DSPSpy: Remove unused stubs
The whole thing was commented out, and nothing is actually using it
This commit is contained in:
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7a6a4510f6
commit
8c3d8e0811
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@ -246,10 +246,6 @@
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RelativePath=".\sbuild.sh"
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RelativePath=".\sbuild.sh"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\Stubs.cpp"
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>
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</File>
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</Files>
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</Files>
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<Globals>
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<Globals>
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</Globals>
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</Globals>
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@ -165,7 +165,6 @@ make HW_TYPE=gamecube</NMakeReBuildCommandLine>
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<ClCompile Include="dsp_interface.cpp" />
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<ClCompile Include="dsp_interface.cpp" />
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<ClCompile Include="real_dsp.cpp" />
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<ClCompile Include="real_dsp.cpp" />
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<ClCompile Include="main_spy.cpp" />
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<ClCompile Include="main_spy.cpp" />
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<ClCompile Include="Stubs.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="dsp_interface.h" />
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<ClInclude Include="dsp_interface.h" />
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@ -178,4 +177,4 @@ make HW_TYPE=gamecube</NMakeReBuildCommandLine>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</ImportGroup>
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</Project>
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</Project>
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@ -78,7 +78,6 @@
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<Filter>DSP Interface</Filter>
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<Filter>DSP Interface</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="main_spy.cpp" />
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<ClCompile Include="main_spy.cpp" />
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<ClCompile Include="Stubs.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="dsp_interface.h">
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<ClInclude Include="dsp_interface.h">
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@ -94,4 +93,4 @@
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<ClInclude Include="ConsoleHelper.h" />
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<ClInclude Include="ConsoleHelper.h" />
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<ClInclude Include="dspregs.h" />
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<ClInclude Include="dspregs.h" />
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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@ -1,109 +0,0 @@
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// Copyright 2003 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// Stubs to make DSPCore compile as part of DSPSpy.
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/*
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#include <stdio.h>
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#include <stdlib.h>
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#include <string>
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#include "Thread.h"
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void *AllocateMemoryPages(size_t size)
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{
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return malloc(size);
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}
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void FreeMemoryPages(void *pages, size_t size)
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{
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free(pages);
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}
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void WriteProtectMemory(void* ptr, size_t size, bool allowExecute)
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{
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}
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void UnWriteProtectMemory(void* ptr, size_t size, bool allowExecute)
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{
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}
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bool DSPHost_OnThread()
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{
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return false;
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}
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// Well, it's just RAM right? :)
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u8 DSPHost_ReadHostMemory(u32 address)
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{
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u8 *ptr = (u8*)address;
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return *ptr;
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}
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void DSPHost_WriteHostMemory(u8 value, u32 addr) {}
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void DSPHost_CodeLoaded(const u8 *code, int size)
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{
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}
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namespace Common
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{
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CriticalSection::CriticalSection(int)
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{
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}
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CriticalSection::~CriticalSection()
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{
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}
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void CriticalSection::Enter()
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{
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}
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void CriticalSection::Leave()
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{
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}
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} // namespace
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namespace File
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{
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bool WriteStringToFile(bool text_file, const std::string &str, const char *filename)
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{
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FILE *f = fopen(filename, text_file ? "w" : "wb");
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if (!f)
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return false;
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size_t len = str.size();
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if (len != fwrite(str.data(), 1, str.size(), f))
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{
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fclose(f);
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return false;
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}
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fclose(f);
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return true;
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}
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bool ReadFileToString(bool text_file, const char *filename, std::string &str)
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{
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FILE *f = fopen(filename, text_file ? "r" : "rb");
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if (!f)
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return false;
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fseeko(f, 0, SEEK_END);
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size_t len = ftello(f);
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fseeko(f, 0, SEEK_SET);
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char *buf = new char[len + 1];
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buf[fread(buf, 1, len, f)] = 0;
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str = std::string(buf, len);
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fclose(f);
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delete [] buf;
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return true;
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}
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}
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*/
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