Enable texture format overlay on the fly.

This commit is contained in:
NeoBrainX 2012-05-28 11:39:55 +02:00
parent 8bed27a3d1
commit 8a5abbddc4
1 changed files with 1 additions and 0 deletions

View File

@ -98,6 +98,7 @@ void TextureCache::OnConfigChanged(VideoConfig& config)
HiresTextures::Init(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str());
SetHash64Function(g_ActiveConfig.bHiresTextures || g_ActiveConfig.bDumpTextures);
TexDecoder_SetTexFmtOverlayOptions(g_ActiveConfig.bTexFmtOverlayEnable, g_ActiveConfig.bTexFmtOverlayCenter);
}
// TODO: Probably shouldn't clear all render targets here, just mark them dirty or something.