diff --git a/Source/Core/VideoBackends/D3D/main.cpp b/Source/Core/VideoBackends/D3D/main.cpp index 9a86ee804c..ced41e2b13 100644 --- a/Source/Core/VideoBackends/D3D/main.cpp +++ b/Source/Core/VideoBackends/D3D/main.cpp @@ -102,7 +102,6 @@ void VideoBackend::InitBackendInfo() // TODO: These don't get updated on adapter change, yet if (adapter_index == g_Config.iAdapter) { - std::string samples; std::vector modes = DX11::D3D::EnumAAModes(ad); // First iteration will be 1. This equals no AA. for (unsigned int i = 0; i < modes.size(); ++i)