Android: change runtime wiimote extension

This commit is contained in:
weihuoya 2019-03-18 19:48:21 +08:00 committed by JosJuice
parent 54e09886d8
commit 8a4d15ae47
2 changed files with 1 additions and 7 deletions

View File

@ -821,23 +821,18 @@ public final class EmulationActivity extends AppCompatActivity
(dialog, indexSelected) ->
{
editor.putInt("wiiController", indexSelected);
NativeLibrary.SetConfig("WiimoteNew.ini", "Wiimote1", "Extension",
getResources().getStringArray(R.array.controllersValues)[indexSelected]);
NativeLibrary.ReloadWiimoteConfig();
});
builder.setPositiveButton(getString(R.string.ok), (dialogInterface, i) ->
{
editor.apply();
mEmulationFragment.refreshInputOverlay();
Toast.makeText(getApplication(), R.string.emulation_controller_changed, Toast.LENGTH_SHORT)
.show();
});
AlertDialog alertDialog = builder.create();
alertDialog.show();
}
private void setIRSensitivity()

View File

@ -298,7 +298,6 @@
<string name="emulation_control_joystick_rel_center">Relative Stick Center</string>
<string name="emulation_control_rumble">Rumble</string>
<string name="emulation_choose_controller">Choose Controller</string>
<string name="emulation_controller_changed">You may have to reload the game after changing extensions.</string>
<string name="emulation_touch_button_help">Swipe down from the top of the screen to access the menu.</string>
<string name="emulation_touch_overlay_reset">Reset Overlay</string>
<string name="emulation_ir_group">Touch IR Pointer</string>