DX11: Remove some dead code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6533 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
c2f84fdccb
commit
8d9e1f2dd1
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@ -650,14 +650,6 @@
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<Filter
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Name="win32"
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>
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<File
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RelativePath=".\Src\W32Util\DialogManager.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\W32Util\DialogManager.h"
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>
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</File>
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<File
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RelativePath=".\Src\EmuWindow.cpp"
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>
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@ -666,38 +658,6 @@
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RelativePath=".\Src\EmuWindow.h"
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>
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</File>
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<File
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RelativePath=".\Src\W32Util\Misc.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\W32Util\Misc.h"
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>
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</File>
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<File
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RelativePath=".\Src\W32Util\PropertySheet.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\W32Util\PropertySheet.h"
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>
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</File>
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<File
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RelativePath=".\Src\W32Util\TabControl.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\W32Util\TabControl.h"
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>
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</File>
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<File
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RelativePath=".\Src\W32Util\Thread.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\W32Util\Thread.h"
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>
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</File>
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</Filter>
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<Filter
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Name="Render"
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@ -1,29 +0,0 @@
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#include <windows.h>
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#include <vector>
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#include "DialogManager.h"
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typedef std::vector <HWND> WindowList;
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WindowList dialogs;
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void DialogManager::AddDlg(HWND hDialog)
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{
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dialogs.push_back(hDialog);
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}
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bool DialogManager::IsDialogMessage(LPMSG message)
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{
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WindowList::iterator iter;
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for (iter=dialogs.begin(); iter!=dialogs.end(); iter++)
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{
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if (::IsDialogMessage(*iter,message))
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return true;
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}
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return false;
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}
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void DialogManager::EnableAll(BOOL enable)
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{
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WindowList::iterator iter;
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for (iter=dialogs.begin(); iter!=dialogs.end(); iter++)
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EnableWindow(*iter,enable);
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}
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@ -1,12 +0,0 @@
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#pragma once
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#include <windows.h>
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class DialogManager
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{
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public:
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static void AddDlg(HWND hDialog);
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static bool IsDialogMessage(LPMSG message);
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static void EnableAll(BOOL enable);
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};
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@ -1,42 +0,0 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include "Misc.h"
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namespace W32Util
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{
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void CenterWindow(HWND hwnd)
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{
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HWND hwndParent;
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RECT rect, rectP;
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int width, height;
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int screenwidth, screenheight;
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int x, y;
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// make the window relative to its parent
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hwndParent = GetParent(hwnd);
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if (!hwndParent)
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return;
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GetWindowRect(hwnd, &rect);
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GetWindowRect(hwndParent, &rectP);
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width = rect.right - rect.left;
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height = rect.bottom - rect.top;
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x = ((rectP.right-rectP.left) - width) / 2 + rectP.left;
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y = ((rectP.bottom-rectP.top) - height) / 2 + rectP.top;
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screenwidth = GetSystemMetrics(SM_CXSCREEN);
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screenheight = GetSystemMetrics(SM_CYSCREEN);
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// make sure that the dialog box never moves outside of
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// the screen
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if (x < 0) x = 0;
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if (y < 0) y = 0;
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if (x + width > screenwidth) x = screenwidth - width;
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if (y + height > screenheight) y = screenheight - height;
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MoveWindow(hwnd, x, y, width, height, FALSE);
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}
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}
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@ -1,8 +0,0 @@
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#pragma once
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#include <windows.h>
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namespace W32Util
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{
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void CenterWindow(HWND hwnd);
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}
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@ -1,223 +0,0 @@
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#include "Misc.h"
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#include "PropertySheet.h"
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#include <commctrl.h>
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namespace W32Util
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{
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bool centered;
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PropSheet::PropSheet()
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{
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watermark = 0;
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header = 0;
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icon = 0;
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}
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int CALLBACK PropSheet::Callback(HWND hwndDlg, UINT uMsg, LPARAM lParam)
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{
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switch (uMsg) {
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case PSCB_PRECREATE:
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{
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if (uMsg == PSCB_PRECREATE)
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{
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/*
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if (lParam)
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{
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DLGTEMPLATE* pDlgTemplate;
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DLGTEMPLATEEX* pDlgTemplateEx;
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pDlgTemplateEx = (DLGTEMPLATEEX*)lParam;
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if (pDlgTemplateEx->signature == 0xFFFF)
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{
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// pDlgTemplateEx points to an extended
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// dialog template structure.
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//pDlgTemplate->style |= DS_SETFONT;
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u8* tmp1 = (u8*)&pDlgTemplateEx + sizeof(DLGTEMPLATEEX);
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u16* tmp = (u16*)tmp1;
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tmp++; //skip menu
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tmp++; //skip dlg class
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//Crash();
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//Here we should bash in Segoe UI
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//It turns out to be way complicated though
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//Not worth it
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}
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else
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{
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// This is a standard dialog template
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// structure.
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pDlgTemplate = (DLGTEMPLATE*)lParam;
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}
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} */
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}
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}
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break;
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case PSCB_INITIALIZED:
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{
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}
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return 0;
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}
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return 0;
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}
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void PropSheet::Show(HINSTANCE hInstance, HWND hParent, LPCTSTR title, int startpage, bool floating, bool wizard)
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{
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HPROPSHEETPAGE* pages = new HPROPSHEETPAGE[list.size()];
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PROPSHEETPAGE page;
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//common settings
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memset((void*)&page,0,sizeof(PROPSHEETPAGE));
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page.dwSize = sizeof(PROPSHEETPAGE);
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page.hInstance = hInstance;
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int i=0;
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for (DlgList::iterator iter = list.begin(); iter != list.end(); iter++, i++)
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{
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if (wizard)
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{
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if (i == 0 || i == list.size()-1)
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page.dwFlags = PSP_HIDEHEADER;
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else
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page.dwFlags = PSP_USEHEADERTITLE|PSP_USEHEADERSUBTITLE;
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}
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else
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{
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page.dwFlags = PSP_USETITLE;
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}
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page.pszTemplate = iter->resource;
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page.pfnDlgProc = Tab::TabDlgProc;
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page.pszTitle = iter->title;
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page.pszHeaderTitle = wizard?iter->title:0;
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page.pszHeaderSubTitle = wizard?iter->hdrSubTitle:0;
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page.lParam = (LPARAM)iter->tab;
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pages[i] = CreatePropertySheetPage(&page);
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}
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PROPSHEETHEADER sheet;
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memset(&sheet,0,sizeof(sheet));
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sheet.dwSize = sizeof(PROPSHEETHEADER);
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sheet.hInstance = hInstance;
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sheet.hwndParent = hParent;
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sheet.pszbmWatermark = watermark;
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sheet.pszbmHeader = header;
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sheet.pszCaption = title;
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sheet.nPages = (UINT)list.size();
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sheet.phpage = pages;
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sheet.nStartPage = startpage;
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sheet.pfnCallback = (PFNPROPSHEETCALLBACK)Callback;
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NONCLIENTMETRICS ncm = {0};
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ncm.cbSize = sizeof(ncm);
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SystemParametersInfo(SPI_GETNONCLIENTMETRICS, 0, &ncm, 0);
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hDialogFont = CreateFontIndirect(&ncm.lfMessageFont);
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if (wizard)
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{
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sheet.dwFlags = PSH_USECALLBACK | PSH_WIZARD97 | (watermark?PSH_WATERMARK:0) | (header?PSH_HEADER:0);
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//Create the intro/end title font
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LOGFONT TitleLogFont = ncm.lfMessageFont;
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TitleLogFont.lfWeight = FW_BOLD;
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lstrcpy(TitleLogFont.lfFaceName, TEXT("Verdana Bold"));
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//StringCchCopy(TitleLogFont.lfFaceName, 32, TEXT("Verdana Bold"));
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HDC hdc = GetDC(NULL); //gets the screen DC
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int FontSize = 12;
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TitleLogFont.lfHeight = 0 - GetDeviceCaps(hdc, LOGPIXELSY) * FontSize / 72;
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hTitleFont = CreateFontIndirect(&TitleLogFont);
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ReleaseDC(NULL, hdc);
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} else {
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sheet.dwFlags = PSH_USECALLBACK | PSH_PROPTITLE;
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hTitleFont = 0;
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}
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if (icon) {
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sheet.dwFlags |= PSH_USEHICON;
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sheet.hIcon = icon;
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}
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sheet.dwFlags |= PSH_NOCONTEXTHELP;
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if (floating)
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sheet.dwFlags |= PSH_MODELESS;
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//else
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// sheet.dwFlags |= PSH_NOAPPLYNOW;
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centered=false;
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PropertySheet(&sheet);
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if (!floating)
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{
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for (DlgList::iterator iter = list.begin(); iter != list.end(); iter++)
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{
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delete iter->tab;
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}
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DeleteObject(hTitleFont);
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}
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DeleteObject(hDialogFont);
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delete [] pages;
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}
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void PropSheet::Add(Tab* tab, LPCTSTR resource, LPCTSTR title, LPCTSTR subtitle)
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{
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tab->sheet = this;
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list.push_back(Page(tab,resource,title,subtitle));
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}
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void WizExteriorPage::Init(HWND hDlg)
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{
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HWND hwndControl = GetDlgItem(hDlg, captionID);
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//SetWindowFont(hwndControl, sheet->GetTitleFont(), TRUE);
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SendMessage(hwndControl,WM_SETFONT,(WPARAM)sheet->GetTitleFont(),0);
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}
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INT_PTR Tab::TabDlgProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
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{
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Tab* tab = (Tab*)GetWindowLongPtr(hDlg, GWLP_USERDATA);
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switch(message)
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{
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case WM_INITDIALOG:
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{
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if (!centered) //HACK
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{
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CenterWindow(GetParent(hDlg));
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centered=true;
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}
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LPARAM l = ((LPPROPSHEETPAGE)lParam)->lParam;
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tab = (Tab*)l;
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SetWindowLongPtr(hDlg, GWLP_USERDATA, (DWORD_PTR)l);
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tab->Init(hDlg);
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}
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break;
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case WM_COMMAND:
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tab->Command(hDlg,wParam);
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PropSheet_Changed(GetParent(hDlg), hDlg);
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break;
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case WM_NOTIFY:
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{
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LPPSHNOTIFY lppsn = (LPPSHNOTIFY) lParam;
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HWND sheet = lppsn->hdr.hwndFrom;
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switch(lppsn->hdr.code) {
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case PSN_APPLY:
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tab->Apply(hDlg);
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break;
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case PSN_SETACTIVE:
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PropSheet_SetWizButtons(GetParent(hDlg),
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(tab->HasPrev()?PSWIZB_BACK:0) |
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(tab->HasNext()?PSWIZB_NEXT:0) |
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(tab->HasFinish()?PSWIZB_FINISH:0));
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break;
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case PSN_WIZNEXT:
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tab->Apply(hDlg); //maybe not always good
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break;
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case PSN_WIZBACK:
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case PSN_RESET: //cancel
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break;
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}
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}
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break;
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}
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return 0;
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}
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}
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@ -1,87 +0,0 @@
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#pragma once
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#include <windows.h>
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#include <vector>
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namespace W32Util
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{
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class PropSheet;
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class Tab
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{
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public:
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PropSheet* sheet; //back pointer ..
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virtual void Init(HWND hDlg) {}
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virtual void Command(HWND hDlg, WPARAM wParam) {}
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virtual void Apply(HWND hDlg) {}
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virtual bool HasPrev() {return true;}
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virtual bool HasFinish() {return false;}
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virtual bool HasNext() {return true;}
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static INT_PTR __stdcall TabDlgProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
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};
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class WizExteriorPage : public Tab
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{
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int captionID;
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public:
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WizExteriorPage(int caption) {captionID = caption;}
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void Init(HWND hDlg);
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};
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class WizFirstPage : public WizExteriorPage
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{
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public:
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WizFirstPage(int caption) : WizExteriorPage(caption) {}
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bool HasPrev() {return false;}
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};
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class WizLastPage : public WizExteriorPage
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{
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public:
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WizLastPage(int caption) : WizExteriorPage(caption) {}
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bool HasNext() {return false;}
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bool HasFinish() {return true;}
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};
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class WizInteriorPage : public Tab
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{
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public:
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};
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class PropSheet
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{
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LPCTSTR watermark;
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LPCTSTR header;
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HFONT hTitleFont;
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HFONT hDialogFont;
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HICON icon;
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struct Page
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{
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Page(Tab* _tab, LPCTSTR _resource, LPCTSTR _title, LPCTSTR _subtitle = 0)
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: tab(_tab), resource(_resource), title(_title), hdrSubTitle(_subtitle) {}
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Tab* tab;
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LPCTSTR resource;
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LPCTSTR title;
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LPCTSTR hdrSubTitle;
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};
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public:
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PropSheet();
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typedef std::vector<Page> DlgList;
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DlgList list;
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void SetWaterMark(LPCTSTR _watermark) {watermark=_watermark;}
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void SetHeader(LPCTSTR _header) {header=_header;}
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void SetIcon(HICON _icon) {icon = _icon;}
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void Add(Tab* tab, LPCTSTR resource, LPCTSTR title, LPCTSTR subtitle = 0);
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void Show(HINSTANCE hInstance, HWND hParent, LPCTSTR title, int startpage=0, bool floating = false, bool wizard = false);
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HFONT GetTitleFont() {return hTitleFont;}
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HFONT GetFont() {return hDialogFont;}
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static int CALLBACK Callback(HWND hwndDlg, UINT uMsg, LPARAM lParam);
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};
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}
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@ -1,95 +0,0 @@
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#include <windows.h>
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#include <commctrl.h>
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#include "TabControl.h"
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namespace W32Util
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{
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// __________________________________________________________________________________________________
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// constructor
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//
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TabControl::TabControl(HINSTANCE _hInstance, HWND _hTabCtrl,DLGPROC _lpDialogFunc) :
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m_hInstance(_hInstance),
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m_hTabCtrl(_hTabCtrl),
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m_numDialogs(0)
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{
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for (int i=0; i<MAX_WIN_DIALOGS; i++)
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m_WinDialogs[i] = NULL;
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}
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// __________________________________________________________________________________________________
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// destructor
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//
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TabControl::~TabControl(void)
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{}
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// __________________________________________________________________________________________________
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// AddItem
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//
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HWND TabControl::AddItem (char* _szText,int _iResource,DLGPROC _lpDialogFunc)
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{
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TCITEMA tcItem;
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ZeroMemory (&tcItem,sizeof (tcItem));
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tcItem.mask = TCIF_TEXT | TCIF_IMAGE;
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tcItem.dwState = 0;
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tcItem.pszText = _szText;
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tcItem.cchTextMax = sizeof (_szText);
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tcItem.iImage = -1;
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int nResult = TabCtrl_InsertItem (m_hTabCtrl,TabCtrl_GetItemCount (m_hTabCtrl),&tcItem);
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HWND hDialog = CreateDialogA(m_hInstance,(LPCSTR)_iResource,m_hTabCtrl,_lpDialogFunc);
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RECT rectInnerWindow = {0,0,0,0};
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GetWindowRect (m_hTabCtrl,&rectInnerWindow);
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TabCtrl_AdjustRect (m_hTabCtrl,FALSE,&rectInnerWindow);
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POINT pntPosition = {rectInnerWindow.left,rectInnerWindow.top};
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ScreenToClient(m_hTabCtrl, &pntPosition);
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SetWindowPos(hDialog, 0,
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pntPosition.x, pntPosition.y,
|
||||
rectInnerWindow.right - rectInnerWindow.left,rectInnerWindow.bottom - rectInnerWindow.top,0);
|
||||
ShowWindow(hDialog,SW_NORMAL);
|
||||
|
||||
m_WinDialogs[m_numDialogs] = hDialog;
|
||||
m_numDialogs++;
|
||||
|
||||
SelectDialog (0);
|
||||
|
||||
return hDialog;
|
||||
}
|
||||
|
||||
// __________________________________________________________________________________________________
|
||||
// SelectDialog
|
||||
//
|
||||
void TabControl::SelectDialog (int _nDialogId)
|
||||
{
|
||||
for (int i = 0 ; i < m_numDialogs ; i ++)
|
||||
if (m_WinDialogs[i] != NULL)
|
||||
ShowWindow(m_WinDialogs[i],i == _nDialogId ? SW_NORMAL : SW_HIDE);
|
||||
}
|
||||
|
||||
// __________________________________________________________________________________________________
|
||||
// MessageHandler
|
||||
//
|
||||
void TabControl::MessageHandler(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
if (message == WM_NOTIFY)
|
||||
{
|
||||
NMHDR* pNotifyMessage = NULL;
|
||||
pNotifyMessage = (LPNMHDR)lParam;
|
||||
if (pNotifyMessage->hwndFrom == m_hTabCtrl)
|
||||
{
|
||||
int iPage = TabCtrl_GetCurSel (m_hTabCtrl);
|
||||
SelectDialog (iPage);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -1,36 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
namespace W32Util
|
||||
{
|
||||
#define MAX_WIN_DIALOGS 32
|
||||
|
||||
|
||||
class TabControl
|
||||
{
|
||||
private:
|
||||
|
||||
HINSTANCE m_hInstance;
|
||||
HWND m_hWndParent;
|
||||
HWND m_hTabCtrl;
|
||||
|
||||
HWND m_WinDialogs[MAX_WIN_DIALOGS];
|
||||
int m_numDialogs;
|
||||
|
||||
public:
|
||||
|
||||
TabControl(HINSTANCE _hInstance, HWND _hTabCtrl,DLGPROC _lpDialogFunc);
|
||||
|
||||
~TabControl(void);
|
||||
|
||||
//
|
||||
// --- tools ---
|
||||
//
|
||||
|
||||
HWND AddItem (char* _szText,int _iResource,DLGPROC _lpDialogFunc);
|
||||
|
||||
void SelectDialog (int _nDialogId);
|
||||
|
||||
void MessageHandler(UINT message, WPARAM wParam, LPARAM lParam);
|
||||
};
|
||||
|
||||
}
|
|
@ -1,82 +0,0 @@
|
|||
#include "Thread.h"
|
||||
|
||||
namespace W32Util
|
||||
{
|
||||
// __________________________________________________________________________________________________
|
||||
// Constructor
|
||||
//
|
||||
Thread::Thread ( DWORD (WINAPI * pFun) (void* arg), void* pArg)
|
||||
{
|
||||
_handle = CreateThread (
|
||||
0, // Security attributes
|
||||
0, // Stack size
|
||||
pFun,
|
||||
pArg,
|
||||
CREATE_SUSPENDED,
|
||||
&_tid);
|
||||
}
|
||||
// __________________________________________________________________________________________________
|
||||
// Destructor
|
||||
//
|
||||
Thread::~Thread (void)
|
||||
{
|
||||
if (_handle != NULL)
|
||||
{
|
||||
if (CloseHandle (_handle) == FALSE)
|
||||
{
|
||||
Terminate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// __________________________________________________________________________________________________
|
||||
// Resume
|
||||
//
|
||||
void
|
||||
Thread::Resume (void)
|
||||
{
|
||||
if (_handle != NULL)
|
||||
ResumeThread (_handle);
|
||||
}
|
||||
|
||||
// __________________________________________________________________________________________________
|
||||
// WaitForDeath
|
||||
//
|
||||
void
|
||||
Thread::WaitForDeath (void)
|
||||
{
|
||||
if (_handle != NULL)
|
||||
WaitForSingleObject (_handle, 100);
|
||||
}
|
||||
|
||||
// __________________________________________________________________________________________________
|
||||
// Terminate
|
||||
//
|
||||
void
|
||||
Thread::Terminate (void)
|
||||
{
|
||||
if (_handle != NULL)
|
||||
TerminateThread (_handle, 0);
|
||||
_handle = NULL;
|
||||
}
|
||||
|
||||
// __________________________________________________________________________________________________
|
||||
// SetPriority
|
||||
//
|
||||
void
|
||||
Thread::SetPriority (int _nPriority)
|
||||
{
|
||||
if (_handle != NULL)
|
||||
SetThreadPriority(_handle, _nPriority);
|
||||
}
|
||||
|
||||
// __________________________________________________________________________________________________
|
||||
// Suspend
|
||||
//
|
||||
void
|
||||
Thread::Suspend (void)
|
||||
{
|
||||
if (_handle != NULL)
|
||||
SuspendThread(_handle);
|
||||
}
|
||||
}
|
|
@ -1,38 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
namespace W32Util
|
||||
{
|
||||
class Thread
|
||||
{
|
||||
private:
|
||||
HANDLE _handle;
|
||||
DWORD _tid; // thread id
|
||||
|
||||
public:
|
||||
Thread ( DWORD (WINAPI * pFun) (void* arg), void* pArg);
|
||||
~Thread () ;
|
||||
|
||||
//
|
||||
// --- tools ---
|
||||
//
|
||||
|
||||
void Resume(void);
|
||||
|
||||
void Suspend(void);
|
||||
|
||||
void WaitForDeath(void);
|
||||
|
||||
void Terminate(void);
|
||||
|
||||
void SetPriority(int _nPriority);
|
||||
|
||||
bool IsActive (void);
|
||||
|
||||
HANDLE GetHandle(void) {return _handle;}
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
|
@ -50,7 +50,6 @@
|
|||
#include "PixelShaderCache.h"
|
||||
#include "D3DTexture.h"
|
||||
#include "D3DUtil.h"
|
||||
#include "W32Util/Misc.h"
|
||||
#include "EmuWindow.h"
|
||||
#include "FramebufferManager.h"
|
||||
#include "DLCache.h"
|
||||
|
|
Loading…
Reference in New Issue