Merge branch 'master' into buffer_storage

Conflicts:
	Source/Core/VideoBackends/OGL/Src/Render.cpp
	Source/Core/VideoCommon/Src/DriverDetails.cpp
	Source/Core/VideoCommon/Src/DriverDetails.h
This commit is contained in:
Ryan Houdek 2013-12-31 15:41:50 -06:00
commit 8d8b0fc884
19 changed files with 189 additions and 77 deletions

View File

@ -996,7 +996,7 @@ GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint draw
GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint* value);
GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat* value);
GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
GL_APICALL const GLubyte* GL_APIENTRY glGetStringi (GLenum name, GLuint index);
//GL_APICALL const GLubyte* GL_APIENTRY glGetStringi (GLenum name, GLuint index);
GL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices);
GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);

View File

@ -107,7 +107,6 @@ void Nunchuk::GetState(u8* const data, const bool focus)
}
AccelData accel;
accel_cal* calib = (accel_cal*)&reg.calibration[0];
// tilt
EmulateTilt(&accel, m_tilt, focus);
@ -117,7 +116,7 @@ void Nunchuk::GetState(u8* const data, const bool focus)
// swing
EmulateSwing(&accel, m_swing);
// shake
EmulateShake(&accel, calib, m_shake, m_shake_step);
EmulateShake(&accel, m_shake, m_shake_step);
// buttons
m_buttons->GetState(&ncdata->bt, nunchuk_button_bitmasks);
}
@ -154,10 +153,7 @@ void Nunchuk::GetState(u8* const data, const bool focus)
}
}
wm_accel* dt = (wm_accel*)&ncdata->ax;
dt->x = u8(trim(accel.x * (calib->one_g.x - calib->zero_g.x) + calib->zero_g.x));
dt->y = u8(trim(accel.y * (calib->one_g.y - calib->zero_g.y) + calib->zero_g.y));
dt->z = u8(trim(accel.z * (calib->one_g.z - calib->zero_g.z) + calib->zero_g.z));
FillRawAccelFromGForceData(*(wm_accel*)&ncdata->ax, *(accel_cal*)&reg.calibration, accel);
}
void Nunchuk::LoadDefaults(const ControllerInterface& ciface)

View File

@ -86,8 +86,16 @@ const ReportFeatures reporting_mode_features[] =
{ 0, 0, 0, 0, 23 },
};
void FillRawAccelFromGForceData(wm_accel& raw_accel,
const accel_cal& calib,
const WiimoteEmu::AccelData& accel)
{
raw_accel.x = (u8)trim(accel.x * (calib.one_g.x - calib.zero_g.x) + calib.zero_g.x);
raw_accel.y = (u8)trim(accel.y * (calib.one_g.y - calib.zero_g.y) + calib.zero_g.y);
raw_accel.z = (u8)trim(accel.z * (calib.one_g.z - calib.zero_g.z) + calib.zero_g.z);
}
void EmulateShake(AccelData* const accel
, accel_cal* const calib
, ControllerEmu::Buttons* const buttons_group
, u8* const shake_step )
{
@ -96,7 +104,7 @@ void EmulateShake(AccelData* const accel
auto const shake_step_max = 15;
// peak G-force
double shake_intensity;
auto const shake_intensity = 3.f;
// shake is a bitfield of X,Y,Z shake button states
static const unsigned int btns[] = { 0x01, 0x02, 0x04 };
@ -107,9 +115,6 @@ void EmulateShake(AccelData* const accel
{
if (shake & (1 << i))
{
double zero = double((&(calib->zero_g.x))[i]);
double one = double((&(calib->one_g.x))[i]);
shake_intensity = max(zero / (one - zero), (255.f - zero) / (one - zero));
(&(accel->x))[i] = std::sin(TAU * shake_step[i] / shake_step_max) * shake_intensity;
shake_step[i] = (shake_step[i] + 1) % shake_step_max;
}
@ -406,12 +411,11 @@ void Wiimote::GetCoreData(u8* const data)
*(wm_core*)data |= m_status.buttons;
}
void Wiimote::GetAccelData(u8* const data, u8* const buttons)
void Wiimote::GetAccelData(u8* const data)
{
const bool has_focus = HAS_FOCUS;
const bool is_sideways = m_options->settings[1]->value != 0;
const bool is_upright = m_options->settings[2]->value != 0;
accel_cal* calib = (accel_cal*)&m_eeprom[0x16];
// ----TILT----
EmulateTilt(&m_accel, m_tilt, has_focus, is_sideways, is_upright);
@ -421,22 +425,11 @@ void Wiimote::GetAccelData(u8* const data, u8* const buttons)
if (has_focus)
{
EmulateSwing(&m_accel, m_swing, is_sideways, is_upright);
EmulateShake(&m_accel, calib, m_shake, m_shake_step);
EmulateShake(&m_accel, m_shake, m_shake_step);
UDPTLayer::GetAcceleration(m_udp, &m_accel);
}
wm_accel* dt = (wm_accel*)data;
double cx,cy,cz;
cx=trim(m_accel.x*(calib->one_g.x-calib->zero_g.x)+calib->zero_g.x);
cy=trim(m_accel.y*(calib->one_g.y-calib->zero_g.y)+calib->zero_g.y);
cz=trim(m_accel.z*(calib->one_g.z-calib->zero_g.z)+calib->zero_g.z);
dt->x=u8(cx);
dt->y=u8(cy);
dt->z=u8(cz);
if (buttons)
{
buttons[0]|=(u8(cx*4)&3)<<5;
buttons[1]|=((u8(cy*2)&1)<<5)|((u8(cz*2)&1)<<6);
}
FillRawAccelFromGForceData(*(wm_accel*)data, *(accel_cal*)&m_eeprom[0x16], m_accel);
}
#define kCutoffFreq 5.0f
inline void LowPassFilter(double & var, double newval, double period)
@ -683,7 +676,7 @@ void Wiimote::Update()
// acceleration
if (rptf.accel)
GetAccelData(data + rptf.accel, rptf.core?(data+rptf.core):NULL);
GetAccelData(data + rptf.accel);
// IR
if (rptf.ir)

View File

@ -73,8 +73,11 @@ struct ExtensionReg
extern const ReportFeatures reporting_mode_features[];
void FillRawAccelFromGForceData(wm_accel& raw_accel,
const accel_cal& calib,
const WiimoteEmu::AccelData& accel);
void EmulateShake(AccelData* const accel_data
, accel_cal* const calib
, ControllerEmu::Buttons* const buttons_group
, u8* const shake_step);
@ -134,7 +137,7 @@ protected:
void UpdateButtonsStatus(bool has_focus);
void GetCoreData(u8* const data);
void GetAccelData(u8* const data, u8* const buttons);
void GetAccelData(u8* const data);
void GetIRData(u8* const data, bool use_accel);
void GetExtData(u8* const data);

View File

@ -187,6 +187,7 @@ public:
void mtsr(UGeckoInstruction _inst);
void mfsr(UGeckoInstruction _inst);
void mcrxr(UGeckoInstruction _inst);
void twx(UGeckoInstruction _inst);
// LoadStore
void stX(UGeckoInstruction _inst);

View File

@ -90,7 +90,6 @@ void JitArm::ComputeCarry(bool Carry)
BIC(tmp, tmp, mask);
STR(tmp, R9, PPCSTATE_OFF(spr[SPR_XER]));
gpr.Unlock(tmp);
}
void JitArm::GetCarryAndClear(ARMReg reg)
@ -802,7 +801,6 @@ void JitArm::cmpli(UGeckoInstruction inst)
STRB(rA, R9, PPCSTATE_OFF(cr_fast) + crf);
gpr.Unlock(rA);
}
void JitArm::negx(UGeckoInstruction inst)
@ -950,3 +948,74 @@ void JitArm::srawix(UGeckoInstruction inst)
}
}
void JitArm::twx(UGeckoInstruction inst)
{
INSTRUCTION_START
JITDISABLE(bJITIntegerOff)
s32 a = inst.RA;
gpr.Flush();
fpr.Flush();
ARMReg RA = gpr.GetReg();
ARMReg RB = gpr.GetReg();
MOV(RA, inst.TO);
if (inst.OPCD == 3) // twi
CMP(gpr.R(a), gpr.R(inst.RB));
else // tw
{
MOVI2R(RB, (s32)(s16)inst.SIMM_16);
CMP(gpr.R(a), RB);
}
FixupBranch al = B_CC(CC_LT);
FixupBranch ag = B_CC(CC_GT);
FixupBranch ae = B_CC(CC_EQ);
// FIXME: will never be reached. But also no known code uses it...
FixupBranch ll = B_CC(CC_VC);
FixupBranch lg = B_CC(CC_VS);
SetJumpTarget(al);
TST(RA, 16);
FixupBranch exit1 = B_CC(CC_NEQ);
FixupBranch take1 = B();
SetJumpTarget(ag);
TST(RA, 8);
FixupBranch exit2 = B_CC(CC_NEQ);
FixupBranch take2 = B();
SetJumpTarget(ae);
TST(RA, 4);
FixupBranch exit3 = B_CC(CC_NEQ);
FixupBranch take3 = B();
SetJumpTarget(ll);
TST(RA, 2);
FixupBranch exit4 = B_CC(CC_NEQ);
FixupBranch take4 = B();
SetJumpTarget(lg);
TST(RA, 1);
FixupBranch exit5 = B_CC(CC_NEQ);
FixupBranch take5 = B();
SetJumpTarget(take1);
SetJumpTarget(take2);
SetJumpTarget(take3);
SetJumpTarget(take4);
SetJumpTarget(take5);
LDR(RA, R9, PPCSTATE_OFF(Exceptions));
MOVI2R(RB, EXCEPTION_PROGRAM); // XXX: Can be optimized
ORR(RA, RA, RB);
STR(RA, R9, PPCSTATE_OFF(Exceptions));
WriteExceptionExit();
SetJumpTarget(exit1);
SetJumpTarget(exit2);
SetJumpTarget(exit3);
SetJumpTarget(exit4);
SetJumpTarget(exit5);
WriteExit(js.compilerPC + 4, 1);
gpr.Unlock(RA, RB);
}

View File

@ -55,7 +55,7 @@ static GekkoOPTemplate primarytable[] =
{1, &JitArm::HLEFunction}, //"HLEFunction", OPTYPE_SYSTEM, FL_ENDBLOCK}},
{2, &JitArm::Default}, //"DynaBlock", OPTYPE_SYSTEM, 0}},
{3, &JitArm::Break}, //"twi", OPTYPE_SYSTEM, FL_ENDBLOCK}},
{3, &JitArm::twx}, //"twi", OPTYPE_SYSTEM, FL_ENDBLOCK}},
{17, &JitArm::sc}, //"sc", OPTYPE_SYSTEM, FL_ENDBLOCK, 1}},
{7, &JitArm::arith}, //"mulli", OPTYPE_INTEGER, FL_OUT_D | FL_IN_A | FL_RC_BIT, 2}},
@ -292,7 +292,7 @@ static GekkoOPTemplate table31[] =
{595, &JitArm::mfsr}, //"mfsr", OPTYPE_SYSTEM, FL_OUT_D, 2}},
{659, &JitArm::Default}, //"mfsrin", OPTYPE_SYSTEM, FL_OUT_D, 2}},
{4, &JitArm::Break}, //"tw", OPTYPE_SYSTEM, FL_ENDBLOCK, 1}},
{4, &JitArm::twx}, //"tw", OPTYPE_SYSTEM, FL_ENDBLOCK, 1}},
{598, &JitArm::DoNothing}, //"sync", OPTYPE_SYSTEM, 0, 2}},
{982, &JitArm::icbi}, //"icbi", OPTYPE_SYSTEM, FL_ENDBLOCK, 3}},

View File

@ -1221,14 +1221,7 @@ void CConfigMain::WiiSettingsChanged(wxCommandEvent& event)
// -------------------
void CConfigMain::ISOPathsSelectionChanged(wxCommandEvent& WXUNUSED (event))
{
if (!ISOPaths->GetStringSelection().empty())
{
RemoveISOPath->Enable(true);
}
else
{
RemoveISOPath->Enable(false);
}
RemoveISOPath->Enable(ISOPaths->GetSelection() != wxNOT_FOUND);
}
void CConfigMain::AddRemoveISOPaths(wxCommandEvent& event)
@ -1255,6 +1248,11 @@ void CConfigMain::AddRemoveISOPaths(wxCommandEvent& event)
{
bRefreshList = true;
ISOPaths->Delete(ISOPaths->GetSelection());
// This seems to not be activated on Windows when it should be. wxw bug?
#ifdef _WIN32
ISOPathsSelectionChanged(wxCommandEvent());
#endif
}
// Save changes right away

View File

@ -16,6 +16,7 @@ public:
virtual void Swap() {}
virtual void UpdateFPSDisplay(const char *Text) {}
virtual void SetMode(u32 mode) { s_opengl_mode = mode; }
virtual u32 GetMode() { return s_opengl_mode; }
virtual bool Create(void *&window_handle) { return true; }
virtual bool MakeCurrent() { return true; }
virtual bool ClearCurrent() { return true; }

View File

@ -1167,6 +1167,7 @@ void Renderer::SetGenerationMode()
};
// rastdc.FrontCounterClockwise must be false for this to work
// TODO: GX_CULL_ALL not supported, yet!
gx_state.rastdc.CullMode = d3dCullModes[bpmem.genMode.cullmode];
}

View File

@ -5,7 +5,9 @@
#include "DriverDetails.h"
#include "GLFunctions.h"
#include "Log.h"
#include <dlfcn.h>
#include <unordered_map>
#ifdef USE_GLES3
PFNGLMAPBUFFERRANGEPROC glMapBufferRange;
@ -13,6 +15,7 @@ PFNGLUNMAPBUFFERPROC glUnmapBuffer;
PFNGLBINDBUFFERRANGEPROC glBindBufferRange;
PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer;
PFNGLGETSTRINGIPROC glGetStringi;
PFNGLGENVERTEXARRAYSPROC glGenVertexArrays;
PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays;
@ -49,6 +52,8 @@ PFNGLGENQUERIESPROC glGenQueries;
namespace GLFunc
{
void *self;
std::unordered_map<std::string, bool> _extensions;
void LoadFunction(const char *name, void **func)
{
#ifdef USE_GLES3
@ -67,10 +72,27 @@ namespace GLFunc
#endif
}
bool SupportsExt(std::string ext)
{
return _extensions.find(ext) != _extensions.end();
}
void InitExtensions()
{
GLint NumExtension = 0;
glGetIntegerv(GL_NUM_EXTENSIONS, &NumExtension);
for (GLint i = 0; i < NumExtension; ++i)
_extensions[std::string((const char*)glGetStringi(GL_EXTENSIONS, i))] = true;
}
void Init()
{
self = dlopen(NULL, RTLD_LAZY);
LoadFunction("glGetStringi", (void**)&glGetStringi);
InitExtensions();
LoadFunction("glUnmapBuffer", (void**)&glUnmapBuffer);
LoadFunction("glBeginQuery", (void**)&glBeginQuery);
LoadFunction("glEndQuery", (void**)&glEndQuery);

View File

@ -10,8 +10,10 @@ typedef GLvoid* (*PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
typedef GLvoid* (*PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef void (*PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef GLboolean (*PFNGLUNMAPBUFFERPROC) (GLenum target);
typedef GLubyte* (*PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
typedef void (*PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
// VAOS
typedef void (*PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint* arrays);
typedef void (*PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint* arrays);
@ -63,6 +65,7 @@ extern PFNGLMAPBUFFERRANGEPROC glMapBufferRange;
extern PFNGLBINDBUFFERRANGEPROC glBindBufferRange;
extern PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer;
extern PFNGLGETSTRINGIPROC glGetStringi;
extern PFNGLGENVERTEXARRAYSPROC glGenVertexArrays;
extern PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays;
@ -95,5 +98,6 @@ extern PFNGLUNIFORMBLOCKBINDINGPROC glUniformBlockBinding;
namespace GLFunc
{
void Init();
bool SupportsExt(std::string ext);
}
#endif

View File

@ -260,6 +260,7 @@ void InitDriverInfo()
DriverDetails::Vendor vendor = DriverDetails::VENDOR_UNKNOWN;
DriverDetails::Driver driver = DriverDetails::DRIVER_UNKNOWN;
double version = 0.0;
u32 family = 0;
// Get the vendor first
if (svendor == "NVIDIA Corporation" && srenderer != "NVIDIA Tegra")
@ -321,11 +322,23 @@ void InitDriverInfo()
version = 100*major + 10*minor + release;
}
break;
case DriverDetails::VENDOR_INTEL: // Happens in OS X
sscanf(g_ogl_config.gl_renderer, "Intel HD Graphics %d", &family);
/*
int glmajor = 0;
int glminor = 0;
int major = 0;
int minor = 0;
int release = 0;
sscanf(g_ogl_config.gl_version, "%d.%d INTEL-%d.%d.%d", &glmajor, &glminor, &major, &minor, &release);
version = 10000*major + 1000*minor + release;
*/
break;
// We don't care about these
default:
break;
}
DriverDetails::Init(vendor, driver, version);
DriverDetails::Init(vendor, driver, version, family);
}
// Init functions
@ -359,11 +372,7 @@ Renderer::Renderer()
g_Config.backend_info.bSupportsPrimitiveRestart = true;
g_Config.backend_info.bSupportsEarlyZ = false;
#ifdef ANDROID
g_ogl_config.bSupportsGLSLCache = false;
#else
g_ogl_config.bSupportsGLSLCache = true;
#endif
g_ogl_config.bSupportsGLPinnedMemory = false;
g_ogl_config.bSupportsGLSync = true;
g_ogl_config.bSupportsGLBaseVertex = false;
@ -470,7 +479,8 @@ Renderer::Renderer()
g_Config.backend_info.bSupportsDualSourceBlend = TO_BOOL(GLEW_ARB_blend_func_extended);
g_Config.backend_info.bSupportsGLSLUBO = TO_BOOL(GLEW_ARB_uniform_buffer_object);
g_Config.backend_info.bSupportsPrimitiveRestart = TO_BOOL(GLEW_VERSION_3_1) || TO_BOOL(GLEW_NV_primitive_restart);
g_Config.backend_info.bSupportsPrimitiveRestart = !DriverDetails::HasBug(DriverDetails::BUG_PRIMITIVERESTART) &&
(TO_BOOL(GLEW_VERSION_3_1) || TO_BOOL(GLEW_NV_primitive_restart));
g_Config.backend_info.bSupportsEarlyZ = TO_BOOL(GLEW_ARB_shader_image_load_store);
g_ogl_config.bSupportsGLSLCache = TO_BOOL(GLEW_ARB_get_program_binary);
@ -1680,6 +1690,7 @@ void Renderer::SetGenerationMode()
// none, ccw, cw, ccw
if (bpmem.genMode.cullmode > 0)
{
// TODO: GX_CULL_ALL not supported, yet!
glEnable(GL_CULL_FACE);
glFrontFace(bpmem.genMode.cullmode == 2 ? GL_CCW : GL_CW);
}

View File

@ -44,7 +44,9 @@ StreamBuffer::StreamBuffer(u32 type, size_t size, StreamType uploadType)
m_uploadtype = BUFFERDATA;
else if(g_ogl_config.bSupportsGLSync && g_ActiveConfig.bHackedBufferUpload && (m_uploadtype & MAP_AND_RISK))
m_uploadtype = MAP_AND_RISK;
else if(g_ogl_config.bSupportsGLSync && g_ogl_config.bSupportsGLPinnedMemory && (m_uploadtype & PINNED_MEMORY))
else if(g_ogl_config.bSupportsGLSync && g_ogl_config.bSupportsGLPinnedMemory &&
!(DriverDetails::HasBug(DriverDetails::BUG_BROKENPINNEDMEMORY) && type == GL_ELEMENT_ARRAY_BUFFER) &&
(m_uploadtype & PINNED_MEMORY))
m_uploadtype = PINNED_MEMORY;
else if(nvidia && (m_uploadtype & BUFFERSUBDATA))
m_uploadtype = BUFFERSUBDATA;

View File

@ -385,6 +385,10 @@ void DrawTriangleFrontFace(OutputVertexData *v0, OutputVertexData *v1, OutputVer
float w[3] = { 1.0f / v0->projectedPosition.w, 1.0f / v1->projectedPosition.w, 1.0f / v2->projectedPosition.w };
InitSlope(&WSlope, w[0], w[1], w[2], fltdx31, fltdx12, fltdy12, fltdy31);
// TODO: The zfreeze emulation is not quite correct, yet!
// Many things might prevent us from reaching this line (culling, clipping, scissoring).
// However, the zslope is always guaranteed to be calculated unless all vertices are trivially rejected during clipping!
// We're currently sloppy at this since we abort early if any of the culling/clipping/scissoring tests fail.
if (!bpmem.genMode.zfreeze || !g_SWVideoConfig.bZFreeze)
InitSlope(&ZSlope, v0->screenPosition[2], v1->screenPosition[2], v2->screenPosition[2], fltdx31, fltdx12, fltdy12, fltdy31);

View File

@ -14,6 +14,7 @@ namespace DriverDetails
u32 m_os; // Which OS has the issue
Vendor m_vendor; // Which vendor has the error
Driver m_driver; // Which driver has the error
s32 m_family; // Which family of hardware has the issue
Bug m_bug; // Which bug it is
double m_versionstart; // When it started
double m_versionend; // When it ended
@ -33,35 +34,38 @@ namespace DriverDetails
Vendor m_vendor = VENDOR_UNKNOWN;
Driver m_driver = DRIVER_UNKNOWN;
s32 m_family = 0.0;
double m_version = 0.0;
// This is a list of all known bugs for each vendor
// We use this to check if the device and driver has a issue
BugInfo m_known_bugs[] = {
{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, BUG_NODYNUBOACCESS, 14.0, 46.0, true},
{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, BUG_BROKENCENTROID, 14.0, 46.0, true},
{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, BUG_BROKENINFOLOG, -1.0, 46.0, true},
{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, BUG_ANNIHILATEDUBOS, 41.0, 46.0, true},
{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, BUG_BROKENSWAP, -1.0, 46.0, true},
{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, BUG_BROKENBUFFERSTREAM, -1.0, -1.0, true},
{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, BUG_BROKENTEXTURESIZE, -1.0, -1.0, true},
{OS_ALL, VENDOR_ARM, DRIVER_ARM_T6XX, BUG_BROKENBUFFERSTREAM, -1.0, -1.0, true},
{OS_ALL, VENDOR_MESA, DRIVER_NOUVEAU, BUG_BROKENUBO, 900, 916, true},
{OS_ALL, VENDOR_MESA, DRIVER_R600, BUG_BROKENUBO, 900, 913, true},
{OS_ALL, VENDOR_MESA, DRIVER_I965, BUG_BROKENUBO, 900, 920, true},
{OS_ALL, VENDOR_ATI, DRIVER_ATI, BUG_BROKENHACKEDBUFFER, -1.0, -1.0, true},
{OS_LINUX, VENDOR_ATI, DRIVER_ATI, BUG_BROKENPINNEDMEMORY, -1.0, -1.0, true},
{OS_ALL, VENDOR_MESA, DRIVER_NOUVEAU, BUG_BROKENHACKEDBUFFER, -1.0, -1.0, true},
{OS_ALL, VENDOR_NVIDIA, DRIVER_NVIDIA, BUG_BROKENBUFFERSTORAGE, -1.0, -1.0, true},
{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, -1, BUG_NODYNUBOACCESS, 14.0, 46.0, true},
{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, -1, BUG_BROKENCENTROID, 14.0, 46.0, true},
{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, -1, BUG_BROKENINFOLOG, -1.0, 46.0, true},
{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, -1, BUG_ANNIHILATEDUBOS, 41.0, 46.0, true},
{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, -1, BUG_BROKENSWAP, -1.0, 46.0, true},
{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, -1, BUG_BROKENBUFFERSTREAM, -1.0, -1.0, true},
{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, -1, BUG_BROKENTEXTURESIZE, -1.0, -1.0, true},
{OS_ALL, VENDOR_ARM, DRIVER_ARM_T6XX, -1, BUG_BROKENBUFFERSTREAM, -1.0, -1.0, true},
{OS_ALL, VENDOR_MESA, DRIVER_NOUVEAU, -1, BUG_BROKENUBO, 900, 916, true},
{OS_ALL, VENDOR_MESA, DRIVER_R600, -1, BUG_BROKENUBO, 900, 913, true},
{OS_ALL, VENDOR_MESA, DRIVER_I965, -1, BUG_BROKENUBO, 900, 920, true},
{OS_ALL, VENDOR_ATI, DRIVER_ATI, -1, BUG_BROKENHACKEDBUFFER, -1.0, -1.0, true},
{OS_LINUX, VENDOR_ATI, DRIVER_ATI, -1, BUG_BROKENPINNEDMEMORY, -1.0, -1.0, true},
{OS_ALL, VENDOR_MESA, DRIVER_NOUVEAU, -1, BUG_BROKENHACKEDBUFFER, -1.0, -1.0, true},
{OS_ALL, VENDOR_NVIDIA, DRIVER_NVIDIA, -1, BUG_BROKENBUFFERSTORAGE, -1.0, -1.0, true},
{OS_OSX, VENDOR_INTEL, DRIVER_INTEL, 3000, BUG_PRIMITIVERESTART, -1.0, -1.0, true},
};
std::map<Bug, BugInfo> m_bugs;
void Init(Vendor vendor, Driver driver, const double version)
void Init(Vendor vendor, Driver driver, const double version, const s32 family)
{
m_vendor = vendor;
m_driver = driver;
m_version = version;
m_family = family;
if (driver == DRIVER_UNKNOWN)
switch(vendor)
@ -92,6 +96,7 @@ namespace DriverDetails
( bug.m_os & m_os ) &&
( bug.m_vendor == m_vendor || bug.m_vendor == VENDOR_ALL ) &&
( bug.m_driver == m_driver || bug.m_driver == DRIVER_ALL ) &&
( bug.m_family == m_family || bug.m_family == -1) &&
( bug.m_versionstart <= m_version || bug.m_versionstart == -1 ) &&
( bug.m_versionend > m_version || bug.m_versionend == -1 )
)

View File

@ -149,10 +149,18 @@ namespace DriverDetails
// It reduces what is needed for streaming to basically a memcpy call
// It seems to work for all buffer types except GL_ARRAY_BUFFER
BUG_BROKENBUFFERSTORAGE,
// Bug: Intel HD 3000 on OS X has broken primitive restart
// Affected devices: Intel HD 3000
// Affected OS: OS X
// Started Version: -1
// Ended Version: -1
// The drivers on OS X has broken primitive restart.
// Intel HD 4000 series isn't affected by the bug
BUG_PRIMITIVERESTART,
};
// Initializes our internal vendor, device family, and driver version
void Init(Vendor vendor, Driver driver, const double version);
void Init(Vendor vendor, Driver driver, const double version, const s32 family);
// Once Vendor and driver version is set, this will return if it has the applicable bug passed to it.
bool HasBug(Bug bug);

View File

@ -411,13 +411,6 @@ static inline void GenerateVertexShader(T& out, u32 components, API_TYPE api_typ
// divide
out.Write("o.pos.z = o.pos.w + o.pos.z * 2.0;\n");
// Sonic Unleashed puts its final rendering at the near or
// far plane of the viewing frustrum(actually box, they use
// orthogonal projection for that), and we end up putting it
// just beyond, and the rendering gets clipped away. (The
// primitive gets dropped)
out.Write("o.pos.z = o.pos.z * 1048575.0/1048576.0;\n");
// the next steps of the OGL pipeline are:
// (x_c,y_c,z_c,w_c) = o.pos //switch to OGL spec terminology
// clipping to -w_c <= (x_c,y_c,z_c) <= w_c

View File

@ -411,9 +411,10 @@ void VertexShaderManager::SetConstants()
g_fProjectionMatrix[12] = 0.0f;
g_fProjectionMatrix[13] = 0.0f;
// donkopunchstania: GC GPU rounds differently?
// -(1 + epsilon) so objects are clipped as they are on the real HW
g_fProjectionMatrix[14] = -1.00000011921f;
// donkopunchstania suggested the GC GPU might round differently
// He had thus changed this to -(1 + epsilon) to fix clipping issues.
// I (neobrain) don't think his conjecture is true and thus reverted his change.
g_fProjectionMatrix[14] = -1.0f;
g_fProjectionMatrix[15] = 0.0f;
SETSTAT_FT(stats.gproj_0, g_fProjectionMatrix[0]);