Fixed some race conditions with PPC exceptions and external interrupts.
This may help fixing issues related to video interrupts handling. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6157 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
625d78fb59
commit
8d6f98439e
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@ -16,6 +16,7 @@
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// http://code.google.com/p/dolphin-emu/
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#include "Common.h"
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#include "Atomic.h"
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#include "GPFifo.h"
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#include "Memmap.h"
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@ -605,7 +606,7 @@ void GenerateDSIException(u32 _EffectiveAddress, bool _bWrite)
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PowerPC::ppcState.spr[SPR_DAR] = _EffectiveAddress;
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PowerPC::ppcState.Exceptions |= EXCEPTION_DSI;
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Common::AtomicOr(PowerPC::ppcState.Exceptions, EXCEPTION_DSI);
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}
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@ -615,7 +616,7 @@ void GenerateISIException(u32 _EffectiveAddress)
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SRR1 = (1 << 30) | (MSR & 0x3fffff);
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NPC = _EffectiveAddress;
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PowerPC::ppcState.Exceptions |= EXCEPTION_ISI;
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Common::AtomicOr(PowerPC::ppcState.Exceptions, EXCEPTION_ISI);
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}
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@ -17,6 +17,7 @@
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#include <stdio.h>
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#include "Common.h"
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#include "Atomic.h"
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#include "ChunkFile.h"
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#include "../PowerPC/PowerPC.h"
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@ -155,7 +156,7 @@ void Write32(const u32 _uValue, const u32 _iAddress)
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switch(_iAddress & 0xFFF)
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{
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case PI_INTERRUPT_CAUSE:
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m_InterruptCause &= ~_uValue; // writes turn them off
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Common::AtomicAnd(m_InterruptCause, ~_uValue); // writes turn them off
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UpdateException();
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return;
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@ -203,9 +204,9 @@ void Write32(const u32 _uValue, const u32 _iAddress)
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void UpdateException()
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{
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if ((m_InterruptCause & m_InterruptMask) != 0)
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PowerPC::ppcState.Exceptions |= EXCEPTION_EXTERNAL_INT;
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Common::AtomicOr(PowerPC::ppcState.Exceptions, EXCEPTION_EXTERNAL_INT);
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else
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PowerPC::ppcState.Exceptions &= ~EXCEPTION_EXTERNAL_INT;
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Common::AtomicAnd(PowerPC::ppcState.Exceptions, ~EXCEPTION_EXTERNAL_INT);
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}
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static const char *Debug_GetInterruptName(u32 _causemask)
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@ -247,9 +248,9 @@ void SetInterrupt(u32 _causemask, bool _bSet)
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}
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if (_bSet)
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m_InterruptCause |= _causemask;
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Common::AtomicOr(m_InterruptCause, _causemask);
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else
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m_InterruptCause &= ~_causemask;// is there any reason to have this possibility?
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Common::AtomicAnd(m_InterruptCause, ~_causemask);// is there any reason to have this possibility?
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// F|RES: i think the hw devices reset the interrupt in the PI to 0
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// if the interrupt cause is eliminated. that isnt done by software (afaik)
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UpdateException();
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@ -258,9 +259,9 @@ void SetInterrupt(u32 _causemask, bool _bSet)
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void SetResetButton(bool _bSet)
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{
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if (_bSet)
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m_InterruptCause &= ~INT_CAUSE_RST_BUTTON;
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Common::AtomicAnd(m_InterruptCause, ~INT_CAUSE_RST_BUTTON);
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else
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m_InterruptCause |= INT_CAUSE_RST_BUTTON;
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Common::AtomicOr(m_InterruptCause, INT_CAUSE_RST_BUTTON);
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}
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void ToggleResetButtonCallback(u64 userdata, int cyclesLate)
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@ -58,6 +58,7 @@ IPC_HLE_PERIOD: For the Wiimote this is the call schedule:
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#include "Common.h"
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#include "Atomic.h"
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#include "../PatchEngine.h"
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#include "SystemTimers.h"
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#include "../PluginManager.h"
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@ -192,7 +193,7 @@ void DecrementerCallback(u64 userdata, int cyclesLate)
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// A: Because it's 64bit (0xffffffffffffffff)...?
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fakeDec = -1;
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PowerPC::ppcState.spr[SPR_DEC] = 0xFFFFFFFF;
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PowerPC::ppcState.Exceptions |= EXCEPTION_DECREMENTER;
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Common::AtomicOr(PowerPC::ppcState.Exceptions, EXCEPTION_DECREMENTER);
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}
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void DecrementerSet()
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@ -25,6 +25,7 @@
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#include "../../ConfigManager.h"
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#include "PowerPCDisasm.h"
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#include "../../IPC_HLE/WII_IPC_HLE.h"
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#include "Atomic.h"
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namespace {
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@ -107,7 +108,7 @@ void Interpreter::SingleStepInner(void)
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}
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else
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{
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PowerPC::ppcState.Exceptions |= EXCEPTION_FPU_UNAVAILABLE;
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Common::AtomicOr(PowerPC::ppcState.Exceptions, EXCEPTION_FPU_UNAVAILABLE);
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PowerPC::CheckExceptions();
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m_EndBlock = true;
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}
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@ -19,6 +19,7 @@
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#include "../../HW/CPU.h"
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#include "../../HLE/HLE.h"
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#include "../PPCAnalyst.h"
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#include "Atomic.h"
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void Interpreter::bx(UGeckoInstruction _inst)
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{
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@ -134,7 +135,7 @@ void Interpreter::rfid(UGeckoInstruction _inst)
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// We do it anyway, though :P
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void Interpreter::sc(UGeckoInstruction _inst)
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{
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PowerPC::ppcState.Exceptions |= EXCEPTION_SYSCALL;
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Common::AtomicOr(PowerPC::ppcState.Exceptions, EXCEPTION_SYSCALL);
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PowerPC::CheckExceptions();
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m_EndBlock = true;
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}
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@ -17,6 +17,7 @@
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#include "Interpreter.h"
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#include "../../Core.h"
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#include "Atomic.h"
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void Interpreter::Helper_UpdateCR0(u32 _uValue)
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{
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@ -174,7 +175,7 @@ void Interpreter::twi(UGeckoInstruction _inst)
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|| (((u32)a <(u32)b) && (TO & 0x02))
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|| (((u32)a >(u32)b) && (TO & 0x01)))
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{
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PowerPC::ppcState.Exceptions |= EXCEPTION_PROGRAM;
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Common::AtomicOr(PowerPC::ppcState.Exceptions, EXCEPTION_PROGRAM);
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PowerPC::CheckExceptions();
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m_EndBlock = true; // Dunno about this
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}
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@ -402,7 +403,7 @@ void Interpreter::tw(UGeckoInstruction _inst)
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|| (((u32)a <(u32)b) && (TO & 0x02))
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|| (((u32)a >(u32)b) && (TO & 0x01)))
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{
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PowerPC::ppcState.Exceptions |= EXCEPTION_PROGRAM;
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Common::AtomicOr(PowerPC::ppcState.Exceptions, EXCEPTION_PROGRAM);
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PowerPC::CheckExceptions();
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m_EndBlock = true; // Dunno about this
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}
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// http://code.google.com/p/dolphin-emu/
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#include "Common.h"
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#include "Atomic.h"
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#include "MathUtil.h"
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#include "../../HW/Memmap.h"
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@ -405,10 +406,10 @@ void Interpreter::eciwx(UGeckoInstruction _inst)
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if (!(PowerPC::ppcState.spr[SPR_EAR] & 0x80000000))
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{
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PowerPC::ppcState.Exceptions |= EXCEPTION_DSI;
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Common::AtomicOr(PowerPC::ppcState.Exceptions, EXCEPTION_DSI);
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}
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if (EA & 3)
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PowerPC::ppcState.Exceptions |= EXCEPTION_ALIGNMENT;
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Common::AtomicOr(PowerPC::ppcState.Exceptions, EXCEPTION_ALIGNMENT);
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// _assert_msg_(POWERPC,0,"eciwx - fill r%i with word @ %08x from device %02x",
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// _inst.RS, EA, PowerPC::ppcState.spr[SPR_EAR] & 0x1f);
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@ -427,10 +428,10 @@ void Interpreter::ecowx(UGeckoInstruction _inst)
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if (!(PowerPC::ppcState.spr[SPR_EAR] & 0x80000000))
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{
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PowerPC::ppcState.Exceptions |= EXCEPTION_DSI;
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Common::AtomicOr(PowerPC::ppcState.Exceptions, EXCEPTION_DSI);
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}
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if (EA & 3)
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PowerPC::ppcState.Exceptions |= EXCEPTION_ALIGNMENT;
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Common::AtomicOr(PowerPC::ppcState.Exceptions, EXCEPTION_ALIGNMENT);
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// _assert_msg_(POWERPC,0,"ecowx - send stw request (%08x@%08x) to device %02x",
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// m_GPR[_inst.RS], EA, PowerPC::ppcState.spr[SPR_EAR] & 0x1f);
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@ -36,6 +36,7 @@ static const unsigned short FPU_ROUND_MASK = 3 << 10;
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#endif
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#include "CPUDetect.h"
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#include "Atomic.h"
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#include "../../CoreTiming.h"
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#include "../../HW/Memmap.h"
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#include "../../HW/GPFifo.h"
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@ -413,7 +414,7 @@ void Interpreter::mtspr(UGeckoInstruction _inst)
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if (!(oldValue >> 31) && (m_GPR[_inst.RD]>>31)) //top bit from 0 to 1
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{
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PanicAlert("Interesting - Software triggered Decrementer exception");
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PowerPC::ppcState.Exceptions |= EXCEPTION_DECREMENTER;
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Common::AtomicOr(PowerPC::ppcState.Exceptions, EXCEPTION_DECREMENTER);
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}
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else
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{
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@ -562,7 +562,7 @@ const u8* Jit64::DoJit(u32 em_address, PPCAnalyst::CodeBuffer *code_buf, JitBloc
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gpr.Flush(FLUSH_ALL);
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fpr.Flush(FLUSH_ALL);
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TEST(32, M(&PowerPC::ppcState.Exceptions), Imm32(EXCEPTION_DSI));
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TEST(32, M((void *)&PowerPC::ppcState.Exceptions), Imm32(EXCEPTION_DSI));
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FixupBranch noMemException = J_CC(CC_Z);
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// If a memory exception occurs, the exception handler will read
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@ -55,7 +55,7 @@
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#define MEMCHECK_START \
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FixupBranch memException; \
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if (js.memcheck) \
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{ TEST(32, M(&PowerPC::ppcState.Exceptions), Imm32(EXCEPTION_DSI)); \
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{ TEST(32, M((void *)&PowerPC::ppcState.Exceptions), Imm32(EXCEPTION_DSI)); \
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memException = J_CC(CC_NZ); }
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#define MEMCHECK_END \
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//FP blocks test for FPU available, jump here if false
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fpException = AlignCode4();
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OR(32, M(&PowerPC::ppcState.Exceptions), Imm32(EXCEPTION_FPU_UNAVAILABLE));
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LOCK();
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OR(32, M((void *)&PowerPC::ppcState.Exceptions), Imm32(EXCEPTION_FPU_UNAVAILABLE));
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ABI_CallFunction(reinterpret_cast<void *>(&PowerPC::CheckExceptions));
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MOV(32, R(EAX), M(&NPC));
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MOV(32, M(&PC), R(EAX));
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ABI_CallFunction(reinterpret_cast<void *>(&CoreTiming::Advance));
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testExceptions = GetCodePtr();
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TEST(32, M(&PowerPC::ppcState.Exceptions), Imm32(0xFFFFFFFF));
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TEST(32, M((void *)&PowerPC::ppcState.Exceptions), Imm32(0xFFFFFFFF));
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FixupBranch skipExceptions = J_CC(CC_Z);
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MOV(32, R(EAX), M(&PC));
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MOV(32, M(&NPC), R(EAX));
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gpr.Flush(FLUSH_ALL);
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fpr.Flush(FLUSH_ALL);
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MOV(32, M(&PC), Imm32(js.compilerPC + 4));
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OR(32, M(&PowerPC::ppcState.Exceptions), Imm32(EXCEPTION_SYSCALL));
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LOCK();
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OR(32, M((void *)&PowerPC::ppcState.Exceptions), Imm32(EXCEPTION_SYSCALL));
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WriteExceptionExit();
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}
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@ -1716,7 +1716,8 @@ static void DoWriteCode(IRBuilder* ibuild, JitIL* Jit, bool UseProfile, bool Mak
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}
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case SystemCall: {
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unsigned InstLoc = ibuild->GetImmValue(getOp1(I));
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Jit->OR(32, M(&PowerPC::ppcState.Exceptions), Imm32(EXCEPTION_SYSCALL));
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Jit->LOCK();
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Jit->OR(32, M((void *)&PowerPC::ppcState.Exceptions), Imm32(EXCEPTION_SYSCALL));
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Jit->MOV(32, M(&PC), Imm32(InstLoc + 4));
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Jit->WriteExceptionExit();
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break;
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@ -1759,7 +1760,7 @@ static void DoWriteCode(IRBuilder* ibuild, JitIL* Jit, bool UseProfile, bool Mak
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}
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case FPExceptionCheckEnd: {
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unsigned InstLoc = ibuild->GetImmValue(getOp1(I));
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Jit->TEST(32, M(&PowerPC::ppcState.Exceptions), Imm32(EXCEPTION_DSI));
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Jit->TEST(32, M((void *)&PowerPC::ppcState.Exceptions), Imm32(EXCEPTION_DSI));
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FixupBranch noMemException = Jit->J_CC(CC_Z);
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// If a memory exception occurs, the exception handler will read
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fpException = AlignCode4();
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MOV(32, R(EAX), M(&PC));
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MOV(32, M(&NPC), R(EAX));
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OR(32, M(&PowerPC::ppcState.Exceptions), Imm32(EXCEPTION_FPU_UNAVAILABLE));
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LOCK();
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OR(32, M((void *)&PowerPC::ppcState.Exceptions), Imm32(EXCEPTION_FPU_UNAVAILABLE));
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ABI_CallFunction(reinterpret_cast<void *>(&PowerPC::CheckExceptions));
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MOV(32, R(EAX), M(&NPC));
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MOV(32, M(&PC), R(EAX));
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ABI_CallFunction(reinterpret_cast<void *>(&CoreTiming::Advance));
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testExceptions = GetCodePtr();
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TEST(32, M(&PowerPC::ppcState.Exceptions), Imm32(0xFFFFFFFF));
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TEST(32, M((void *)&PowerPC::ppcState.Exceptions), Imm32(0xFFFFFFFF));
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FixupBranch skipExceptions = J_CC(CC_Z);
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MOV(32, R(EAX), M(&PC));
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MOV(32, M(&NPC), R(EAX));
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#include <float.h>
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#include "Common.h"
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#include "Atomic.h"
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#include "MathUtil.h"
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#include "ChunkFile.h"
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void CheckExceptions()
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{
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// Read volatile data once
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u32 exceptions = ppcState.Exceptions;
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// This check is unnecessary in JIT mode. However, it probably doesn't really hurt.
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if (!ppcState.Exceptions)
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if (!exceptions)
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return;
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// gcemu uses the mask 0x87C0FFFF instead of 0x0780FF77
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// set to exception type entry point
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//NPC = 0x80000x00;
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if (ppcState.Exceptions & EXCEPTION_ISI)
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if (exceptions & EXCEPTION_ISI)
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{
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SRR0 = NPC;
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//GenerateISIException() sets up SRR1
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NPC = 0x80000400;
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INFO_LOG(POWERPC, "EXCEPTION_ISI");
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ppcState.Exceptions &= ~EXCEPTION_ISI;
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Common::AtomicAnd(ppcState.Exceptions, ~EXCEPTION_ISI);
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}
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else if (ppcState.Exceptions & EXCEPTION_PROGRAM)
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else if (exceptions & EXCEPTION_PROGRAM)
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{
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SRR0 = PC;
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SRR1 = MSR & 0x87C0FFFF;
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NPC = 0x80000700;
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INFO_LOG(POWERPC, "EXCEPTION_PROGRAM");
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ppcState.Exceptions &= ~EXCEPTION_PROGRAM;
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Common::AtomicAnd(ppcState.Exceptions, ~EXCEPTION_PROGRAM);
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}
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else if (ppcState.Exceptions & EXCEPTION_SYSCALL)
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else if (exceptions & EXCEPTION_SYSCALL)
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{
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SRR0 = NPC;
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SRR1 = MSR & 0x87C0FFFF;
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NPC = 0x80000C00;
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INFO_LOG(POWERPC, "EXCEPTION_SYSCALL (PC=%08x)", PC);
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ppcState.Exceptions &= ~EXCEPTION_SYSCALL;
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Common::AtomicAnd(ppcState.Exceptions, ~EXCEPTION_SYSCALL);
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}
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else if (ppcState.Exceptions & EXCEPTION_FPU_UNAVAILABLE)
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else if (exceptions & EXCEPTION_FPU_UNAVAILABLE)
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{
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//This happens a lot - Gamecube OS uses deferred FPU context switching
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SRR0 = PC; // re-execute the instruction
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NPC = 0x80000800;
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INFO_LOG(POWERPC, "EXCEPTION_FPU_UNAVAILABLE");
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ppcState.Exceptions &= ~EXCEPTION_FPU_UNAVAILABLE;
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Common::AtomicAnd(ppcState.Exceptions, ~EXCEPTION_FPU_UNAVAILABLE);
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}
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else if (ppcState.Exceptions & EXCEPTION_DSI)
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else if (exceptions & EXCEPTION_DSI)
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{
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SRR0 = PC;
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SRR1 = MSR & 0x87C0FFFF;
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@ -346,9 +350,9 @@ void CheckExceptions()
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//DSISR and DAR regs are changed in GenerateDSIException()
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INFO_LOG(POWERPC, "EXCEPTION_DSI");
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ppcState.Exceptions &= ~EXCEPTION_DSI;
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Common::AtomicAnd(ppcState.Exceptions, ~EXCEPTION_DSI);
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}
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else if (ppcState.Exceptions & EXCEPTION_ALIGNMENT)
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else if (exceptions & EXCEPTION_ALIGNMENT)
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{
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//This never happens ATM
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// perhaps we can get dcb* instructions to use this :p
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||||
|
@ -361,13 +365,13 @@ void CheckExceptions()
|
|||
//TODO crazy amount of DSISR options to check out
|
||||
|
||||
INFO_LOG(POWERPC, "EXCEPTION_ALIGNMENT");
|
||||
ppcState.Exceptions &= ~EXCEPTION_ALIGNMENT;
|
||||
Common::AtomicAnd(ppcState.Exceptions, ~EXCEPTION_ALIGNMENT);
|
||||
}
|
||||
|
||||
// EXTERNAL INTERRUPT
|
||||
else if (MSR & 0x0008000) //hacky...the exception shouldn't be generated if EE isn't set...
|
||||
{
|
||||
if (ppcState.Exceptions & EXCEPTION_EXTERNAL_INT)
|
||||
if (exceptions & EXCEPTION_EXTERNAL_INT)
|
||||
{
|
||||
// Pokemon gets this "too early", it hasn't a handler yet
|
||||
SRR0 = NPC;
|
||||
|
@ -377,11 +381,11 @@ void CheckExceptions()
|
|||
NPC = 0x80000500;
|
||||
|
||||
INFO_LOG(POWERPC, "EXCEPTION_EXTERNAL_INT");
|
||||
ppcState.Exceptions &= ~EXCEPTION_EXTERNAL_INT;
|
||||
Common::AtomicAnd(ppcState.Exceptions, ~EXCEPTION_EXTERNAL_INT);
|
||||
|
||||
_dbg_assert_msg_(POWERPC, (SRR1 & 0x02) != 0, "GEKKO", "EXTERNAL_INT unrecoverable???");
|
||||
}
|
||||
else if (ppcState.Exceptions & EXCEPTION_DECREMENTER)
|
||||
else if (exceptions & EXCEPTION_DECREMENTER)
|
||||
{
|
||||
SRR0 = NPC;
|
||||
SRR1 = MSR & 0x87C0FFFF;
|
||||
|
@ -390,12 +394,12 @@ void CheckExceptions()
|
|||
NPC = 0x80000900;
|
||||
|
||||
INFO_LOG(POWERPC, "EXCEPTION_DECREMENTER");
|
||||
ppcState.Exceptions &= ~EXCEPTION_DECREMENTER;
|
||||
Common::AtomicAnd(ppcState.Exceptions, ~EXCEPTION_DECREMENTER);
|
||||
}
|
||||
else
|
||||
{
|
||||
_dbg_assert_msg_(POWERPC, 0, "Unknown EXT interrupt: Exceptions == %08x", ppcState.Exceptions);
|
||||
ERROR_LOG(POWERPC, "Unknown EXTERNAL INTERRUPT exception: Exceptions == %08x", ppcState.Exceptions);
|
||||
_dbg_assert_msg_(POWERPC, 0, "Unknown EXT interrupt: Exceptions == %08x", exceptions);
|
||||
ERROR_LOG(POWERPC, "Unknown EXTERNAL INTERRUPT exception: Exceptions == %08x", exceptions);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -59,7 +59,7 @@ struct GC_ALIGNED64(PowerPCState)
|
|||
u32 fpscr; // floating point flags/status bits
|
||||
|
||||
// Exception management.
|
||||
u32 Exceptions;
|
||||
volatile u32 Exceptions;
|
||||
|
||||
u32 sr[16]; // Segment registers.
|
||||
|
||||
|
|
Loading…
Reference in New Issue