VideoCommon: Mark framedump variables as private.
And rename them to the new naming scheme.
This commit is contained in:
parent
e82cf46436
commit
8c999f9ee8
|
@ -113,10 +113,10 @@ Renderer::~Renderer()
|
|||
|
||||
#if defined(HAVE_LIBAV) || defined(_WIN32)
|
||||
// Stop frame dumping if it was left enabled at shutdown time.
|
||||
if (bAVIDumping)
|
||||
if (m_AVI_dumping)
|
||||
{
|
||||
AVIDump::Stop();
|
||||
bAVIDumping = false;
|
||||
m_AVI_dumping = false;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
@ -542,15 +542,15 @@ bool Renderer::IsFrameDumping()
|
|||
if (SConfig::GetInstance().m_DumpFrames)
|
||||
return true;
|
||||
|
||||
if (bLastFrameDumped && bAVIDumping)
|
||||
if (m_last_frame_dumped && m_AVI_dumping)
|
||||
{
|
||||
AVIDump::Stop();
|
||||
std::vector<u8>().swap(frame_data);
|
||||
std::vector<u8>().swap(m_frame_data);
|
||||
m_last_framedump_width = m_last_framedump_height = 0;
|
||||
bAVIDumping = false;
|
||||
m_AVI_dumping = false;
|
||||
OSD::AddMessage("Stop dumping frames", 2000);
|
||||
}
|
||||
bLastFrameDumped = false;
|
||||
m_last_frame_dumped = false;
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
@ -579,12 +579,12 @@ void Renderer::DumpFrameData(const u8* data, int w, int h, AVIDump::DumpFormat f
|
|||
|
||||
// TODO: Refactor this. Right now it's needed for the implace flipping of the image.
|
||||
// It's also used to repeat the last frame.
|
||||
frame_data.assign(data, data + image_size);
|
||||
m_frame_data.assign(data, data + image_size);
|
||||
|
||||
if (!bLastFrameDumped)
|
||||
if (!m_last_frame_dumped)
|
||||
{
|
||||
bAVIDumping = AVIDump::Start(w, h, format);
|
||||
if (!bAVIDumping)
|
||||
m_AVI_dumping = AVIDump::Start(w, h, format);
|
||||
if (!m_AVI_dumping)
|
||||
{
|
||||
OSD::AddMessage("AVIDump Start failed", 2000);
|
||||
}
|
||||
|
@ -595,23 +595,23 @@ void Renderer::DumpFrameData(const u8* data, int w, int h, AVIDump::DumpFormat f
|
|||
2000);
|
||||
}
|
||||
}
|
||||
if (bAVIDumping)
|
||||
if (m_AVI_dumping)
|
||||
{
|
||||
if (swap_upside_down)
|
||||
FlipImageData(&frame_data[0], w, h, 4);
|
||||
AVIDump::AddFrame(&frame_data[0], w, h);
|
||||
FlipImageData(m_frame_data.data(), w, h, 4);
|
||||
AVIDump::AddFrame(m_frame_data.data(), w, h);
|
||||
}
|
||||
|
||||
bLastFrameDumped = true;
|
||||
m_last_frame_dumped = true;
|
||||
#endif
|
||||
}
|
||||
|
||||
void Renderer::RepeatFrameDumpFrame()
|
||||
{
|
||||
#if defined(HAVE_LIBAV) || defined(_WIN32)
|
||||
if (SConfig::GetInstance().m_DumpFrames && bAVIDumping && !frame_data.empty())
|
||||
if (SConfig::GetInstance().m_DumpFrames && m_AVI_dumping && !m_frame_data.empty())
|
||||
{
|
||||
AVIDump::AddFrame(&frame_data[0], m_last_framedump_width, m_last_framedump_height);
|
||||
AVIDump::AddFrame(m_frame_data.data(), m_last_framedump_width, m_last_framedump_height);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
|
|
@ -156,13 +156,6 @@ protected:
|
|||
static std::mutex s_criticalScreenshot;
|
||||
static std::string s_sScreenshotName;
|
||||
|
||||
std::vector<u8> frame_data;
|
||||
bool bAVIDumping = false;
|
||||
bool bLastFrameDumped = false;
|
||||
int m_last_framedump_width = 0;
|
||||
int m_last_framedump_height = 0;
|
||||
AVIDump::DumpFormat m_last_framedump_format;
|
||||
|
||||
// The framebuffer size
|
||||
static int s_target_width;
|
||||
static int s_target_height;
|
||||
|
@ -194,6 +187,14 @@ private:
|
|||
static unsigned int efb_scale_numeratorY;
|
||||
static unsigned int efb_scale_denominatorX;
|
||||
static unsigned int efb_scale_denominatorY;
|
||||
|
||||
// framedumping
|
||||
std::vector<u8> m_frame_data;
|
||||
bool m_AVI_dumping = false;
|
||||
bool m_last_frame_dumped = false;
|
||||
int m_last_framedump_width = 0;
|
||||
int m_last_framedump_height = 0;
|
||||
AVIDump::DumpFormat m_last_framedump_format;
|
||||
};
|
||||
|
||||
extern std::unique_ptr<Renderer> g_renderer;
|
||||
|
|
Loading…
Reference in New Issue