ISOProperties: clean up

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2749 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman 2009-03-24 23:10:43 +00:00
parent f085245285
commit 8aee5f053e
2 changed files with 113 additions and 106 deletions

View File

@ -235,11 +235,10 @@ void CISOProperties::CreateGUIControls()
m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize); m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
m_GameConfig = new wxPanel(m_Notebook, ID_GAMECONFIG, wxDefaultPosition, wxDefaultSize); m_GameConfig = new wxPanel(m_Notebook, ID_GAMECONFIG, wxDefaultPosition, wxDefaultSize);
m_Notebook->AddPage(m_GameConfig, _("GameConfig")); m_Notebook->AddPage(m_GameConfig, _("GameConfig"));
m_GameConfig_Notebook = new wxNotebook(m_GameConfig, ID_GAMECONFIG_NOTEBOOK, wxDefaultPosition, wxDefaultSize); m_PatchPage = new wxPanel(m_Notebook, ID_PATCH_PAGE, wxDefaultPosition, wxDefaultSize);
m_PatchPage = new wxPanel(m_GameConfig_Notebook, ID_PATCH_PAGE, wxDefaultPosition, wxDefaultSize); m_Notebook->AddPage(m_PatchPage, _("Patches"));
m_GameConfig_Notebook->AddPage(m_PatchPage, _("Patches")); m_CheatPage = new wxPanel(m_Notebook, ID_ARCODE_PAGE, wxDefaultPosition, wxDefaultSize);
m_CheatPage = new wxPanel(m_GameConfig_Notebook, ID_ARCODE_PAGE, wxDefaultPosition, wxDefaultSize); m_Notebook->AddPage(m_CheatPage, _("AR Codes"));
m_GameConfig_Notebook->AddPage(m_CheatPage, _("AR Codes"));
m_Information = new wxPanel(m_Notebook, ID_INFORMATION, wxDefaultPosition, wxDefaultSize); m_Information = new wxPanel(m_Notebook, ID_INFORMATION, wxDefaultPosition, wxDefaultSize);
m_Notebook->AddPage(m_Information, _("Info")); m_Notebook->AddPage(m_Information, _("Info"));
m_Filesystem = new wxPanel(m_Notebook, ID_FILESYSTEM, wxDefaultPosition, wxDefaultSize); m_Filesystem = new wxPanel(m_Notebook, ID_FILESYSTEM, wxDefaultPosition, wxDefaultSize);
@ -251,38 +250,81 @@ void CISOProperties::CreateGUIControls()
sButtons->Add(m_Close, 0, wxALL, 5); sButtons->Add(m_Close, 0, wxALL, 5);
// GameConfig editing - Core overrides and emulation state //////////////////////////////////////////////////////////////////////////
sbCoreOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Game-Specific Settings")); // GameConfig editing - Overrides and emulation state
sCoreOverrides = new wxBoxSizer(wxVERTICAL); sbGameConfig = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Game-Specific Settings"));
EditConfig = new wxButton(m_GameConfig, ID_EDITCONFIG, _("Edit Config"), wxDefaultPosition, wxDefaultSize);
OverrideText = new wxStaticText(m_GameConfig, ID_OVERRIDE_TEXT, _("These settings override core Dolphin settings.\nThe 3rd state means the game uses Dolphin's setting."), wxDefaultPosition, wxDefaultSize); OverrideText = new wxStaticText(m_GameConfig, ID_OVERRIDE_TEXT, _("These settings override core Dolphin settings.\nThe 3rd state means the game uses Dolphin's setting."), wxDefaultPosition, wxDefaultSize);
// Core
sbCoreOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Core"));
UseDualCore = new wxCheckBox(m_GameConfig, ID_USEDUALCORE, _("Enable Dual Core"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); UseDualCore = new wxCheckBox(m_GameConfig, ID_USEDUALCORE, _("Enable Dual Core"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
SkipIdle = new wxCheckBox(m_GameConfig, ID_IDLESKIP, _("Enable Idle Skipping"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); SkipIdle = new wxCheckBox(m_GameConfig, ID_IDLESKIP, _("Enable Idle Skipping"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
OptimizeQuantizers = new wxCheckBox(m_GameConfig, ID_OPTIMIZEQUANTIZERS, _("Optimize Quantizers"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); OptimizeQuantizers = new wxCheckBox(m_GameConfig, ID_OPTIMIZEQUANTIZERS, _("Optimize Quantizers"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
TLBHack = new wxCheckBox(m_GameConfig, ID_TLBHACK, _("TLB Hack"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); TLBHack = new wxCheckBox(m_GameConfig, ID_TLBHACK, _("TLB Hack"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
// Wii Console
sbWiiOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Wii Console"));
EnableProgressiveScan = new wxCheckBox(m_GameConfig, ID_ENABLEPROGRESSIVESCAN, _("Enable Progressive Scan"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
EnableWideScreen = new wxCheckBox(m_GameConfig, ID_ENABLEWIDESCREEN, _("Enable WideScreen"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
if (!DiscIO::IsVolumeWiiDisc(OpenISO))
{
sbWiiOverrides->ShowItems(false);
EnableProgressiveScan->Hide();
EnableWideScreen->Hide();
}
// Video
sbVideoOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Video"));
ProjHack1 = new wxCheckBox(m_GameConfig, ID_PROJHACK1, _("Projection Hack"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); ProjHack1 = new wxCheckBox(m_GameConfig, ID_PROJHACK1, _("Projection Hack"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
ForceFiltering = new wxCheckBox(m_GameConfig, ID_FORCEFILTERING, _("Force Filtering"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); ForceFiltering = new wxCheckBox(m_GameConfig, ID_FORCEFILTERING, _("Force Filtering"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
EFBCopyDisable = new wxCheckBox(m_GameConfig, ID_EFBCOPYDISABLE, _("Disable Copy to EFB"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); EFBCopyDisable = new wxCheckBox(m_GameConfig, ID_EFBCOPYDISABLE, _("Disable Copy to EFB"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
EFBCopyDisableHotKey = new wxCheckBox(m_GameConfig, ID_EFBCOPYDISABLEHOTKEY, _("With Hotkey E"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); EFBCopyDisableHotKey = new wxCheckBox(m_GameConfig, ID_EFBCOPYDISABLEHOTKEY, _("With Hotkey E"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
EFBToTextureEnable = new wxCheckBox(m_GameConfig, ID_EFBTOTEXTUREENABLE, _("Enable EFB To Texture"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); EFBToTextureEnable = new wxCheckBox(m_GameConfig, ID_EFBTOTEXTUREENABLE, _("Enable EFB To Texture"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
SafeTextureCache = new wxCheckBox(m_GameConfig, ID_SAFETEXTURECACHE, _("Safe Texture Cache"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); SafeTextureCache = new wxCheckBox(m_GameConfig, ID_SAFETEXTURECACHE, _("Safe Texture Cache"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
DstAlphaPass = new wxCheckBox(m_GameConfig, ID_DSTALPHAPASS, _("Distance Alpha Pass"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); DstAlphaPass = new wxCheckBox(m_GameConfig, ID_DSTALPHAPASS, _("Distance Alpha Pass"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
UseXFB = new wxCheckBox(m_GameConfig, ID_USEXFB, _("Use XFB"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); UseXFB = new wxCheckBox(m_GameConfig, ID_USEXFB, _("Use XFB"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
EnableProgressiveScan = new wxCheckBox(m_GameConfig, ID_ENABLEPROGRESSIVESCAN, _("[Wii] Enable Progressive Scan"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); // Manual edit config file
EnableWideScreen = new wxCheckBox(m_GameConfig, ID_ENABLEWIDESCREEN, _("[Wii] Enable WideScreen"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
sEmuState = new wxBoxSizer(wxHORIZONTAL); sEmuState = new wxBoxSizer(wxHORIZONTAL);
EditConfig = new wxButton(m_GameConfig, ID_EDITCONFIG, _("Edit Config"), wxDefaultPosition, wxDefaultSize);
// Emulation State
EmuStateText = new wxStaticText(m_GameConfig, ID_EMUSTATE_TEXT, _("Emulation State: "), wxDefaultPosition, wxDefaultSize);
arrayStringFor_EmuState.Add(_("Not Set")); arrayStringFor_EmuState.Add(_("Not Set"));
arrayStringFor_EmuState.Add(_("Broken")); arrayStringFor_EmuState.Add(_("Broken"));
arrayStringFor_EmuState.Add(_("Problems: ")); arrayStringFor_EmuState.Add(_("Problems: "));
arrayStringFor_EmuState.Add(_("Intro")); arrayStringFor_EmuState.Add(_("Intro"));
arrayStringFor_EmuState.Add(_("In Game")); arrayStringFor_EmuState.Add(_("In Game"));
arrayStringFor_EmuState.Add(_("Perfect")); arrayStringFor_EmuState.Add(_("Perfect"));
EmuStateText = new wxStaticText(m_GameConfig, ID_EMUSTATE_TEXT, _("Emulation State: "), wxDefaultPosition, wxDefaultSize);
EmuState = new wxChoice(m_GameConfig, ID_EMUSTATE, wxDefaultPosition, wxDefaultSize, arrayStringFor_EmuState, 0, wxDefaultValidator); EmuState = new wxChoice(m_GameConfig, ID_EMUSTATE, wxDefaultPosition, wxDefaultSize, arrayStringFor_EmuState, 0, wxDefaultValidator);
EmuIssues = new wxTextCtrl(m_GameConfig,ID_EMU_ISSUES, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0,wxDefaultValidator);
wxBoxSizer* sConfigPage;
sConfigPage = new wxBoxSizer(wxVERTICAL);
sbGameConfig->Add(OverrideText, 0, wxEXPAND|wxALL, 5);
sbCoreOverrides->Add(UseDualCore, 0, wxEXPAND|wxLEFT, 5);
sbCoreOverrides->Add(SkipIdle, 0, wxEXPAND|wxLEFT, 5);
sbCoreOverrides->Add(TLBHack, 0, wxEXPAND|wxLEFT, 5);
sbCoreOverrides->Add(OptimizeQuantizers, 0, wxEXPAND|wxLEFT, 5);
sbWiiOverrides->Add(EnableProgressiveScan, 0, wxEXPAND|wxLEFT, 5);
sbWiiOverrides->Add(EnableWideScreen, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(ProjHack1, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(ForceFiltering, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(EFBCopyDisable, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(EFBCopyDisableHotKey, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(EFBToTextureEnable, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(SafeTextureCache, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(DstAlphaPass, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(UseXFB, 0, wxEXPAND|wxLEFT, 5);
sbGameConfig->Add(sbCoreOverrides, 0, wxEXPAND);
sbGameConfig->Add(sbWiiOverrides, 0, wxEXPAND);
sbGameConfig->Add(sbVideoOverrides, 0, wxEXPAND);
sbGameConfig->Add(EditConfig);
sConfigPage->Add(sbGameConfig, 0, wxEXPAND|wxALL, 5);
sEmuState->Add(EmuStateText, 0, wxALIGN_CENTER_VERTICAL);
sEmuState->Add(EmuState, 0, wxEXPAND);
sEmuState->Add(EmuIssues,1,wxEXPAND);
sConfigPage->Add(sEmuState, 0, wxEXPAND|wxALL, 5);
m_GameConfig->SetSizer(sConfigPage);
sConfigPage->Layout();
//////////////////////////////////////////////////////////////////////////
// Patches // Patches
sbPatches = new wxStaticBoxSizer(wxVERTICAL, m_PatchPage, _("Patches"));
sPatches = new wxBoxSizer(wxVERTICAL); sPatches = new wxBoxSizer(wxVERTICAL);
Patches = new wxCheckListBox(m_PatchPage, ID_PATCHES_LIST, wxDefaultPosition, wxDefaultSize, arrayStringFor_Patches, wxLB_HSCROLL, wxDefaultValidator); Patches = new wxCheckListBox(m_PatchPage, ID_PATCHES_LIST, wxDefaultPosition, wxDefaultSize, arrayStringFor_Patches, wxLB_HSCROLL, wxDefaultValidator);
sPatchButtons = new wxBoxSizer(wxHORIZONTAL); sPatchButtons = new wxBoxSizer(wxHORIZONTAL);
@ -292,13 +334,20 @@ void CISOProperties::CreateGUIControls()
EditPatch->Enable(false); EditPatch->Enable(false);
RemovePatch->Enable(false); RemovePatch->Enable(false);
//issues wxBoxSizer* sPatchPage;
sEmuIssues = new wxBoxSizer(wxHORIZONTAL); sPatchPage = new wxBoxSizer(wxVERTICAL);
EmuIssues = new wxTextCtrl(m_GameConfig,ID_EMU_ISSUES, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0,wxDefaultValidator); sPatches->Add(Patches, 1, wxEXPAND|wxALL, 0);
EmuIssuesText = new wxStaticText(m_GameConfig,ID_EMUISSUES_TEXT,_("Emulation Issues (for when emustate is 'Problems'):"), wxDefaultPosition, wxDefaultSize); sPatchButtons->Add(EditPatch, 0, wxEXPAND|wxALL, 0);
sPatchButtons->AddStretchSpacer();
sPatchButtons->Add(AddPatch, 0, wxEXPAND|wxALL, 0);
sPatchButtons->Add(RemovePatch, 0, wxEXPAND|wxALL, 0);
sPatches->Add(sPatchButtons, 0, wxEXPAND|wxALL, 0);
sPatchPage->Add(sPatches, 1, wxEXPAND|wxALL, 5);
m_PatchPage->SetSizer(sPatchPage);
sPatchPage->Layout();
//////////////////////////////////////////////////////////////////////////
// Action Replay Cheats // Action Replay Cheats
sbCheats = new wxStaticBoxSizer(wxVERTICAL, m_CheatPage, _("Action Replay Codes"));
sCheats = new wxBoxSizer(wxVERTICAL); sCheats = new wxBoxSizer(wxVERTICAL);
Cheats = new wxCheckListBox(m_CheatPage, ID_CHEATS_LIST, wxDefaultPosition, wxDefaultSize, arrayStringFor_Cheats, wxLB_HSCROLL, wxDefaultValidator); Cheats = new wxCheckListBox(m_CheatPage, ID_CHEATS_LIST, wxDefaultPosition, wxDefaultSize, arrayStringFor_Cheats, wxLB_HSCROLL, wxDefaultValidator);
sCheatButtons = new wxBoxSizer(wxHORIZONTAL); sCheatButtons = new wxBoxSizer(wxHORIZONTAL);
@ -308,47 +357,6 @@ void CISOProperties::CreateGUIControls()
EditCheat->Enable(false); EditCheat->Enable(false);
RemoveCheat->Enable(false); RemoveCheat->Enable(false);
wxBoxSizer* sConfigPage;
sConfigPage = new wxBoxSizer(wxVERTICAL);
sCoreOverrides->Add(OverrideText, 0, wxEXPAND|wxALL, 5);
sCoreOverrides->Add(UseDualCore, 0, wxEXPAND|wxLEFT, 5);
sCoreOverrides->Add(SkipIdle, 0, wxEXPAND|wxLEFT, 5);
sCoreOverrides->Add(TLBHack, 0, wxEXPAND|wxLEFT, 5);
sCoreOverrides->Add(ProjHack1, 0, wxEXPAND|wxLEFT, 5);
sCoreOverrides->Add(ForceFiltering, 0, wxEXPAND|wxLEFT, 5);
sCoreOverrides->Add(EFBCopyDisable, 0, wxEXPAND|wxLEFT, 5);
sCoreOverrides->Add(EFBCopyDisableHotKey, 0, wxEXPAND|wxLEFT, 5);
sCoreOverrides->Add(EFBToTextureEnable, 0, wxEXPAND|wxLEFT, 5);
sCoreOverrides->Add(SafeTextureCache, 0, wxEXPAND|wxLEFT, 5);
sCoreOverrides->Add(DstAlphaPass, 0, wxEXPAND|wxLEFT, 5);
sCoreOverrides->Add(UseXFB, 0, wxEXPAND|wxLEFT, 5);
sCoreOverrides->Add(OptimizeQuantizers, 0, wxEXPAND|wxLEFT, 5);
sCoreOverrides->Add(EnableProgressiveScan, 0, wxEXPAND|wxLEFT, 5);
sCoreOverrides->Add(EnableWideScreen, 0, wxEXPAND|wxLEFT, 5);
sEmuState->Add(EditConfig, 0, wxALL, 0);
sEmuState->AddStretchSpacer();
sEmuState->Add(EmuStateText, 0, wxALIGN_CENTER_VERTICAL|wxALL, 0);
sEmuState->Add(EmuState, 0, wxALL, 0);
sEmuIssues->Add(EmuIssuesText,0,wxALIGN_CENTER_VERTICAL|wxALL,0);
sEmuIssues->Add(EmuIssues,0,wxEXPAND|wxRIGHT,0);
sCoreOverrides->Add(sEmuState, 0, wxEXPAND|wxALL, 5);
sCoreOverrides->Add(sEmuIssues,0,wxEXPAND|wxALL,5);
sbCoreOverrides->Add(sCoreOverrides, 0, wxEXPAND|wxALL, 0);
sConfigPage->Add(sbCoreOverrides, 0, wxEXPAND|wxALL, 5);
wxBoxSizer* sPatchPage;
sPatchPage = new wxBoxSizer(wxVERTICAL);
sPatches->Add(Patches, 1, wxEXPAND|wxALL, 0);
sPatchButtons->Add(EditPatch, 0, wxEXPAND|wxALL, 0);
sPatchButtons->AddStretchSpacer();
sPatchButtons->Add(AddPatch, 0, wxEXPAND|wxALL, 0);
sPatchButtons->Add(RemovePatch, 0, wxEXPAND|wxALL, 0);
sPatches->Add(sPatchButtons, 0, wxEXPAND|wxALL, 0);
sbPatches->Add(sPatches, 1, wxEXPAND|wxALL, 0);
sPatchPage->Add(sbPatches, 1, wxEXPAND|wxALL, 5);
m_PatchPage->SetSizer(sPatchPage);
sPatchPage->Layout();
wxBoxSizer* sCheatPage; wxBoxSizer* sCheatPage;
sCheatPage = new wxBoxSizer(wxVERTICAL); sCheatPage = new wxBoxSizer(wxVERTICAL);
sCheats->Add(Cheats, 1, wxEXPAND|wxALL, 0); sCheats->Add(Cheats, 1, wxEXPAND|wxALL, 0);
@ -357,16 +365,11 @@ void CISOProperties::CreateGUIControls()
sCheatButtons->Add(AddCheat, 0, wxEXPAND|wxALL, 0); sCheatButtons->Add(AddCheat, 0, wxEXPAND|wxALL, 0);
sCheatButtons->Add(RemoveCheat, 0, wxEXPAND|wxALL, 0); sCheatButtons->Add(RemoveCheat, 0, wxEXPAND|wxALL, 0);
sCheats->Add(sCheatButtons, 0, wxEXPAND|wxALL, 0); sCheats->Add(sCheatButtons, 0, wxEXPAND|wxALL, 0);
sbCheats->Add(sCheats, 1, wxEXPAND|wxALL, 0); sCheatPage->Add(sCheats, 1, wxEXPAND|wxALL, 5);
sCheatPage->Add(sbCheats, 1, wxEXPAND|wxALL, 5);
m_CheatPage->SetSizer(sCheatPage); m_CheatPage->SetSizer(sCheatPage);
sCheatPage->Layout(); sCheatPage->Layout();
sConfigPage->Add(m_GameConfig_Notebook, 1, wxEXPAND|wxALL, 5); //////////////////////////////////////////////////////////////////////////
m_GameConfig->SetSizer(sConfigPage);
sConfigPage->Layout();
// ISO Details // ISO Details
sbISODetails = new wxStaticBoxSizer(wxVERTICAL, m_Information, _("ISO Details")); sbISODetails = new wxStaticBoxSizer(wxVERTICAL, m_Information, _("ISO Details"));
sISODetails = new wxGridBagSizer(0, 0); sISODetails = new wxGridBagSizer(0, 0);
@ -438,18 +441,19 @@ void CISOProperties::CreateGUIControls()
m_Information->SetSizer(sInfoPage); m_Information->SetSizer(sInfoPage);
sInfoPage->Layout(); sInfoPage->Layout();
//////////////////////////////////////////////////////////////////////////
// Filesystem tree // Filesystem tree
sbTreectrl = new wxStaticBoxSizer(wxVERTICAL, m_Filesystem, _("Filesystem"));
m_Treectrl = new wxTreeCtrl(m_Filesystem, ID_TREECTRL, wxDefaultPosition, wxDefaultSize, wxTR_DEFAULT_STYLE, wxDefaultValidator); m_Treectrl = new wxTreeCtrl(m_Filesystem, ID_TREECTRL, wxDefaultPosition, wxDefaultSize, wxTR_DEFAULT_STYLE, wxDefaultValidator);
RootId = m_Treectrl->AddRoot(wxT("Disc"), -1, -1, 0); RootId = m_Treectrl->AddRoot(wxT("Disc"), -1, -1, 0);
wxBoxSizer* sTreePage; wxBoxSizer* sTreePage;
sTreePage = new wxBoxSizer(wxVERTICAL); sTreePage = new wxBoxSizer(wxVERTICAL);
sbTreectrl->Add(m_Treectrl, 1, wxEXPAND); sTreePage->Add(m_Treectrl, 1, wxEXPAND|wxALL, 5);
sTreePage->Add(sbTreectrl, 1, wxEXPAND|wxALL, 5);
m_Filesystem->SetSizer(sTreePage); m_Filesystem->SetSizer(sTreePage);
sTreePage->Layout(); sTreePage->Layout();
//////////////////////////////////////////////////////////////////////////
// Add notebook and buttons to the dialog
wxBoxSizer* sMain; wxBoxSizer* sMain;
sMain = new wxBoxSizer(wxVERTICAL); sMain = new wxBoxSizer(wxVERTICAL);
sMain->Add(m_Notebook, 1, wxEXPAND|wxALL, 5); sMain->Add(m_Notebook, 1, wxEXPAND|wxALL, 5);
@ -551,9 +555,12 @@ void CISOProperties::OnExtractDir(wxCommandEvent& WXUNUSED (event))
{ {
} }
void CISOProperties::SetRefresh(wxCommandEvent& WXUNUSED (event)) void CISOProperties::SetRefresh(wxCommandEvent& event)
{ {
bRefreshList = true; bRefreshList = true;
if (event.GetId() == ID_EMUSTATE)
EmuIssues->Enable(event.GetSelection() == 2);
} }
void CISOProperties::LoadGameConfig() void CISOProperties::LoadGameConfig()
@ -582,6 +589,18 @@ void CISOProperties::LoadGameConfig()
else else
TLBHack->Set3StateValue(wxCHK_UNDETERMINED); TLBHack->Set3StateValue(wxCHK_UNDETERMINED);
if (GameIni.Get("Wii", "ProgressiveScan", &bTemp))
EnableProgressiveScan->Set3StateValue((wxCheckBoxState)bTemp);
else
EnableProgressiveScan->Set3StateValue(wxCHK_UNDETERMINED);
if (GameIni.Get("Wii", "Widescreen", &bTemp))
EnableWideScreen->Set3StateValue((wxCheckBoxState)bTemp);
else
EnableWideScreen->Set3StateValue(wxCHK_UNDETERMINED);
if (GameIni.Get("Video", "ProjectionHax1", &bTemp)) if (GameIni.Get("Video", "ProjectionHax1", &bTemp))
ProjHack1->Set3StateValue((wxCheckBoxState)bTemp); ProjHack1->Set3StateValue((wxCheckBoxState)bTemp);
else else
@ -622,21 +641,11 @@ void CISOProperties::LoadGameConfig()
else else
UseXFB->Set3StateValue(wxCHK_UNDETERMINED); UseXFB->Set3StateValue(wxCHK_UNDETERMINED);
if (GameIni.Get("Wii", "ProgressiveScan", &bTemp))
EnableProgressiveScan->Set3StateValue((wxCheckBoxState)bTemp);
else
EnableProgressiveScan->Set3StateValue(wxCHK_UNDETERMINED);
if (GameIni.Get("Wii", "Widescreen", &bTemp))
EnableWideScreen->Set3StateValue((wxCheckBoxState)bTemp);
else
EnableWideScreen->Set3StateValue(wxCHK_UNDETERMINED);
GameIni.Get("EmuState", "EmulationStateId", &iTemp, -1); GameIni.Get("EmuState", "EmulationStateId", &iTemp, -1);
if (iTemp == -1) if (iTemp == -1)
{ {
iTemp = 0; iTemp = 0;
bRefreshList = true; bRefreshList = true;
} }
EmuState->SetSelection(iTemp); EmuState->SetSelection(iTemp);
@ -646,6 +655,7 @@ void CISOProperties::LoadGameConfig()
EmuIssues->SetValue(wxString::FromAscii(sTemp.c_str())); EmuIssues->SetValue(wxString::FromAscii(sTemp.c_str()));
bRefreshList = true; bRefreshList = true;
} }
EmuIssues->Enable(EmuState->GetSelection() == 2);
PatchList_Load(); PatchList_Load();
ActionReplayList_Load(); ActionReplayList_Load();
@ -673,6 +683,16 @@ bool CISOProperties::SaveGameConfig()
else else
GameIni.Set("Core", "TLBHack", TLBHack->Get3StateValue()); GameIni.Set("Core", "TLBHack", TLBHack->Get3StateValue());
if (EnableProgressiveScan->Get3StateValue() == wxCHK_UNDETERMINED)
GameIni.DeleteKey("Wii", "ProgressiveScan");
else
GameIni.Set("Wii", "ProgressiveScan", EnableProgressiveScan->Get3StateValue());
if (EnableWideScreen->Get3StateValue() == wxCHK_UNDETERMINED)
GameIni.DeleteKey("Wii", "Widescreen");
else
GameIni.Set("Wii", "Widescreen", EnableWideScreen->Get3StateValue());
if (ProjHack1->Get3StateValue() == wxCHK_UNDETERMINED) if (ProjHack1->Get3StateValue() == wxCHK_UNDETERMINED)
GameIni.DeleteKey("Video", "ProjectionHax1"); GameIni.DeleteKey("Video", "ProjectionHax1");
@ -720,17 +740,6 @@ bool CISOProperties::SaveGameConfig()
GameIni.Set("Video", "UseXFB", UseXFB->Get3StateValue()); GameIni.Set("Video", "UseXFB", UseXFB->Get3StateValue());
if (EnableProgressiveScan->Get3StateValue() == wxCHK_UNDETERMINED)
GameIni.DeleteKey("Wii", "ProgressiveScan");
else
GameIni.Set("Wii", "ProgressiveScan", EnableProgressiveScan->Get3StateValue());
if (EnableWideScreen->Get3StateValue() == wxCHK_UNDETERMINED)
GameIni.DeleteKey("Wii", "Widescreen");
else
GameIni.Set("Wii", "Widescreen", EnableWideScreen->Get3StateValue());
GameIni.Set("EmuState", "EmulationStateId", EmuState->GetSelection()); GameIni.Set("EmuState", "EmulationStateId", EmuState->GetSelection());
GameIni.Set("EmuState", "EmulationIssues", EmuIssues->GetValue()); GameIni.Set("EmuState", "EmulationIssues", EmuIssues->GetValue());

View File

@ -54,45 +54,44 @@ class CISOProperties : public wxDialog
DECLARE_EVENT_TABLE(); DECLARE_EVENT_TABLE();
wxStaticBoxSizer *sbGameConfig;
wxStaticBoxSizer *sbCoreOverrides; wxStaticBoxSizer *sbCoreOverrides;
wxBoxSizer *sCoreOverrides; wxStaticBoxSizer *sbWiiOverrides;
wxStaticBoxSizer *sbVideoOverrides;
wxBoxSizer *sEmuState; wxBoxSizer *sEmuState;
wxBoxSizer *sEmuIssues;
wxStaticBoxSizer *sbPatches;
wxBoxSizer *sPatches; wxBoxSizer *sPatches;
wxBoxSizer *sPatchButtons; wxBoxSizer *sPatchButtons;
wxStaticBoxSizer *sbCheats;
wxBoxSizer *sCheats; wxBoxSizer *sCheats;
wxBoxSizer *sCheatButtons; wxBoxSizer *sCheatButtons;
wxStaticBoxSizer *sbISODetails; wxStaticBoxSizer *sbISODetails;
wxGridBagSizer *sISODetails; wxGridBagSizer *sISODetails;
wxStaticBoxSizer *sbBannerDetails; wxStaticBoxSizer *sbBannerDetails;
wxGridBagSizer *sBannerDetails; wxGridBagSizer *sBannerDetails;
wxStaticBoxSizer *sbTreectrl;
wxButton *m_Close; wxButton *m_Close;
wxNotebook *m_Notebook; wxNotebook *m_Notebook;
wxPanel *m_GameConfig; wxPanel *m_GameConfig;
wxNotebook *m_GameConfig_Notebook;
wxPanel *m_PatchPage; wxPanel *m_PatchPage;
wxPanel *m_CheatPage; wxPanel *m_CheatPage;
wxPanel *m_Information; wxPanel *m_Information;
wxPanel *m_Filesystem; wxPanel *m_Filesystem;
wxStaticText *OverrideText; wxStaticText *OverrideText;
// Core
wxCheckBox *UseDualCore, *SkipIdle, *OptimizeQuantizers, *TLBHack; wxCheckBox *UseDualCore, *SkipIdle, *OptimizeQuantizers, *TLBHack;
// Wii
wxCheckBox *EnableProgressiveScan, *EnableWideScreen;
// Video
wxCheckBox *ProjHack1, *ForceFiltering, wxCheckBox *ProjHack1, *ForceFiltering,
*EFBCopyDisable, *EFBCopyDisableHotKey, *EFBToTextureEnable, *EFBCopyDisable, *EFBCopyDisableHotKey, *EFBToTextureEnable,
*SafeTextureCache, *DstAlphaPass, *UseXFB; // Video *SafeTextureCache, *DstAlphaPass, *UseXFB;
wxCheckBox *EnableProgressiveScan, *EnableWideScreen; // Wii
wxButton *EditConfig; wxButton *EditConfig;
wxStaticText *EmuStateText; wxStaticText *EmuStateText;
wxArrayString arrayStringFor_EmuState; wxArrayString arrayStringFor_EmuState;
wxChoice *EmuState; wxChoice *EmuState;
wxTextCtrl *EmuIssues; wxTextCtrl *EmuIssues;
wxStaticText *EmuIssuesText;
wxArrayString arrayStringFor_Patches; wxArrayString arrayStringFor_Patches;
wxCheckListBox *Patches; wxCheckListBox *Patches;
wxButton *EditPatch; wxButton *EditPatch;
@ -143,7 +142,6 @@ class CISOProperties : public wxDialog
ID_NOTEBOOK, ID_NOTEBOOK,
ID_GAMECONFIG, ID_GAMECONFIG,
ID_GAMECONFIG_NOTEBOOK,
ID_PATCH_PAGE, ID_PATCH_PAGE,
ID_ARCODE_PAGE, ID_ARCODE_PAGE,
ID_SPEEDHACK_PAGE, ID_SPEEDHACK_PAGE,