WARN_LOG(WIIMOTE, "Dropping wiimote packet, queue full [id %i]",
wm->unid);
return;
}
memcpy(wm->queue[wm->writer].data, data, length);
wm->queue[wm->writer].len = length;
wm->writer++;
wm->outstanding++;
if (wm->writer == QUEUE_SIZE)
wm->writer = 0;
if (wm->outstanding > wm->watermark) {
wm->watermark = wm->outstanding;
WARN_LOG(WIIMOTE, "New wiimote queue watermark %i [id %i]",
wm->watermark, wm->unid);
}
CFRunLoopStop(CFRunLoopGetCurrent());
(void)UpdateSystemActivity(1);
}
- (void) l2capChannelClosed: (IOBluetoothL2CAPChannel *) l2capChannel
{
IOBluetoothDevice *device = [l2capChannel getDevice];
struct wiimote_t *wm = NULL;
for (int i = 0; i < MAX_WIIMOTES; i++) {
if (motes[i] == NULL)
continue;
if ([device isEqual: motes[i]->btd] == TRUE)
wm = motes[i];
if (i == MAX_WIIMOTES && wm == NULL) {
WARN_LOG(WIIMOTE, "Received packet for unknown wiimote");
return;
}
}
WARN_LOG(WIIMOTE, "L2CAP channel was closed [id %i]", wm->unid);
if (l2capChannel == wm->cchan)
wm->cchan = nil;
if (l2capChannel == wm->ichan)
wm->ichan = nil;
}
@end
/**
* @brief Find a wiimote or wiimotes.
*
* @param wm An array of wiimote_t structures.
* @param max_wiimotes The number of wiimote structures in \a wm.
* @param timeout The number of seconds before timing out.
*
* @return The number of wiimotes found.
*
* @see wiiuse_connect()
*
* This function will only look for wiimote devices.
* When a device is found the address in the structures will be set.
* You can then call wiiuse_connect() to connect to the found
* devices.
*/
int wiiuse_find(struct wiimote_t **wm, int max_wiimotes, int timeout)
{
IOBluetoothHostController *bth;
IOBluetoothDeviceInquiry *bti;
SearchBT *sbt;
NSEnumerator *en;
int i, found_devices = 0;
if (max_wiimotes > MAX_WIIMOTES)
return 0;
bth = [[IOBluetoothHostController alloc] init];
if ([bth addressAsString] == nil)
{
WARN_LOG(WIIMOTE, "No bluetooth host controller");
[bth release];
return 0;
}
sbt = [[SearchBT alloc] init];
sbt->maxDevices = max_wiimotes;
bti = [[IOBluetoothDeviceInquiry alloc] init];
[bti setDelegate: sbt];
[bti setInquiryLength: timeout];
[bti setSearchCriteria: kBluetoothServiceClassMajorAny
majorDeviceClass: kBluetoothDeviceClassMajorPeripheral
minorDeviceClass: kBluetoothDeviceClassMinorPeripheral2Joystick
];
[bti setUpdateNewDeviceNames: FALSE];
IOReturn ret = [bti start];
if (ret == kIOReturnSuccess)
[bti retain];
else
ERROR_LOG(WIIMOTE, "Unable to do bluetooth discovery");
CFRunLoopRun();
[bti stop];
found_devices = [[bti foundDevices] count];
NOTICE_LOG(WIIMOTE, "Found %i bluetooth device%c", found_devices,
found_devices == 1 ? '\0' : 's');
en = [[bti foundDevices] objectEnumerator];
for (i = 0; i < found_devices; i++) {
wm[i]->btd = [en nextObject];
WIIMOTE_ENABLE_STATE(wm[i], WIIMOTE_STATE_DEV_FOUND);
motes[i] = wm[i];
}
for (i = found_devices; i < MAX_WIIMOTES; i++)
motes[i] = NULL;
[bth release];
[bti release];
[sbt release];
return found_devices;
}
/**
* @brief Connect to a wiimote or wiimotes once an address is known.
*
* @param wm An array of wiimote_t structures.
* @param wiimotes The number of wiimote structures in \a wm.
*
* @return The number of wiimotes that successfully connected.
*
* @see wiiuse_find()
* @see wiiuse_connect_single()
* @see wiiuse_disconnect()
*
* Connect to a number of wiimotes when the address is already set
* in the wiimote_t structures. These addresses are normally set
* by the wiiuse_find() function, but can also be set manually.
*/
int wiiuse_connect(struct wiimote_t **wm, int wiimotes)
{
int i, connected = 0;
for (i = 0; i < wiimotes; ++i)
{
if (!WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_DEV_FOUND))
continue;
if (wiiuse_connect_single(wm[i], NULL))
connected++;
}
return connected;
}
/**
* @brief Connect to a wiimote with a known address.
*
* @param wm Pointer to a wiimote_t structure.
* @param address The address of the device to connect to. If NULL,
* use the address in the struct set by wiiuse_find().
*
* @return 1 on success, 0 on failure
*/
static int wiiuse_connect_single(struct wiimote_t *wm, char *address)
{
ConnectBT *cbt = [[ConnectBT alloc] init];
if (wm == NULL || WIIMOTE_IS_CONNECTED(wm))
return 0;
[wm->btd openL2CAPChannelSync: &wm->cchan
withPSM: kBluetoothL2CAPPSMHIDControl delegate: cbt];
[wm->btd openL2CAPChannelSync: &wm->ichan
withPSM: kBluetoothL2CAPPSMHIDInterrupt delegate: cbt];
if (wm->ichan == NULL || wm->cchan == NULL) {
ERROR_LOG(WIIMOTE, "Unable to open L2CAP channels [id %i]",
wm->unid);
wiiuse_disconnect(wm);
}
NOTICE_LOG(WIIMOTE, "Connected to wiimote at %s [id %i]",
[[wm->btd getAddressString] UTF8String], wm->unid);
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
wiiuse_set_report_type(wm);
[cbt release];
return 1;
}
/**
* @brief Disconnect a wiimote.
*
* @param wm Pointer to a wiimote_t structure.
*
* @see wiiuse_connect()
*
* Note that this will not free the wiimote structure.
*/
void wiiuse_disconnect(struct wiimote_t *wm)
{
if (wm == NULL)
return;
NOTICE_LOG(WIIMOTE, "Disconnecting wiimote [id %i]", wm->unid);
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
[wm->cchan closeChannel];
[wm->ichan closeChannel];
[wm->btd closeConnection];
}
int wiiuse_io_read(struct wiimote_t *wm)
{
int bytes;
if (!WIIMOTE_IS_CONNECTED(wm))
return 0;
if (wm->outstanding == 0)
CFRunLoopRunInMode(kCFRunLoopDefaultMode, 1, true);
if (wm->queue[wm->reader].len == 0)
return 0;
bytes = wm->queue[wm->reader].len;
memcpy(wm->event_buf, wm->queue[wm->reader].data, bytes);
wm->queue[wm->reader].len = 0;
wm->reader++;
wm->outstanding--;
if (wm->reader == QUEUE_SIZE)
wm->reader = 0;
if (wm->event_buf[0] == '\0')
bytes = 0;
return bytes;
}
int wiiuse_io_write(struct wiimote_t *wm, byte *buf, int len)
{
IOReturn ret;
ret = [wm->cchan writeAsync: buf length: len refcon: nil];
if (ret == kIOReturnSuccess)
return len;
else
return 0;
}

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@ -1,493 +0,0 @@
/*
* wiiuse
*
* Written By:
* Michael Laforest < para >
* Email: < thepara (--AT--) g m a i l [--DOT--] com >
*
* Copyright 2006-2007
*
* This file is part of wiiuse.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* $Header$
*
*/
/**
* @file
* @brief Handles device I/O for Windows.
*/
#ifdef _WIN32
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#include <dbt.h>
#include <setupapi.h>
#include "Common.h"
#include "wiiuse_internal.h"
typedef struct _HIDD_ATTRIBUTES {
ULONG Size;
USHORT VendorID;
USHORT ProductID;
USHORT VersionNumber;
} HIDD_ATTRIBUTES, *PHIDD_ATTRIBUTES;
typedef VOID (__stdcall *PHidD_GetHidGuid)(LPGUID);
typedef BOOLEAN (__stdcall *PHidD_GetAttributes)(HANDLE, PHIDD_ATTRIBUTES);
typedef BOOLEAN (__stdcall *PHidD_SetOutputReport)(HANDLE, PVOID, ULONG);
PHidD_GetHidGuid HidD_GetHidGuid = NULL;
PHidD_GetAttributes HidD_GetAttributes = NULL;
PHidD_SetOutputReport HidD_SetOutputReport = NULL;
HINSTANCE hid_lib = NULL;
static int initialized = 0;
// VID = Nintendo, PID = Wiimote
static int VIDLength = 3;
static int VID[3] = {0x057E, 0x0001, 0x0002};
static int PID[3] = {0x0306, 0x0002, 0x00F7};
inline void init_lib()
{
if (!initialized)
{
hid_lib = LoadLibrary(L"hid.dll");
if (!hid_lib)
{
PanicAlert("Failed to load hid.dll");
exit(EXIT_FAILURE);
}
HidD_GetHidGuid = (PHidD_GetHidGuid)GetProcAddress(hid_lib, "HidD_GetHidGuid");
HidD_GetAttributes = (PHidD_GetAttributes)GetProcAddress(hid_lib, "HidD_GetAttributes");
HidD_SetOutputReport = (PHidD_SetOutputReport)GetProcAddress(hid_lib, "HidD_SetOutputReport");
if (!HidD_GetHidGuid || !HidD_GetAttributes || !HidD_SetOutputReport)
{
PanicAlert("Failed to load hid.dll");
exit(EXIT_FAILURE);
}
initialized = true;
}
}
int wiiuse_remove(struct wiimote_t** wm, int wiimotes, int max_wiimotes);
int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int wiimotes) {
GUID device_id;
HANDLE dev;
HDEVINFO device_info;
int i, x, found, index, udisc = 0;
DWORD len;
SP_DEVICE_INTERFACE_DATA device_data;
PSP_DEVICE_INTERFACE_DETAIL_DATA detail_data = NULL;
HIDD_ATTRIBUTES attr;
init_lib();
// todo: handle/remove (unexpected and forced) disconnected wiimotes here
// removal of unneeded wiimotes and exiting when we got enough wiimotes connected
if (wiiuse_remove(wm, wiimotes, max_wiimotes))
return max_wiimotes;
device_data.cbSize = sizeof(device_data);
// get the device id
HidD_GetHidGuid(&device_id);
// get all hid devices connected
device_info = SetupDiGetClassDevs(&device_id, NULL, NULL, (DIGCF_DEVICEINTERFACE | DIGCF_PRESENT));
for (index = 0; wiimotes < max_wiimotes; ++index) {
if (detail_data) {
free(detail_data);
detail_data = NULL;
}
found = 0;
// query the next hid device info
if (!SetupDiEnumDeviceInterfaces(device_info, NULL, &device_id, index, &device_data))
break;
// get the size of the data block required
i = SetupDiGetDeviceInterfaceDetail(device_info, &device_data, NULL, 0, &len, NULL);
detail_data = (PSP_DEVICE_INTERFACE_DETAIL_DATA)malloc(len);
detail_data->cbSize = sizeof(SP_DEVICE_INTERFACE_DETAIL_DATA);
// query the data for this device
if (!SetupDiGetDeviceInterfaceDetail(device_info, &device_data, detail_data, len, NULL, NULL))
continue;
// Wiimote already added
for(x = 0; x < wiimotes; x++)
{
if(memcmp(wm[x]->devicepath,detail_data->DevicePath,197) == 0) {
found = 1;
break;
}
}
if (found)
continue;
// open new device
dev = CreateFile(detail_data->DevicePath,
(GENERIC_READ | GENERIC_WRITE),
(FILE_SHARE_READ | FILE_SHARE_WRITE),
NULL, OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL);
if (dev == INVALID_HANDLE_VALUE)
continue;
// get device attributes
attr.Size = sizeof(attr);
i = HidD_GetAttributes(dev, &attr);
bool foundWiimote = false;
if((attr.VendorID == WM_VENDOR_ID) && (attr.ProductID == WM_PRODUCT_ID))
{
foundWiimote = true;
}
else
{
for (int i = 0; i < VIDLength; i++)
{
if (attr.VendorID == VID[i] && attr.ProductID == PID[i])
{
foundWiimote = true;
break;
}
}
}
if (foundWiimote)
{
//this is a wiimote
wm[wiimotes]->dev_handle = dev;
wm[wiimotes]->hid_overlap.hEvent = CreateEvent(NULL, 1, 1, L"");
wm[wiimotes]->hid_overlap.Offset = 0;
wm[wiimotes]->hid_overlap.OffsetHigh = 0;
WIIMOTE_ENABLE_STATE(wm[wiimotes], WIIMOTE_STATE_DEV_FOUND);
WIIMOTE_ENABLE_STATE(wm[wiimotes], WIIMOTE_STATE_CONNECTED);
WIIMOTE_ENABLE_STATE(wm[wiimotes], WIIUSE_CONTINUOUS);
// try to set the output report to see if the device is actually connected
if (!wiiuse_set_report_type(wm[wiimotes])) {
WIIMOTE_DISABLE_STATE(wm[wiimotes], WIIMOTE_STATE_CONNECTED);
if (wm[wiimotes]->event == WIIUSE_UNEXPECTED_DISCONNECT)
{
wiiuse_disconnect(wm[wiimotes]);
memset(wm[wiimotes],0,sizeof(wm[wiimotes]));
}
continue;
}
memcpy(wm[wiimotes]->devicepath,detail_data->DevicePath,197);
NOTICE_LOG(WIIMOTE, "Connected to wiimote [id %i].", wm[wiimotes]->unid);
++wiimotes;
}
else
{
// not a wiimote
CloseHandle(dev);
}
}
if (detail_data)
free(detail_data);
SetupDiDestroyDeviceInfoList(device_info);
return wiimotes;
}
int wiiuse_connect(struct wiimote_t** wm, int wiimotes)
{
int i, connected = 0;
init_lib();
for (i = 0; i < wiimotes; ++i)
{
if (WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_CONNECTED))
++connected;
}
return connected;
}
void wiiuse_disconnect(struct wiimote_t* wm)
{
init_lib();
if (!wm || WIIMOTE_IS_CONNECTED(wm))
return;
CloseHandle(wm->dev_handle);
wm->dev_handle = 0;
ResetEvent(&wm->hid_overlap);
wm->event = WIIUSE_NONE;
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
}
int wiiuse_io_read(struct wiimote_t* wm)
{
DWORD b, r;
init_lib();
if (!wm || !WIIMOTE_IS_CONNECTED(wm))
return 0;
if (!ReadFile(wm->dev_handle, wm->event_buf, sizeof(wm->event_buf), &b, &wm->hid_overlap)) {
/* partial read */
b = GetLastError();
if ((b == ERROR_HANDLE_EOF) || (b == ERROR_DEVICE_NOT_CONNECTED)) {
/* remote disconnect */
wiiuse_disconnected(wm);
wm->event = WIIUSE_UNEXPECTED_DISCONNECT;
return 0;
}
r = WaitForSingleObject(wm->hid_overlap.hEvent, wm->timeout);
if (r == WAIT_TIMEOUT) {
/* timeout - cancel and continue */
if (*wm->event_buf)
WARN_LOG(WIIMOTE, "Packet ignored. This may indicate a problem (timeout is %i ms).", wm->timeout);
CancelIo(wm->dev_handle);
ResetEvent(wm->hid_overlap.hEvent);
return 0;
} else if (r == WAIT_FAILED) {
WARN_LOG(WIIMOTE, "A wait error occured on reading from wiimote %i.", wm->unid);
return 0;
}
if (!GetOverlappedResult(wm->dev_handle, &wm->hid_overlap, &b, 0))
return 0;
}
// This needs to be done even if ReadFile fails, essential during init
// Move the data over one, so we can add back in data report indicator byte (here, 0xa1)
memmove(wm->event_buf + 1, wm->event_buf, sizeof(wm->event_buf) - 1);
wm->event_buf[0] = 0xa1;
ResetEvent(wm->hid_overlap.hEvent);
return 1;
}
int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len)
{
DWORD bytes, dw;
int i;
init_lib();
if (!wm || !WIIMOTE_IS_CONNECTED(wm))
return 0;
switch (wm->stack) {
case WIIUSE_STACK_UNKNOWN:
{
/* try to auto-detect the stack type */
if (i = WriteFile(wm->dev_handle, buf + 1, 22, &bytes, &wm->hid_overlap)) {
/* bluesoleil will always return 1 here, even if it's not connected */
wm->stack = WIIUSE_STACK_BLUESOLEIL;
return i;
}
if (i = HidD_SetOutputReport(wm->dev_handle, buf + 1, len - 1)) {
wm->stack = WIIUSE_STACK_MS;
return i;
}
/*--------------------------------------------------------------
dw = GetLastError(); //checking for 121 = timeout on semaphore/device off/disconnected to avoid trouble with other stacks toshiba/widcomm
//995 = The I/O operation has been aborted because of either a thread exit or an application request.
if ( (dw == 121) || (dw == 995) ) {
NOTICE_LOG(WIIMOTE, "wiiuse_io_write[WIIUSE_STACK_UNKNOWN]: WIIUSE_UNEXPECTED_DISCONNECT");
wiiuse_disconnected(wm);
wm->event = WIIUSE_UNEXPECTED_DISCONNECT;
}
else ERROR_LOG(WIIMOTE, "wiiuse_io_write[WIIUSE_STACK_UNKNOWN]: WIIUSE_UNEXPECTED_DISCONNECT ERROR: %08x", dw);
--------------------------------------------------------------*/
//If the part below causes trouble on WIDCOMM/TOSHIBA stack uncomment the lines above, and comment out the 3 lines below instead.
NOTICE_LOG(WIIMOTE, "wiiuse_io_write[WIIUSE_STACK_UNKNOWN]: WIIUSE_UNEXPECTED_DISCONNECT - time out");
wiiuse_disconnected(wm);
wm->event = WIIUSE_UNEXPECTED_DISCONNECT;
//ERROR_LOG(WIIMOTE, "wiiuse_io_write[WIIUSE_STACK_UNKNOWN]: Unable to determine bluetooth stack type || Wiimote timed out.");
return 0;
}
case WIIUSE_STACK_MS:
i = HidD_SetOutputReport(wm->dev_handle, buf + 1, len - 1);
dw = GetLastError();
if (dw == 121) { // semaphore timeout
NOTICE_LOG(WIIMOTE, "wiiuse_io_write[WIIUSE_STACK_MS]: WIIUSE_UNEXPECTED_DISCONNECT");
wiiuse_disconnected(wm);
wm->event = WIIUSE_UNEXPECTED_DISCONNECT;
return 0;
}/* else if (dw)
ERROR_LOG(WIIMOTE, "wiiuse_io_write[WIIUSE_STACK_MS]: WIIUSE_UNEXPECTED_DISCONNECT ERROR: %08x", dw);
*/
// it is not important to catch all errors here at this place, rest will be covered by io_reads.
return i;
case WIIUSE_STACK_BLUESOLEIL:
return WriteFile(wm->dev_handle, buf + 1, 22, &bytes, &wm->hid_overlap);
}
return 0;
}
//Checks if the corresponding device to a system notification is a wiimote
//I placed the code here to avoid ddk/wdk dependencies @wiimote plugin
int wiiuse_check_system_notification(unsigned int nMsg, WPARAM wParam, LPARAM lParam)
{
PDEV_BROADCAST_HDR pDevice = (PDEV_BROADCAST_HDR)lParam;
init_lib();
switch(pDevice->dbch_devicetype)
{
case DBT_DEVTYP_DEVICEINTERFACE:
{
PDEV_BROADCAST_DEVICEINTERFACE pDeviceInfo = (PDEV_BROADCAST_DEVICEINTERFACE)pDevice;
HIDD_ATTRIBUTES attr;
char stringbuf[255];
HANDLE dev = CreateFile(pDeviceInfo->dbcc_name,
0,(FILE_SHARE_READ | FILE_SHARE_WRITE),
NULL, OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL);
if (dev != INVALID_HANDLE_VALUE)
{
attr.Size = sizeof(attr);
HidD_GetAttributes(dev, &attr);
//Checking PID&VID
bool foundWiimote = false;
if((attr.VendorID == WM_VENDOR_ID) && (attr.ProductID == WM_PRODUCT_ID))
{
foundWiimote = true;
}
else
{
for (int i = 0; i < VIDLength; i++)
{
if (attr.VendorID == VID[i] && attr.ProductID == PID[i])
{
foundWiimote = true;
break;
}
}
}
if (foundWiimote)
{
CloseHandle(dev);
return 1;
}
CloseHandle(dev);
}
else
{
// different method to acquire the "wiimote vid/pid" for a
// comparison when the device is already unavailable @CreateFile()
wcstombs(stringbuf, pDeviceInfo->dbcc_name, 255);
//ms bt stack + bluesoleil vid/pid dbccname format
if ( (strstr(stringbuf, "VID&0002057e_PID&0306") != NULL) ||
(strstr(stringbuf, "VID_057e&PID_0306") != NULL) )
{
return 1;
}
}
return 0;
}
default:
return 0;
}
return 0;
}
//register a handle for device notifications
int wiiuse_register_system_notification(HWND hwnd)
{
DEV_BROADCAST_DEVICEINTERFACE Filter;
ZeroMemory(&Filter, sizeof(Filter));
init_lib();
//GUID wiimoteguid;
//CLSIDFromString(_T("745a17a0-74d3-11d0-b6fe-00a0c90f57da"),&wiimoteguid);
Filter.dbcc_size = sizeof(DEV_BROADCAST_DEVICEINTERFACE);
Filter.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
//Filter.dbcc_classguid = wiimoteguid;
return (int)RegisterDeviceNotification(hwnd, &Filter, DEVICE_NOTIFY_ALL_INTERFACE_CLASSES);
}
int wiiuse_remove(struct wiimote_t** wm, int wiimotes, int max_wiimotes)
{
int i = 0;
NOTICE_LOG(WIIMOTE, "Remove Wiimotes, WM: %i MAX_WM: %i",wiimotes, max_wiimotes);
//No cleanup needed, less wiimotes available than needed
if (wiimotes <= max_wiimotes)
return 0;
else if (!wm)
return 0;
for (i = max_wiimotes; i < wiimotes; i++) {
if(wm[i]) {
wiiuse_disconnect(wm[i]);
wm[i]->state = WIIMOTE_INIT_STATES;
wm[i]->flags = WIIUSE_INIT_FLAGS;
wm[i]->event = WIIUSE_NONE;
}
}
return i;
}
#endif /* ifdef _WIN32 */

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@ -1,135 +0,0 @@
/*
* wiiuse
*
* Written By:
* Michael Laforest < para >
* Email: < thepara (--AT--) g m a i l [--DOT--] com >
*
* Copyright 2006-2007
*
* This file is part of wiiuse.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* $Header$
*
*/
/**
* @file
* @brief Handles IR data.
*/
#include <stdio.h>
#include <math.h>
#ifndef _WIN32
#include <unistd.h>
#endif
#include "Common.h"
#include "wiiuse_internal.h"
static int get_ir_sens(struct wiimote_t* wm, const char** block1, const char** block2);
/**
* @brief Get the IR sensitivity settings.
*
* @param wm Pointer to a wiimote_t structure.
* @param block1 [out] Pointer to where block1 will be set.
* @param block2 [out] Pointer to where block2 will be set.
*
* @return Returns the sensitivity level.
*/
static int get_ir_sens(struct wiimote_t* wm, const char** block1, const char** block2) {
if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR_SENS_LVL1)) {
*block1 = WM_IR_BLOCK1_LEVEL1;
*block2 = WM_IR_BLOCK2_LEVEL1;
return 1;
} else if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR_SENS_LVL2)) {
*block1 = WM_IR_BLOCK1_LEVEL2;
*block2 = WM_IR_BLOCK2_LEVEL2;
return 2;
} else if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR_SENS_LVL3)) {
*block1 = WM_IR_BLOCK1_LEVEL3;
*block2 = WM_IR_BLOCK2_LEVEL3;
return 3;
} else if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR_SENS_LVL4)) {
*block1 = WM_IR_BLOCK1_LEVEL4;
*block2 = WM_IR_BLOCK2_LEVEL4;
return 4;
} else if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR_SENS_LVL5)) {
*block1 = WM_IR_BLOCK1_LEVEL5;
*block2 = WM_IR_BLOCK2_LEVEL5;
return 5;
}
*block1 = NULL;
*block2 = NULL;
return 0;
}
/**
* @brief Set the IR sensitivity.
*
* @param wm Pointer to a wiimote_t structure.
* @param level 1-5, same as Wii system sensitivity setting.
*
* If the level is < 1, then level will be set to 1.
* If the level is > 5, then level will be set to 5.
*/
void wiiuse_set_ir_sensitivity(struct wiimote_t* wm, int level) {
const char* block1 = NULL;
const char* block2 = NULL;
if (!wm) return;
if (level > 5) level = 5;
if (level < 1) level = 1;
WIIMOTE_DISABLE_STATE(wm, (WIIMOTE_STATE_IR_SENS_LVL1 |
WIIMOTE_STATE_IR_SENS_LVL2 |
WIIMOTE_STATE_IR_SENS_LVL3 |
WIIMOTE_STATE_IR_SENS_LVL4 |
WIIMOTE_STATE_IR_SENS_LVL5));
switch (level) {
case 1:
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_IR_SENS_LVL1);
break;
case 2:
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_IR_SENS_LVL2);
break;
case 3:
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_IR_SENS_LVL3);
break;
case 4:
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_IR_SENS_LVL4);
break;
case 5:
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_IR_SENS_LVL5);
break;
default:
return;
}
/* set the new sensitivity */
get_ir_sens(wm, &block1, &block2);
wiiuse_write_data(wm, WM_REG_IR_BLOCK1, (byte*)block1, 9);
wiiuse_write_data(wm, WM_REG_IR_BLOCK2, (byte*)block2, 2);
DEBUG_LOG(WIIMOTE, "Set IR sensitivity to level %i (unid %i)", level, wm->unid);
}

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@ -1,389 +0,0 @@
/*
* wiiuse
*
* Written By:
* Michael Laforest < para >
* Email: < thepara (--AT--) g m a i l [--DOT--] com >
*
* Copyright 2006-2007
*
* This file is part of wiiuse.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* $Header$
*
*/
/**
* @file
* @brief General wiimote operations.
*
* The file includes functions that handle general
* tasks. Most of these are functions that are part
* of the API.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifndef _WIN32
#include <unistd.h>
#else
#include <Winsock2.h>
#endif
#include "Common.h"
#include "wiiuse_internal.h"
static int g_banner = 1;
/**
* @breif Returns the version of the library.
*/
const char* wiiuse_version() {
return WIIUSE_VERSION;
}
/**
* @brief Clean up wiimote_t array created by wiiuse_init()
*/
void wiiuse_cleanup(struct wiimote_t** wm, int wiimotes) {
int i = 0;
if (!wm)
return;
NOTICE_LOG(WIIMOTE, "wiiuse clean up...");
for (; i < wiimotes; ++i) {
wiiuse_disconnect(wm[i]);
free(wm[i]);
}
free(wm);
return;
}
/**
* @brief Initialize an array of wiimote structures.
*
* @param wiimotes Number of wiimote_t structures to create.
*
* @return An array of initialized wiimote_t structures.
*
* @see wiiuse_connect()
*
* The array returned by this function can be passed to various
* functions, including wiiuse_connect().
*/
struct wiimote_t** wiiuse_init(int wiimotes) {
int i = 0;
struct wiimote_t** wm = NULL;
/*
* Please do not remove this banner.
* GPL asks that you please leave output credits intact.
* Thank you.
*
* This banner is only displayed once so that if you need
* to call this function again it won't be intrusive.
*/
if (!g_banner) {
printf( "wiiuse v" WIIUSE_VERSION " loaded.\n"
" By: Michael Laforest <thepara[at]gmail{dot}com>\n"
" http://wiiuse.net http://wiiuse.sf.net\n");
g_banner = 1;
}
if (!wiimotes)
return NULL;
wm = (struct wiimote_t **)malloc(sizeof(struct wiimote_t*) * wiimotes);
for (i = 0; i < wiimotes; ++i) {
wm[i] = (struct wiimote_t *)malloc(sizeof(struct wiimote_t));
memset(wm[i], 0, sizeof(struct wiimote_t));
wm[i]->unid = i+1;
#if defined __linux__ && HAVE_BLUEZ
wm[i]->bdaddr = (bdaddr_t){{0, 0, 0, 0, 0, 0}};
wm[i]->out_sock = -1;
wm[i]->in_sock = -1;
#elif defined(_WIN32)
wm[i]->dev_handle = 0;
wm[i]->stack = WIIUSE_STACK_UNKNOWN;
#endif
wm[i]->timeout = WIIMOTE_DEFAULT_TIMEOUT;
wm[i]->state = WIIMOTE_INIT_STATES;
wm[i]->flags = WIIUSE_INIT_FLAGS;
wm[i]->event = WIIUSE_NONE;
}
return wm;
}
/**
* @brief The wiimote disconnected.
*
* @param wm Pointer to a wiimote_t structure.
*/
void wiiuse_disconnected(struct wiimote_t* wm) {
if (!wm) return;
NOTICE_LOG(WIIMOTE, "Wiimote disconnected [id %i].", wm->unid);
/* disable the connected flag */
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
/* reset a bunch of stuff */
wm->leds = 0;
wm->state = WIIMOTE_INIT_STATES;
memset(wm->event_buf, 0, sizeof(wm->event_buf));
#if defined __linux__ && HAVE_BLUEZ
wm->out_sock = -1;
wm->in_sock = -1;
#elif defined(_WIN32)
CloseHandle(wm->dev_handle);
wm->dev_handle = 0;
#endif
wm->event = WIIUSE_DISCONNECT;
}
/**
* @brief Enable or disable the rumble.
*
* @param wm Pointer to a wiimote_t structure.
* @param status 1 to enable, 0 to disable.
*/
void wiiuse_rumble(struct wiimote_t* wm, int status) {
byte buf;
if (!wm || !WIIMOTE_IS_CONNECTED(wm))
return;
/* make sure to keep the current lit leds */
buf = wm->leds;
if (status) {
DEBUG_LOG(WIIMOTE, "Starting rumble...");
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_RUMBLE);
buf |= 0x01;
} else {
DEBUG_LOG(WIIMOTE, "Stopping rumble...");
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_RUMBLE);
}
/* preserve IR state */
if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR))
buf |= 0x04;
wiiuse_send(wm, WM_CMD_RUMBLE, &buf, 1);
}
/**
* @brief Set the enabled LEDs.
*
* @param wm Pointer to a wiimote_t structure.
* @param leds What LEDs to enable.
*
* \a leds is a bitwise or of WIIMOTE_LED_1, WIIMOTE_LED_2, WIIMOTE_LED_3, or WIIMOTE_LED_4.
*/
void wiiuse_set_leds(struct wiimote_t* wm, int leds) {
byte buf;
if (!wm || !WIIMOTE_IS_CONNECTED(wm))
return;
/* remove the lower 4 bits because they control rumble */
wm->leds = (leds & 0xF0);
buf = wm->leds;
/* make sure if the rumble is on that we keep it on */
if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_RUMBLE))
buf |= 0x01;
wiiuse_send(wm, WM_CMD_LED, &buf, 1);
}
/**
* @brief Set the report type based on the current wiimote state.
*
* @param wm Pointer to a wiimote_t structure.
*
* @return The report type sent.
*
* The wiimote reports formatted packets depending on the
* report type that was last requested. This function will
* update the type of report that should be sent based on
* the current state of the device.
*/
int wiiuse_set_report_type(struct wiimote_t* wm) {
byte buf[2];
int motion, expansion, ir;
if (!wm || !WIIMOTE_IS_CONNECTED(wm))
return 0;
buf[0] = (WIIMOTE_IS_FLAG_SET(wm, WIIUSE_CONTINUOUS) ? 0x04 : 0x00); /* set to 0x04 for continuous reporting */
/* if rumble is enabled, make sure we keep it */
if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_RUMBLE))
buf[0] |= 0x01;
motion = WIIMOTE_IS_SET(wm, WIIMOTE_STATE_ACC);
expansion = WIIMOTE_IS_SET(wm, WIIMOTE_STATE_EXP);
ir = WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR);
buf[1] = 0x30;
DEBUG_LOG(WIIMOTE, "Setting report type: 0x%x", buf[1]);
expansion = wiiuse_send(wm, WM_CMD_REPORT_TYPE, buf, 2);
if (expansion <= 0)
return expansion;
return buf[1];
}
/**
* @brief Write data to the wiimote.
*
* @param wm Pointer to a wiimote_t structure.
* @param addr The address to write to.
* @param data The data to be written to the memory location.
* @param len The length of the block to be written.
*/
int wiiuse_write_data(struct wiimote_t* wm, unsigned int addr, byte* data, byte len) {
byte buf[21] = {0}; /* the payload is always 23 */
if (!wm || !WIIMOTE_IS_CONNECTED(wm))
return 0;
if (!data || !len)
return 0;
DEBUG_LOG(WIIMOTE, "Writing %i bytes to memory location 0x%x...", len, addr);
#ifdef WITH_WIIUSE_DEBUG
{
int i = 0;
printf("Write data is: ");
for (; i < len; ++i)
printf("%x ", data[i]);
printf("\n");
}
#endif
/* the offset is in big endian */
#ifdef __BIG_ENDIAN__
*(int*)(buf) = addr;
#else
*(int*)(buf) = Common::swap32(addr);
#endif
/* length */
*(byte*)(buf + 4) = len;
/* data */
memcpy(buf + 5, data, len);
wiiuse_send(wm, WM_CMD_WRITE_DATA, buf, 21);
return 1;
}
/**
* @brief Send a packet to the wiimote.
*
* @param wm Pointer to a wiimote_t structure.
* @param report_type The report type to send (WIIMOTE_CMD_LED, WIIMOTE_CMD_RUMBLE, etc). Found in wiiuse.h
* @param msg The payload.
* @param len Length of the payload in bytes.
*
* This function should replace any write()s directly to the wiimote device.
*/
int wiiuse_send(struct wiimote_t* wm, byte report_type, byte* msg, int len) {
byte buf[32]; /* no payload is better than this */
int rumble = 0;
buf[0] = WM_SET_REPORT | WM_BT_OUTPUT;
buf[1] = report_type;
switch (report_type) {
case WM_CMD_LED:
case WM_CMD_RUMBLE:
case WM_CMD_CTRL_STATUS:
{
/* Rumble flag for: 0x11, 0x13, 0x14, 0x15, 0x19 or 0x1a */
if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_RUMBLE))
rumble = 1;
break;
}
default:
break;
}
memcpy(buf+2, msg, len);
if (rumble)
buf[2] |= 0x01;
#ifdef WITH_WIIUSE_DEBUG
{
int x = 2;
printf("[DEBUG] (id %i) SEND: (%x) %.2x ", wm->unid, buf[0], buf[1]);
#ifndef _WIN32
for (; x < len+2; ++x)
#else
for (; x < len+1; ++x)
#endif
printf("%.2x ", buf[x]);
printf("\n");
}
#endif
return wiiuse_io_write(wm, buf, len+2);
}
/**
* @brief Set the normal and expansion handshake timeouts.
*
* @param wm Array of wiimote_t structures.
* @param wiimotes Number of objects in the wm array.
* @param normal_timeout The timeout in milliseconds for a normal read.
* @param exp_timeout The timeout in millisecondsd to wait for an expansion handshake.
*/
void wiiuse_set_timeout(struct wiimote_t** wm, int wiimotes, byte timeout) {
int i;
if (!wm) return;
for (i = 0; i < wiimotes; ++i) {
wm[i]->timeout = timeout;
}
}

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@ -1,229 +0,0 @@
/*
* wiiuse
*
* Written By:
* Michael Laforest < para >
* Email: < thepara (--AT--) g m a i l [--DOT--] com >
*
* Copyright 2006-2007
*
* This file is part of wiiuse.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* $Header$
*
*/
/**
* @file
*
* @brief API header file.
*
* If this file is included from inside the wiiuse source
* and not from a third party program, then wiimote_internal.h
* is also included which extends this file.
*/
#ifndef WIIUSE_H_INCLUDED
#define WIIUSE_H_INCLUDED
#ifdef _WIN32
#include <windows.h>
#elif defined(__APPLE__)
#import <IOBluetooth/IOBluetooth.h>
#elif defined(__linux__)
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#if HAVE_BLUEZ
#include <bluetooth/bluetooth.h>
#endif
#endif
#ifdef WIIUSE_INTERNAL_H_INCLUDED
#define WCONST
#else
#define WCONST const
#endif
/* led bit masks */
#define WIIMOTE_LED_NONE 0x00
#define WIIMOTE_LED_1 0x10
#define WIIMOTE_LED_2 0x20
#define WIIMOTE_LED_3 0x40
#define WIIMOTE_LED_4 0x80
/* wiimote option flags */
#define WIIUSE_SMOOTHING 0x01
#define WIIUSE_CONTINUOUS 0x02
#define WIIUSE_ORIENT_THRESH 0x04
#define WIIUSE_INIT_FLAGS (WIIUSE_SMOOTHING | WIIUSE_ORIENT_THRESH)
/**
* @brief Return the IR sensitivity level.
* @param wm Pointer to a wiimote_t structure.
* @param lvl [out] Pointer to an int that will hold the level setting.
* If no level is set 'lvl' will be set to 0.
*/
#define WIIUSE_GET_IR_SENSITIVITY(dev, lvl) \
do { \
if ((wm->state & 0x0200) == 0x0200) *lvl = 1; \
else if ((wm->state & 0x0400) == 0x0400) *lvl = 2; \
else if ((wm->state & 0x0800) == 0x0800) *lvl = 3; \
else if ((wm->state & 0x1000) == 0x1000) *lvl = 4; \
else if ((wm->state & 0x2000) == 0x2000) *lvl = 5; \
else *lvl = 0; \
} while (0)
#define WIIUSE_IS_LED_SET(wm, num) ((wm->leds & WIIMOTE_LED_##num) == WIIMOTE_LED_##num)
/*
* Largest known payload is 21 bytes.
* Add 2 for the prefix and round up to a power of 2.
*/
#define MAX_PAYLOAD 32
/*
* This is left over from an old hack, but it may actually
* be a useful feature to keep so it wasn't removed.
*/
#define WIIMOTE_DEFAULT_TIMEOUT 30
typedef unsigned char byte;
typedef char sbyte;
/**
* @enum win32_bt_stack_t
* @brief Available bluetooth stacks for Windows.
*/
typedef enum win_bt_stack_t {
WIIUSE_STACK_UNKNOWN,
WIIUSE_STACK_MS,
WIIUSE_STACK_BLUESOLEIL
} win_bt_stack_t;
/**
* @enum WIIUSE_EVENT_TYPE
* @brief Events that wiiuse can generate from a poll.
*/
typedef enum WIIUSE_EVENT_TYPE {
WIIUSE_NONE = 0,
WIIUSE_EVENT,
WIIUSE_STATUS,
WIIUSE_CONNECT,
WIIUSE_DISCONNECT,
WIIUSE_UNEXPECTED_DISCONNECT,
WIIUSE_READ_DATA,
WIIUSE_NUNCHUK_INSERTED,
WIIUSE_NUNCHUK_REMOVED,
WIIUSE_CLASSIC_CTRL_INSERTED,
WIIUSE_CLASSIC_CTRL_REMOVED,
WIIUSE_GUITAR_HERO_3_CTRL_INSERTED,
WIIUSE_GUITAR_HERO_3_CTRL_REMOVED,
WIIUSE_WII_BOARD_CTRL_INSERTED,
WIIUSE_WII_BOARD_CTRL_REMOVED,
WIIUSE_MOTION_PLUS_INSERTED,
WIIUSE_MOTION_PLUS_REMOVED
} WIIUSE_EVENT_TYPE;
/**
* @struct wiimote_t
* @brief Wiimote structure.
*/
typedef struct wiimote_t {
WCONST int unid; /**< user specified id */
#if defined(__APPLE__)
WCONST IOBluetoothDevice *btd;
WCONST IOBluetoothL2CAPChannel *ichan;
WCONST IOBluetoothL2CAPChannel *cchan;
#define QUEUE_SIZE 64
WCONST struct buffer {
char data[MAX_PAYLOAD];
int len;
} queue[QUEUE_SIZE];
WCONST int reader;
WCONST int writer;
WCONST int outstanding;
WCONST int watermark;
#elif defined(__linux__) && HAVE_BLUEZ
WCONST bdaddr_t bdaddr; /**< bt address (linux) */
WCONST char bdaddr_str[18]; /**< readable bt address */
WCONST int out_sock; /**< output socket */
WCONST int in_sock; /**< input socket */
#elif defined(_WIN32)
WCONST char devicepath[255]; /**< unique wiimote reference */
//WCONST ULONGLONG btaddr; /**< bt address (windows) */
WCONST HANDLE dev_handle; /**< HID handle */
WCONST OVERLAPPED hid_overlap; /**< overlap handle */
WCONST enum win_bt_stack_t stack; /**< type of bluetooth stack to use */
#endif
WCONST int timeout; /**< read timeout */
WCONST int state; /**< various state flags */
WCONST byte leds; /**< currently lit leds */
WCONST int flags; /**< options flag */
WCONST WIIUSE_EVENT_TYPE event; /**< type of event that occured */
WCONST byte event_buf[MAX_PAYLOAD]; /**< event buffer */
} wiimote;
/*****************************************
*
* Include API specific stuff
*
*****************************************/
/* wiiuse.c */
extern const char* wiiuse_version();
extern struct wiimote_t** wiiuse_init(int wiimotes);
extern void wiiuse_disconnected(struct wiimote_t* wm);
extern void wiiuse_cleanup(struct wiimote_t** wm, int wiimotes);
extern void wiiuse_rumble(struct wiimote_t* wm, int status);
extern void wiiuse_set_leds(struct wiimote_t* wm, int leds);
extern int wiiuse_write_data(struct wiimote_t* wm, unsigned int addr, byte* data, byte len);
/* connect.c / io_win.c */
#ifdef _WIN32
extern int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int wiimotes);
#else
extern int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout);
#endif
extern int wiiuse_connect(struct wiimote_t** wm, int wiimotes);
extern void wiiuse_disconnect(struct wiimote_t* wm);
extern void wiiuse_set_timeout(struct wiimote_t** wm, int wiimotes, byte timeout);
#ifdef _WIN32
extern int wiiuse_check_system_notification(unsigned int nMsg, WPARAM wParam, LPARAM lParam);
extern int wiiuse_register_system_notification(HWND hwnd);
#endif
/* ir.c */
extern void wiiuse_set_ir_sensitivity(struct wiimote_t* wm, int level);
/* io.c */
extern int wiiuse_io_read(struct wiimote_t* wm);
extern int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len);
#endif /* WIIUSE_H_INCLUDED */

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@ -1,163 +0,0 @@
/*
* wiiuse
*
* Written By:
* Michael Laforest < para >
* Email: < thepara (--AT--) g m a i l [--DOT--] com >
*
* Copyright 2006-2007
*
* This file is part of wiiuse.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* $Header$
*
*/
/**
* @file
* @brief General internal wiiuse stuff.
*
* Since Wiiuse is a library, wiiuse.h is a duplicate
* of the API header.
*
* The code that would normally go in that file, but
* which is not needed by third party developers,
* is put here.
*
* So wiiuse_internal.h is included by other files
* internally, wiiuse.h is included only here.
*/
#ifndef WIIUSE_INTERNAL_H_INCLUDED
#define WIIUSE_INTERNAL_H_INCLUDED
/* wiiuse version */
#define WIIUSE_VERSION "0.12"
/********************
*
* Wiimote internal codes
*
********************/
/* Communication channels */
#define WM_OUTPUT_CHANNEL 0x11
#define WM_INPUT_CHANNEL 0x13
#define WM_SET_REPORT 0x50
/* commands */
#define WM_CMD_LED 0x11
#define WM_CMD_REPORT_TYPE 0x12
#define WM_CMD_RUMBLE 0x13
#define WM_CMD_IR 0x13
#define WM_CMD_CTRL_STATUS 0x15
#define WM_CMD_SPEAKER_ENABLE 0x14// Size 1
#define WM_CMD_WRITE_DATA 0x16
#define WM_CMD_READ_DATA 0x17
#define WM_CMD_SPEAKER_DATA 0x18// Size 21
#define WM_CMD_SPEAKER_MUTE 0x19// Size 1
#define WM_CMD_IR_2 0x1A
#define WM_BT_INPUT 0x01
#define WM_BT_OUTPUT 0x02
/* Identify the wiimote device by its class */
#define WM_DEV_CLASS_0 0x04
#define WM_DEV_CLASS_1 0x25
#define WM_DEV_CLASS_2 0x00
#define WM_VENDOR_ID 0x057E
#define WM_PRODUCT_ID 0x0306
/* offsets in wiimote memory */
#define WM_MEM_OFFSET_CALIBRATION 0x16
#define WM_REG_IR_BLOCK1 0x04B00000
#define WM_REG_IR_BLOCK2 0x04B0001A
/* ir block data */
#define WM_IR_BLOCK1_LEVEL1 "\x02\x00\x00\x71\x01\x00\x64\x00\xfe"
#define WM_IR_BLOCK2_LEVEL1 "\xfd\x05"
#define WM_IR_BLOCK1_LEVEL2 "\x02\x00\x00\x71\x01\x00\x96\x00\xb4"
#define WM_IR_BLOCK2_LEVEL2 "\xb3\x04"
#define WM_IR_BLOCK1_LEVEL3 "\x02\x00\x00\x71\x01\x00\xaa\x00\x64"
#define WM_IR_BLOCK2_LEVEL3 "\x63\x03"
#define WM_IR_BLOCK1_LEVEL4 "\x02\x00\x00\x71\x01\x00\xc8\x00\x36"
#define WM_IR_BLOCK2_LEVEL4 "\x35\x03"
#define WM_IR_BLOCK1_LEVEL5 "\x07\x00\x00\x71\x01\x00\x72\x00\x20"
#define WM_IR_BLOCK2_LEVEL5 "\x1f\x03"
#define WM_IR_TYPE_BASIC 0x01
#define WM_IR_TYPE_EXTENDED 0x03
#define WM_IR_TYPE_FULL 0x05
/********************
*
* End Wiimote internal codes
*
********************/
/* wiimote state flags - (some duplicated in wiiuse.h)*/
#define WIIMOTE_STATE_DEV_FOUND 0x0001
#define WIIMOTE_STATE_HANDSHAKE 0x0002 /* actual connection exists but no handshake yet */
#define WIIMOTE_STATE_HANDSHAKE_COMPLETE 0x0004 /* actual connection exists but no handshake yet */
#define WIIMOTE_STATE_CONNECTED 0x0008
#define WIIMOTE_STATE_RUMBLE 0x0010
#define WIIMOTE_STATE_ACC 0x0020
#define WIIMOTE_STATE_EXP 0x0040
#define WIIMOTE_STATE_IR 0x0080
#define WIIMOTE_STATE_SPEAKER 0x0100
#define WIIMOTE_STATE_IR_SENS_LVL1 0x0200
#define WIIMOTE_STATE_IR_SENS_LVL2 0x0400
#define WIIMOTE_STATE_IR_SENS_LVL3 0x0800
#define WIIMOTE_STATE_IR_SENS_LVL4 0x1000
#define WIIMOTE_STATE_IR_SENS_LVL5 0x2000
#define WIIMOTE_INIT_STATES (WIIMOTE_STATE_IR_SENS_LVL3)
/* macro to manage states */
#define WIIMOTE_IS_SET(wm, s) ((wm->state & (s)) == (s))
#define WIIMOTE_ENABLE_STATE(wm, s) (wm->state |= (s))
#define WIIMOTE_DISABLE_STATE(wm, s) (wm->state &= ~(s))
#define WIIMOTE_TOGGLE_STATE(wm, s) ((wm->state & (s)) ? WIIMOTE_DISABLE_STATE(wm, s) : WIIMOTE_ENABLE_STATE(wm, s))
#define WIIMOTE_IS_FLAG_SET(wm, s) ((wm->flags & (s)) == (s))
#define WIIMOTE_ENABLE_FLAG(wm, s) (wm->flags |= (s))
#define WIIMOTE_DISABLE_FLAG(wm, s) (wm->flags &= ~(s))
#define WIIMOTE_TOGGLE_FLAG(wm, s) ((wm->flags & (s)) ? WIIMOTE_DISABLE_FLAG(wm, s) : WIIMOTE_ENABLE_FLAG(wm, s))
#define NUNCHUK_IS_FLAG_SET(wm, s) ((*(wm->flags) & (s)) == (s))
/* misc macros */
#define WIIMOTE_ID(wm) (wm->unid)
#define WIIMOTE_IS_CONNECTED(wm) (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_CONNECTED))
#include "wiiuse.h"
/* not part of the api */
int wiiuse_set_report_type(struct wiimote_t* wm);
int wiiuse_send(struct wiimote_t* wm, byte report_type, byte* msg, int len);
#endif /* WIIUSE_INTERNAL_H_INCLUDED */

View File

@ -1,26 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "wiiuse", "wiiuse.vcproj", "{52F70249-373A-4401-A70A-FF22760EC1B8}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{52F70249-373A-4401-A70A-FF22760EC1B8}.Debug|Win32.ActiveCfg = Debug|Win32
{52F70249-373A-4401-A70A-FF22760EC1B8}.Debug|Win32.Build.0 = Debug|Win32
{52F70249-373A-4401-A70A-FF22760EC1B8}.Debug|x64.ActiveCfg = Debug|x64
{52F70249-373A-4401-A70A-FF22760EC1B8}.Debug|x64.Build.0 = Debug|x64
{52F70249-373A-4401-A70A-FF22760EC1B8}.Release|Win32.ActiveCfg = Release|Win32
{52F70249-373A-4401-A70A-FF22760EC1B8}.Release|Win32.Build.0 = Release|Win32
{52F70249-373A-4401-A70A-FF22760EC1B8}.Release|x64.ActiveCfg = Release|x64
{52F70249-373A-4401-A70A-FF22760EC1B8}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -1,394 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="wiiuse"
ProjectGUID="{52F70249-373A-4401-A70A-FF22760EC1B8}"
RootNamespace="wiiuse"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
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<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="..\Common\Src"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
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<Tool
Name="VCPreLinkEventTool"
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<Tool
Name="VCLibrarianTool"
AdditionalDependencies="setupapi.lib"
OutputFile="$(OutDir)\$(ProjectName).lib"
AdditionalLibraryDirectories=""
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<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
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<Tool
Name="VCPostBuildEventTool"
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</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
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<Tool
Name="VCXMLDataGeneratorTool"
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<Tool
Name="VCWebServiceProxyGeneratorTool"
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<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\Common\Src"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
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<Tool
Name="VCResourceCompilerTool"
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<Tool
Name="VCPreLinkEventTool"
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<Tool
Name="VCLibrarianTool"
AdditionalDependencies="setupapi.lib"
OutputFile="$(OutDir)\$(ProjectName).lib"
AdditionalLibraryDirectories=""
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
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<Tool
Name="VCPostBuildEventTool"
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</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
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<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
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<Tool
Name="VCWebServiceProxyGeneratorTool"
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<Tool
Name="VCMIDLTool"
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<Tool
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Optimization="2"
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AdditionalIncludeDirectories="..\Common\Src"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
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<Tool
Name="VCPreLinkEventTool"
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<Tool
Name="VCLibrarianTool"
AdditionalDependencies="setupapi.lib"
OutputFile="$(OutDir)\$(ProjectName).lib"
AdditionalLibraryDirectories=""
/>
<Tool
Name="VCALinkTool"
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<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
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<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
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<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
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<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
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EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="..\Common\Src"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
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<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
AdditionalDependencies="setupapi.lib"
OutputFile="$(OutDir)\$(ProjectName).lib"
AdditionalLibraryDirectories=""
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="I/O"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
<File
RelativePath=".\Src\io_nix.c"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
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</FileConfiguration>
</File>
<File
RelativePath=".\Src\io_osx.m"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
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<FileConfiguration
Name="Debug|x64"
ExcludedFromBuild="true"
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<Tool
Name="VCCustomBuildTool"
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<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
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<Tool
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ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\Src\io_win.cpp"
>
</File>
</Filter>
<Filter
Name="Wiimote Data"
>
<File
RelativePath=".\Src\ir.cpp"
>
</File>
</Filter>
<File
RelativePath=".\Src\SConscript"
>
</File>
<File
RelativePath=".\Src\wiiuse.cpp"
>
</File>
<File
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>
</File>
<File
RelativePath=".\Src\wiiuse_internal.h"
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</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@ -251,11 +251,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CLRun", "..\Externals\CLRun
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SVNRevGen", "Core\Common\SVNRevGen.vcproj", "{B807E8DB-4241-4754-BC2A-2F435BCA881A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "wiiuse", "Core\wiiuse\wiiuse.vcproj", "{52F70249-373A-4401-A70A-FF22760EC1B8}"
ProjectSection(ProjectDependencies) = postProject
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VideoUICommon", "Core\VideoUICommon\VideoUICommon.vcproj", "{56C4B06E-F2C9-4729-A15A-DD327A9AA465}"
ProjectSection(ProjectDependencies) = postProject
{05C75041-D67D-4903-A362-8395A7B35C75} = {05C75041-D67D-4903-A362-8395A7B35C75}