VideoCommon: Mark framedump variables as private.
And rename them to the new naming scheme.
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@ -113,10 +113,10 @@ Renderer::~Renderer()
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#if defined(HAVE_LIBAV) || defined(_WIN32)
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#if defined(HAVE_LIBAV) || defined(_WIN32)
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// Stop frame dumping if it was left enabled at shutdown time.
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// Stop frame dumping if it was left enabled at shutdown time.
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if (bAVIDumping)
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if (m_AVI_dumping)
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{
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{
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AVIDump::Stop();
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AVIDump::Stop();
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bAVIDumping = false;
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m_AVI_dumping = false;
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}
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}
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#endif
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#endif
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}
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}
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@ -542,15 +542,15 @@ bool Renderer::IsFrameDumping()
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if (SConfig::GetInstance().m_DumpFrames)
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if (SConfig::GetInstance().m_DumpFrames)
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return true;
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return true;
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if (bLastFrameDumped && bAVIDumping)
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if (m_last_frame_dumped && m_AVI_dumping)
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{
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{
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AVIDump::Stop();
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AVIDump::Stop();
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std::vector<u8>().swap(frame_data);
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std::vector<u8>().swap(m_frame_data);
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m_last_framedump_width = m_last_framedump_height = 0;
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m_last_framedump_width = m_last_framedump_height = 0;
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bAVIDumping = false;
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m_AVI_dumping = false;
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OSD::AddMessage("Stop dumping frames", 2000);
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OSD::AddMessage("Stop dumping frames", 2000);
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}
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}
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bLastFrameDumped = false;
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m_last_frame_dumped = false;
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#endif
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#endif
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return false;
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return false;
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}
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}
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@ -579,12 +579,12 @@ void Renderer::DumpFrameData(const u8* data, int w, int h, AVIDump::DumpFormat f
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// TODO: Refactor this. Right now it's needed for the implace flipping of the image.
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// TODO: Refactor this. Right now it's needed for the implace flipping of the image.
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// It's also used to repeat the last frame.
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// It's also used to repeat the last frame.
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frame_data.assign(data, data + image_size);
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m_frame_data.assign(data, data + image_size);
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if (!bLastFrameDumped)
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if (!m_last_frame_dumped)
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{
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{
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bAVIDumping = AVIDump::Start(w, h, format);
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m_AVI_dumping = AVIDump::Start(w, h, format);
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if (!bAVIDumping)
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if (!m_AVI_dumping)
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{
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{
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OSD::AddMessage("AVIDump Start failed", 2000);
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OSD::AddMessage("AVIDump Start failed", 2000);
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}
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}
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@ -595,23 +595,23 @@ void Renderer::DumpFrameData(const u8* data, int w, int h, AVIDump::DumpFormat f
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2000);
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2000);
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}
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}
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}
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}
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if (bAVIDumping)
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if (m_AVI_dumping)
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{
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{
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if (swap_upside_down)
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if (swap_upside_down)
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FlipImageData(&frame_data[0], w, h, 4);
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FlipImageData(m_frame_data.data(), w, h, 4);
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AVIDump::AddFrame(&frame_data[0], w, h);
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AVIDump::AddFrame(m_frame_data.data(), w, h);
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}
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}
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bLastFrameDumped = true;
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m_last_frame_dumped = true;
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#endif
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#endif
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}
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}
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void Renderer::RepeatFrameDumpFrame()
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void Renderer::RepeatFrameDumpFrame()
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{
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{
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#if defined(HAVE_LIBAV) || defined(_WIN32)
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#if defined(HAVE_LIBAV) || defined(_WIN32)
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if (SConfig::GetInstance().m_DumpFrames && bAVIDumping && !frame_data.empty())
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if (SConfig::GetInstance().m_DumpFrames && m_AVI_dumping && !m_frame_data.empty())
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{
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{
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AVIDump::AddFrame(&frame_data[0], m_last_framedump_width, m_last_framedump_height);
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AVIDump::AddFrame(m_frame_data.data(), m_last_framedump_width, m_last_framedump_height);
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}
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}
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#endif
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#endif
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}
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}
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@ -156,13 +156,6 @@ protected:
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static std::mutex s_criticalScreenshot;
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static std::mutex s_criticalScreenshot;
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static std::string s_sScreenshotName;
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static std::string s_sScreenshotName;
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std::vector<u8> frame_data;
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bool bAVIDumping = false;
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bool bLastFrameDumped = false;
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int m_last_framedump_width = 0;
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int m_last_framedump_height = 0;
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AVIDump::DumpFormat m_last_framedump_format;
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// The framebuffer size
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// The framebuffer size
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static int s_target_width;
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static int s_target_width;
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static int s_target_height;
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static int s_target_height;
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@ -194,6 +187,14 @@ private:
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static unsigned int efb_scale_numeratorY;
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static unsigned int efb_scale_numeratorY;
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static unsigned int efb_scale_denominatorX;
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static unsigned int efb_scale_denominatorX;
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static unsigned int efb_scale_denominatorY;
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static unsigned int efb_scale_denominatorY;
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// framedumping
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std::vector<u8> m_frame_data;
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bool m_AVI_dumping = false;
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bool m_last_frame_dumped = false;
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int m_last_framedump_width = 0;
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int m_last_framedump_height = 0;
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AVIDump::DumpFormat m_last_framedump_format;
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};
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};
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extern std::unique_ptr<Renderer> g_renderer;
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extern std::unique_ptr<Renderer> g_renderer;
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