Remove all remaining volatile qualifiers
This commit is contained in:
parent
41befc21cd
commit
8a0f5ea04a
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@ -32,11 +32,6 @@
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#include "Common/Inline.h"
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#include "Common/Logging/Log.h"
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// XXX: Replace this with std::is_trivially_copyable<T> once we stop using volatile
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// on things that are put in savestates, as volatile types are not trivially copyable.
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template <typename T>
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constexpr bool IsTriviallyCopyable = std::is_trivially_copyable<std::remove_volatile_t<T>>::value;
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// Wrapper class
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class PointerWrap
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{
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@ -181,13 +176,13 @@ public:
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DoArray(x.data(), static_cast<u32>(x.size()));
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}
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template <typename T, typename std::enable_if_t<IsTriviallyCopyable<T>, int> = 0>
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template <typename T, typename std::enable_if_t<std::is_trivially_copyable_v<T>, int> = 0>
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void DoArray(T* x, u32 count)
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{
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DoVoid(x, count * sizeof(T));
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}
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template <typename T, typename std::enable_if_t<!IsTriviallyCopyable<T>, int> = 0>
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template <typename T, typename std::enable_if_t<!std::is_trivially_copyable_v<T>, int> = 0>
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void DoArray(T* x, u32 count)
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{
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for (u32 i = 0; i < count; ++i)
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@ -230,7 +225,7 @@ public:
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template <typename T>
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void Do(T& x)
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{
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static_assert(IsTriviallyCopyable<T>, "Only sane for trivially copyable types");
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static_assert(std::is_trivially_copyable_v<T>, "Only sane for trivially copyable types");
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// Note:
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// Usually we can just use x = **ptr, etc. However, this doesn't work
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// for unions containing BitFields (long story, stupid language rules)
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@ -101,20 +101,10 @@ ReadHandlingMethod<T>* DirectRead(const T* addr, u32 mask)
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return new DirectHandlingMethod<T>(const_cast<T*>(addr), mask);
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}
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template <typename T>
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ReadHandlingMethod<T>* DirectRead(volatile const T* addr, u32 mask)
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{
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return new DirectHandlingMethod<T>((T*)addr, mask);
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}
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template <typename T>
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WriteHandlingMethod<T>* DirectWrite(T* addr, u32 mask)
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{
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return new DirectHandlingMethod<T>(addr, mask);
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}
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template <typename T>
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WriteHandlingMethod<T>* DirectWrite(volatile T* addr, u32 mask)
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{
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return new DirectHandlingMethod<T>((T*)addr, mask);
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}
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// Complex: holds a lambda that is called when a read or a write is executed.
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// This gives complete control to the user as to what is going to happen during
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@ -46,11 +46,7 @@ WriteHandlingMethod<T>* Nop();
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template <typename T>
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ReadHandlingMethod<T>* DirectRead(const T* addr, u32 mask = 0xFFFFFFFF);
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template <typename T>
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ReadHandlingMethod<T>* DirectRead(volatile const T* addr, u32 mask = 0xFFFFFFFF);
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template <typename T>
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WriteHandlingMethod<T>* DirectWrite(T* addr, u32 mask = 0xFFFFFFFF);
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template <typename T>
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WriteHandlingMethod<T>* DirectWrite(volatile T* addr, u32 mask = 0xFFFFFFFF);
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// Complex: use when no other handling method fits your needs. These allow you
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// to directly provide a function that will be called when a read/write needs
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@ -204,9 +200,7 @@ private:
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MaybeExtern template ReadHandlingMethod<T>* Constant<T>(T value); \
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MaybeExtern template WriteHandlingMethod<T>* Nop<T>(); \
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MaybeExtern template ReadHandlingMethod<T>* DirectRead(const T* addr, u32 mask); \
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MaybeExtern template ReadHandlingMethod<T>* DirectRead(volatile const T* addr, u32 mask); \
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MaybeExtern template WriteHandlingMethod<T>* DirectWrite(T* addr, u32 mask); \
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MaybeExtern template WriteHandlingMethod<T>* DirectWrite(volatile T* addr, u32 mask); \
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MaybeExtern template ReadHandlingMethod<T>* ComplexRead<T>(std::function<T(u32)>); \
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MaybeExtern template WriteHandlingMethod<T>* ComplexWrite<T>(std::function<void(u32, T)>); \
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MaybeExtern template ReadHandlingMethod<T>* InvalidRead<T>(); \
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@ -27,11 +27,13 @@ PerfQuery::~PerfQuery() = default;
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void PerfQuery::EnableQuery(PerfQueryGroup type)
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{
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const u32 query_count = m_query_count.load(std::memory_order_relaxed);
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// Is this sane?
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if (m_query_count > m_query_buffer.size() / 2)
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if (query_count > m_query_buffer.size() / 2)
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WeakFlush();
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if (m_query_buffer.size() == m_query_count)
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if (m_query_buffer.size() == query_count)
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{
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// TODO
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FlushOne();
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@ -41,12 +43,12 @@ void PerfQuery::EnableQuery(PerfQueryGroup type)
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// start query
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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{
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auto& entry = m_query_buffer[(m_query_read_pos + m_query_count) % m_query_buffer.size()];
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auto& entry = m_query_buffer[(m_query_read_pos + query_count) % m_query_buffer.size()];
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D3D::context->Begin(entry.query.Get());
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entry.query_type = type;
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++m_query_count;
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m_query_count.fetch_add(1, std::memory_order_relaxed);
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}
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}
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@ -55,7 +57,8 @@ void PerfQuery::DisableQuery(PerfQueryGroup type)
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// stop query
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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{
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auto& entry = m_query_buffer[(m_query_read_pos + m_query_count + m_query_buffer.size() - 1) %
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auto& entry = m_query_buffer[(m_query_read_pos + m_query_count.load(std::memory_order_relaxed) +
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m_query_buffer.size() - 1) %
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m_query_buffer.size()];
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D3D::context->End(entry.query.Get());
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}
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@ -63,8 +66,9 @@ void PerfQuery::DisableQuery(PerfQueryGroup type)
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void PerfQuery::ResetQuery()
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{
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m_query_count = 0;
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std::fill(std::begin(m_results), std::end(m_results), 0);
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m_query_count.store(0, std::memory_order_relaxed);
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for (size_t i = 0; i < m_results.size(); ++i)
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m_results[i].store(0, std::memory_order_relaxed);
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}
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u32 PerfQuery::GetQueryResult(PerfQueryType type)
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@ -72,13 +76,22 @@ u32 PerfQuery::GetQueryResult(PerfQueryType type)
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u32 result = 0;
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if (type == PQ_ZCOMP_INPUT_ZCOMPLOC || type == PQ_ZCOMP_OUTPUT_ZCOMPLOC)
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result = m_results[PQG_ZCOMP_ZCOMPLOC];
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{
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result = m_results[PQG_ZCOMP_ZCOMPLOC].load(std::memory_order_relaxed);
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}
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else if (type == PQ_ZCOMP_INPUT || type == PQ_ZCOMP_OUTPUT)
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result = m_results[PQG_ZCOMP];
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{
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result = m_results[PQG_ZCOMP].load(std::memory_order_relaxed);
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}
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else if (type == PQ_BLEND_INPUT)
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result = m_results[PQG_ZCOMP] + m_results[PQG_ZCOMP_ZCOMPLOC];
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{
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result = m_results[PQG_ZCOMP].load(std::memory_order_relaxed) +
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m_results[PQG_ZCOMP_ZCOMPLOC].load(std::memory_order_relaxed);
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}
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else if (type == PQ_EFB_COPY_CLOCKS)
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result = m_results[PQG_EFB_COPY_CLOCKS];
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{
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result = m_results[PQG_EFB_COPY_CLOCKS].load(std::memory_order_relaxed);
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}
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return result;
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}
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@ -98,11 +111,13 @@ void PerfQuery::FlushOne()
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// NOTE: Reported pixel metrics should be referenced to native resolution
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// TODO: Dropping the lower 2 bits from this count should be closer to actual
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// hardware behavior when drawing triangles.
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m_results[entry.query_type] += (u32)(result * EFB_WIDTH / g_renderer->GetTargetWidth() *
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EFB_HEIGHT / g_renderer->GetTargetHeight());
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const u64 native_res_result = result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT /
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g_renderer->GetTargetHeight();
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m_results[entry.query_type].fetch_add(static_cast<u32>(native_res_result),
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std::memory_order_relaxed);
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m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
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--m_query_count;
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m_query_count.fetch_sub(1, std::memory_order_relaxed);
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}
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// TODO: could selectively flush things, but I don't think that will do much
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@ -125,11 +140,13 @@ void PerfQuery::WeakFlush()
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if (hr == S_OK)
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{
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// NOTE: Reported pixel metrics should be referenced to native resolution
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m_results[entry.query_type] += (u32)(result * EFB_WIDTH / g_renderer->GetTargetWidth() *
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EFB_HEIGHT / g_renderer->GetTargetHeight());
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const u64 native_res_result = result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT /
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g_renderer->GetTargetHeight();
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m_results[entry.query_type].store(static_cast<u32>(native_res_result),
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std::memory_order_relaxed);
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m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
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--m_query_count;
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m_query_count.fetch_sub(1, std::memory_order_relaxed);
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}
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else
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{
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@ -140,7 +157,7 @@ void PerfQuery::WeakFlush()
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bool PerfQuery::IsFlushed() const
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{
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return 0 == m_query_count;
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return m_query_count.load(std::memory_order_relaxed) == 0;
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}
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} // namespace DX11
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@ -52,10 +52,11 @@ void PerfQuery::EnableQuery(PerfQueryGroup type)
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{
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// Block if there are no free slots.
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// Otherwise, try to keep half of them available.
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if (m_query_count > m_query_buffer.size() / 2)
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const u32 query_count = m_query_count.load(std::memory_order_relaxed);
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if (query_count > m_query_buffer.size() / 2)
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{
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const bool do_resolve = m_unresolved_queries > m_query_buffer.size() / 2;
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const bool blocking = m_query_count == PERF_QUERY_BUFFER_SIZE;
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const bool blocking = query_count == PERF_QUERY_BUFFER_SIZE;
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PartialFlush(do_resolve, blocking);
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}
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@ -83,19 +84,20 @@ void PerfQuery::DisableQuery(PerfQueryGroup type)
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g_dx_context->GetCommandList()->EndQuery(m_query_heap.Get(), D3D12_QUERY_TYPE_OCCLUSION,
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m_query_next_pos);
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m_query_next_pos = (m_query_next_pos + 1) % PERF_QUERY_BUFFER_SIZE;
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m_query_count++;
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m_query_count.fetch_add(1, std::memory_order_relaxed);
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m_unresolved_queries++;
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}
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}
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void PerfQuery::ResetQuery()
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{
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m_query_count = 0;
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m_query_count.store(0, std::memory_order_relaxed);
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m_unresolved_queries = 0;
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m_query_resolve_pos = 0;
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m_query_readback_pos = 0;
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m_query_next_pos = 0;
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std::fill(std::begin(m_results), std::end(m_results), 0);
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for (size_t i = 0; i < m_results.size(); ++i)
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m_results[i].store(0, std::memory_order_relaxed);
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for (auto& entry : m_query_buffer)
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{
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entry.fence_value = 0;
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@ -108,13 +110,22 @@ u32 PerfQuery::GetQueryResult(PerfQueryType type)
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{
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u32 result = 0;
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if (type == PQ_ZCOMP_INPUT_ZCOMPLOC || type == PQ_ZCOMP_OUTPUT_ZCOMPLOC)
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result = m_results[PQG_ZCOMP_ZCOMPLOC];
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{
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result = m_results[PQG_ZCOMP_ZCOMPLOC].load(std::memory_order_relaxed);
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}
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else if (type == PQ_ZCOMP_INPUT || type == PQ_ZCOMP_OUTPUT)
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result = m_results[PQG_ZCOMP];
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{
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result = m_results[PQG_ZCOMP].load(std::memory_order_relaxed);
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}
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else if (type == PQ_BLEND_INPUT)
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result = m_results[PQG_ZCOMP] + m_results[PQG_ZCOMP_ZCOMPLOC];
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{
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result = m_results[PQG_ZCOMP].load(std::memory_order_relaxed) +
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m_results[PQG_ZCOMP_ZCOMPLOC].load(std::memory_order_relaxed);
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}
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else if (type == PQ_EFB_COPY_CLOCKS)
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result = m_results[PQG_EFB_COPY_CLOCKS];
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{
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result = m_results[PQG_EFB_COPY_CLOCKS].load(std::memory_order_relaxed);
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}
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return result / 4;
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}
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@ -127,7 +138,7 @@ void PerfQuery::FlushResults()
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bool PerfQuery::IsFlushed() const
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{
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return m_query_count == 0;
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return m_query_count.load(std::memory_order_relaxed) == 0;
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}
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void PerfQuery::ResolveQueries()
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@ -165,7 +176,7 @@ void PerfQuery::ReadbackQueries(bool blocking)
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u64 completed_fence_counter = g_dx_context->GetCompletedFenceValue();
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// Need to save these since ProcessResults will modify them.
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const u32 outstanding_queries = m_query_count;
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const u32 outstanding_queries = m_query_count.load(std::memory_order_relaxed);
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u32 readback_count = 0;
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for (u32 i = 0; i < outstanding_queries; i++)
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{
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@ -203,7 +214,7 @@ void PerfQuery::ReadbackQueries(bool blocking)
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void PerfQuery::AccumulateQueriesFromBuffer(u32 query_count)
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{
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// Should be at maximum query_count queries pending.
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ASSERT(query_count <= m_query_count &&
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ASSERT(query_count <= m_query_count.load(std::memory_order_relaxed) &&
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(m_query_readback_pos + query_count) <= PERF_QUERY_BUFFER_SIZE);
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const D3D12_RANGE read_range = {m_query_readback_pos * sizeof(PerfQueryDataType),
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@ -231,16 +242,18 @@ void PerfQuery::AccumulateQueriesFromBuffer(u32 query_count)
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std::memcpy(&result, mapped_ptr + (index * sizeof(PerfQueryDataType)), sizeof(result));
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// NOTE: Reported pixel metrics should be referenced to native resolution
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m_results[entry.query_type] +=
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static_cast<u32>(static_cast<u64>(result) * EFB_WIDTH / g_renderer->GetTargetWidth() *
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EFB_HEIGHT / g_renderer->GetTargetHeight());
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const u64 native_res_result = static_cast<u64>(result) * EFB_WIDTH /
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g_renderer->GetTargetWidth() * EFB_HEIGHT /
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g_renderer->GetTargetHeight();
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m_results[entry.query_type].fetch_add(static_cast<u32>(native_res_result),
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std::memory_order_relaxed);
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}
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constexpr D3D12_RANGE write_range = {0, 0};
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m_query_readback_buffer->Unmap(0, &write_range);
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m_query_readback_pos = (m_query_readback_pos + query_count) % PERF_QUERY_BUFFER_SIZE;
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m_query_count -= query_count;
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m_query_count.fetch_sub(query_count, std::memory_order_relaxed);
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}
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void PerfQuery::PartialFlush(bool resolve, bool blocking)
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@ -43,7 +43,7 @@ void PerfQuery::DisableQuery(PerfQueryGroup type)
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bool PerfQuery::IsFlushed() const
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{
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return 0 == m_query_count;
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return m_query_count.load(std::memory_order_relaxed) == 0;
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}
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// TODO: could selectively flush things, but I don't think that will do much
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@ -54,8 +54,9 @@ void PerfQuery::FlushResults()
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void PerfQuery::ResetQuery()
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{
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m_query_count = 0;
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std::fill(std::begin(m_results), std::end(m_results), 0);
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m_query_count.store(0, std::memory_order_relaxed);
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for (size_t i = 0; i < m_results.size(); ++i)
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m_results[i].store(0, std::memory_order_relaxed);
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}
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u32 PerfQuery::GetQueryResult(PerfQueryType type)
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@ -64,19 +65,20 @@ u32 PerfQuery::GetQueryResult(PerfQueryType type)
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if (type == PQ_ZCOMP_INPUT_ZCOMPLOC || type == PQ_ZCOMP_OUTPUT_ZCOMPLOC)
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{
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result = m_results[PQG_ZCOMP_ZCOMPLOC];
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result = m_results[PQG_ZCOMP_ZCOMPLOC].load(std::memory_order_relaxed);
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}
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else if (type == PQ_ZCOMP_INPUT || type == PQ_ZCOMP_OUTPUT)
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{
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result = m_results[PQG_ZCOMP];
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result = m_results[PQG_ZCOMP].load(std::memory_order_relaxed);
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}
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else if (type == PQ_BLEND_INPUT)
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{
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result = m_results[PQG_ZCOMP] + m_results[PQG_ZCOMP_ZCOMPLOC];
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result = m_results[PQG_ZCOMP].load(std::memory_order_relaxed) +
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m_results[PQG_ZCOMP_ZCOMPLOC].load(std::memory_order_relaxed);
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}
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else if (type == PQ_EFB_COPY_CLOCKS)
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{
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result = m_results[PQG_EFB_COPY_CLOCKS];
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result = m_results[PQG_EFB_COPY_CLOCKS].load(std::memory_order_relaxed);
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}
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return result;
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@ -97,11 +99,13 @@ PerfQueryGL::~PerfQueryGL()
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void PerfQueryGL::EnableQuery(PerfQueryGroup type)
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{
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const u32 query_count = m_query_count.load(std::memory_order_relaxed);
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// Is this sane?
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if (m_query_count > m_query_buffer.size() / 2)
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if (query_count > m_query_buffer.size() / 2)
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WeakFlush();
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if (m_query_buffer.size() == m_query_count)
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if (m_query_buffer.size() == query_count)
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{
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FlushOne();
|
||||
// ERROR_LOG_FMT(VIDEO, "Flushed query buffer early!");
|
||||
|
@ -110,12 +114,12 @@ void PerfQueryGL::EnableQuery(PerfQueryGroup type)
|
|||
// start query
|
||||
if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
|
||||
{
|
||||
auto& entry = m_query_buffer[(m_query_read_pos + m_query_count) % m_query_buffer.size()];
|
||||
auto& entry = m_query_buffer[(m_query_read_pos + query_count) % m_query_buffer.size()];
|
||||
|
||||
glBeginQuery(m_query_type, entry.query_id);
|
||||
entry.query_type = type;
|
||||
|
||||
++m_query_count;
|
||||
m_query_count.fetch_add(1, std::memory_order_relaxed);
|
||||
}
|
||||
}
|
||||
void PerfQueryGL::DisableQuery(PerfQueryGroup type)
|
||||
|
@ -164,10 +168,10 @@ void PerfQueryGL::FlushOne()
|
|||
if (g_ActiveConfig.iMultisamples > 1)
|
||||
result /= g_ActiveConfig.iMultisamples;
|
||||
|
||||
m_results[entry.query_type] += result;
|
||||
m_results[entry.query_type].fetch_add(result, std::memory_order_relaxed);
|
||||
|
||||
m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
|
||||
--m_query_count;
|
||||
m_query_count.fetch_sub(1, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
// TODO: could selectively flush things, but I don't think that will do much
|
||||
|
@ -191,11 +195,12 @@ PerfQueryGLESNV::~PerfQueryGLESNV()
|
|||
|
||||
void PerfQueryGLESNV::EnableQuery(PerfQueryGroup type)
|
||||
{
|
||||
const u32 query_count = m_query_count.load(std::memory_order_relaxed);
|
||||
// Is this sane?
|
||||
if (m_query_count > m_query_buffer.size() / 2)
|
||||
if (query_count > m_query_buffer.size() / 2)
|
||||
WeakFlush();
|
||||
|
||||
if (m_query_buffer.size() == m_query_count)
|
||||
if (m_query_buffer.size() == query_count)
|
||||
{
|
||||
FlushOne();
|
||||
// ERROR_LOG_FMT(VIDEO, "Flushed query buffer early!");
|
||||
|
@ -204,12 +209,12 @@ void PerfQueryGLESNV::EnableQuery(PerfQueryGroup type)
|
|||
// start query
|
||||
if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
|
||||
{
|
||||
auto& entry = m_query_buffer[(m_query_read_pos + m_query_count) % m_query_buffer.size()];
|
||||
auto& entry = m_query_buffer[(m_query_read_pos + query_count) % m_query_buffer.size()];
|
||||
|
||||
glBeginOcclusionQueryNV(entry.query_id);
|
||||
entry.query_type = type;
|
||||
|
||||
++m_query_count;
|
||||
m_query_count.fetch_add(1, std::memory_order_relaxed);
|
||||
}
|
||||
}
|
||||
void PerfQueryGLESNV::DisableQuery(PerfQueryGroup type)
|
||||
|
@ -251,11 +256,13 @@ void PerfQueryGLESNV::FlushOne()
|
|||
// NOTE: Reported pixel metrics should be referenced to native resolution
|
||||
// TODO: Dropping the lower 2 bits from this count should be closer to actual
|
||||
// hardware behavior when drawing triangles.
|
||||
m_results[entry.query_type] += static_cast<u64>(result) * EFB_WIDTH * EFB_HEIGHT /
|
||||
(g_renderer->GetTargetWidth() * g_renderer->GetTargetHeight());
|
||||
const u64 native_res_result = static_cast<u64>(result) * EFB_WIDTH * EFB_HEIGHT /
|
||||
(g_renderer->GetTargetWidth() * g_renderer->GetTargetHeight());
|
||||
m_results[entry.query_type].fetch_add(static_cast<u32>(native_res_result),
|
||||
std::memory_order_relaxed);
|
||||
|
||||
m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
|
||||
--m_query_count;
|
||||
m_query_count.fetch_sub(1, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
// TODO: could selectively flush things, but I don't think that will do much
|
||||
|
|
|
@ -43,8 +43,9 @@ void PerfQuery::EnableQuery(PerfQueryGroup type)
|
|||
{
|
||||
// Block if there are no free slots.
|
||||
// Otherwise, try to keep half of them available.
|
||||
if (m_query_count > m_query_buffer.size() / 2)
|
||||
PartialFlush(m_query_count == PERF_QUERY_BUFFER_SIZE);
|
||||
const u32 query_count = m_query_count.load(std::memory_order_relaxed);
|
||||
if (query_count > m_query_buffer.size() / 2)
|
||||
PartialFlush(query_count == PERF_QUERY_BUFFER_SIZE);
|
||||
|
||||
// Ensure command buffer is ready to go before beginning the query, that way we don't submit
|
||||
// a buffer with open queries.
|
||||
|
@ -73,16 +74,17 @@ void PerfQuery::DisableQuery(PerfQueryGroup type)
|
|||
{
|
||||
vkCmdEndQuery(g_command_buffer_mgr->GetCurrentCommandBuffer(), m_query_pool, m_query_next_pos);
|
||||
m_query_next_pos = (m_query_next_pos + 1) % PERF_QUERY_BUFFER_SIZE;
|
||||
m_query_count++;
|
||||
m_query_count.fetch_add(1, std::memory_order_relaxed);
|
||||
}
|
||||
}
|
||||
|
||||
void PerfQuery::ResetQuery()
|
||||
{
|
||||
m_query_count = 0;
|
||||
m_query_count.store(0, std::memory_order_relaxed);
|
||||
m_query_readback_pos = 0;
|
||||
m_query_next_pos = 0;
|
||||
std::fill(std::begin(m_results), std::end(m_results), 0);
|
||||
for (size_t i = 0; i < m_results.size(); ++i)
|
||||
m_results[i].store(0, std::memory_order_relaxed);
|
||||
|
||||
// Reset entire query pool, ensuring all queries are ready to write to.
|
||||
StateTracker::GetInstance()->EndRenderPass();
|
||||
|
@ -96,13 +98,22 @@ u32 PerfQuery::GetQueryResult(PerfQueryType type)
|
|||
{
|
||||
u32 result = 0;
|
||||
if (type == PQ_ZCOMP_INPUT_ZCOMPLOC || type == PQ_ZCOMP_OUTPUT_ZCOMPLOC)
|
||||
result = m_results[PQG_ZCOMP_ZCOMPLOC];
|
||||
{
|
||||
result = m_results[PQG_ZCOMP_ZCOMPLOC].load(std::memory_order_relaxed);
|
||||
}
|
||||
else if (type == PQ_ZCOMP_INPUT || type == PQ_ZCOMP_OUTPUT)
|
||||
result = m_results[PQG_ZCOMP];
|
||||
{
|
||||
result = m_results[PQG_ZCOMP].load(std::memory_order_relaxed);
|
||||
}
|
||||
else if (type == PQ_BLEND_INPUT)
|
||||
result = m_results[PQG_ZCOMP] + m_results[PQG_ZCOMP_ZCOMPLOC];
|
||||
{
|
||||
result = m_results[PQG_ZCOMP].load(std::memory_order_relaxed) +
|
||||
m_results[PQG_ZCOMP_ZCOMPLOC].load(std::memory_order_relaxed);
|
||||
}
|
||||
else if (type == PQ_EFB_COPY_CLOCKS)
|
||||
result = m_results[PQG_EFB_COPY_CLOCKS];
|
||||
{
|
||||
result = m_results[PQG_EFB_COPY_CLOCKS].load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
return result / 4;
|
||||
}
|
||||
|
@ -115,7 +126,7 @@ void PerfQuery::FlushResults()
|
|||
|
||||
bool PerfQuery::IsFlushed() const
|
||||
{
|
||||
return m_query_count == 0;
|
||||
return m_query_count.load(std::memory_order_relaxed) == 0;
|
||||
}
|
||||
|
||||
bool PerfQuery::CreateQueryPool()
|
||||
|
@ -144,7 +155,7 @@ void PerfQuery::ReadbackQueries()
|
|||
const u64 completed_fence_counter = g_command_buffer_mgr->GetCompletedFenceCounter();
|
||||
|
||||
// Need to save these since ProcessResults will modify them.
|
||||
const u32 outstanding_queries = m_query_count;
|
||||
const u32 outstanding_queries = m_query_count.load(std::memory_order_relaxed);
|
||||
u32 readback_count = 0;
|
||||
for (u32 i = 0; i < outstanding_queries; i++)
|
||||
{
|
||||
|
@ -171,7 +182,7 @@ void PerfQuery::ReadbackQueries()
|
|||
void PerfQuery::ReadbackQueries(u32 query_count)
|
||||
{
|
||||
// Should be at maximum query_count queries pending.
|
||||
ASSERT(query_count <= m_query_count &&
|
||||
ASSERT(query_count <= m_query_count.load(std::memory_order_relaxed) &&
|
||||
(m_query_readback_pos + query_count) <= PERF_QUERY_BUFFER_SIZE);
|
||||
|
||||
// Read back from the GPU.
|
||||
|
@ -194,13 +205,15 @@ void PerfQuery::ReadbackQueries(u32 query_count)
|
|||
entry.has_value = false;
|
||||
|
||||
// NOTE: Reported pixel metrics should be referenced to native resolution
|
||||
m_results[entry.query_type] +=
|
||||
static_cast<u32>(static_cast<u64>(m_query_result_buffer[i]) * EFB_WIDTH /
|
||||
g_renderer->GetTargetWidth() * EFB_HEIGHT / g_renderer->GetTargetHeight());
|
||||
const u64 native_res_result = static_cast<u64>(m_query_result_buffer[i]) * EFB_WIDTH /
|
||||
g_renderer->GetTargetWidth() * EFB_HEIGHT /
|
||||
g_renderer->GetTargetHeight();
|
||||
m_results[entry.query_type].fetch_add(static_cast<u32>(native_res_result),
|
||||
std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
m_query_readback_pos = (m_query_readback_pos + query_count) % PERF_QUERY_BUFFER_SIZE;
|
||||
m_query_count -= query_count;
|
||||
m_query_count.fetch_sub(query_count, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
void PerfQuery::PartialFlush(bool blocking)
|
||||
|
|
|
@ -119,11 +119,11 @@ void Init()
|
|||
m_tokenReg = 0;
|
||||
|
||||
memset(&fifo, 0, sizeof(fifo));
|
||||
fifo.bFF_Breakpoint = 0;
|
||||
fifo.bFF_HiWatermark = 0;
|
||||
fifo.bFF_HiWatermarkInt = 0;
|
||||
fifo.bFF_LoWatermark = 0;
|
||||
fifo.bFF_LoWatermarkInt = 0;
|
||||
fifo.bFF_Breakpoint.store(0, std::memory_order_relaxed);
|
||||
fifo.bFF_HiWatermark.store(0, std::memory_order_relaxed);
|
||||
fifo.bFF_HiWatermarkInt.store(0, std::memory_order_relaxed);
|
||||
fifo.bFF_LoWatermark.store(0, std::memory_order_relaxed);
|
||||
fifo.bFF_LoWatermarkInt.store(0, std::memory_order_relaxed);
|
||||
|
||||
s_interrupt_set.Clear();
|
||||
s_interrupt_waiting.Clear();
|
||||
|
@ -368,7 +368,7 @@ void GatherPipeBursted()
|
|||
}
|
||||
|
||||
// If the game is running close to overflowing, make the exception checking more frequent.
|
||||
if (fifo.bFF_HiWatermark)
|
||||
if (fifo.bFF_HiWatermark.load(std::memory_order_relaxed) != 0)
|
||||
CoreTiming::ForceExceptionCheck(0);
|
||||
|
||||
fifo.CPReadWriteDistance.fetch_add(GATHER_PIPE_SIZE, std::memory_order_seq_cst);
|
||||
|
@ -427,47 +427,53 @@ bool IsInterruptWaiting()
|
|||
void SetCPStatusFromGPU()
|
||||
{
|
||||
// breakpoint
|
||||
if (fifo.bFF_BPEnable)
|
||||
const bool breakpoint = fifo.bFF_Breakpoint.load(std::memory_order_relaxed);
|
||||
if (fifo.bFF_BPEnable.load(std::memory_order_relaxed) != 0)
|
||||
{
|
||||
if (fifo.CPBreakpoint.load(std::memory_order_relaxed) ==
|
||||
fifo.CPReadPointer.load(std::memory_order_relaxed))
|
||||
{
|
||||
if (!fifo.bFF_Breakpoint)
|
||||
if (!breakpoint)
|
||||
{
|
||||
DEBUG_LOG_FMT(COMMANDPROCESSOR, "Hit breakpoint at {}",
|
||||
fifo.CPReadPointer.load(std::memory_order_relaxed));
|
||||
fifo.bFF_Breakpoint = true;
|
||||
fifo.bFF_Breakpoint.store(1, std::memory_order_relaxed);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (fifo.bFF_Breakpoint)
|
||||
if (breakpoint)
|
||||
{
|
||||
DEBUG_LOG_FMT(COMMANDPROCESSOR, "Cleared breakpoint at {}",
|
||||
fifo.CPReadPointer.load(std::memory_order_relaxed));
|
||||
fifo.bFF_Breakpoint.store(0, std::memory_order_relaxed);
|
||||
}
|
||||
fifo.bFF_Breakpoint = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (fifo.bFF_Breakpoint)
|
||||
if (breakpoint)
|
||||
{
|
||||
DEBUG_LOG_FMT(COMMANDPROCESSOR, "Cleared breakpoint at {}",
|
||||
fifo.CPReadPointer.load(std::memory_order_relaxed));
|
||||
fifo.bFF_Breakpoint = false;
|
||||
}
|
||||
fifo.bFF_Breakpoint = false;
|
||||
}
|
||||
|
||||
// overflow & underflow check
|
||||
fifo.bFF_HiWatermark =
|
||||
(fifo.CPReadWriteDistance.load(std::memory_order_relaxed) > fifo.CPHiWatermark);
|
||||
fifo.bFF_LoWatermark =
|
||||
(fifo.CPReadWriteDistance.load(std::memory_order_relaxed) < fifo.CPLoWatermark);
|
||||
fifo.bFF_HiWatermark.store(
|
||||
(fifo.CPReadWriteDistance.load(std::memory_order_relaxed) > fifo.CPHiWatermark),
|
||||
std::memory_order_relaxed);
|
||||
fifo.bFF_LoWatermark.store(
|
||||
(fifo.CPReadWriteDistance.load(std::memory_order_relaxed) < fifo.CPLoWatermark),
|
||||
std::memory_order_relaxed);
|
||||
|
||||
bool bpInt = fifo.bFF_Breakpoint && fifo.bFF_BPInt;
|
||||
bool ovfInt = fifo.bFF_HiWatermark && fifo.bFF_HiWatermarkInt;
|
||||
bool undfInt = fifo.bFF_LoWatermark && fifo.bFF_LoWatermarkInt;
|
||||
bool bpInt = fifo.bFF_Breakpoint.load(std::memory_order_relaxed) &&
|
||||
fifo.bFF_BPInt.load(std::memory_order_relaxed);
|
||||
bool ovfInt = fifo.bFF_HiWatermark.load(std::memory_order_relaxed) &&
|
||||
fifo.bFF_HiWatermarkInt.load(std::memory_order_relaxed);
|
||||
bool undfInt = fifo.bFF_LoWatermark.load(std::memory_order_relaxed) &&
|
||||
fifo.bFF_LoWatermarkInt.load(std::memory_order_relaxed);
|
||||
|
||||
bool interrupt = (bpInt || ovfInt || undfInt) && m_CPCtrlReg.GPReadEnable;
|
||||
|
||||
|
@ -493,14 +499,19 @@ void SetCPStatusFromGPU()
|
|||
void SetCPStatusFromCPU()
|
||||
{
|
||||
// overflow & underflow check
|
||||
fifo.bFF_HiWatermark =
|
||||
(fifo.CPReadWriteDistance.load(std::memory_order_relaxed) > fifo.CPHiWatermark);
|
||||
fifo.bFF_LoWatermark =
|
||||
(fifo.CPReadWriteDistance.load(std::memory_order_relaxed) < fifo.CPLoWatermark);
|
||||
fifo.bFF_HiWatermark.store(
|
||||
(fifo.CPReadWriteDistance.load(std::memory_order_relaxed) > fifo.CPHiWatermark),
|
||||
std::memory_order_relaxed);
|
||||
fifo.bFF_LoWatermark.store(
|
||||
(fifo.CPReadWriteDistance.load(std::memory_order_relaxed) < fifo.CPLoWatermark),
|
||||
std::memory_order_relaxed);
|
||||
|
||||
bool bpInt = fifo.bFF_Breakpoint && fifo.bFF_BPInt;
|
||||
bool ovfInt = fifo.bFF_HiWatermark && fifo.bFF_HiWatermarkInt;
|
||||
bool undfInt = fifo.bFF_LoWatermark && fifo.bFF_LoWatermarkInt;
|
||||
bool bpInt = fifo.bFF_Breakpoint.load(std::memory_order_relaxed) &&
|
||||
fifo.bFF_BPInt.load(std::memory_order_relaxed);
|
||||
bool ovfInt = fifo.bFF_HiWatermark.load(std::memory_order_relaxed) &&
|
||||
fifo.bFF_HiWatermarkInt.load(std::memory_order_relaxed);
|
||||
bool undfInt = fifo.bFF_LoWatermark.load(std::memory_order_relaxed) &&
|
||||
fifo.bFF_LoWatermarkInt.load(std::memory_order_relaxed);
|
||||
|
||||
bool interrupt = (bpInt || ovfInt || undfInt) && m_CPCtrlReg.GPReadEnable;
|
||||
|
||||
|
@ -526,14 +537,15 @@ void SetCPStatusFromCPU()
|
|||
void SetCpStatusRegister()
|
||||
{
|
||||
// Here always there is one fifo attached to the GPU
|
||||
m_CPStatusReg.Breakpoint = fifo.bFF_Breakpoint;
|
||||
m_CPStatusReg.Breakpoint = fifo.bFF_Breakpoint.load(std::memory_order_relaxed);
|
||||
m_CPStatusReg.ReadIdle = !fifo.CPReadWriteDistance.load(std::memory_order_relaxed) ||
|
||||
(fifo.CPReadPointer.load(std::memory_order_relaxed) ==
|
||||
fifo.CPWritePointer.load(std::memory_order_relaxed));
|
||||
m_CPStatusReg.CommandIdle = !fifo.CPReadWriteDistance.load(std::memory_order_relaxed) ||
|
||||
Fifo::AtBreakpoint() || !fifo.bFF_GPReadEnable;
|
||||
m_CPStatusReg.UnderflowLoWatermark = fifo.bFF_LoWatermark;
|
||||
m_CPStatusReg.OverflowHiWatermark = fifo.bFF_HiWatermark;
|
||||
Fifo::AtBreakpoint() ||
|
||||
!fifo.bFF_GPReadEnable.load(std::memory_order_relaxed);
|
||||
m_CPStatusReg.UnderflowLoWatermark = fifo.bFF_LoWatermark.load(std::memory_order_relaxed);
|
||||
m_CPStatusReg.OverflowHiWatermark = fifo.bFF_HiWatermark.load(std::memory_order_relaxed);
|
||||
|
||||
DEBUG_LOG_FMT(COMMANDPROCESSOR, "\t Read from STATUS_REGISTER : {:04x}", m_CPStatusReg.Hex);
|
||||
DEBUG_LOG_FMT(
|
||||
|
@ -545,15 +557,15 @@ void SetCpStatusRegister()
|
|||
|
||||
void SetCpControlRegister()
|
||||
{
|
||||
fifo.bFF_BPInt = m_CPCtrlReg.BPInt;
|
||||
fifo.bFF_BPEnable = m_CPCtrlReg.BPEnable;
|
||||
fifo.bFF_HiWatermarkInt = m_CPCtrlReg.FifoOverflowIntEnable;
|
||||
fifo.bFF_LoWatermarkInt = m_CPCtrlReg.FifoUnderflowIntEnable;
|
||||
fifo.bFF_GPLinkEnable = m_CPCtrlReg.GPLinkEnable;
|
||||
fifo.bFF_BPInt.store(m_CPCtrlReg.BPInt, std::memory_order_relaxed);
|
||||
fifo.bFF_BPEnable.store(m_CPCtrlReg.BPEnable, std::memory_order_relaxed);
|
||||
fifo.bFF_HiWatermarkInt.store(m_CPCtrlReg.FifoOverflowIntEnable, std::memory_order_relaxed);
|
||||
fifo.bFF_LoWatermarkInt.store(m_CPCtrlReg.FifoUnderflowIntEnable, std::memory_order_relaxed);
|
||||
fifo.bFF_GPLinkEnable.store(m_CPCtrlReg.GPLinkEnable, std::memory_order_relaxed);
|
||||
|
||||
if (fifo.bFF_GPReadEnable && !m_CPCtrlReg.GPReadEnable)
|
||||
if (fifo.bFF_GPReadEnable.load(std::memory_order_relaxed) && !m_CPCtrlReg.GPReadEnable)
|
||||
{
|
||||
fifo.bFF_GPReadEnable = m_CPCtrlReg.GPReadEnable;
|
||||
fifo.bFF_GPReadEnable.store(m_CPCtrlReg.GPReadEnable, std::memory_order_relaxed);
|
||||
Fifo::FlushGpu();
|
||||
}
|
||||
else
|
||||
|
@ -562,8 +574,10 @@ void SetCpControlRegister()
|
|||
}
|
||||
|
||||
DEBUG_LOG_FMT(COMMANDPROCESSOR, "\t GPREAD {} | BP {} | Int {} | OvF {} | UndF {} | LINK {}",
|
||||
fifo.bFF_GPReadEnable ? "ON" : "OFF", fifo.bFF_BPEnable ? "ON" : "OFF",
|
||||
fifo.bFF_BPInt ? "ON" : "OFF", m_CPCtrlReg.FifoOverflowIntEnable ? "ON" : "OFF",
|
||||
fifo.bFF_GPReadEnable.load(std::memory_order_relaxed) ? "ON" : "OFF",
|
||||
fifo.bFF_BPEnable.load(std::memory_order_relaxed) ? "ON" : "OFF",
|
||||
fifo.bFF_BPInt.load(std::memory_order_relaxed) ? "ON" : "OFF",
|
||||
m_CPCtrlReg.FifoOverflowIntEnable ? "ON" : "OFF",
|
||||
m_CPCtrlReg.FifoUnderflowIntEnable ? "ON" : "OFF",
|
||||
m_CPCtrlReg.GPLinkEnable ? "ON" : "OFF");
|
||||
}
|
||||
|
@ -588,32 +602,35 @@ void HandleUnknownOpcode(u8 cmd_byte, void* buffer, bool preprocess)
|
|||
cmd_byte, buffer, preprocess ? "preprocess=true" : "preprocess=false");
|
||||
|
||||
{
|
||||
PanicAlertFmt(
|
||||
"Illegal command {:02x}\n"
|
||||
"CPBase: {:#010x}\n"
|
||||
"CPEnd: {:#010x}\n"
|
||||
"CPHiWatermark: {:#010x}\n"
|
||||
"CPLoWatermark: {:#010x}\n"
|
||||
"CPReadWriteDistance: {:#010x}\n"
|
||||
"CPWritePointer: {:#010x}\n"
|
||||
"CPReadPointer: {:#010x}\n"
|
||||
"CPBreakpoint: {:#010x}\n"
|
||||
"bFF_GPReadEnable: {}\n"
|
||||
"bFF_BPEnable: {}\n"
|
||||
"bFF_BPInt: {}\n"
|
||||
"bFF_Breakpoint: {}\n"
|
||||
"bFF_GPLinkEnable: {}\n"
|
||||
"bFF_HiWatermarkInt: {}\n"
|
||||
"bFF_LoWatermarkInt: {}\n",
|
||||
cmd_byte, fifo.CPBase.load(std::memory_order_relaxed),
|
||||
fifo.CPEnd.load(std::memory_order_relaxed), fifo.CPHiWatermark, fifo.CPLoWatermark,
|
||||
fifo.CPReadWriteDistance.load(std::memory_order_relaxed),
|
||||
fifo.CPWritePointer.load(std::memory_order_relaxed),
|
||||
fifo.CPReadPointer.load(std::memory_order_relaxed),
|
||||
fifo.CPBreakpoint.load(std::memory_order_relaxed), fifo.bFF_GPReadEnable ? "true" : "false",
|
||||
fifo.bFF_BPEnable ? "true" : "false", fifo.bFF_BPInt ? "true" : "false",
|
||||
fifo.bFF_Breakpoint ? "true" : "false", fifo.bFF_GPLinkEnable ? "true" : "false",
|
||||
fifo.bFF_HiWatermarkInt ? "true" : "false", fifo.bFF_LoWatermarkInt ? "true" : "false");
|
||||
PanicAlertFmt("Illegal command {:02x}\n"
|
||||
"CPBase: {:#010x}\n"
|
||||
"CPEnd: {:#010x}\n"
|
||||
"CPHiWatermark: {:#010x}\n"
|
||||
"CPLoWatermark: {:#010x}\n"
|
||||
"CPReadWriteDistance: {:#010x}\n"
|
||||
"CPWritePointer: {:#010x}\n"
|
||||
"CPReadPointer: {:#010x}\n"
|
||||
"CPBreakpoint: {:#010x}\n"
|
||||
"bFF_GPReadEnable: {}\n"
|
||||
"bFF_BPEnable: {}\n"
|
||||
"bFF_BPInt: {}\n"
|
||||
"bFF_Breakpoint: {}\n"
|
||||
"bFF_GPLinkEnable: {}\n"
|
||||
"bFF_HiWatermarkInt: {}\n"
|
||||
"bFF_LoWatermarkInt: {}\n",
|
||||
cmd_byte, fifo.CPBase.load(std::memory_order_relaxed),
|
||||
fifo.CPEnd.load(std::memory_order_relaxed), fifo.CPHiWatermark,
|
||||
fifo.CPLoWatermark, fifo.CPReadWriteDistance.load(std::memory_order_relaxed),
|
||||
fifo.CPWritePointer.load(std::memory_order_relaxed),
|
||||
fifo.CPReadPointer.load(std::memory_order_relaxed),
|
||||
fifo.CPBreakpoint.load(std::memory_order_relaxed),
|
||||
fifo.bFF_GPReadEnable.load(std::memory_order_relaxed) ? "true" : "false",
|
||||
fifo.bFF_BPEnable.load(std::memory_order_relaxed) ? "true" : "false",
|
||||
fifo.bFF_BPInt.load(std::memory_order_relaxed) ? "true" : "false",
|
||||
fifo.bFF_Breakpoint.load(std::memory_order_relaxed) ? "true" : "false",
|
||||
fifo.bFF_GPLinkEnable.load(std::memory_order_relaxed) ? "true" : "false",
|
||||
fifo.bFF_HiWatermarkInt.load(std::memory_order_relaxed) ? "true" : "false",
|
||||
fifo.bFF_LoWatermarkInt.load(std::memory_order_relaxed) ? "true" : "false");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -29,17 +29,17 @@ struct SCPFifoStruct
|
|||
std::atomic<u32> CPBreakpoint;
|
||||
std::atomic<u32> SafeCPReadPointer;
|
||||
|
||||
volatile u32 bFF_GPLinkEnable;
|
||||
volatile u32 bFF_GPReadEnable;
|
||||
volatile u32 bFF_BPEnable;
|
||||
volatile u32 bFF_BPInt;
|
||||
volatile u32 bFF_Breakpoint;
|
||||
std::atomic<u32> bFF_GPLinkEnable;
|
||||
std::atomic<u32> bFF_GPReadEnable;
|
||||
std::atomic<u32> bFF_BPEnable;
|
||||
std::atomic<u32> bFF_BPInt;
|
||||
std::atomic<u32> bFF_Breakpoint;
|
||||
|
||||
volatile u32 bFF_LoWatermarkInt;
|
||||
volatile u32 bFF_HiWatermarkInt;
|
||||
std::atomic<u32> bFF_LoWatermarkInt;
|
||||
std::atomic<u32> bFF_HiWatermarkInt;
|
||||
|
||||
volatile u32 bFF_LoWatermark;
|
||||
volatile u32 bFF_HiWatermark;
|
||||
std::atomic<u32> bFF_LoWatermark;
|
||||
std::atomic<u32> bFF_HiWatermark;
|
||||
|
||||
void DoState(PointerWrap& p);
|
||||
};
|
||||
|
|
|
@ -139,7 +139,7 @@ void Shutdown()
|
|||
void ExitGpuLoop()
|
||||
{
|
||||
// This should break the wait loop in CPU thread
|
||||
CommandProcessor::fifo.bFF_GPReadEnable = false;
|
||||
CommandProcessor::fifo.bFF_GPReadEnable.store(0, std::memory_order_relaxed);
|
||||
FlushGpu();
|
||||
|
||||
// Terminate GPU thread loop
|
||||
|
@ -327,7 +327,8 @@ void RunGpuLoop()
|
|||
CommandProcessor::SetCPStatusFromGPU();
|
||||
|
||||
// check if we are able to run this buffer
|
||||
while (!CommandProcessor::IsInterruptWaiting() && fifo.bFF_GPReadEnable &&
|
||||
while (!CommandProcessor::IsInterruptWaiting() &&
|
||||
fifo.bFF_GPReadEnable.load(std::memory_order_relaxed) &&
|
||||
fifo.CPReadWriteDistance.load(std::memory_order_relaxed) && !AtBreakpoint())
|
||||
{
|
||||
if (param.bSyncGPU && s_sync_ticks.load() < param.iSyncGpuMinDistance)
|
||||
|
@ -415,8 +416,9 @@ void GpuMaySleep()
|
|||
bool AtBreakpoint()
|
||||
{
|
||||
CommandProcessor::SCPFifoStruct& fifo = CommandProcessor::fifo;
|
||||
return fifo.bFF_BPEnable && (fifo.CPReadPointer.load(std::memory_order_relaxed) ==
|
||||
fifo.CPBreakpoint.load(std::memory_order_relaxed));
|
||||
return fifo.bFF_BPEnable.load(std::memory_order_relaxed) &&
|
||||
(fifo.CPReadPointer.load(std::memory_order_relaxed) ==
|
||||
fifo.CPBreakpoint.load(std::memory_order_relaxed));
|
||||
}
|
||||
|
||||
void RunGpu()
|
||||
|
@ -446,8 +448,9 @@ static int RunGpuOnCpu(int ticks)
|
|||
CommandProcessor::SCPFifoStruct& fifo = CommandProcessor::fifo;
|
||||
bool reset_simd_state = false;
|
||||
int available_ticks = int(ticks * SConfig::GetInstance().fSyncGpuOverclock) + s_sync_ticks.load();
|
||||
while (fifo.bFF_GPReadEnable && fifo.CPReadWriteDistance.load(std::memory_order_relaxed) &&
|
||||
!AtBreakpoint() && available_ticks >= 0)
|
||||
while (fifo.bFF_GPReadEnable.load(std::memory_order_relaxed) &&
|
||||
fifo.CPReadWriteDistance.load(std::memory_order_relaxed) && !AtBreakpoint() &&
|
||||
available_ticks >= 0)
|
||||
{
|
||||
if (s_use_deterministic_gpu_thread)
|
||||
{
|
||||
|
|
|
@ -4,7 +4,10 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
|
||||
enum PerfQueryType
|
||||
|
@ -61,9 +64,8 @@ public:
|
|||
virtual bool IsFlushed() const { return true; }
|
||||
|
||||
protected:
|
||||
// TODO: sloppy
|
||||
volatile u32 m_query_count;
|
||||
volatile u32 m_results[PQG_NUM_MEMBERS];
|
||||
std::atomic<u32> m_query_count;
|
||||
std::array<std::atomic<u32>, PQG_NUM_MEMBERS> m_results;
|
||||
};
|
||||
|
||||
extern std::unique_ptr<PerfQueryBase> g_perf_query;
|
||||
|
|
Loading…
Reference in New Issue