Merge pull request #12952 from LillyJadeKatrin/retroachievements-change-discs-bug
Fixed achievements not working after a disc change.
This commit is contained in:
commit
8a50676b83
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@ -156,7 +156,6 @@ void AchievementManager::LoadGame(const std::string& file_path, const DiscIO::Vo
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rc_client_set_unofficial_enabled(m_client, Config::Get(Config::RA_UNOFFICIAL_ENABLED));
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rc_client_set_unofficial_enabled(m_client, Config::Get(Config::RA_UNOFFICIAL_ENABLED));
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rc_client_set_encore_mode_enabled(m_client, Config::Get(Config::RA_ENCORE_ENABLED));
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rc_client_set_encore_mode_enabled(m_client, Config::Get(Config::RA_ENCORE_ENABLED));
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rc_client_set_spectator_mode_enabled(m_client, Config::Get(Config::RA_SPECTATOR_ENABLED));
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rc_client_set_spectator_mode_enabled(m_client, Config::Get(Config::RA_SPECTATOR_ENABLED));
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rc_client_set_read_memory_function(m_client, MemoryVerifier);
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if (volume)
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if (volume)
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{
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{
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std::lock_guard lg{m_lock};
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std::lock_guard lg{m_lock};
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@ -181,6 +180,7 @@ void AchievementManager::LoadGame(const std::string& file_path, const DiscIO::Vo
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}
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}
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else
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else
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{
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{
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rc_client_set_read_memory_function(m_client, MemoryVerifier);
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rc_client_begin_identify_and_load_game(m_client, RC_CONSOLE_GAMECUBE, file_path.c_str(), NULL,
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rc_client_begin_identify_and_load_game(m_client, RC_CONSOLE_GAMECUBE, file_path.c_str(), NULL,
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0, LoadGameCallback, NULL);
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0, LoadGameCallback, NULL);
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}
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}
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@ -863,7 +863,9 @@ void AchievementManager::ChangeMediaCallback(int result, const char* error_messa
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{
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{
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AchievementManager::GetInstance().m_loading_volume.reset(nullptr);
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AchievementManager::GetInstance().m_loading_volume.reset(nullptr);
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if (result == RC_OK)
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if (result == RC_OK)
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{
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return;
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return;
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}
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if (result == RC_HARDCORE_DISABLED)
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if (result == RC_HARDCORE_DISABLED)
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{
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{
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@ -876,7 +878,6 @@ void AchievementManager::ChangeMediaCallback(int result, const char* error_messa
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ERROR_LOG_FMT(ACHIEVEMENTS, "RetroAchievements media change failed: {}", error_message);
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ERROR_LOG_FMT(ACHIEVEMENTS, "RetroAchievements media change failed: {}", error_message);
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}
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}
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rc_client_set_read_memory_function(AchievementManager::GetInstance().m_client, MemoryPeeker);
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}
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}
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void AchievementManager::DisplayWelcomeMessage()
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void AchievementManager::DisplayWelcomeMessage()
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