Route the wiimote speaker to the sound mixer (the host system's speakers). Emulated Wiimote speaker sounds will go to the host system's speakers. Real Wiimotes will continue to use their own speaker for Wiimote speaker sounds. All Wiimote speaker sound can be disabled by unchecking the "Enable Speaker Data" option.
Each emulated Wiimote can have its speaker routed from left to right via the "Speaker Pan" setting in the emulated wiimote settings dialog. Use any value from -127 for leftmost to 127 for rightmost with 0 being the centre. Added code in the InputConfig to use a spin control for non-boolean values. Defaulted the setting of "Enable Speaker Data" to disabled.
This commit is contained in:
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3caab10df8
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@ -168,7 +168,7 @@ void CMixer::PushStreamingSamples(const short *samples, unsigned int num_samples
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m_streaming_mixer.PushSamples(samples, num_samples);
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}
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void CMixer::PushWiimoteSpeakerSamples(const short *samples, unsigned int num_samples, unsigned int sample_rate, const u8 wiimote_index)
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void CMixer::PushWiimoteSpeakerSamples(const short *samples, unsigned int num_samples, unsigned int sample_rate)
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{
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short samples_stereo[MAX_SAMPLES * 2];
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@ -178,14 +178,7 @@ void CMixer::PushWiimoteSpeakerSamples(const short *samples, unsigned int num_sa
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for (unsigned int i = 0; i < num_samples; ++i)
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{
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// Position the Wiimotes as follow
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// Wiimote 0 = Center
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// Wiimote 1 = Left
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// Wiimote 2 = Right
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// Wiimote 3 = Center
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if (wiimote_index != 2)
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samples_stereo[i * 2] = Common::swap16(samples[i]);
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if (wiimote_index != 1)
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samples_stereo[i * 2 + 1] = Common::swap16(samples[i]);
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}
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@ -40,7 +40,7 @@ public:
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// Called from main thread
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virtual void PushSamples(const short* samples, unsigned int num_samples);
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virtual void PushStreamingSamples(const short* samples, unsigned int num_samples);
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virtual void PushWiimoteSpeakerSamples(const short* samples, unsigned int num_samples, unsigned int sample_rate, const u8 wiimote_index);
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virtual void PushWiimoteSpeakerSamples(const short* samples, unsigned int num_samples, unsigned int sample_rate);
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unsigned int GetSampleRate() const { return m_sampleRate; }
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void SetDMAInputSampleRate(unsigned int rate);
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@ -521,7 +521,7 @@ void SConfig::LoadCoreSettings(IniFile& ini)
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core->Get("WiiSDCard", &m_WiiSDCard, false);
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core->Get("WiiKeyboard", &m_WiiKeyboard, false);
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core->Get("WiimoteContinuousScanning", &m_WiimoteContinuousScanning, false);
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core->Get("WiimoteEnableSpeaker", &m_WiimoteEnableSpeaker, true);
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core->Get("WiimoteEnableSpeaker", &m_WiimoteEnableSpeaker, false);
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core->Get("RunCompareServer", &m_LocalCoreStartupParameter.bRunCompareServer, false);
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core->Get("RunCompareClient", &m_LocalCoreStartupParameter.bRunCompareClient, false);
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core->Get("MMU", &m_LocalCoreStartupParameter.bMMU, false);
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@ -78,8 +78,12 @@ void Wiimote::SpeakerData(wm_speaker_data* sd)
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{
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samples[i] = (s16)(s8)sd->data[i];
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}
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soundStream->GetMixer()->SetWiimoteSpeakerVolume(256, 256);
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soundStream->GetMixer()->PushWiimoteSpeakerSamples(samples, sd->length, 1500, m_index);
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// Speaker Pan
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unsigned int vol = (unsigned int)(m_options->settings[4]->GetValue() * 100);
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soundStream->GetMixer()->SetWiimoteSpeakerVolume(128 + vol, 128 - vol);
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soundStream->GetMixer()->PushWiimoteSpeakerSamples(samples, sd->length, 1500);
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}
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else if (m_reg_speaker.format == 0x00)
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{
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@ -89,8 +93,12 @@ void Wiimote::SpeakerData(wm_speaker_data* sd)
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samples[i * 2] = adpcm_yamaha_expand_nibble(m_adpcm_state, (sd->data[i] >> 4) & 0xf);
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samples[i * 2 + 1] = adpcm_yamaha_expand_nibble(m_adpcm_state, sd->data[i] & 0xf);
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}
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soundStream->GetMixer()->SetWiimoteSpeakerVolume(256, 256);
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soundStream->GetMixer()->PushWiimoteSpeakerSamples(samples, sd->length, 3000, m_index);
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// Speaker Pan
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unsigned int vol = (unsigned int)(m_options->settings[4]->GetValue() * 100);
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soundStream->GetMixer()->SetWiimoteSpeakerVolume(128 + vol, 128 - vol);
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soundStream->GetMixer()->PushWiimoteSpeakerSamples(samples, sd->length, 3000);
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}
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#ifdef WIIMOTE_SPEAKER_DUMP
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@ -309,6 +309,7 @@ Wiimote::Wiimote( const unsigned int index )
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m_options->settings.emplace_back(new ControlGroup::Setting(_trans("Sideways Wiimote"), false));
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m_options->settings.emplace_back(new ControlGroup::Setting(_trans("Upright Wiimote"), false));
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m_options->settings.emplace_back(new ControlGroup::IterateUI(_trans("Iterative Input")));
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m_options->settings.emplace_back(new ControlGroup::Setting(_trans("Speaker Pan"), 0, -127, 127));
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// TODO: This value should probably be re-read if SYSCONF gets changed
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m_sensor_bar_on_top = SConfig::GetInstance().m_SYSCONF->GetData<u8>("BT.BAR") != 0;
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@ -910,6 +910,8 @@ ControlGroupBox::ControlGroupBox(ControllerEmu::ControlGroup* const group, wxWin
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{
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//options
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for (auto& groupSetting : group->settings)
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{
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if (groupSetting.get()->high == 100)
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{
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PadSettingCheckBox* setting_cbox = new PadSettingCheckBox(parent, groupSetting.get());
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if (groupSetting.get()->is_iterate == true)
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@ -922,9 +924,19 @@ ControlGroupBox::ControlGroupBox(ControllerEmu::ControlGroup* const group, wxWin
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setting_cbox->wxcontrol->Bind(wxEVT_CHECKBOX, &GamepadPage::AdjustSetting, eventsink);
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}
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options.push_back(setting_cbox);
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Add(setting_cbox->wxcontrol, 0, wxALL | wxLEFT, 5);
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}
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else
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{
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PadSettingSpin* setting = new PadSettingSpin(parent, groupSetting.get());
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setting->wxcontrol->Bind(wxEVT_SPINCTRL, &GamepadPage::AdjustSetting, eventsink);
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options.push_back(setting);
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wxBoxSizer* const szr = new wxBoxSizer(wxHORIZONTAL);
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szr->Add(new wxStaticText(parent, -1, wxGetTranslation(StrToWxStr(groupSetting->name))), 0, wxCENTER | wxRIGHT, 3);
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szr->Add(setting->wxcontrol, 0, wxRIGHT, 3);
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Add(szr, 0, wxALL | wxCENTER, 3);
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}
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}
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}
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break;
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}
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