Cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3549 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -1541,7 +1541,7 @@ void ConfigDialog::GeneralSettingsChanged(wxCommandEvent& event)
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DoExtensionConnectedDisconnected();
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DoExtensionConnectedDisconnected();
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/* It doesn't seem to be needed but shouldn't it at least take 25 ms to
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/* It doesn't seem to be needed but shouldn't it at least take 25 ms to
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reconnect an extension after we disconnected another? */
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reconnect an extension after we disconnected another? */
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if(g_EmulatorRunning) sleep(25);
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if(g_EmulatorRunning) SLEEP(25);
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}
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}
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// Update status
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// Update status
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@ -18,23 +18,9 @@
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#ifndef MAIN_H
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#ifndef MAIN_H
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#define MAIN_H
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#define MAIN_H
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//////////////////////////////////////////////////////////////////////////////////////////
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// Includes
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯
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#include <iostream> // System
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#include <iostream> // System
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////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// Definitions and declarations
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// Definitions and declarations
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// ¯¯¯¯¯¯¯¯¯
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#ifdef _WIN32
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#define sleep(x) Sleep(x)
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#else
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#define sleep(x) usleep(x*1000)
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#endif
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void DoInitialize();
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void DoInitialize();
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double GetDoubleTime();
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double GetDoubleTime();
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int GetUpdateRate();
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int GetUpdateRate();
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@ -103,7 +89,6 @@ struct SRecordingAll
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// extern ConfigDialog *frame;
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// extern ConfigDialog *frame;
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//#endif
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//#endif
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#endif
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#endif
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////////////////////////////////
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#endif // MAIN_H
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#endif // MAIN_H
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@ -321,7 +321,7 @@ void FlashLights(bool Connect)
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if(Connect) wiiuse_rumble(WiiMoteReal::g_WiiMotesFromWiiUse[i], 1);
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if(Connect) wiiuse_rumble(WiiMoteReal::g_WiiMotesFromWiiUse[i], 1);
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wiiuse_set_leds(WiiMoteReal::g_WiiMotesFromWiiUse[i], WIIMOTE_LED_1 | WIIMOTE_LED_2 | WIIMOTE_LED_3 | WIIMOTE_LED_4);
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wiiuse_set_leds(WiiMoteReal::g_WiiMotesFromWiiUse[i], WIIMOTE_LED_1 | WIIMOTE_LED_2 | WIIMOTE_LED_3 | WIIMOTE_LED_4);
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}
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}
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sleep(100);
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SLEEP(100);
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for (int i = 0; i < g_NumberOfWiiMotes; i++)
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for (int i = 0; i < g_NumberOfWiiMotes; i++)
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{
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{
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@ -67,15 +67,9 @@
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#pragma comment(lib, "winmm.lib")
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#pragma comment(lib, "winmm.lib")
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#include <dinput.h>
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#include <dinput.h>
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void FreeDirectInput(); // Needed in both nJoy.cpp and Rumble.cpp
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void FreeDirectInput(); // Needed in both nJoy.cpp and Rumble.cpp
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#endif // _WIN32
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#ifdef _WIN32
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#define SLEEP(x) Sleep(x)
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#else
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#else
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#include <unistd.h>
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#include <unistd.h>
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#include <sys/ioctl.h>
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#include <sys/ioctl.h>
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#define SLEEP(x) usleep(x*1000)
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#endif
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#endif
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#ifdef __linux__
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#ifdef __linux__
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@ -60,15 +60,10 @@
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#pragma comment(lib, "winmm.lib")
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#pragma comment(lib, "winmm.lib")
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#include <dinput.h>
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#include <dinput.h>
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#endif
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#endif
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#endif // _WIN32
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#ifdef _WIN32
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#define SLEEP(x) Sleep(x)
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#else
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#else
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#include <unistd.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <fcntl.h>
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#include <sys/ioctl.h>
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#include <sys/ioctl.h>
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#define SLEEP(x) usleep(x*1000)
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#endif
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#endif
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#ifdef __linux__
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#ifdef __linux__
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