Merge pull request #9545 from leoetlino/es-launch-timings
IOS: Improve timing accuracy for title launches (both ARM and PPC)
This commit is contained in:
commit
8d2b0fff8a
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@ -436,11 +436,7 @@ bool CBoot::BootUp(std::unique_ptr<BootParameters> boot)
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if (!EmulatedBS2(config.bWii, *volume))
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return false;
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// Try to load the symbol map if there is one, and then scan it for
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// and eventually replace code
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if (LoadMapFromFilename())
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HLE::PatchFunctions();
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SConfig::OnNewTitleLoad();
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return true;
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}
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@ -482,9 +478,11 @@ bool CBoot::BootUp(std::unique_ptr<BootParameters> boot)
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SetupGCMemory();
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}
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SConfig::OnNewTitleLoad();
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PC = executable.reader->GetEntryPoint();
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if (executable.reader->LoadSymbols() || LoadMapFromFilename())
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if (executable.reader->LoadSymbols())
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{
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UpdateDebugger_MapLoaded();
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HLE::PatchFunctions();
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@ -495,13 +493,21 @@ bool CBoot::BootUp(std::unique_ptr<BootParameters> boot)
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bool operator()(const DiscIO::VolumeWAD& wad) const
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{
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SetDefaultDisc();
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return Boot_WiiWAD(wad);
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if (!Boot_WiiWAD(wad))
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return false;
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SConfig::OnNewTitleLoad();
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return true;
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}
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bool operator()(const BootParameters::NANDTitle& nand_title) const
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{
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SetDefaultDisc();
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return BootNANDTitle(nand_title.id);
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if (!BootNANDTitle(nand_title.id))
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return false;
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SConfig::OnNewTitleLoad();
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return true;
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}
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bool operator()(const BootParameters::IPL& ipl) const
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@ -525,9 +531,7 @@ bool CBoot::BootUp(std::unique_ptr<BootParameters> boot)
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SetDisc(DiscIO::CreateDisc(ipl.disc->path), ipl.disc->auto_disc_change_paths);
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}
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if (LoadMapFromFilename())
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HLE::PatchFunctions();
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SConfig::OnNewTitleLoad();
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return true;
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}
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@ -544,8 +548,6 @@ bool CBoot::BootUp(std::unique_ptr<BootParameters> boot)
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if (!std::visit(BootTitle(), boot->parameters))
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return false;
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PatchEngine::LoadPatches();
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HLE::PatchFixedFunctions();
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return true;
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}
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@ -706,19 +706,23 @@ void SConfig::SetRunningGameMetadata(const std::string& game_id, const std::stri
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Config::AddLayer(ConfigLoaders::GenerateLocalGameConfigLoader(game_id, revision));
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if (Core::IsRunning())
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{
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// TODO: have a callback mechanism for title changes?
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if (!g_symbolDB.IsEmpty())
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{
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g_symbolDB.Clear();
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Host_NotifyMapLoaded();
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}
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CBoot::LoadMapFromFilename();
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HLE::Reload();
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PatchEngine::Reload();
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HiresTexture::Update();
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DolphinAnalytics::Instance().ReportGameStart();
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}
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void SConfig::OnNewTitleLoad()
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{
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if (!Core::IsRunning())
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return;
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if (!g_symbolDB.IsEmpty())
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{
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g_symbolDB.Clear();
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Host_NotifyMapLoaded();
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}
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CBoot::LoadMapFromFilename();
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HLE::Reload();
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PatchEngine::Reload();
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HiresTexture::Update();
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}
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void SConfig::LoadDefaults()
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@ -197,6 +197,10 @@ struct SConfig
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void SetRunningGameMetadata(const DiscIO::Volume& volume, const DiscIO::Partition& partition);
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void SetRunningGameMetadata(const IOS::ES::TMDReader& tmd, DiscIO::Platform platform);
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void SetRunningGameMetadata(const std::string& game_id);
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// Reloads title-specific map files, patches, custom textures, etc.
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// This should only be called after the new title has been loaded into memory.
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static void OnNewTitleLoad();
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void LoadDefaults();
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static std::string MakeGameID(std::string_view file_name);
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// Replaces NTSC-K with some other region, and doesn't replace non-NTSC-K regions
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@ -18,9 +18,12 @@
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#include "Common/StringUtil.h"
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#include "Core/CommonTitles.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/CoreTiming.h"
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#include "Core/HW/Memmap.h"
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#include "Core/IOS/ES/Formats.h"
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#include "Core/IOS/FS/FileSystem.h"
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#include "Core/IOS/FS/FileSystemProxy.h"
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#include "Core/IOS/IOSC.h"
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#include "Core/IOS/Uids.h"
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#include "Core/IOS/VersionInfo.h"
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@ -30,9 +33,6 @@ namespace IOS::HLE
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{
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namespace
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{
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// Title to launch after IOS has been reset and reloaded (similar to /sys/launch.sys).
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u64 s_title_to_launch;
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struct DirectoryToCreate
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{
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const char* path;
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@ -54,6 +54,31 @@ constexpr std::array<DirectoryToCreate, 9> s_directories_to_create = {{
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{"/meta", 0, public_modes, SYSMENU_UID, SYSMENU_GID},
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{"/wfs", 0, {FS::Mode::ReadWrite, FS::Mode::None, FS::Mode::None}, PID_UNKNOWN, PID_UNKNOWN},
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}};
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constexpr const char LAUNCH_FILE_PATH[] = "/sys/launch.sys";
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constexpr const char SPACE_FILE_PATH[] = "/sys/space.sys";
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constexpr size_t SPACE_FILE_SIZE = sizeof(u64) + sizeof(ES::TicketView) + ES::MAX_TMD_SIZE;
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CoreTiming::EventType* s_finish_init_event;
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CoreTiming::EventType* s_reload_ios_for_ppc_launch_event;
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CoreTiming::EventType* s_bootstrap_ppc_for_launch_event;
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constexpr SystemTimers::TimeBaseTick GetESBootTicks(u32 ios_version)
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{
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if (ios_version < 28)
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return 22'000'000_tbticks;
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// Starting from IOS28, ES needs to load additional modules when it starts
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// since the main ELF only contains the kernel and core modules.
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if (ios_version < 57)
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return 33'000'000_tbticks;
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// These versions have extra modules that make them noticeably slower to load.
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if (ios_version == 57 || ios_version == 58 || ios_version == 59)
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return 39'000'000_tbticks;
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return 37'000'000_tbticks;
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}
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} // namespace
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ESDevice::ESDevice(Kernel& ios, const std::string& device_name) : Device(ios, device_name)
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@ -77,11 +102,57 @@ ESDevice::ESDevice(Kernel& ios, const std::string& device_name) : Device(ios, de
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FinishAllStaleImports();
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if (s_title_to_launch != 0)
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if (Core::IsRunningAndStarted())
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{
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NOTICE_LOG_FMT(IOS, "Re-launching title after IOS reload.");
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LaunchTitle(s_title_to_launch, true);
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s_title_to_launch = 0;
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CoreTiming::RemoveEvent(s_finish_init_event);
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CoreTiming::ScheduleEvent(GetESBootTicks(m_ios.GetVersion()), s_finish_init_event);
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}
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else
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{
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FinishInit();
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}
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}
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void ESDevice::InitializeEmulationState()
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{
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s_finish_init_event = CoreTiming::RegisterEvent(
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"IOS-ESFinishInit", [](u64, s64) { GetIOS()->GetES()->FinishInit(); });
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s_reload_ios_for_ppc_launch_event =
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CoreTiming::RegisterEvent("IOS-ESReloadIOSForPPCLaunch", [](u64 ios_id, s64) {
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GetIOS()->GetES()->LaunchTitle(ios_id, HangPPC::Yes);
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});
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s_bootstrap_ppc_for_launch_event = CoreTiming::RegisterEvent(
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"IOS-ESBootstrapPPCForLaunch", [](u64, s64) { GetIOS()->GetES()->BootstrapPPC(); });
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}
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void ESDevice::FinalizeEmulationState()
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{
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s_finish_init_event = nullptr;
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s_reload_ios_for_ppc_launch_event = nullptr;
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s_bootstrap_ppc_for_launch_event = nullptr;
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}
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void ESDevice::FinishInit()
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{
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m_ios.InitIPC();
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std::optional<u64> pending_launch_title_id;
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{
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const auto launch_file =
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m_ios.GetFS()->OpenFile(PID_KERNEL, PID_KERNEL, LAUNCH_FILE_PATH, FS::Mode::Read);
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if (launch_file)
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{
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u64 id;
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if (launch_file->Read(&id, 1).Succeeded())
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pending_launch_title_id = id;
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}
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}
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if (pending_launch_title_id.has_value())
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{
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NOTICE_LOG_FMT(IOS, "Re-launching title {:016x} after IOS reload.", *pending_launch_title_id);
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LaunchTitle(*pending_launch_title_id, HangPPC::No);
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}
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}
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@ -223,7 +294,7 @@ IPCReply ESDevice::SetUID(u32 uid, const IOCtlVRequest& request)
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return IPCReply(IPC_SUCCESS);
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}
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bool ESDevice::LaunchTitle(u64 title_id, bool skip_reload)
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bool ESDevice::LaunchTitle(u64 title_id, HangPPC hang_ppc)
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{
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m_title_context.Clear();
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INFO_LOG_FMT(IOS_ES, "ES_Launch: Title context changed: (none)");
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@ -243,15 +314,15 @@ bool ESDevice::LaunchTitle(u64 title_id, bool skip_reload)
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// likely make the system menu crash. Doing this is okay as anyone who has the shop
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// also has the system menu installed, and this behaviour is consistent with what
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// ES does when its DRM system refuses the use of a particular title.
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return LaunchTitle(Titles::SYSTEM_MENU);
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return LaunchTitle(Titles::SYSTEM_MENU, hang_ppc);
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}
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if (IsTitleType(title_id, ES::TitleType::System) && title_id != Titles::SYSTEM_MENU)
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return LaunchIOS(title_id);
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return LaunchPPCTitle(title_id, skip_reload);
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return LaunchIOS(title_id, hang_ppc);
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return LaunchPPCTitle(title_id);
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}
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bool ESDevice::LaunchIOS(u64 ios_title_id)
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bool ESDevice::LaunchIOS(u64 ios_title_id, HangPPC hang_ppc)
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{
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// A real Wii goes through several steps before getting to MIOS.
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//
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@ -264,7 +335,7 @@ bool ESDevice::LaunchIOS(u64 ios_title_id)
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if (ios_title_id == Titles::BC)
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{
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NOTICE_LOG_FMT(IOS, "BC: Launching MIOS...");
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return LaunchIOS(Titles::MIOS);
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return LaunchIOS(Titles::MIOS, hang_ppc);
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}
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// IOS checks whether the system title is installed and returns an error if it isn't.
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@ -276,7 +347,7 @@ bool ESDevice::LaunchIOS(u64 ios_title_id)
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const ES::TicketReader ticket = FindSignedTicket(ios_title_id);
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ES::Content content;
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if (!tmd.IsValid() || !ticket.IsValid() || !tmd.GetContent(tmd.GetBootIndex(), &content) ||
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!m_ios.BootIOS(ios_title_id, GetContentPath(ios_title_id, content)))
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!m_ios.BootIOS(ios_title_id, hang_ppc, GetContentPath(ios_title_id, content)))
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{
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PanicAlertFmtT("Could not launch IOS {0:016x} because it is missing from the NAND.\n"
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"The emulated software will likely hang now.",
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@ -286,12 +357,27 @@ bool ESDevice::LaunchIOS(u64 ios_title_id)
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return true;
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}
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return m_ios.BootIOS(ios_title_id);
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return m_ios.BootIOS(ios_title_id, hang_ppc);
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}
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bool ESDevice::LaunchPPCTitle(u64 title_id, bool skip_reload)
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s32 ESDevice::WriteLaunchFile(const ES::TMDReader& tmd, Ticks ticks)
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{
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const ES::TMDReader tmd = FindInstalledTMD(title_id);
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m_ios.GetFSDevice()->DeleteFile(PID_KERNEL, PID_KERNEL, SPACE_FILE_PATH, ticks);
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std::vector<u8> launch_data(sizeof(u64) + sizeof(ES::TicketView));
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const u64 title_id = tmd.GetTitleId();
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std::memcpy(launch_data.data(), &title_id, sizeof(title_id));
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// We're supposed to write a ticket view here, but we don't use it for anything (other than
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// to take up space in the NAND and slow down launches) so don't bother.
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launch_data.insert(launch_data.end(), tmd.GetBytes().begin(), tmd.GetBytes().end());
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return WriteSystemFile(LAUNCH_FILE_PATH, launch_data, ticks);
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}
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bool ESDevice::LaunchPPCTitle(u64 title_id)
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{
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u64 ticks = 0;
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const ES::TMDReader tmd = FindInstalledTMD(title_id, &ticks);
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const ES::TicketReader ticket = FindSignedTicket(title_id);
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if (!tmd.IsValid() || !ticket.IsValid())
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@ -312,14 +398,35 @@ bool ESDevice::LaunchPPCTitle(u64 title_id, bool skip_reload)
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// Before launching a title, IOS first reads the TMD and reloads into the specified IOS version,
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// even when that version is already running. After it has reloaded, ES_Launch will be called
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// again with the reload skipped, and the PPC will be bootstrapped then.
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if (!skip_reload)
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// again and the PPC will be bootstrapped then.
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//
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// To keep track of the PPC title launch, a temporary launch file (LAUNCH_FILE_PATH) is used
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// to store the title ID of the title to launch and its TMD.
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// The launch file not existing means an IOS reload is required.
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const auto launch_file_fd = m_ios.GetFSDevice()->Open(PID_KERNEL, PID_KERNEL, LAUNCH_FILE_PATH,
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FS::Mode::Read, {}, &ticks);
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if (launch_file_fd < 0)
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{
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s_title_to_launch = title_id;
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if (WriteLaunchFile(tmd, &ticks) != IPC_SUCCESS)
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{
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PanicAlertFmt("LaunchPPCTitle: Failed to write launch file");
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return false;
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}
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const u64 required_ios = tmd.GetIOSId();
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return LaunchTitle(required_ios);
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if (!Core::IsRunningAndStarted())
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return LaunchTitle(required_ios, HangPPC::Yes);
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CoreTiming::RemoveEvent(s_reload_ios_for_ppc_launch_event);
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CoreTiming::ScheduleEvent(ticks, s_reload_ios_for_ppc_launch_event, required_ios);
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return true;
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}
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// Otherwise, assume that the PPC title can now be launched directly.
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// Unlike IOS, we won't bother checking the title ID in the launch file. (It's not useful.)
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m_ios.GetFSDevice()->Close(launch_file_fd, &ticks);
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m_ios.GetFSDevice()->DeleteFile(PID_KERNEL, PID_KERNEL, LAUNCH_FILE_PATH, &ticks);
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WriteSystemFile(SPACE_FILE_PATH, std::vector<u8>(SPACE_FILE_SIZE), &ticks);
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m_title_context.Update(tmd, ticket, DiscIO::Platform::WiiWAD);
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INFO_LOG_FMT(IOS_ES, "LaunchPPCTitle: Title context changed: {:016x}", tmd.GetTitleId());
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@ -336,7 +443,19 @@ bool ESDevice::LaunchPPCTitle(u64 title_id, bool skip_reload)
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if (!tmd.GetContent(tmd.GetBootIndex(), &content))
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return false;
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return m_ios.BootstrapPPC(GetContentPath(tmd.GetTitleId(), content));
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m_pending_ppc_boot_content_path = GetContentPath(tmd.GetTitleId(), content);
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if (!Core::IsRunningAndStarted())
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return BootstrapPPC();
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CoreTiming::RemoveEvent(s_bootstrap_ppc_for_launch_event);
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CoreTiming::ScheduleEvent(ticks, s_bootstrap_ppc_for_launch_event);
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return true;
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}
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bool ESDevice::BootstrapPPC()
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{
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const bool result = m_ios.BootstrapPPC(m_pending_ppc_boot_content_path);
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m_pending_ppc_boot_content_path = {};
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return result;
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}
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void ESDevice::Context::DoState(PointerWrap& p)
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@ -366,6 +485,8 @@ void ESDevice::DoState(PointerWrap& p)
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for (auto& context : m_contexts)
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context.DoState(p);
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p.Do(m_pending_ppc_boot_content_path);
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}
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ESDevice::ContextArray::iterator ESDevice::FindActiveContext(s32 fd)
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@ -43,8 +43,11 @@ class ESDevice final : public Device
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public:
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ESDevice(Kernel& ios, const std::string& device_name);
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static void InitializeEmulationState();
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static void FinalizeEmulationState();
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ReturnCode DIVerify(const ES::TMDReader& tmd, const ES::TicketReader& ticket);
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bool LaunchTitle(u64 title_id, bool skip_reload = false);
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bool LaunchTitle(u64 title_id, HangPPC hang_ppc = HangPPC::No);
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void DoState(PointerWrap& p) override;
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@ -343,8 +346,8 @@ private:
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ContextArray::iterator FindActiveContext(s32 fd);
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ContextArray::iterator FindInactiveContext();
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bool LaunchIOS(u64 ios_title_id);
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bool LaunchPPCTitle(u64 title_id, bool skip_reload);
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bool LaunchIOS(u64 ios_title_id, HangPPC hang_ppc);
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bool LaunchPPCTitle(u64 title_id);
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bool IsActiveTitlePermittedByTicket(const u8* ticket_view) const;
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ReturnCode CheckStreamKeyPermissions(u32 uid, const u8* ticket_view,
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@ -364,8 +367,14 @@ private:
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void FinishStaleImport(u64 title_id);
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void FinishAllStaleImports();
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void FinishInit();
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std::string GetContentPath(u64 title_id, const ES::Content& content, Ticks ticks = {}) const;
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s32 WriteSystemFile(const std::string& path, const std::vector<u8>& data, Ticks ticks = {});
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s32 WriteLaunchFile(const ES::TMDReader& tmd, Ticks ticks = {});
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||||
bool BootstrapPPC();
|
||||
|
||||
struct OpenedContent
|
||||
{
|
||||
bool m_opened = false;
|
||||
|
@ -380,5 +389,6 @@ private:
|
|||
|
||||
ContextArray m_contexts;
|
||||
TitleContext m_title_context{};
|
||||
std::string m_pending_ppc_boot_content_path;
|
||||
};
|
||||
} // namespace IOS::HLE
|
||||
|
|
|
@ -151,6 +151,8 @@ struct Ticket
|
|||
static_assert(sizeof(Ticket) == 0x2A4, "Ticket has the wrong size");
|
||||
#pragma pack(pop)
|
||||
|
||||
constexpr u32 MAX_TMD_SIZE = 0x49e4;
|
||||
|
||||
class SignedBlobReader
|
||||
{
|
||||
public:
|
||||
|
|
|
@ -393,4 +393,47 @@ std::string ESDevice::GetContentPath(const u64 title_id, const ES::Content& cont
|
|||
}
|
||||
return fmt::format("{}/{:08x}.app", Common::GetTitleContentPath(title_id), content.id);
|
||||
}
|
||||
|
||||
s32 ESDevice::WriteSystemFile(const std::string& path, const std::vector<u8>& data, Ticks ticks)
|
||||
{
|
||||
auto& fs = *m_ios.GetFSDevice();
|
||||
const std::string tmp_path = "/tmp/" + PathToFileName(path);
|
||||
|
||||
auto result = fs.CreateFile(PID_KERNEL, PID_KERNEL, tmp_path, {},
|
||||
{FS::Mode::ReadWrite, FS::Mode::ReadWrite, FS::Mode::None}, ticks);
|
||||
if (result != FS::ResultCode::Success)
|
||||
{
|
||||
ERROR_LOG_FMT(IOS_ES, "Failed to create temporary file {}: {}", tmp_path, result);
|
||||
return FS::ConvertResult(result);
|
||||
}
|
||||
|
||||
const auto fd = fs.Open(PID_KERNEL, PID_KERNEL, tmp_path, FS::Mode::ReadWrite, {}, ticks);
|
||||
if (fd < 0)
|
||||
{
|
||||
ERROR_LOG_FMT(IOS_ES, "Failed to open temporary file {}: {}", tmp_path, fd);
|
||||
return fd;
|
||||
}
|
||||
|
||||
if (fs.Write(fd, data.data(), u32(data.size()), {}, ticks) != s32(data.size()))
|
||||
{
|
||||
ERROR_LOG_FMT(IOS_ES, "Failed to write to temporary file {}", tmp_path);
|
||||
return ES_EIO;
|
||||
}
|
||||
|
||||
if (const auto ret = fs.Close(fd, ticks); ret != IPC_SUCCESS)
|
||||
{
|
||||
ERROR_LOG_FMT(IOS_ES, "Failed to close temporary file {}", tmp_path);
|
||||
return ret;
|
||||
}
|
||||
|
||||
result = fs.RenameFile(PID_KERNEL, PID_KERNEL, tmp_path, path, ticks);
|
||||
if (result != FS::ResultCode::Success)
|
||||
{
|
||||
ERROR_LOG_FMT(IOS_ES, "Failed to move launch file to final destination ({}): {}", path, result);
|
||||
return FS::ConvertResult(result);
|
||||
}
|
||||
|
||||
return IPC_SUCCESS;
|
||||
}
|
||||
|
||||
} // namespace IOS::HLE
|
||||
|
|
|
@ -610,15 +610,35 @@ IPCReply FSDevice::GetAttribute(const Handle& handle, const IOCtlRequest& reques
|
|||
return GetFSReply(IPC_SUCCESS, ticks);
|
||||
}
|
||||
|
||||
FS::ResultCode FSDevice::DeleteFile(FS::Uid uid, FS::Gid gid, const std::string& path, Ticks ticks)
|
||||
{
|
||||
ticks.Add(IPC_OVERHEAD_TICKS);
|
||||
|
||||
const ResultCode result = m_ios.GetFS()->Delete(uid, gid, path);
|
||||
ticks.Add(GetSuperblockWriteTbTicks(m_ios.GetVersion()));
|
||||
LogResult(result, "Delete({})", path);
|
||||
return result;
|
||||
}
|
||||
|
||||
IPCReply FSDevice::DeleteFile(const Handle& handle, const IOCtlRequest& request)
|
||||
{
|
||||
if (request.buffer_in_size < 64)
|
||||
return GetFSReply(ConvertResult(ResultCode::Invalid));
|
||||
|
||||
const std::string path = Memory::GetString(request.buffer_in, 64);
|
||||
const ResultCode result = m_ios.GetFS()->Delete(handle.uid, handle.gid, path);
|
||||
LogResult(result, "Delete({})", path);
|
||||
return GetReplyForSuperblockOperation(m_ios.GetVersion(), result);
|
||||
return MakeIPCReply(
|
||||
[&](Ticks ticks) { return ConvertResult(DeleteFile(handle.uid, handle.gid, path, ticks)); });
|
||||
}
|
||||
|
||||
FS::ResultCode FSDevice::RenameFile(FS::Uid uid, FS::Gid gid, const std::string& old_path,
|
||||
const std::string& new_path, Ticks ticks)
|
||||
{
|
||||
ticks.Add(IPC_OVERHEAD_TICKS);
|
||||
|
||||
const ResultCode result = m_ios.GetFS()->Rename(uid, gid, old_path, new_path);
|
||||
ticks.Add(GetSuperblockWriteTbTicks(m_ios.GetVersion()));
|
||||
LogResult(result, "Rename({}, {})", old_path, new_path);
|
||||
return result;
|
||||
}
|
||||
|
||||
IPCReply FSDevice::RenameFile(const Handle& handle, const IOCtlRequest& request)
|
||||
|
@ -628,9 +648,20 @@ IPCReply FSDevice::RenameFile(const Handle& handle, const IOCtlRequest& request)
|
|||
|
||||
const std::string old_path = Memory::GetString(request.buffer_in, 64);
|
||||
const std::string new_path = Memory::GetString(request.buffer_in + 64, 64);
|
||||
const ResultCode result = m_ios.GetFS()->Rename(handle.uid, handle.gid, old_path, new_path);
|
||||
LogResult(result, "Rename({}, {})", old_path, new_path);
|
||||
return GetReplyForSuperblockOperation(m_ios.GetVersion(), result);
|
||||
return MakeIPCReply([&](Ticks ticks) {
|
||||
return ConvertResult(RenameFile(handle.uid, handle.gid, old_path, new_path, ticks));
|
||||
});
|
||||
}
|
||||
|
||||
FS::ResultCode FSDevice::CreateFile(FS::Uid uid, FS::Gid gid, const std::string& path,
|
||||
FS::FileAttribute attribute, FS::Modes modes, Ticks ticks)
|
||||
{
|
||||
ticks.Add(IPC_OVERHEAD_TICKS);
|
||||
|
||||
const ResultCode result = m_ios.GetFS()->CreateFile(uid, gid, path, attribute, modes);
|
||||
ticks.Add(GetSuperblockWriteTbTicks(m_ios.GetVersion()));
|
||||
LogResult(result, "CreateFile({})", path);
|
||||
return result;
|
||||
}
|
||||
|
||||
IPCReply FSDevice::CreateFile(const Handle& handle, const IOCtlRequest& request)
|
||||
|
@ -638,11 +669,10 @@ IPCReply FSDevice::CreateFile(const Handle& handle, const IOCtlRequest& request)
|
|||
const auto params = GetParams<ISFSParams>(request);
|
||||
if (!params)
|
||||
return GetFSReply(ConvertResult(params.Error()));
|
||||
|
||||
const ResultCode result = m_ios.GetFS()->CreateFile(handle.uid, handle.gid, params->path,
|
||||
params->attribute, params->modes);
|
||||
LogResult(result, "CreateFile({})", params->path);
|
||||
return GetReplyForSuperblockOperation(m_ios.GetVersion(), result);
|
||||
return MakeIPCReply([&](Ticks ticks) {
|
||||
return ConvertResult(
|
||||
CreateFile(handle.uid, handle.gid, params->path, params->attribute, params->modes));
|
||||
});
|
||||
}
|
||||
|
||||
IPCReply FSDevice::SetFileVersionControl(const Handle& handle, const IOCtlRequest& request)
|
||||
|
|
|
@ -35,7 +35,13 @@ public:
|
|||
s32 Write(u64 fd, const u8* data, u32 size, std::optional<u32> ipc_buffer_addr = {},
|
||||
Ticks ticks = {});
|
||||
s32 Seek(u64 fd, u32 offset, FS::SeekMode mode, Ticks ticks = {});
|
||||
|
||||
FS::Result<FS::FileStatus> GetFileStatus(u64 fd, Ticks ticks = {});
|
||||
FS::ResultCode RenameFile(FS::Uid uid, FS::Gid gid, const std::string& old_path,
|
||||
const std::string& new_path, Ticks ticks = {});
|
||||
FS::ResultCode DeleteFile(FS::Uid uid, FS::Gid gid, const std::string& path, Ticks ticks = {});
|
||||
FS::ResultCode CreateFile(FS::Uid uid, FS::Gid gid, const std::string& path,
|
||||
FS::FileAttribute attribute, FS::Modes modes, Ticks ticks = {});
|
||||
|
||||
template <typename T>
|
||||
s32 Read(u64 fd, T* data, size_t count, Ticks ticks = {})
|
||||
|
|
|
@ -64,9 +64,10 @@ namespace IOS::HLE
|
|||
static std::unique_ptr<EmulationKernel> s_ios;
|
||||
|
||||
constexpr u64 ENQUEUE_REQUEST_FLAG = 0x100000000ULL;
|
||||
constexpr u64 ENQUEUE_ACKNOWLEDGEMENT_FLAG = 0x200000000ULL;
|
||||
static CoreTiming::EventType* s_event_enqueue;
|
||||
static CoreTiming::EventType* s_event_sdio_notify;
|
||||
static CoreTiming::EventType* s_event_finish_ppc_bootstrap;
|
||||
static CoreTiming::EventType* s_event_finish_ios_boot;
|
||||
|
||||
constexpr u32 ADDR_MEM1_SIZE = 0x3100;
|
||||
constexpr u32 ADDR_MEM1_SIM_SIZE = 0x3104;
|
||||
|
@ -137,6 +138,12 @@ static bool SetupMemory(u64 ios_title_id, MemorySetupType setup_type)
|
|||
return true;
|
||||
}
|
||||
|
||||
// This region is typically used to store constants (e.g. game ID, console type, ...)
|
||||
// and system information (see below).
|
||||
constexpr u32 LOW_MEM1_REGION_START = 0;
|
||||
constexpr u32 LOW_MEM1_REGION_SIZE = 0x3fff;
|
||||
Memory::Memset(LOW_MEM1_REGION_START, 0, LOW_MEM1_REGION_SIZE);
|
||||
|
||||
Memory::Write_U32(target_imv->mem1_physical_size, ADDR_MEM1_SIZE);
|
||||
Memory::Write_U32(target_imv->mem1_simulated_size, ADDR_MEM1_SIM_SIZE);
|
||||
Memory::Write_U32(target_imv->mem1_end, ADDR_MEM1_END);
|
||||
|
@ -170,6 +177,28 @@ static bool SetupMemory(u64 ios_title_id, MemorySetupType setup_type)
|
|||
return true;
|
||||
}
|
||||
|
||||
// On a real console, the Starlet resets the PPC and holds it in reset limbo
|
||||
// by asserting the PPC's HRESET signal (via HW_RESETS).
|
||||
// We will simulate that by resetting MSR and putting the PPC into an infinite loop.
|
||||
// The memory write will not be observable since the PPC is not running any code...
|
||||
static void ResetAndPausePPC()
|
||||
{
|
||||
// This should be cleared when the PPC is released so that the write is not observable.
|
||||
Memory::Write_U32(0x48000000, 0x00000000); // b 0x0
|
||||
PowerPC::Reset();
|
||||
PC = 0;
|
||||
}
|
||||
|
||||
static void ReleasePPC()
|
||||
{
|
||||
Memory::Write_U32(0, 0);
|
||||
// HLE the bootstub that jumps to 0x3400.
|
||||
// NAND titles start with address translation off at 0x3400 (via the PPC bootstub)
|
||||
// The state of other CPU registers (like the BAT registers) doesn't matter much
|
||||
// because the realmode code at 0x3400 initializes everything itself anyway.
|
||||
PC = 0x3400;
|
||||
}
|
||||
|
||||
void RAMOverrideForIOSMemoryValues(MemorySetupType setup_type)
|
||||
{
|
||||
// Don't touch anything if the feature isn't enabled.
|
||||
|
@ -260,9 +289,6 @@ EmulationKernel::EmulationKernel(u64 title_id) : Kernel(title_id)
|
|||
return;
|
||||
}
|
||||
|
||||
// IOS re-inits IPC and sends a dummy ack during its boot process.
|
||||
EnqueueIPCAcknowledgement(0);
|
||||
|
||||
AddCoreDevices();
|
||||
AddStaticDevices();
|
||||
}
|
||||
|
@ -317,18 +343,19 @@ u16 Kernel::GetGidForPPC() const
|
|||
return m_ppc_gid;
|
||||
}
|
||||
|
||||
static std::vector<u8> ReadBootContent(FS::FileSystem* fs, const std::string& path, size_t max_size)
|
||||
static std::vector<u8> ReadBootContent(FSDevice* fs, const std::string& path, size_t max_size,
|
||||
Ticks ticks = {})
|
||||
{
|
||||
const auto file = fs->OpenFile(0, 0, path, FS::Mode::Read);
|
||||
if (!file)
|
||||
const s64 fd = fs->Open(0, 0, path, FS::Mode::Read, {}, ticks);
|
||||
if (fd < 0)
|
||||
return {};
|
||||
|
||||
const size_t file_size = file->GetStatus()->size;
|
||||
const size_t file_size = fs->GetFileStatus(fd, ticks)->size;
|
||||
if (max_size != 0 && file_size > max_size)
|
||||
return {};
|
||||
|
||||
std::vector<u8> buffer(file_size);
|
||||
if (!file->Read(buffer.data(), buffer.size()))
|
||||
if (!fs->Read(fd, buffer.data(), buffer.size(), ticks))
|
||||
return {};
|
||||
return buffer;
|
||||
}
|
||||
|
@ -337,7 +364,10 @@ static std::vector<u8> ReadBootContent(FS::FileSystem* fs, const std::string& pa
|
|||
// Unlike 0x42, IOS will set up some constants in memory before booting the PPC.
|
||||
bool Kernel::BootstrapPPC(const std::string& boot_content_path)
|
||||
{
|
||||
const DolReader dol{ReadBootContent(m_fs.get(), boot_content_path, 0)};
|
||||
// Seeking and processing overhead is ignored as most time is spent reading from the NAND.
|
||||
u64 ticks = 0;
|
||||
|
||||
const DolReader dol{ReadBootContent(GetFSDevice().get(), boot_content_path, 0, &ticks)};
|
||||
|
||||
if (!dol.IsValid())
|
||||
return false;
|
||||
|
@ -345,15 +375,14 @@ bool Kernel::BootstrapPPC(const std::string& boot_content_path)
|
|||
if (!SetupMemory(m_title_id, MemorySetupType::Full))
|
||||
return false;
|
||||
|
||||
// Reset the PPC and pause its execution until we're ready.
|
||||
ResetAndPausePPC();
|
||||
|
||||
if (!dol.LoadIntoMemory())
|
||||
return false;
|
||||
|
||||
// NAND titles start with address translation off at 0x3400 (via the PPC bootstub)
|
||||
// The state of other CPU registers (like the BAT registers) doesn't matter much
|
||||
// because the realmode code at 0x3400 initializes everything itself anyway.
|
||||
MSR.Hex = 0;
|
||||
PC = 0x3400;
|
||||
|
||||
INFO_LOG_FMT(IOS, "BootstrapPPC: {}", boot_content_path);
|
||||
CoreTiming::ScheduleEvent(ticks, s_event_finish_ppc_bootstrap);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -382,6 +411,21 @@ private:
|
|||
std::vector<u8> m_bytes;
|
||||
};
|
||||
|
||||
static void FinishIOSBoot(u64 ios_title_id)
|
||||
{
|
||||
// Shut down the active IOS first before switching to the new one.
|
||||
s_ios.reset();
|
||||
s_ios = std::make_unique<EmulationKernel>(ios_title_id);
|
||||
}
|
||||
|
||||
static constexpr SystemTimers::TimeBaseTick GetIOSBootTicks(u32 version)
|
||||
{
|
||||
// Older IOS versions are monolithic so the main ELF is much larger and takes longer to load.
|
||||
if (version < 28)
|
||||
return 16'000'000_tbticks;
|
||||
return 2'600'000_tbticks;
|
||||
}
|
||||
|
||||
// Similar to syscall 0x42 (ios_boot); this is used to change the current active IOS.
|
||||
// IOS writes the new version to 0x3140 before restarting, but it does *not* poke any
|
||||
// of the other constants to the memory. Warning: this resets the kernel instance.
|
||||
|
@ -389,14 +433,18 @@ private:
|
|||
// Passing a boot content path is optional because we do not require IOSes
|
||||
// to be installed at the moment. If one is passed, the boot binary must exist
|
||||
// on the NAND, or the call will fail like on a Wii.
|
||||
bool Kernel::BootIOS(const u64 ios_title_id, const std::string& boot_content_path)
|
||||
bool Kernel::BootIOS(const u64 ios_title_id, HangPPC hang_ppc, const std::string& boot_content_path)
|
||||
{
|
||||
// IOS suspends regular PPC<->ARM IPC before loading a new IOS.
|
||||
// IPC is not resumed if the boot fails for any reason.
|
||||
m_ipc_paused = true;
|
||||
|
||||
if (!boot_content_path.empty())
|
||||
{
|
||||
// Load the ARM binary to memory (if possible).
|
||||
// Because we do not actually emulate the Starlet, only load the sections that are in MEM1.
|
||||
|
||||
ARMBinary binary{ReadBootContent(m_fs.get(), boot_content_path, 0xB00000)};
|
||||
ARMBinary binary{ReadBootContent(GetFSDevice().get(), boot_content_path, 0xB00000)};
|
||||
if (!binary.IsValid())
|
||||
return false;
|
||||
|
||||
|
@ -405,12 +453,26 @@ bool Kernel::BootIOS(const u64 ios_title_id, const std::string& boot_content_pat
|
|||
return false;
|
||||
}
|
||||
|
||||
// Shut down the active IOS first before switching to the new one.
|
||||
s_ios.reset();
|
||||
s_ios = std::make_unique<EmulationKernel>(ios_title_id);
|
||||
if (hang_ppc == HangPPC::Yes)
|
||||
ResetAndPausePPC();
|
||||
|
||||
if (Core::IsRunningAndStarted())
|
||||
CoreTiming::ScheduleEvent(GetIOSBootTicks(GetVersion()), s_event_finish_ios_boot, ios_title_id);
|
||||
else
|
||||
FinishIOSBoot(ios_title_id);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Kernel::InitIPC()
|
||||
{
|
||||
if (s_ios == nullptr)
|
||||
return;
|
||||
|
||||
INFO_LOG_FMT(IOS, "IPC initialised.");
|
||||
GenerateAck(0);
|
||||
}
|
||||
|
||||
void Kernel::AddDevice(std::unique_ptr<Device> device)
|
||||
{
|
||||
ASSERT(device->GetDeviceType() == Device::DeviceType::Static);
|
||||
|
@ -658,17 +720,9 @@ void Kernel::EnqueueIPCReply(const Request& request, const s32 return_value, s64
|
|||
CoreTiming::ScheduleEvent(cycles_in_future, s_event_enqueue, request.address, from);
|
||||
}
|
||||
|
||||
void Kernel::EnqueueIPCAcknowledgement(u32 address, int cycles_in_future)
|
||||
{
|
||||
CoreTiming::ScheduleEvent(cycles_in_future, s_event_enqueue,
|
||||
address | ENQUEUE_ACKNOWLEDGEMENT_FLAG);
|
||||
}
|
||||
|
||||
void Kernel::HandleIPCEvent(u64 userdata)
|
||||
{
|
||||
if (userdata & ENQUEUE_ACKNOWLEDGEMENT_FLAG)
|
||||
m_ack_queue.push_back(static_cast<u32>(userdata));
|
||||
else if (userdata & ENQUEUE_REQUEST_FLAG)
|
||||
if (userdata & ENQUEUE_REQUEST_FLAG)
|
||||
m_request_queue.push_back(static_cast<u32>(userdata));
|
||||
else
|
||||
m_reply_queue.push_back(static_cast<u32>(userdata));
|
||||
|
@ -678,7 +732,7 @@ void Kernel::HandleIPCEvent(u64 userdata)
|
|||
|
||||
void Kernel::UpdateIPC()
|
||||
{
|
||||
if (!IsReady())
|
||||
if (m_ipc_paused || !IsReady())
|
||||
return;
|
||||
|
||||
if (!m_request_queue.empty())
|
||||
|
@ -698,14 +752,6 @@ void Kernel::UpdateIPC()
|
|||
m_reply_queue.pop_front();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!m_ack_queue.empty())
|
||||
{
|
||||
GenerateAck(m_ack_queue.front());
|
||||
WARN_LOG_FMT(IOS, "<<-- Double-ack to IPC Request @ {:#010x}", m_ack_queue.front());
|
||||
m_ack_queue.pop_front();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void Kernel::UpdateDevices()
|
||||
|
@ -740,6 +786,7 @@ void Kernel::DoState(PointerWrap& p)
|
|||
p.Do(m_request_queue);
|
||||
p.Do(m_reply_queue);
|
||||
p.Do(m_last_reply_time);
|
||||
p.Do(m_ipc_paused);
|
||||
p.Do(m_title_id);
|
||||
p.Do(m_ppc_uid);
|
||||
p.Do(m_ppc_gid);
|
||||
|
@ -809,6 +856,13 @@ IOSC& Kernel::GetIOSC()
|
|||
return m_iosc;
|
||||
}
|
||||
|
||||
static void FinishPPCBootstrap(u64 userdata, s64 cycles_late)
|
||||
{
|
||||
ReleasePPC();
|
||||
SConfig::OnNewTitleLoad();
|
||||
INFO_LOG_FMT(IOS, "Bootstrapping done.");
|
||||
}
|
||||
|
||||
void Init()
|
||||
{
|
||||
s_event_enqueue = CoreTiming::RegisterEvent("IPCEvent", [](u64 userdata, s64) {
|
||||
|
@ -826,6 +880,14 @@ void Init()
|
|||
device->EventNotify();
|
||||
});
|
||||
|
||||
ESDevice::InitializeEmulationState();
|
||||
|
||||
s_event_finish_ppc_bootstrap =
|
||||
CoreTiming::RegisterEvent("IOSFinishPPCBootstrap", FinishPPCBootstrap);
|
||||
|
||||
s_event_finish_ios_boot = CoreTiming::RegisterEvent(
|
||||
"IOSFinishIOSBoot", [](u64 ios_title_id, s64) { FinishIOSBoot(ios_title_id); });
|
||||
|
||||
DIDevice::s_finish_executing_di_command =
|
||||
CoreTiming::RegisterEvent("FinishDICommand", DIDevice::FinishDICommandCallback);
|
||||
|
||||
|
@ -842,6 +904,7 @@ void Init()
|
|||
void Shutdown()
|
||||
{
|
||||
s_ios.reset();
|
||||
ESDevice::FinalizeEmulationState();
|
||||
}
|
||||
|
||||
EmulationKernel* GetIOS()
|
||||
|
|
|
@ -97,6 +97,12 @@ enum class MemorySetupType
|
|||
Full,
|
||||
};
|
||||
|
||||
enum class HangPPC : bool
|
||||
{
|
||||
No = false,
|
||||
Yes = true,
|
||||
};
|
||||
|
||||
void RAMOverrideForIOSMemoryValues(MemorySetupType setup_type);
|
||||
|
||||
void WriteReturnValue(s32 value, u32 address);
|
||||
|
@ -132,7 +138,9 @@ public:
|
|||
u16 GetGidForPPC() const;
|
||||
|
||||
bool BootstrapPPC(const std::string& boot_content_path);
|
||||
bool BootIOS(u64 ios_title_id, const std::string& boot_content_path = "");
|
||||
bool BootIOS(u64 ios_title_id, HangPPC hang_ppc = HangPPC::No,
|
||||
const std::string& boot_content_path = {});
|
||||
void InitIPC();
|
||||
u32 GetVersion() const;
|
||||
|
||||
IOSC& GetIOSC();
|
||||
|
@ -142,7 +150,6 @@ protected:
|
|||
|
||||
void ExecuteIPCCommand(u32 address);
|
||||
std::optional<IPCReply> HandleIPCCommand(const Request& request);
|
||||
void EnqueueIPCAcknowledgement(u32 address, int cycles_in_future = 0);
|
||||
|
||||
void AddDevice(std::unique_ptr<Device> device);
|
||||
void AddCoreDevices();
|
||||
|
@ -165,8 +172,8 @@ protected:
|
|||
using IPCMsgQueue = std::deque<u32>;
|
||||
IPCMsgQueue m_request_queue; // ppc -> arm
|
||||
IPCMsgQueue m_reply_queue; // arm -> ppc
|
||||
IPCMsgQueue m_ack_queue; // arm -> ppc
|
||||
u64 m_last_reply_time = 0;
|
||||
bool m_ipc_paused = false;
|
||||
|
||||
IOSC m_iosc;
|
||||
std::shared_ptr<FS::FileSystem> m_fs;
|
||||
|
|
|
@ -74,7 +74,7 @@ static Common::Event g_compressAndDumpStateSyncEvent;
|
|||
static std::thread g_save_thread;
|
||||
|
||||
// Don't forget to increase this after doing changes on the savestate system
|
||||
constexpr u32 STATE_VERSION = 129; // Last changed in PR 9511
|
||||
constexpr u32 STATE_VERSION = 130; // Last changed in PR 9545
|
||||
|
||||
// Maps savestate versions to Dolphin versions.
|
||||
// Versions after 42 don't need to be added to this list,
|
||||
|
|
|
@ -585,7 +585,6 @@ void DirectoryBlobReader::SetPartitionHeader(DirectoryBlobPartition* partition,
|
|||
constexpr u32 TICKET_OFFSET = 0x0;
|
||||
constexpr u32 TICKET_SIZE = 0x2a4;
|
||||
constexpr u32 TMD_OFFSET = 0x2c0;
|
||||
constexpr u32 MAX_TMD_SIZE = 0x49e4;
|
||||
constexpr u32 H3_OFFSET = 0x4000;
|
||||
constexpr u32 H3_SIZE = 0x18000;
|
||||
|
||||
|
@ -595,7 +594,7 @@ void DirectoryBlobReader::SetPartitionHeader(DirectoryBlobPartition* partition,
|
|||
partition_address + TICKET_OFFSET, TICKET_SIZE, partition_root + "ticket.bin");
|
||||
|
||||
const u64 tmd_size = m_nonpartition_contents.CheckSizeAndAdd(
|
||||
partition_address + TMD_OFFSET, MAX_TMD_SIZE, partition_root + "tmd.bin");
|
||||
partition_address + TMD_OFFSET, IOS::ES::MAX_TMD_SIZE, partition_root + "tmd.bin");
|
||||
|
||||
const u64 cert_offset = Common::AlignUp(TMD_OFFSET + tmd_size, 0x20ull);
|
||||
const u64 max_cert_size = H3_OFFSET - cert_offset;
|
||||
|
|
Loading…
Reference in New Issue