From 8ba671f84981fa51a1e34807208dfe6d17218637 Mon Sep 17 00:00:00 2001 From: Soren Jorvang Date: Tue, 26 Oct 2010 12:08:14 +0000 Subject: [PATCH] The wxProgressDialog delay bug has been fixed since 2.9.1. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6315 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Core/DolphinWX/Src/GameListCtrl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/DolphinWX/Src/GameListCtrl.cpp b/Source/Core/DolphinWX/Src/GameListCtrl.cpp index b5281b74cb..c0b01c5d79 100644 --- a/Source/Core/DolphinWX/Src/GameListCtrl.cpp +++ b/Source/Core/DolphinWX/Src/GameListCtrl.cpp @@ -601,7 +601,7 @@ void CGameListCtrl::ScanForISOs() msg = wxString(tempstring, *wxConvCurrent); // With wxWidgets 2.9.1, each Update() sleeps for several seconds -#ifndef __APPLE__ +#if !wxCHECK_VERSION(2, 9, 1) || wxCHECK_VERSION(2, 9, 2) // Update with the progress (i) and the message (msg) bool Cont = dialog.Update(i, msg); if (!Cont)