Allow enabling memory card writes for netplay clients, instead of just the server.
This commit is contained in:
parent
c7abf7e8d2
commit
8ce0d43717
|
@ -334,11 +334,12 @@ NetPlayDiag::NetPlayDiag(wxWindow* const parent, const CGameListCtrl* const game
|
|||
padbuf_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &NetPlayDiag::OnPadBuffHelp, this);
|
||||
bottom_szr->Add(padbuf_spin, 0, wxCENTER);
|
||||
bottom_szr->Add(padbuf_btn);
|
||||
m_memcard_write = new wxCheckBox(panel, wxID_ANY, _("Write memcards (GC)"));
|
||||
m_memcard_write->Bind(wxEVT_COMMAND_CHECKBOX_CLICKED, &NetPlayDiag::OnMemcardWriteCheck, this);
|
||||
bottom_szr->Add(m_memcard_write, 0, wxCENTER);
|
||||
}
|
||||
|
||||
m_memcard_write = new wxCheckBox(panel, wxID_ANY, _("Write memcards (GC)"));
|
||||
m_memcard_write->Bind(wxEVT_COMMAND_CHECKBOX_CLICKED, &NetPlayDiag::OnMemcardWriteCheck, this);
|
||||
bottom_szr->Add(m_memcard_write, 0, wxCENTER);
|
||||
|
||||
bottom_szr->AddStretchSpacer(1);
|
||||
bottom_szr->Add(quit_btn);
|
||||
|
||||
|
|
Loading…
Reference in New Issue