msbuild: Remove hack for ObjectFileName (reduces build parallelism).
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1bb26dddb1
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8d37301b19
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@ -173,7 +173,7 @@ set(SRCS
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IOS/Network/KD/NetKDRequest.cpp
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IOS/Network/KD/NetKDTime.cpp
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IOS/Network/KD/NWC24Config.cpp
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IOS/Network/NCD/Config.cpp
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IOS/Network/NCD/WiiNetConfig.cpp
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IOS/Network/NCD/Manage.cpp
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IOS/Network/WD/Command.cpp
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IOS/SDIO/SDIOSlot0.cpp
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@ -35,16 +35,6 @@
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<Import Project="..\..\VSProps\PCHUse.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="ActionReplay.cpp" />
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<ClCompile Include="Analytics.cpp" />
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@ -214,7 +204,7 @@
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<ClCompile Include="IOS\Network\KD\NetKDRequest.cpp" />
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<ClCompile Include="IOS\Network\KD\NetKDTime.cpp" />
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<ClCompile Include="IOS\Network\KD\NWC24Config.cpp" />
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<ClCompile Include="IOS\Network\NCD\Config.cpp" />
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<ClCompile Include="IOS\Network\NCD\WiiNetConfig.cpp" />
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<ClCompile Include="IOS\Network\NCD\Manage.cpp" />
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<ClCompile Include="IOS\Network\WD\Command.cpp" />
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<ClCompile Include="IOS\SDIO\SDIOSlot0.cpp" />
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@ -460,7 +450,7 @@
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<ClInclude Include="IOS\Network\KD\NetKDRequest.h" />
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<ClInclude Include="IOS\Network\KD\NetKDTime.h" />
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<ClInclude Include="IOS\Network\KD\NWC24Config.h" />
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<ClInclude Include="IOS\Network\NCD\Config.h" />
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<ClInclude Include="IOS\Network\NCD\WiiNetConfig.h" />
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<ClInclude Include="IOS\Network\NCD\Manage.h" />
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<ClInclude Include="IOS\Network\WD\Command.h" />
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<ClInclude Include="IOS\SDIO\SDIOSlot0.h" />
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@ -582,4 +572,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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@ -778,9 +778,6 @@
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<ClCompile Include="IOS\Network\KD\NWC24Config.cpp">
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<Filter>IOS\Network\KD</Filter>
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</ClCompile>
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<ClCompile Include="IOS\Network\NCD\Config.cpp">
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<Filter>IOS\Network\NCD</Filter>
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</ClCompile>
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<ClCompile Include="IOS\Network\NCD\Manage.cpp">
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<Filter>IOS\Network\NCD</Filter>
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</ClCompile>
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@ -858,6 +855,9 @@
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</ClCompile>
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<ClCompile Include="Config\Config.cpp" />
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<ClCompile Include="Config\GraphicsSettings.cpp" />
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<ClCompile Include="IOS\Network\NCD\WiiNetConfig.cpp">
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<Filter>IOS\Network\NCD</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="BootManager.h" />
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@ -1404,9 +1404,6 @@
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<ClInclude Include="IOS\Network\KD\NWC24Config.h">
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<Filter>IOS\Network\KD</Filter>
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</ClInclude>
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<ClInclude Include="IOS\Network\NCD\Config.h">
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<Filter>IOS\Network\NCD</Filter>
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</ClInclude>
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<ClInclude Include="IOS\Network\NCD\Manage.h">
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<Filter>IOS\Network\NCD</Filter>
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</ClInclude>
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@ -1499,8 +1496,11 @@
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<ClInclude Include="ConfigLoaders\IsSettingSaveable.h">
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<Filter>ConfigLoader</Filter>
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</ClInclude>
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<ClInclude Include="IOS\Network\NCD\WiiNetConfig.h">
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<Filter>IOS\Network\NCD</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Text Include="CMakeLists.txt" />
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</ItemGroup>
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</Project>
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</Project>
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@ -8,7 +8,7 @@
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#include "Common/CommonTypes.h"
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#include "Core/IOS/Device.h"
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#include "Core/IOS/Network/NCD/Config.h"
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#include "Core/IOS/Network/NCD/WiiNetConfig.h"
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namespace IOS
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{
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@ -2,7 +2,7 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Core/IOS/Network/NCD/Config.h"
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#include "Core/IOS/Network/NCD/WiiNetConfig.h"
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#include <cstring>
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