ISOProperties: clean up
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2749 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
f085245285
commit
8aee5f053e
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@ -235,11 +235,10 @@ void CISOProperties::CreateGUIControls()
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m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
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m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
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m_GameConfig = new wxPanel(m_Notebook, ID_GAMECONFIG, wxDefaultPosition, wxDefaultSize);
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m_GameConfig = new wxPanel(m_Notebook, ID_GAMECONFIG, wxDefaultPosition, wxDefaultSize);
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m_Notebook->AddPage(m_GameConfig, _("GameConfig"));
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m_Notebook->AddPage(m_GameConfig, _("GameConfig"));
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m_GameConfig_Notebook = new wxNotebook(m_GameConfig, ID_GAMECONFIG_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
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m_PatchPage = new wxPanel(m_Notebook, ID_PATCH_PAGE, wxDefaultPosition, wxDefaultSize);
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m_PatchPage = new wxPanel(m_GameConfig_Notebook, ID_PATCH_PAGE, wxDefaultPosition, wxDefaultSize);
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m_Notebook->AddPage(m_PatchPage, _("Patches"));
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m_GameConfig_Notebook->AddPage(m_PatchPage, _("Patches"));
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m_CheatPage = new wxPanel(m_Notebook, ID_ARCODE_PAGE, wxDefaultPosition, wxDefaultSize);
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m_CheatPage = new wxPanel(m_GameConfig_Notebook, ID_ARCODE_PAGE, wxDefaultPosition, wxDefaultSize);
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m_Notebook->AddPage(m_CheatPage, _("AR Codes"));
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m_GameConfig_Notebook->AddPage(m_CheatPage, _("AR Codes"));
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m_Information = new wxPanel(m_Notebook, ID_INFORMATION, wxDefaultPosition, wxDefaultSize);
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m_Information = new wxPanel(m_Notebook, ID_INFORMATION, wxDefaultPosition, wxDefaultSize);
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m_Notebook->AddPage(m_Information, _("Info"));
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m_Notebook->AddPage(m_Information, _("Info"));
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m_Filesystem = new wxPanel(m_Notebook, ID_FILESYSTEM, wxDefaultPosition, wxDefaultSize);
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m_Filesystem = new wxPanel(m_Notebook, ID_FILESYSTEM, wxDefaultPosition, wxDefaultSize);
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@ -251,38 +250,81 @@ void CISOProperties::CreateGUIControls()
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sButtons->Add(m_Close, 0, wxALL, 5);
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sButtons->Add(m_Close, 0, wxALL, 5);
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// GameConfig editing - Core overrides and emulation state
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//////////////////////////////////////////////////////////////////////////
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sbCoreOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Game-Specific Settings"));
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// GameConfig editing - Overrides and emulation state
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sCoreOverrides = new wxBoxSizer(wxVERTICAL);
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sbGameConfig = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Game-Specific Settings"));
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EditConfig = new wxButton(m_GameConfig, ID_EDITCONFIG, _("Edit Config"), wxDefaultPosition, wxDefaultSize);
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OverrideText = new wxStaticText(m_GameConfig, ID_OVERRIDE_TEXT, _("These settings override core Dolphin settings.\nThe 3rd state means the game uses Dolphin's setting."), wxDefaultPosition, wxDefaultSize);
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OverrideText = new wxStaticText(m_GameConfig, ID_OVERRIDE_TEXT, _("These settings override core Dolphin settings.\nThe 3rd state means the game uses Dolphin's setting."), wxDefaultPosition, wxDefaultSize);
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// Core
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sbCoreOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Core"));
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UseDualCore = new wxCheckBox(m_GameConfig, ID_USEDUALCORE, _("Enable Dual Core"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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UseDualCore = new wxCheckBox(m_GameConfig, ID_USEDUALCORE, _("Enable Dual Core"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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SkipIdle = new wxCheckBox(m_GameConfig, ID_IDLESKIP, _("Enable Idle Skipping"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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SkipIdle = new wxCheckBox(m_GameConfig, ID_IDLESKIP, _("Enable Idle Skipping"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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OptimizeQuantizers = new wxCheckBox(m_GameConfig, ID_OPTIMIZEQUANTIZERS, _("Optimize Quantizers"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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OptimizeQuantizers = new wxCheckBox(m_GameConfig, ID_OPTIMIZEQUANTIZERS, _("Optimize Quantizers"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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TLBHack = new wxCheckBox(m_GameConfig, ID_TLBHACK, _("TLB Hack"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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TLBHack = new wxCheckBox(m_GameConfig, ID_TLBHACK, _("TLB Hack"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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// Wii Console
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sbWiiOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Wii Console"));
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EnableProgressiveScan = new wxCheckBox(m_GameConfig, ID_ENABLEPROGRESSIVESCAN, _("Enable Progressive Scan"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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EnableWideScreen = new wxCheckBox(m_GameConfig, ID_ENABLEWIDESCREEN, _("Enable WideScreen"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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if (!DiscIO::IsVolumeWiiDisc(OpenISO))
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{
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sbWiiOverrides->ShowItems(false);
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EnableProgressiveScan->Hide();
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EnableWideScreen->Hide();
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}
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// Video
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sbVideoOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Video"));
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ProjHack1 = new wxCheckBox(m_GameConfig, ID_PROJHACK1, _("Projection Hack"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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ProjHack1 = new wxCheckBox(m_GameConfig, ID_PROJHACK1, _("Projection Hack"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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ForceFiltering = new wxCheckBox(m_GameConfig, ID_FORCEFILTERING, _("Force Filtering"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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ForceFiltering = new wxCheckBox(m_GameConfig, ID_FORCEFILTERING, _("Force Filtering"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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EFBCopyDisable = new wxCheckBox(m_GameConfig, ID_EFBCOPYDISABLE, _("Disable Copy to EFB"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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EFBCopyDisable = new wxCheckBox(m_GameConfig, ID_EFBCOPYDISABLE, _("Disable Copy to EFB"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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EFBCopyDisableHotKey = new wxCheckBox(m_GameConfig, ID_EFBCOPYDISABLEHOTKEY, _("With Hotkey E"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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EFBCopyDisableHotKey = new wxCheckBox(m_GameConfig, ID_EFBCOPYDISABLEHOTKEY, _("With Hotkey E"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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EFBToTextureEnable = new wxCheckBox(m_GameConfig, ID_EFBTOTEXTUREENABLE, _("Enable EFB To Texture"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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EFBToTextureEnable = new wxCheckBox(m_GameConfig, ID_EFBTOTEXTUREENABLE, _("Enable EFB To Texture"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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SafeTextureCache = new wxCheckBox(m_GameConfig, ID_SAFETEXTURECACHE, _("Safe Texture Cache"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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SafeTextureCache = new wxCheckBox(m_GameConfig, ID_SAFETEXTURECACHE, _("Safe Texture Cache"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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DstAlphaPass = new wxCheckBox(m_GameConfig, ID_DSTALPHAPASS, _("Distance Alpha Pass"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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DstAlphaPass = new wxCheckBox(m_GameConfig, ID_DSTALPHAPASS, _("Distance Alpha Pass"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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UseXFB = new wxCheckBox(m_GameConfig, ID_USEXFB, _("Use XFB"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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UseXFB = new wxCheckBox(m_GameConfig, ID_USEXFB, _("Use XFB"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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EnableProgressiveScan = new wxCheckBox(m_GameConfig, ID_ENABLEPROGRESSIVESCAN, _("[Wii] Enable Progressive Scan"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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// Manual edit config file
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EnableWideScreen = new wxCheckBox(m_GameConfig, ID_ENABLEWIDESCREEN, _("[Wii] Enable WideScreen"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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sEmuState = new wxBoxSizer(wxHORIZONTAL);
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sEmuState = new wxBoxSizer(wxHORIZONTAL);
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EditConfig = new wxButton(m_GameConfig, ID_EDITCONFIG, _("Edit Config"), wxDefaultPosition, wxDefaultSize);
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// Emulation State
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EmuStateText = new wxStaticText(m_GameConfig, ID_EMUSTATE_TEXT, _("Emulation State: "), wxDefaultPosition, wxDefaultSize);
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arrayStringFor_EmuState.Add(_("Not Set"));
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arrayStringFor_EmuState.Add(_("Not Set"));
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arrayStringFor_EmuState.Add(_("Broken"));
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arrayStringFor_EmuState.Add(_("Broken"));
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arrayStringFor_EmuState.Add(_("Problems: "));
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arrayStringFor_EmuState.Add(_("Problems: "));
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arrayStringFor_EmuState.Add(_("Intro"));
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arrayStringFor_EmuState.Add(_("Intro"));
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arrayStringFor_EmuState.Add(_("In Game"));
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arrayStringFor_EmuState.Add(_("In Game"));
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arrayStringFor_EmuState.Add(_("Perfect"));
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arrayStringFor_EmuState.Add(_("Perfect"));
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EmuStateText = new wxStaticText(m_GameConfig, ID_EMUSTATE_TEXT, _("Emulation State: "), wxDefaultPosition, wxDefaultSize);
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EmuState = new wxChoice(m_GameConfig, ID_EMUSTATE, wxDefaultPosition, wxDefaultSize, arrayStringFor_EmuState, 0, wxDefaultValidator);
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EmuState = new wxChoice(m_GameConfig, ID_EMUSTATE, wxDefaultPosition, wxDefaultSize, arrayStringFor_EmuState, 0, wxDefaultValidator);
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EmuIssues = new wxTextCtrl(m_GameConfig,ID_EMU_ISSUES, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0,wxDefaultValidator);
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wxBoxSizer* sConfigPage;
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sConfigPage = new wxBoxSizer(wxVERTICAL);
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sbGameConfig->Add(OverrideText, 0, wxEXPAND|wxALL, 5);
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sbCoreOverrides->Add(UseDualCore, 0, wxEXPAND|wxLEFT, 5);
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sbCoreOverrides->Add(SkipIdle, 0, wxEXPAND|wxLEFT, 5);
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sbCoreOverrides->Add(TLBHack, 0, wxEXPAND|wxLEFT, 5);
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sbCoreOverrides->Add(OptimizeQuantizers, 0, wxEXPAND|wxLEFT, 5);
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sbWiiOverrides->Add(EnableProgressiveScan, 0, wxEXPAND|wxLEFT, 5);
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sbWiiOverrides->Add(EnableWideScreen, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(ProjHack1, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(ForceFiltering, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(EFBCopyDisable, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(EFBCopyDisableHotKey, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(EFBToTextureEnable, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(SafeTextureCache, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(DstAlphaPass, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(UseXFB, 0, wxEXPAND|wxLEFT, 5);
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sbGameConfig->Add(sbCoreOverrides, 0, wxEXPAND);
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sbGameConfig->Add(sbWiiOverrides, 0, wxEXPAND);
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sbGameConfig->Add(sbVideoOverrides, 0, wxEXPAND);
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sbGameConfig->Add(EditConfig);
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sConfigPage->Add(sbGameConfig, 0, wxEXPAND|wxALL, 5);
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sEmuState->Add(EmuStateText, 0, wxALIGN_CENTER_VERTICAL);
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sEmuState->Add(EmuState, 0, wxEXPAND);
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sEmuState->Add(EmuIssues,1,wxEXPAND);
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sConfigPage->Add(sEmuState, 0, wxEXPAND|wxALL, 5);
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m_GameConfig->SetSizer(sConfigPage);
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sConfigPage->Layout();
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//////////////////////////////////////////////////////////////////////////
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// Patches
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// Patches
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sbPatches = new wxStaticBoxSizer(wxVERTICAL, m_PatchPage, _("Patches"));
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sPatches = new wxBoxSizer(wxVERTICAL);
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sPatches = new wxBoxSizer(wxVERTICAL);
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Patches = new wxCheckListBox(m_PatchPage, ID_PATCHES_LIST, wxDefaultPosition, wxDefaultSize, arrayStringFor_Patches, wxLB_HSCROLL, wxDefaultValidator);
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Patches = new wxCheckListBox(m_PatchPage, ID_PATCHES_LIST, wxDefaultPosition, wxDefaultSize, arrayStringFor_Patches, wxLB_HSCROLL, wxDefaultValidator);
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sPatchButtons = new wxBoxSizer(wxHORIZONTAL);
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sPatchButtons = new wxBoxSizer(wxHORIZONTAL);
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@ -292,13 +334,20 @@ void CISOProperties::CreateGUIControls()
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EditPatch->Enable(false);
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EditPatch->Enable(false);
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RemovePatch->Enable(false);
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RemovePatch->Enable(false);
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//issues
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wxBoxSizer* sPatchPage;
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sEmuIssues = new wxBoxSizer(wxHORIZONTAL);
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sPatchPage = new wxBoxSizer(wxVERTICAL);
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EmuIssues = new wxTextCtrl(m_GameConfig,ID_EMU_ISSUES, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0,wxDefaultValidator);
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sPatches->Add(Patches, 1, wxEXPAND|wxALL, 0);
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EmuIssuesText = new wxStaticText(m_GameConfig,ID_EMUISSUES_TEXT,_("Emulation Issues (for when emustate is 'Problems'):"), wxDefaultPosition, wxDefaultSize);
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sPatchButtons->Add(EditPatch, 0, wxEXPAND|wxALL, 0);
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sPatchButtons->AddStretchSpacer();
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sPatchButtons->Add(AddPatch, 0, wxEXPAND|wxALL, 0);
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sPatchButtons->Add(RemovePatch, 0, wxEXPAND|wxALL, 0);
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sPatches->Add(sPatchButtons, 0, wxEXPAND|wxALL, 0);
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sPatchPage->Add(sPatches, 1, wxEXPAND|wxALL, 5);
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m_PatchPage->SetSizer(sPatchPage);
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sPatchPage->Layout();
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//////////////////////////////////////////////////////////////////////////
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// Action Replay Cheats
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// Action Replay Cheats
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sbCheats = new wxStaticBoxSizer(wxVERTICAL, m_CheatPage, _("Action Replay Codes"));
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sCheats = new wxBoxSizer(wxVERTICAL);
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sCheats = new wxBoxSizer(wxVERTICAL);
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Cheats = new wxCheckListBox(m_CheatPage, ID_CHEATS_LIST, wxDefaultPosition, wxDefaultSize, arrayStringFor_Cheats, wxLB_HSCROLL, wxDefaultValidator);
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Cheats = new wxCheckListBox(m_CheatPage, ID_CHEATS_LIST, wxDefaultPosition, wxDefaultSize, arrayStringFor_Cheats, wxLB_HSCROLL, wxDefaultValidator);
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sCheatButtons = new wxBoxSizer(wxHORIZONTAL);
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sCheatButtons = new wxBoxSizer(wxHORIZONTAL);
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@ -308,47 +357,6 @@ void CISOProperties::CreateGUIControls()
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EditCheat->Enable(false);
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EditCheat->Enable(false);
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RemoveCheat->Enable(false);
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RemoveCheat->Enable(false);
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wxBoxSizer* sConfigPage;
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sConfigPage = new wxBoxSizer(wxVERTICAL);
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sCoreOverrides->Add(OverrideText, 0, wxEXPAND|wxALL, 5);
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sCoreOverrides->Add(UseDualCore, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(SkipIdle, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(TLBHack, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(ProjHack1, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(ForceFiltering, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(EFBCopyDisable, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(EFBCopyDisableHotKey, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(EFBToTextureEnable, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(SafeTextureCache, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(DstAlphaPass, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(UseXFB, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(OptimizeQuantizers, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(EnableProgressiveScan, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(EnableWideScreen, 0, wxEXPAND|wxLEFT, 5);
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sEmuState->Add(EditConfig, 0, wxALL, 0);
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sEmuState->AddStretchSpacer();
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sEmuState->Add(EmuStateText, 0, wxALIGN_CENTER_VERTICAL|wxALL, 0);
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sEmuState->Add(EmuState, 0, wxALL, 0);
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sEmuIssues->Add(EmuIssuesText,0,wxALIGN_CENTER_VERTICAL|wxALL,0);
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sEmuIssues->Add(EmuIssues,0,wxEXPAND|wxRIGHT,0);
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sCoreOverrides->Add(sEmuState, 0, wxEXPAND|wxALL, 5);
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sCoreOverrides->Add(sEmuIssues,0,wxEXPAND|wxALL,5);
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sbCoreOverrides->Add(sCoreOverrides, 0, wxEXPAND|wxALL, 0);
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sConfigPage->Add(sbCoreOverrides, 0, wxEXPAND|wxALL, 5);
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wxBoxSizer* sPatchPage;
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sPatchPage = new wxBoxSizer(wxVERTICAL);
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sPatches->Add(Patches, 1, wxEXPAND|wxALL, 0);
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sPatchButtons->Add(EditPatch, 0, wxEXPAND|wxALL, 0);
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sPatchButtons->AddStretchSpacer();
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sPatchButtons->Add(AddPatch, 0, wxEXPAND|wxALL, 0);
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sPatchButtons->Add(RemovePatch, 0, wxEXPAND|wxALL, 0);
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sPatches->Add(sPatchButtons, 0, wxEXPAND|wxALL, 0);
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sbPatches->Add(sPatches, 1, wxEXPAND|wxALL, 0);
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sPatchPage->Add(sbPatches, 1, wxEXPAND|wxALL, 5);
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m_PatchPage->SetSizer(sPatchPage);
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sPatchPage->Layout();
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wxBoxSizer* sCheatPage;
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wxBoxSizer* sCheatPage;
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sCheatPage = new wxBoxSizer(wxVERTICAL);
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sCheatPage = new wxBoxSizer(wxVERTICAL);
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sCheats->Add(Cheats, 1, wxEXPAND|wxALL, 0);
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sCheats->Add(Cheats, 1, wxEXPAND|wxALL, 0);
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@ -357,16 +365,11 @@ void CISOProperties::CreateGUIControls()
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sCheatButtons->Add(AddCheat, 0, wxEXPAND|wxALL, 0);
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sCheatButtons->Add(AddCheat, 0, wxEXPAND|wxALL, 0);
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sCheatButtons->Add(RemoveCheat, 0, wxEXPAND|wxALL, 0);
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sCheatButtons->Add(RemoveCheat, 0, wxEXPAND|wxALL, 0);
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sCheats->Add(sCheatButtons, 0, wxEXPAND|wxALL, 0);
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sCheats->Add(sCheatButtons, 0, wxEXPAND|wxALL, 0);
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sbCheats->Add(sCheats, 1, wxEXPAND|wxALL, 0);
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sCheatPage->Add(sCheats, 1, wxEXPAND|wxALL, 5);
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sCheatPage->Add(sbCheats, 1, wxEXPAND|wxALL, 5);
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m_CheatPage->SetSizer(sCheatPage);
|
m_CheatPage->SetSizer(sCheatPage);
|
||||||
sCheatPage->Layout();
|
sCheatPage->Layout();
|
||||||
|
|
||||||
sConfigPage->Add(m_GameConfig_Notebook, 1, wxEXPAND|wxALL, 5);
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
m_GameConfig->SetSizer(sConfigPage);
|
|
||||||
sConfigPage->Layout();
|
|
||||||
|
|
||||||
// ISO Details
|
// ISO Details
|
||||||
sbISODetails = new wxStaticBoxSizer(wxVERTICAL, m_Information, _("ISO Details"));
|
sbISODetails = new wxStaticBoxSizer(wxVERTICAL, m_Information, _("ISO Details"));
|
||||||
sISODetails = new wxGridBagSizer(0, 0);
|
sISODetails = new wxGridBagSizer(0, 0);
|
||||||
|
@ -438,18 +441,19 @@ void CISOProperties::CreateGUIControls()
|
||||||
m_Information->SetSizer(sInfoPage);
|
m_Information->SetSizer(sInfoPage);
|
||||||
sInfoPage->Layout();
|
sInfoPage->Layout();
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
// Filesystem tree
|
// Filesystem tree
|
||||||
sbTreectrl = new wxStaticBoxSizer(wxVERTICAL, m_Filesystem, _("Filesystem"));
|
|
||||||
m_Treectrl = new wxTreeCtrl(m_Filesystem, ID_TREECTRL, wxDefaultPosition, wxDefaultSize, wxTR_DEFAULT_STYLE, wxDefaultValidator);
|
m_Treectrl = new wxTreeCtrl(m_Filesystem, ID_TREECTRL, wxDefaultPosition, wxDefaultSize, wxTR_DEFAULT_STYLE, wxDefaultValidator);
|
||||||
RootId = m_Treectrl->AddRoot(wxT("Disc"), -1, -1, 0);
|
RootId = m_Treectrl->AddRoot(wxT("Disc"), -1, -1, 0);
|
||||||
|
|
||||||
wxBoxSizer* sTreePage;
|
wxBoxSizer* sTreePage;
|
||||||
sTreePage = new wxBoxSizer(wxVERTICAL);
|
sTreePage = new wxBoxSizer(wxVERTICAL);
|
||||||
sbTreectrl->Add(m_Treectrl, 1, wxEXPAND);
|
sTreePage->Add(m_Treectrl, 1, wxEXPAND|wxALL, 5);
|
||||||
sTreePage->Add(sbTreectrl, 1, wxEXPAND|wxALL, 5);
|
|
||||||
m_Filesystem->SetSizer(sTreePage);
|
m_Filesystem->SetSizer(sTreePage);
|
||||||
sTreePage->Layout();
|
sTreePage->Layout();
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
// Add notebook and buttons to the dialog
|
||||||
wxBoxSizer* sMain;
|
wxBoxSizer* sMain;
|
||||||
sMain = new wxBoxSizer(wxVERTICAL);
|
sMain = new wxBoxSizer(wxVERTICAL);
|
||||||
sMain->Add(m_Notebook, 1, wxEXPAND|wxALL, 5);
|
sMain->Add(m_Notebook, 1, wxEXPAND|wxALL, 5);
|
||||||
|
@ -551,9 +555,12 @@ void CISOProperties::OnExtractDir(wxCommandEvent& WXUNUSED (event))
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void CISOProperties::SetRefresh(wxCommandEvent& WXUNUSED (event))
|
void CISOProperties::SetRefresh(wxCommandEvent& event)
|
||||||
{
|
{
|
||||||
bRefreshList = true;
|
bRefreshList = true;
|
||||||
|
|
||||||
|
if (event.GetId() == ID_EMUSTATE)
|
||||||
|
EmuIssues->Enable(event.GetSelection() == 2);
|
||||||
}
|
}
|
||||||
|
|
||||||
void CISOProperties::LoadGameConfig()
|
void CISOProperties::LoadGameConfig()
|
||||||
|
@ -582,6 +589,18 @@ void CISOProperties::LoadGameConfig()
|
||||||
else
|
else
|
||||||
TLBHack->Set3StateValue(wxCHK_UNDETERMINED);
|
TLBHack->Set3StateValue(wxCHK_UNDETERMINED);
|
||||||
|
|
||||||
|
|
||||||
|
if (GameIni.Get("Wii", "ProgressiveScan", &bTemp))
|
||||||
|
EnableProgressiveScan->Set3StateValue((wxCheckBoxState)bTemp);
|
||||||
|
else
|
||||||
|
EnableProgressiveScan->Set3StateValue(wxCHK_UNDETERMINED);
|
||||||
|
|
||||||
|
if (GameIni.Get("Wii", "Widescreen", &bTemp))
|
||||||
|
EnableWideScreen->Set3StateValue((wxCheckBoxState)bTemp);
|
||||||
|
else
|
||||||
|
EnableWideScreen->Set3StateValue(wxCHK_UNDETERMINED);
|
||||||
|
|
||||||
|
|
||||||
if (GameIni.Get("Video", "ProjectionHax1", &bTemp))
|
if (GameIni.Get("Video", "ProjectionHax1", &bTemp))
|
||||||
ProjHack1->Set3StateValue((wxCheckBoxState)bTemp);
|
ProjHack1->Set3StateValue((wxCheckBoxState)bTemp);
|
||||||
else
|
else
|
||||||
|
@ -622,21 +641,11 @@ void CISOProperties::LoadGameConfig()
|
||||||
else
|
else
|
||||||
UseXFB->Set3StateValue(wxCHK_UNDETERMINED);
|
UseXFB->Set3StateValue(wxCHK_UNDETERMINED);
|
||||||
|
|
||||||
if (GameIni.Get("Wii", "ProgressiveScan", &bTemp))
|
|
||||||
EnableProgressiveScan->Set3StateValue((wxCheckBoxState)bTemp);
|
|
||||||
else
|
|
||||||
EnableProgressiveScan->Set3StateValue(wxCHK_UNDETERMINED);
|
|
||||||
|
|
||||||
if (GameIni.Get("Wii", "Widescreen", &bTemp))
|
|
||||||
EnableWideScreen->Set3StateValue((wxCheckBoxState)bTemp);
|
|
||||||
else
|
|
||||||
EnableWideScreen->Set3StateValue(wxCHK_UNDETERMINED);
|
|
||||||
|
|
||||||
GameIni.Get("EmuState", "EmulationStateId", &iTemp, -1);
|
GameIni.Get("EmuState", "EmulationStateId", &iTemp, -1);
|
||||||
if (iTemp == -1)
|
if (iTemp == -1)
|
||||||
{
|
{
|
||||||
iTemp = 0;
|
iTemp = 0;
|
||||||
bRefreshList = true;
|
bRefreshList = true;
|
||||||
}
|
}
|
||||||
EmuState->SetSelection(iTemp);
|
EmuState->SetSelection(iTemp);
|
||||||
|
|
||||||
|
@ -646,6 +655,7 @@ void CISOProperties::LoadGameConfig()
|
||||||
EmuIssues->SetValue(wxString::FromAscii(sTemp.c_str()));
|
EmuIssues->SetValue(wxString::FromAscii(sTemp.c_str()));
|
||||||
bRefreshList = true;
|
bRefreshList = true;
|
||||||
}
|
}
|
||||||
|
EmuIssues->Enable(EmuState->GetSelection() == 2);
|
||||||
|
|
||||||
PatchList_Load();
|
PatchList_Load();
|
||||||
ActionReplayList_Load();
|
ActionReplayList_Load();
|
||||||
|
@ -673,6 +683,16 @@ bool CISOProperties::SaveGameConfig()
|
||||||
else
|
else
|
||||||
GameIni.Set("Core", "TLBHack", TLBHack->Get3StateValue());
|
GameIni.Set("Core", "TLBHack", TLBHack->Get3StateValue());
|
||||||
|
|
||||||
|
if (EnableProgressiveScan->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||||
|
GameIni.DeleteKey("Wii", "ProgressiveScan");
|
||||||
|
else
|
||||||
|
GameIni.Set("Wii", "ProgressiveScan", EnableProgressiveScan->Get3StateValue());
|
||||||
|
|
||||||
|
if (EnableWideScreen->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||||
|
GameIni.DeleteKey("Wii", "Widescreen");
|
||||||
|
else
|
||||||
|
GameIni.Set("Wii", "Widescreen", EnableWideScreen->Get3StateValue());
|
||||||
|
|
||||||
|
|
||||||
if (ProjHack1->Get3StateValue() == wxCHK_UNDETERMINED)
|
if (ProjHack1->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||||
GameIni.DeleteKey("Video", "ProjectionHax1");
|
GameIni.DeleteKey("Video", "ProjectionHax1");
|
||||||
|
@ -720,17 +740,6 @@ bool CISOProperties::SaveGameConfig()
|
||||||
GameIni.Set("Video", "UseXFB", UseXFB->Get3StateValue());
|
GameIni.Set("Video", "UseXFB", UseXFB->Get3StateValue());
|
||||||
|
|
||||||
|
|
||||||
if (EnableProgressiveScan->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
||||||
GameIni.DeleteKey("Wii", "ProgressiveScan");
|
|
||||||
else
|
|
||||||
GameIni.Set("Wii", "ProgressiveScan", EnableProgressiveScan->Get3StateValue());
|
|
||||||
|
|
||||||
if (EnableWideScreen->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
||||||
GameIni.DeleteKey("Wii", "Widescreen");
|
|
||||||
else
|
|
||||||
GameIni.Set("Wii", "Widescreen", EnableWideScreen->Get3StateValue());
|
|
||||||
|
|
||||||
|
|
||||||
GameIni.Set("EmuState", "EmulationStateId", EmuState->GetSelection());
|
GameIni.Set("EmuState", "EmulationStateId", EmuState->GetSelection());
|
||||||
GameIni.Set("EmuState", "EmulationIssues", EmuIssues->GetValue());
|
GameIni.Set("EmuState", "EmulationIssues", EmuIssues->GetValue());
|
||||||
|
|
||||||
|
|
|
@ -54,45 +54,44 @@ class CISOProperties : public wxDialog
|
||||||
|
|
||||||
DECLARE_EVENT_TABLE();
|
DECLARE_EVENT_TABLE();
|
||||||
|
|
||||||
|
wxStaticBoxSizer *sbGameConfig;
|
||||||
wxStaticBoxSizer *sbCoreOverrides;
|
wxStaticBoxSizer *sbCoreOverrides;
|
||||||
wxBoxSizer *sCoreOverrides;
|
wxStaticBoxSizer *sbWiiOverrides;
|
||||||
|
wxStaticBoxSizer *sbVideoOverrides;
|
||||||
wxBoxSizer *sEmuState;
|
wxBoxSizer *sEmuState;
|
||||||
wxBoxSizer *sEmuIssues;
|
|
||||||
wxStaticBoxSizer *sbPatches;
|
|
||||||
wxBoxSizer *sPatches;
|
wxBoxSizer *sPatches;
|
||||||
wxBoxSizer *sPatchButtons;
|
wxBoxSizer *sPatchButtons;
|
||||||
wxStaticBoxSizer *sbCheats;
|
|
||||||
wxBoxSizer *sCheats;
|
wxBoxSizer *sCheats;
|
||||||
wxBoxSizer *sCheatButtons;
|
wxBoxSizer *sCheatButtons;
|
||||||
wxStaticBoxSizer *sbISODetails;
|
wxStaticBoxSizer *sbISODetails;
|
||||||
wxGridBagSizer *sISODetails;
|
wxGridBagSizer *sISODetails;
|
||||||
wxStaticBoxSizer *sbBannerDetails;
|
wxStaticBoxSizer *sbBannerDetails;
|
||||||
wxGridBagSizer *sBannerDetails;
|
wxGridBagSizer *sBannerDetails;
|
||||||
wxStaticBoxSizer *sbTreectrl;
|
|
||||||
|
|
||||||
wxButton *m_Close;
|
wxButton *m_Close;
|
||||||
|
|
||||||
wxNotebook *m_Notebook;
|
wxNotebook *m_Notebook;
|
||||||
wxPanel *m_GameConfig;
|
wxPanel *m_GameConfig;
|
||||||
wxNotebook *m_GameConfig_Notebook;
|
|
||||||
wxPanel *m_PatchPage;
|
wxPanel *m_PatchPage;
|
||||||
wxPanel *m_CheatPage;
|
wxPanel *m_CheatPage;
|
||||||
wxPanel *m_Information;
|
wxPanel *m_Information;
|
||||||
wxPanel *m_Filesystem;
|
wxPanel *m_Filesystem;
|
||||||
|
|
||||||
wxStaticText *OverrideText;
|
wxStaticText *OverrideText;
|
||||||
|
// Core
|
||||||
wxCheckBox *UseDualCore, *SkipIdle, *OptimizeQuantizers, *TLBHack;
|
wxCheckBox *UseDualCore, *SkipIdle, *OptimizeQuantizers, *TLBHack;
|
||||||
|
// Wii
|
||||||
|
wxCheckBox *EnableProgressiveScan, *EnableWideScreen;
|
||||||
|
// Video
|
||||||
wxCheckBox *ProjHack1, *ForceFiltering,
|
wxCheckBox *ProjHack1, *ForceFiltering,
|
||||||
*EFBCopyDisable, *EFBCopyDisableHotKey, *EFBToTextureEnable,
|
*EFBCopyDisable, *EFBCopyDisableHotKey, *EFBToTextureEnable,
|
||||||
*SafeTextureCache, *DstAlphaPass, *UseXFB; // Video
|
*SafeTextureCache, *DstAlphaPass, *UseXFB;
|
||||||
wxCheckBox *EnableProgressiveScan, *EnableWideScreen; // Wii
|
|
||||||
|
|
||||||
wxButton *EditConfig;
|
wxButton *EditConfig;
|
||||||
wxStaticText *EmuStateText;
|
wxStaticText *EmuStateText;
|
||||||
wxArrayString arrayStringFor_EmuState;
|
wxArrayString arrayStringFor_EmuState;
|
||||||
wxChoice *EmuState;
|
wxChoice *EmuState;
|
||||||
wxTextCtrl *EmuIssues;
|
wxTextCtrl *EmuIssues;
|
||||||
wxStaticText *EmuIssuesText;
|
|
||||||
wxArrayString arrayStringFor_Patches;
|
wxArrayString arrayStringFor_Patches;
|
||||||
wxCheckListBox *Patches;
|
wxCheckListBox *Patches;
|
||||||
wxButton *EditPatch;
|
wxButton *EditPatch;
|
||||||
|
@ -143,7 +142,6 @@ class CISOProperties : public wxDialog
|
||||||
|
|
||||||
ID_NOTEBOOK,
|
ID_NOTEBOOK,
|
||||||
ID_GAMECONFIG,
|
ID_GAMECONFIG,
|
||||||
ID_GAMECONFIG_NOTEBOOK,
|
|
||||||
ID_PATCH_PAGE,
|
ID_PATCH_PAGE,
|
||||||
ID_ARCODE_PAGE,
|
ID_ARCODE_PAGE,
|
||||||
ID_SPEEDHACK_PAGE,
|
ID_SPEEDHACK_PAGE,
|
||||||
|
|
Loading…
Reference in New Issue