VideoBackends: update SRVDescriptorTable size in DX12 to use pixel sampler constant

This commit is contained in:
iwubcode 2023-08-13 17:21:16 -05:00
parent 2537f4db91
commit 89e2fc1dd3
1 changed files with 1 additions and 1 deletions

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@ -654,7 +654,7 @@ bool Gfx::UpdateSRVDescriptorTable()
static constexpr std::array<UINT, VideoCommon::MAX_PIXEL_SHADER_SAMPLERS> src_sizes = {
1, 1, 1, 1, 1, 1, 1, 1};
DescriptorHandle dst_base_handle;
const UINT dst_handle_sizes = 8;
const UINT dst_handle_sizes = VideoCommon::MAX_PIXEL_SHADER_SAMPLERS;
if (!g_dx_context->GetDescriptorAllocator()->Allocate(VideoCommon::MAX_PIXEL_SHADER_SAMPLERS,
&dst_base_handle))
return false;