DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. Remove function pointer in g_dsp structure, replace with a "Host" function call. Fix a problem where symbols weren't loaded into DSP debugger.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3563 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
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7ea2bc5da9
commit
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@ -58,8 +58,7 @@
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#include "WII_IPC_HLE_Device_net.h"
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#include <stdio.h>
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#ifdef _WIN32
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#include <winsock.h>
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typedef int socklen_t;
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#include <ws2tcpip.h>
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#else
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#include <sys/types.h>
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#include <sys/socket.h>
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@ -287,7 +286,7 @@ u32 CWII_IPC_HLE_Device_net_ip_top::ExecuteCommand(u32 _Command, u32 _BufferIn,
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// Clean the location of the output buffer to zeroes as a safety precaution */
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Memory::Memset(BufferOut, 0, BufferOutSize);
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switch(_Command)
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switch (_Command)
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{
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case IOCTL_SO_STARTUP:
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break;
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@ -297,7 +296,7 @@ u32 CWII_IPC_HLE_Device_net_ip_top::ExecuteCommand(u32 _Command, u32 _BufferIn,
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u32 TYPE = Memory::Read_U32(_BufferIn + 0x04);
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u32 PROT = Memory::Read_U32(_BufferIn + 0x04 * 2);
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u32 Unk1 = Memory::Read_U32(_BufferIn + 0x04 * 3);
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u32 Socket = socket(AF,TYPE,PROT);
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u32 Socket = socket(AF, TYPE, PROT);
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return Common::swap32(Socket); // So it doesn't get mangled later on
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}
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break;
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@ -413,6 +413,14 @@
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RelativePath=".\Src\DspIntBranch.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\DSPIntExtOps.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\DSPIntExtOps.h"
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>
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</File>
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<File
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RelativePath=".\Src\DspIntLoadStore.cpp"
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>
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@ -425,6 +433,10 @@
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RelativePath=".\Src\DspIntMultiplier.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\DSPIntUtil.h"
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>
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</File>
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</Filter>
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<Filter
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Name="Debugger"
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@ -446,6 +458,14 @@
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RelativePath=".\Src\disassemble.h"
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>
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</File>
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<File
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RelativePath=".\Src\DSPAccelerator.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\DSPAccelerator.h"
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>
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</File>
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<File
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RelativePath=".\Src\DSPAnalyzer.cpp"
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>
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@ -486,6 +506,14 @@
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RelativePath=".\Src\DSPJit.h"
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>
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</File>
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<File
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RelativePath=".\Src\DSPMemoryMap.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\DSPMemoryMap.h"
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>
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</File>
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<File
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RelativePath=".\Src\DSPTables.cpp"
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>
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@ -494,14 +522,6 @@
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RelativePath=".\Src\DSPTables.h"
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>
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</File>
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<File
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RelativePath=".\Src\gdsp_aram.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\gdsp_aram.h"
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>
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</File>
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<File
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RelativePath=".\Src\gdsp_condition_codes.cpp"
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>
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@ -510,14 +530,6 @@
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RelativePath=".\Src\gdsp_condition_codes.h"
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>
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</File>
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<File
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RelativePath=".\Src\gdsp_ext_op.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\gdsp_ext_op.h"
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>
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</File>
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<File
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RelativePath=".\Src\gdsp_interface.cpp"
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>
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@ -534,18 +546,6 @@
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RelativePath=".\Src\gdsp_interpreter.h"
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>
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</File>
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<File
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RelativePath=".\Src\gdsp_memory.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\gdsp_memory.h"
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>
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</File>
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<File
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RelativePath=".\Src\gdsp_opcodes_helper.h"
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>
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</File>
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<File
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RelativePath=".\Src\gdsp_registers.cpp"
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>
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@ -15,8 +15,8 @@
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _GDSP_ARAM_H
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#define _GDSP_ARAM_H
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#ifndef _DSP_ACCELERATOR_H
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#define _DSP_ACCELERATOR_H
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u16 dsp_read_accelerator();
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@ -18,7 +18,7 @@
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#include "DSPAnalyzer.h"
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#include "DSPInterpreter.h"
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#include "DSPTables.h"
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#include "gdsp_memory.h"
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#include "DSPMemoryMap.h"
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namespace DSPAnalyzer {
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@ -30,12 +30,13 @@ u8 code_flags[ISPACE];
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// as well give up its time slice immediately, after executing once.
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// Max signature length is 6. A 0 in a signature is ignored.
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#define NUM_IDLE_SIGS 4
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#define NUM_IDLE_SIGS 5
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#define MAX_IDLE_SIG_SIZE 6
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// 0xFFFF means ignore.
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const u16 idle_skip_sigs[NUM_IDLE_SIGS][MAX_IDLE_SIG_SIZE + 1] =
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{
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// From AX:
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{ 0x26fc, // LRS $30, @DMBH
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0x02c0, 0x8000, // ANDCF $30, #0x8000
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0x029d, 0xFFFF, // JLZ 0x027a
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@ -52,6 +53,12 @@ const u16 idle_skip_sigs[NUM_IDLE_SIGS][MAX_IDLE_SIG_SIZE + 1] =
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0x03c0, 0x8000, // ANDCF $31, #0x8000
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0x029c, 0xFFFF, // JLNZ 0x0280
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0, 0 }, // RET
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// From Zelda:
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{ 0x00de, 0xFFFE, // LR $AC0.M, @CMBH
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0x02c0, 0x8000, // ANDCF $AC0.M, #0x8000
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0x029c, 0xFFFF, // JLNZ 0x05cf
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0 }
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};
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void Reset()
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@ -30,7 +30,7 @@
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#include "gdsp_interface.h"
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#include "gdsp_registers.h"
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#include "gdsp_opcodes_helper.h"
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#include "DSPIntUtil.h"
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SDSP g_dsp;
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@ -156,8 +156,7 @@ void DSPCore_CheckExternalInterrupt()
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// level 7 is the interrupt exception
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DSPCore_SetException(7);
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// Uh, confusing. Can this really be right?
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g_dsp.cr &= ~0x0002;
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g_dsp.cr &= ~CR_EXTERNAL_INT;
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}
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}
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}
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@ -59,23 +59,35 @@ struct SDSP
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#if PROFILE
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u16 err_pc;
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#endif
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u16 *iram;
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u16 *dram;
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u16 *irom;
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u16 *coef;
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u8 *cpu_ram;
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// This is NOT the same cr as r[DSP_REG_CR].
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// This register is shared with the main emulation, see DSP.cpp
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// The plugin has control over 0x0C07 of this reg.
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// Bits are defined in a struct in DSP.cpp.
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u16 cr;
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u8 reg_stack_ptr[4];
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u8 exceptions; // pending exceptions?
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bool exception_in_progress_hack; // is this the same as "exception enabled"?
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// lets make stack depth to 32 for now
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// Let's make stack depth 32 for now. The real DSP has different depths
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// for the different stacks, but it would be strange if any ucode relied on stack
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// overflows since on the DSP, when the stack overflows, you're screwed.
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u16 reg_stack[4][DSP_STACK_DEPTH];
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void (*irq_request)(void);
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// for debugger only
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// For debugging.
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u32 iram_crc;
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u64 step_counter;
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// When state saving, all of the above can just be memcpy'd into the save state.
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// The below needs special handling.
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u16 *iram;
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u16 *dram;
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u16 *irom;
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u16 *coef;
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// This one doesn't really belong here.
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u8 *cpu_ram;
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};
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extern SDSP g_dsp;
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@ -27,6 +27,7 @@ u8 DSPHost_ReadHostMemory(u32 addr);
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void DSPHost_WriteHostMemory(u8 value, u32 addr);
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bool DSPHost_OnThread();
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bool DSPHost_Running();
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void DSPHost_InterruptRequest();
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u32 DSPHost_CodeLoaded(const u8 *ptr, int size);
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#endif
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@ -23,8 +23,8 @@
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====================================================================*/
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#include "gdsp_opcodes_helper.h"
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#include "gdsp_memory.h"
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#include "DSPIntUtil.h"
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#include "DSPMemoryMap.h"
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// Extended opcodes do not exist on their own. These opcodes can only be
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// attached to opcodes that allow extending (8 lower bits of opcode not used by
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@ -23,19 +23,18 @@
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====================================================================*/
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#ifndef _GDSP_OPCODES_HELPER_H
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#define _GDSP_OPCODES_HELPER_H
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#ifndef _DSP_INT_UTIL_H
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#define _DSP_INT_UTIL_H
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#include "Common.h"
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#include "DSPInterpreter.h"
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#include "DSPCore.h"
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#include "DSPMemoryMap.h"
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#include "gdsp_memory.h"
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#include "gdsp_interpreter.h"
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#include "gdsp_registers.h"
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#include "gdsp_ext_op.h"
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// #include "DSPIntExtOps.h"
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// ---------------------------------------------------------------------------------------
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// --- SR
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@ -51,20 +50,8 @@ inline bool dsp_SR_is_flag_set(int flag)
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}
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// See http://code.google.com/p/dolphin-emu/source/detail?r=3125
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inline void dsp_decrement_addr_reg(int reg)
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{
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// This one was easy. increment is worse...
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if ((g_dsp.r[reg] & g_dsp.r[DSP_REG_WR0 + reg]) == 0)
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g_dsp.r[reg] |= g_dsp.r[DSP_REG_WR0 + reg];
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else
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g_dsp.r[reg]--;
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}
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// HORRIBLE UGLINESS, someone please fix.
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// See http://code.google.com/p/dolphin-emu/source/detail?r=3125
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inline u16 ToMask(u16 a)
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{
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a = a | (a >> 8);
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@ -82,6 +69,16 @@ inline void dsp_increment_addr_reg(int reg)
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g_dsp.r[reg]++;
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}
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// See http://code.google.com/p/dolphin-emu/source/detail?r=3125
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inline void dsp_decrement_addr_reg(int reg)
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{
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// This one is easy. Looks like a hw implementation. Increment is worse...
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if ((g_dsp.r[reg] & g_dsp.r[DSP_REG_WR0 + reg]) == 0)
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g_dsp.r[reg] |= g_dsp.r[DSP_REG_WR0 + reg];
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else
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g_dsp.r[reg]--;
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}
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inline void dsp_increase_addr_reg(int reg, s16 value)
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{
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// TODO: DO RIGHT!
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@ -26,20 +26,20 @@
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#include <stdio.h>
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#include "gdsp_interpreter.h"
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#include "gdsp_memory.h"
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#include "gdsp_interface.h"
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#include "DSPMemoryMap.h"
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#include "DSPCore.h"
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u16 dsp_imem_read(u16 addr)
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{
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switch (addr >> 12)
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{
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case 0:
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case 0: // 0xxx IRAM
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return g_dsp.iram[addr & DSP_IRAM_MASK];
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case 8:
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case 8: // 8xxx IROM - contains code to receive code for IRAM, and a bunch of mixing loops.
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return g_dsp.irom[addr & DSP_IROM_MASK];
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default:
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default: // Unmapped/non-existing memory
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ERROR_LOG(DSPLLE, "%04x DSP ERROR: Executing from invalid (%04x) memory", g_dsp.pc, addr);
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return 0;
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}
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@ -49,16 +49,17 @@ u16 dsp_dmem_read(u16 addr)
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{
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switch (addr >> 12)
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{
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case 0x0: // 0xxx DRAM
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case 0x0: // 0xxx DRAM
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return g_dsp.dram[addr & DSP_DRAM_MASK];
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case 0x1: // 1xxx COEF
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case 0x1: // 1xxx COEF
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// DEBUG_LOG(DSPLLE, "%04x : Coef Read @ %04x", g_dsp.pc, addr);
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return g_dsp.coef[addr & DSP_COEF_MASK];
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case 0xf: // Fxxx HW regs
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case 0xf: // Fxxx HW regs
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return gdsp_ifx_read(addr);
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default: // error
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default: // Unmapped/non-existing memory
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ERROR_LOG(DSPLLE, "%04x DSP ERROR: Read from UNKNOWN (%04x) memory", g_dsp.pc, addr);
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return 0;
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}
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break;
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case 0x1: // 1xxx COEF
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ERROR_LOG(DSPLLE, "someone writes to COEF (pc = %02x)", g_dsp.pc);
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ERROR_LOG(DSPLLE, "Illegal write to COEF (pc = %02x)", g_dsp.pc);
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break;
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case 0xf: // Fxxx HW regs
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gdsp_ifx_write(addr, val);
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break;
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default: // error
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default: // Unmapped/non-existing memory
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ERROR_LOG(DSPLLE, "%04x DSP ERROR: Write to UNKNOWN (%04x) memory", g_dsp.pc, addr);
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break;
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}
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@ -22,6 +22,7 @@
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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====================================================================*/
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#ifndef _GDSP_MEMORY_H
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#define _GDSP_MEMORY_H
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@ -53,7 +53,7 @@ jnz, ifs, retlnz
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#include "DSPInterpreter.h"
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#include "DSPJit.h"
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#include "gdsp_ext_op.h"
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#include "DSPIntExtOps.h"
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void nop(const UDSPInstruction& opc)
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{
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#include "DSPInterpreter.h"
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#include "gdsp_condition_codes.h"
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#include "gdsp_opcodes_helper.h"
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#include "DSPIntUtil.h"
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// Arithmetic and accumulator control.
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#include "DSPCore.h"
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#include "gdsp_condition_codes.h"
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#include "gdsp_opcodes_helper.h"
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#include "gdsp_memory.h"
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#include "DSPIntUtil.h"
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#include "DSPMemoryMap.h"
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namespace DSPInterpreter {
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@ -19,8 +19,8 @@
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#include "DSPInterpreter.h"
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#include "gdsp_memory.h"
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#include "gdsp_opcodes_helper.h"
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#include "DSPMemoryMap.h"
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#include "DSPIntUtil.h"
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namespace DSPInterpreter {
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@ -23,7 +23,7 @@
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#include "DSPCore.h"
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#include "gdsp_registers.h"
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#include "gdsp_opcodes_helper.h"
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#include "DSPIntUtil.h"
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namespace DSPInterpreter {
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@ -23,7 +23,7 @@
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#include "DSPInterpreter.h"
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#include "gdsp_condition_codes.h"
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#include "gdsp_opcodes_helper.h"
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#include "DSPIntUtil.h"
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#include "gdsp_registers.h"
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namespace DSPInterpreter {
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@ -32,7 +32,7 @@
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#include "DSPHost.h"
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#include "DSPTables.h"
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#include "DSPAnalyzer.h"
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#include "gdsp_aram.h"
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#include "DSPAccelerator.h"
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#include "gdsp_interpreter.h"
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#include "gdsp_interface.h"
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@ -124,7 +124,7 @@ void gdsp_ifx_write(u16 addr, u16 val)
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{
|
||||
case 0xfb: // DIRQ
|
||||
if (val & 0x1)
|
||||
g_dsp.irq_request();
|
||||
DSPHost_InterruptRequest();
|
||||
break;
|
||||
|
||||
case 0xfc: // DMBH
|
||||
|
@ -311,5 +311,3 @@ void gdsp_dma()
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -32,12 +32,14 @@
|
|||
#include "DSPAnalyzer.h"
|
||||
|
||||
#include "gdsp_interface.h"
|
||||
#include "gdsp_opcodes_helper.h"
|
||||
#include "DSPIntUtil.h"
|
||||
|
||||
namespace DSPInterpreter {
|
||||
|
||||
volatile u32 gdsp_running;
|
||||
|
||||
// NOTE: These have nothing to do with g_dsp.r[DSP_REG_CR].
|
||||
|
||||
// Hm, should instructions that change CR use this? Probably not (but they
|
||||
// should call UpdateCachedCR())
|
||||
void WriteCR(u16 val)
|
||||
|
@ -69,6 +71,8 @@ u16 ReadCR()
|
|||
return g_dsp.cr;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void HandleLoop()
|
||||
{
|
||||
// Handle looping hardware.
|
||||
|
|
|
@ -93,7 +93,8 @@
|
|||
#define DSP_STACK_D 1
|
||||
|
||||
|
||||
// CR bits
|
||||
// cr (Not g_dsp.r[CR]) bits
|
||||
// See HW/DSP.cpp.
|
||||
#define CR_HALT 0x0004
|
||||
#define CR_EXTERNAL_INT 0x0002
|
||||
|
||||
|
|
|
@ -19,14 +19,13 @@
|
|||
#include "FileUtil.h"
|
||||
#include "DSPCodeUtil.h"
|
||||
|
||||
//#include "dsp_test.h"
|
||||
|
||||
// Stub out the dsplib host stuff, since this is just a simple cmdline tools.
|
||||
u8 DSPHost_ReadHostMemory(u32 addr) { return 0; }
|
||||
void DSPHost_WriteHostMemory(u8 value, u32 addr) {}
|
||||
bool DSPHost_OnThread() { return false; }
|
||||
bool DSPHost_Running() { return true; }
|
||||
u32 DSPHost_CodeLoaded(const u8 *ptr, int size) {return 0x1337c0de;}
|
||||
void DSPHost_InterruptRequest() {}
|
||||
|
||||
// This test goes from text ASM to binary to text ASM and once again back to binary.
|
||||
// Then the two binaries are compared.
|
||||
|
|
|
@ -54,8 +54,8 @@ IUCode* UCodeFactory(u32 _CRC, CMailHandler& _rMailHandler)
|
|||
|
||||
case 0x088e38a5: // IPL - JAP
|
||||
case 0xd73338cf: // IPL
|
||||
case 0x42f64ac4: // Luigi (after fix)
|
||||
case 0x4be6a5cb: // AC, Pikmin (after fix)
|
||||
case 0x42f64ac4: // Luigi
|
||||
case 0x4be6a5cb: // AC, Pikmin
|
||||
INFO_LOG(CONSOLE, "JAC (early Zelda) ucode chosen\n");
|
||||
return new CUCode_Jac(_rMailHandler);
|
||||
// return new CUCode_Zelda(_rMailHandler, false);
|
||||
|
|
|
@ -21,7 +21,7 @@
|
|||
#include "disassemble.h"
|
||||
|
||||
#include "DSPSymbols.h"
|
||||
#include "gdsp_memory.h"
|
||||
#include "DSPMemoryMap.h"
|
||||
|
||||
void DSPDebugInterface::disasm(unsigned int address, char *dest, int max_size)
|
||||
{
|
||||
|
|
|
@ -23,6 +23,14 @@
|
|||
|
||||
extern DSPInitialize g_dspInitialize;
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
|
||||
#include "DSPConfigDlgLLE.h"
|
||||
#include "Debugger/Debugger.h" // For the DSPDebuggerLLE class
|
||||
extern DSPDebuggerLLE* m_DebuggerFrame;
|
||||
|
||||
#endif
|
||||
|
||||
// The user of the DSPCore library must supply a few functions so that the
|
||||
// emulation core can access the environment it runs in. If the emulation
|
||||
// core isn't used, for example in an asm/disasm tool, then most of these
|
||||
|
@ -48,6 +56,12 @@ bool DSPHost_Running()
|
|||
return !(*g_dspInitialize.pEmulatorState);
|
||||
}
|
||||
|
||||
void DSPHost_InterruptRequest()
|
||||
{
|
||||
// Fire an interrupt on the PPC ASAP.
|
||||
g_dspInitialize.pGenerateDSPInterrupt();
|
||||
}
|
||||
|
||||
u32 DSPHost_CodeLoaded(const u8 *ptr, int size)
|
||||
{
|
||||
u32 crc = GenerateCRC(ptr, size);
|
||||
|
@ -68,13 +82,22 @@ u32 DSPHost_CodeLoaded(const u8 *ptr, int size)
|
|||
|
||||
// TODO: Don't hardcode for Zelda.
|
||||
NOTICE_LOG(DSPLLE, "CRC: %08x", ector_crc);
|
||||
if (ector_crc != 0x86840740 || !DSPSymbols::ReadAnnotatedAssembly("../../Docs/DSP/DSP_UC_Zelda.txt"))
|
||||
{
|
||||
DSPSymbols::Clear();
|
||||
|
||||
DSPSymbols::Clear();
|
||||
bool success = false;
|
||||
switch (ector_crc) {
|
||||
case 0x86840740: success = DSPSymbols::ReadAnnotatedAssembly("../../Docs/DSP/DSP_UC_Zelda.txt"); break;
|
||||
case 0x42f64ac4: success = DSPSymbols::ReadAnnotatedAssembly("../../Docs/DSP/DSP_UC_Luigi.txt"); break;
|
||||
default: success = false; break;
|
||||
}
|
||||
|
||||
if (!success) {
|
||||
DSPSymbols::AutoDisassembly(0x0, 0x1000);
|
||||
}
|
||||
|
||||
// Always add the ROM.
|
||||
DSPSymbols::AutoDisassembly(0x8000, 0x9000);
|
||||
|
||||
m_DebuggerFrame->Refresh();
|
||||
return crc;
|
||||
}
|
|
@ -77,7 +77,7 @@ wxGridCellAttr *CRegTable::GetAttr(int row, int col, wxGridCellAttr::wxAttrKind)
|
|||
}
|
||||
|
||||
DSPRegisterView::DSPRegisterView(wxWindow *parent, wxWindowID id)
|
||||
: wxGrid(parent, id)
|
||||
: wxGrid(parent, id, wxDefaultPosition, wxSize(130, 120))
|
||||
{
|
||||
SetTable(new CRegTable(), true);
|
||||
SetRowLabelSize(0);
|
||||
|
|
|
@ -41,7 +41,6 @@ DSPDebuggerLLE::DSPDebuggerLLE(wxWindow *parent, wxWindowID id, const wxString &
|
|||
, m_CachedStepCounter(-1)
|
||||
, m_CachedCR(-1)
|
||||
, m_State(RUN)
|
||||
, m_CachedUCodeCRC(-1)
|
||||
{
|
||||
CreateGUIControls();
|
||||
}
|
||||
|
@ -64,31 +63,27 @@ void DSPDebuggerLLE::CreateGUIControls()
|
|||
m_Toolbar->AddTool(ID_JUMPTOTOOL, wxT("Jump"), wxNullBitmap, wxT("Jump to a specific Address"), wxITEM_NORMAL);
|
||||
m_Toolbar->AddSeparator();
|
||||
|
||||
m_Toolbar->AddCheckTool(ID_CHECK_ASSERTINT, wxT("AssertInt"), wxNullBitmap, wxNullBitmap, wxEmptyString);
|
||||
m_Toolbar->AddCheckTool(ID_CHECK_HALT, wxT("Halt"), wxNullBitmap, wxNullBitmap, wxEmptyString);
|
||||
m_Toolbar->AddCheckTool(ID_CHECK_INIT, wxT("Init"), wxNullBitmap, wxNullBitmap, wxEmptyString);
|
||||
m_Toolbar->AddSeparator();
|
||||
|
||||
m_Toolbar->AddControl(new wxTextCtrl(m_Toolbar, ID_ADDRBOX, _T("")));
|
||||
|
||||
m_Toolbar->Realize();
|
||||
|
||||
wxBoxSizer* sMain = new wxBoxSizer(wxHORIZONTAL);
|
||||
wxBoxSizer* sizerLeft = new wxBoxSizer(wxVERTICAL);
|
||||
sizerLeft->Add(m_SymbolList = new wxListBox(this, ID_SYMBOLLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 1, wxEXPAND);
|
||||
sizerLeft->Add(m_SymbolList = new wxListBox(this, ID_SYMBOLLIST, wxDefaultPosition, wxSize(140, 100), 0, NULL, wxLB_SORT),
|
||||
1, wxEXPAND);
|
||||
|
||||
m_CodeView = new CCodeView(&debug_interface, &DSPSymbols::g_dsp_symbol_db, this, ID_CODEVIEW);
|
||||
m_CodeView->SetPlain();
|
||||
|
||||
sMain->Add(sizerLeft, 1, wxALL|wxEXPAND, 0);
|
||||
sMain->Add(sizerLeft, 0, wxEXPAND, 0);
|
||||
|
||||
sMain->Add(m_CodeView, 4, wxALL|wxEXPAND, 5);
|
||||
sMain->Add(m_CodeView, 4, wxEXPAND, 0);
|
||||
|
||||
wxStaticLine* m_staticline = new wxStaticLine(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLI_VERTICAL);
|
||||
sMain->Add(m_staticline, 0, wxEXPAND|wxALL, 5);
|
||||
sMain->Add(m_staticline, 0, wxEXPAND|wxALL, 0);
|
||||
|
||||
m_Regs = new DSPRegisterView(this, ID_DSP_REGS);
|
||||
sMain->Add(m_Regs, 1, wxEXPAND|wxALL, 5);
|
||||
sMain->Add(m_Regs, 0, wxEXPAND|wxALL, 5);
|
||||
|
||||
this->SetSizer(sMain);
|
||||
this->Layout();
|
||||
|
@ -165,28 +160,15 @@ void DSPDebuggerLLE::UpdateSymbolMap()
|
|||
if (g_dsp.dram == NULL)
|
||||
return;
|
||||
|
||||
if (m_CachedUCodeCRC != g_dsp.iram_crc)
|
||||
m_SymbolList->Freeze(); // HyperIris: wx style fast filling
|
||||
m_SymbolList->Clear();
|
||||
for (SymbolDB::XFuncMap::iterator iter = DSPSymbols::g_dsp_symbol_db.GetIterator();
|
||||
iter != DSPSymbols::g_dsp_symbol_db.End(); iter++)
|
||||
{
|
||||
// load symbol map (if there is one)
|
||||
m_CachedUCodeCRC = g_dsp.iram_crc;
|
||||
char FileName[256];
|
||||
sprintf(FileName, "%sDSP_%08x.map", FULL_MAPS_DIR, m_CachedUCodeCRC);
|
||||
|
||||
// LoadSymbolMap(FileName);
|
||||
|
||||
m_SymbolList->Freeze(); // HyperIris: wx style fast filling
|
||||
m_SymbolList->Clear();
|
||||
for (SymbolDB::XFuncMap::iterator iter = DSPSymbols::g_dsp_symbol_db.GetIterator();
|
||||
iter != DSPSymbols::g_dsp_symbol_db.End(); iter++)
|
||||
{
|
||||
int idx = m_SymbolList->Append(wxString::FromAscii(iter->second.name.c_str()));
|
||||
m_SymbolList->SetClientData(idx, (void*)&iter->second);
|
||||
}
|
||||
m_SymbolList->Thaw();
|
||||
|
||||
// rebuild the disasm
|
||||
// RebuildDisAsmListView();
|
||||
int idx = m_SymbolList->Append(wxString::FromAscii(iter->second.name.c_str()));
|
||||
m_SymbolList->SetClientData(idx, (void*)&iter->second);
|
||||
}
|
||||
m_SymbolList->Thaw();
|
||||
}
|
||||
|
||||
void DSPDebuggerLLE::OnSymbolListChange(wxCommandEvent& event)
|
||||
|
@ -209,9 +191,9 @@ void DSPDebuggerLLE::UpdateRegisterFlags()
|
|||
if (m_CachedCR == g_dsp.cr)
|
||||
return;
|
||||
|
||||
m_Toolbar->ToggleTool(ID_CHECK_ASSERTINT, g_dsp.cr & 0x02 ? true : false);
|
||||
m_Toolbar->ToggleTool(ID_CHECK_HALT, g_dsp.cr & 0x04 ? true : false);
|
||||
m_Toolbar->ToggleTool(ID_CHECK_INIT, g_dsp.cr & 0x800 ? true : false);
|
||||
// m_Toolbar->ToggleTool(ID_CHECK_ASSERTINT, g_dsp.cr & 0x02 ? true : false);
|
||||
// m_Toolbar->ToggleTool(ID_CHECK_HALT, g_dsp.cr & 0x04 ? true : false);
|
||||
// m_Toolbar->ToggleTool(ID_CHECK_INIT, g_dsp.cr & 0x800 ? true : false);
|
||||
|
||||
m_CachedCR = g_dsp.cr;
|
||||
}
|
||||
|
|
|
@ -36,7 +36,7 @@
|
|||
|
||||
#include "disassemble.h"
|
||||
#include "gdsp_interpreter.h"
|
||||
#include "gdsp_memory.h"
|
||||
#include "DSPMemoryMap.h"
|
||||
#include "../DSPDebugInterface.h"
|
||||
|
||||
class DSPRegisterView;
|
||||
|
@ -107,7 +107,6 @@ private:
|
|||
DSPDebugInterface debug_interface;
|
||||
u64 m_CachedStepCounter;
|
||||
u16 m_CachedCR;
|
||||
u32 m_CachedUCodeCRC;
|
||||
|
||||
// GUI updaters
|
||||
void UpdateDisAsmListView();
|
||||
|
|
|
@ -26,18 +26,18 @@
|
|||
// =======================================================================================
|
||||
// For PB address detection
|
||||
// --------------
|
||||
|
||||
// This will only work on GC, not Wii.
|
||||
u32 RAM_MASK = 0x1FFFFFF;
|
||||
|
||||
u16 Memory_Read_U16(u32 _uAddress)
|
||||
{
|
||||
_uAddress &= RAM_MASK;
|
||||
return Common::swap16(*(u16*)&g_dsp.cpu_ram[_uAddress]);
|
||||
return Common::swap16(*(u16*)&g_dsp.cpu_ram[_uAddress & RAM_MASK]);
|
||||
}
|
||||
|
||||
u32 Memory_Read_U32(u32 _uAddress)
|
||||
{
|
||||
_uAddress &= RAM_MASK;
|
||||
return Common::swap32(*(u32*)&g_dsp.cpu_ram[_uAddress]);
|
||||
return Common::swap32(*(u32*)&g_dsp.cpu_ram[_uAddress & RAM_MASK]);
|
||||
}
|
||||
|
||||
#if PROFILE
|
||||
|
|
|
@ -193,13 +193,6 @@ void DSP_DebugBreak()
|
|||
#endif
|
||||
}
|
||||
|
||||
|
||||
void dspi_req_dsp_irq()
|
||||
{
|
||||
// Fire an interrupt on the PPC ASAP.
|
||||
g_dspInitialize.pGenerateDSPInterrupt();
|
||||
}
|
||||
|
||||
void Initialize(void *init)
|
||||
{
|
||||
bCanWork = true;
|
||||
|
@ -211,8 +204,6 @@ void Initialize(void *init)
|
|||
std::string coef_filename = File::GetSysDirectory() + GC_SYS_DIR + DIR_SEP + DSP_COEF;
|
||||
bCanWork = DSPCore_Init(irom_filename.c_str(), coef_filename.c_str());
|
||||
g_dsp.cpu_ram = g_dspInitialize.pGetMemoryPointer(0);
|
||||
g_dsp.irq_request = dspi_req_dsp_irq;
|
||||
// g_dsp.exception_in_progress_hack = false;
|
||||
DSPCore_Reset();
|
||||
|
||||
if (!bCanWork)
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -6,7 +6,7 @@ can parse this file and auto read symbols using those.
|
|||
|
||||
BIG Questions:
|
||||
|
||||
- Who resets the 0x0350 to the beginning of the command block?
|
||||
- Who resets the 0x0350 to the beginning of the command block? Wrap register?
|
||||
- What does 00eb_Unk_BufferMultWithDest??
|
||||
- Why is a PB-Transfer from RAM to DMEM 0xC0 shorts long but DMEM to RAM just 0x80
|
||||
|
||||
|
@ -170,6 +170,7 @@ There's definitely a bunch of sample data stored in each PB but I don't know exa
|
|||
000c 02ff rti
|
||||
000d 0000 nop
|
||||
000e 029f 05b8 jmp 0x05b8 -> 05b8_NewMail()
|
||||
|
||||
0010 029f 004e jmp 0x004e -> 004e_ContinueUCode() ???
|
||||
|
||||
// reset vector
|
||||
|
@ -220,7 +221,7 @@ void 0012_ResetVector()
|
|||
// 002a 00fe 034e sr @0x034e, $AC0.M
|
||||
*0x034e = 0x00
|
||||
|
||||
# 002c 1305 sbset #0x05
|
||||
002c 1305 sbset #0x05
|
||||
|
||||
// 002d 029f 06c5 jmp 0x06c5
|
||||
|
||||
|
@ -251,12 +252,10 @@ void 0012_ResetVector()
|
|||
upperCommand = (upperCommand >> 7) & 0x7e // F|RES: i think duddy is wrong here ... a negative must be a shift right
|
||||
*0x0343 = upperCommand
|
||||
|
||||
/*
|
||||
003f 0200 0075 addi $AC0.M, #0x0075
|
||||
0041 1c1e mrr $AR0, $AC0.M
|
||||
0042 170f jmpr $AR0
|
||||
switch casement of the commands.. jump table is at 0075
|
||||
*/
|
||||
// 003f 0200 0075 addi $AC0.M, #0x0075
|
||||
// 0041 1c1e mrr $AR0, $AC0.M
|
||||
// 0042 170f jmpr $AR0
|
||||
// switch casement of the commands.. jump table is at 0075
|
||||
|
||||
switch (upperCommand >> 1) // command must be shift >> 1 in our source code because the jump table is aligned with 2 Bytes
|
||||
{
|
||||
|
@ -319,13 +318,17 @@ void 0057_InitHardware()
|
|||
005b 8e00 set16
|
||||
005c 8c00 clr15
|
||||
005d 8b00 m0
|
||||
|
||||
// Set all indexing wrappers to max range.
|
||||
005e 009e ffff lri $AC0.M, #0xffff
|
||||
0060 1d1e mrr $WR0, $AC0.M
|
||||
0061 1d3e mrr $WR1, $AC0.M
|
||||
0062 1d5e mrr $WR2, $AC0.M
|
||||
0063 1d7e mrr $WR3, $AC0.M
|
||||
|
||||
// Have CR point to the HW interface.
|
||||
0064 0092 00ff lri $CR, #0x00ff
|
||||
0066 02df ret
|
||||
// 0066 02df ret
|
||||
}
|
||||
|
||||
void 0067_CopyCommand(_destAddr($AR0), _loopCount($AC0.M))
|
||||
|
@ -597,13 +600,16 @@ void 0127_Unk() {
|
|||
0135 0508 addis $ACC1, #0x08
|
||||
0136 02bf 0525 call 0x0525 // 0525_CopyRAMtoDMEM
|
||||
// 0525_CopyRAMtoDMEM(... ,.. , 0x50)
|
||||
0138 00de 0390 lr $AC0.M, @0x0390
|
||||
013a 02a0 0001 andf $AC0.M, #0x0001
|
||||
013c 029d 0145 jlz 0x0145
|
||||
013e 0080 0398 lri $AR0, #0x0398
|
||||
0140 0e08 lris $AC0.M, #0x08
|
||||
0141 00c1 03a1 lr $AR1, @0x03a1
|
||||
0143 02bf 0b2e call 0x0b2e // 0b2e_Unk_Multiply
|
||||
|
||||
// 0138 00de 0390 lr $AC0.M, @0x0390
|
||||
// 013a 02a0 0001 andf $AC0.M, #0x0001
|
||||
// 013c 029d 0145 jlz 0x0145
|
||||
if (*0x0390 & 1) {
|
||||
013e 0080 0398 lri $AR0, #0x0398
|
||||
0140 0e08 lris $AC0.M, #0x08
|
||||
0141 00c1 03a1 lr $AR1, @0x03a1
|
||||
0143 02bf 0b2e call 0x0b2e // 0b2e_Unk_Multiply
|
||||
}
|
||||
0145 0f50 lris $AC1.M, #0x50
|
||||
0146 00c0 03a1 lr $AR0, @0x03a1
|
||||
0148 00da 0394 lr $AX0.H, @0x0394
|
||||
|
@ -619,12 +625,16 @@ void 0127_Unk() {
|
|||
0155 00da 0396 lr $AX0.H, @0x0396
|
||||
0157 8600 tstaxh $AX0.H
|
||||
0158 0295 015f jz 0x015f
|
||||
015a 1c7a mrr $AR3, $AX0.H
|
||||
015b 00d8 0397 lr $AX0.L, @0x0397
|
||||
015d 02bf 00eb call 0x00eb // 00eb_Unk_BufferMultWithDest
|
||||
015f 00de 0390 lr $AC0.M, @0x0390
|
||||
0161 02a0 0002 andf $AC0.M, #0x0002
|
||||
0163 02dd retlz
|
||||
015a 1c7a mrr $AR3, $AX0.H
|
||||
015b 00d8 0397 lr $AX0.L, @0x0397
|
||||
015d 02bf 00eb call 0x00eb // 00eb_Unk_BufferMultWithDest
|
||||
|
||||
// 015f 00de 0390 lr $AC0.M, @0x0390
|
||||
// 0161 02a0 0002 andf $AC0.M, #0x0002
|
||||
// 0163 02dd retlz
|
||||
if (*0x390 & 2)
|
||||
return;
|
||||
|
||||
0164 0080 0398 lri $AR0, #0x0398
|
||||
0166 0e08 lris $AC0.M, #0x08
|
||||
0167 00c1 03a1 lr $AR1, @0x03a1
|
||||
|
@ -1089,56 +1099,56 @@ void 0243_COMMAND_02() // sync frame
|
|||
// A block of audio is now present at 0x520.
|
||||
|
||||
ContinueWithBlock:
|
||||
// 02d8 00da 04a8 lr $AX0.H, @0x04a8
|
||||
// 02da 8600 tstaxh $AX0.H
|
||||
// 02db 0295 02e1 jz 0x02e1
|
||||
// 02dd 0080 0520 lri $AR0, #0x0520
|
||||
// 02df 02bf 0c84 call 0x0c84
|
||||
// 02d8 00da 04a8 lr $AX0.H, @0x04a8
|
||||
// 02da 8600 tstaxh $AX0.H
|
||||
// 02db 0295 02e1 jz 0x02e1
|
||||
// 02dd 0080 0520 lri $AR0, #0x0520
|
||||
// 02df 02bf 0c84 call 0x0c84
|
||||
|
||||
if (0x04a8 != 0)
|
||||
if (0x04a8 != 0)
|
||||
0c84_ModifySample(0x0520)
|
||||
|
||||
// 02e1 009e 0520 lri $AC0.M, #0x0520
|
||||
// 02e3 00fe 038f sr @0x038f, $AC0.M
|
||||
*0x038f = 0x0520
|
||||
// 02e1 009e 0520 lri $AC0.M, #0x0520
|
||||
// 02e3 00fe 038f sr @0x038f, $AC0.M
|
||||
*0x038f = 0x0520
|
||||
|
||||
// 02e5 8900 clr $ACC1
|
||||
// 02e6 00df 0484 lr $AC1.M, @0x0484
|
||||
// 02e8 0340 001f andi $AC1.M, #0x001f
|
||||
// 02ea b900 tst $ACC1
|
||||
// 02eb 0295 0311 jz 0x0311
|
||||
if ((*0x0484 & 0x1f) != 0x00)
|
||||
{
|
||||
// 02ed 00de 038f lr $AC0.M, @0x038f
|
||||
// 02ef 5c00 sub $ACC0, $AC1.L
|
||||
// 02f0 00fe 038f sr @0x038f, $AC0.M
|
||||
(*0x038f) -= AC1.L; // where did AC1.L get its value? should be 0, unless sub is wrong?
|
||||
// 02e5 8900 clr $ACC1
|
||||
// 02e6 00df 0484 lr $AC1.M, @0x0484
|
||||
// 02e8 0340 001f andi $AC1.M, #0x001f
|
||||
// 02ea b900 tst $ACC1
|
||||
// 02eb 0295 0311 jz 0x0311
|
||||
if ((*0x0484 & 0x1f) != 0x00)
|
||||
{
|
||||
// 02ed 00de 038f lr $AC0.M, @0x038f
|
||||
// 02ef 5c00 sub $ACC0, $AC1.L
|
||||
// 02f0 00fe 038f sr @0x038f, $AC0.M
|
||||
(*0x038f) -= AC1.L; // where did AC1.L get its value? should be 0, unless sub is wrong?
|
||||
|
||||
// 02f2 1c7e mrr $AR3, $AC0.M
|
||||
// 02f3 0080 0440 lri $AR0, #0x0440
|
||||
// 02f5 05fe addis $ACC1, #0xfe
|
||||
// 02f6 02bf 00da call 0x00da
|
||||
00da_CopyBuffer(0x0440, (*0x038f), (*0x0484) + 0xfe)
|
||||
// 02f2 1c7e mrr $AR3, $AC0.M
|
||||
// 02f3 0080 0440 lri $AR0, #0x0440
|
||||
// 02f5 05fe addis $ACC1, #0xfe
|
||||
// 02f6 02bf 00da call 0x00da
|
||||
00da_CopyBuffer(0x0440, (*0x038f), (*0x0484) + 0xfe)
|
||||
|
||||
// 02f8 0080 0490 lri $AR0, #0x0490
|
||||
// 02fa 00c1 038f lr $AR1, @0x038f
|
||||
// 02fc 8900 clr $ACC1
|
||||
// 02fd 00df 0484 lr $AC1.M, @0x0484
|
||||
// 02ff 0340 001f andi $AC1.M, #0x001f
|
||||
// 0301 02bf 0b4d call 0x0b4d
|
||||
0b4d_IIR_Filter(In(0x0490), Out(*0x038f), FilterLength(*0x0484 & 0x1f))
|
||||
// 02f8 0080 0490 lri $AR0, #0x0490
|
||||
// 02fa 00c1 038f lr $AR1, @0x038f
|
||||
// 02fc 8900 clr $ACC1
|
||||
// 02fd 00df 0484 lr $AC1.M, @0x0484
|
||||
// 02ff 0340 001f andi $AC1.M, #0x001f
|
||||
// 0301 02bf 0b4d call 0x0b4d
|
||||
0b4d_IIR_Filter(In(0x0490), Out(*0x038f), FilterLength(*0x0484 & 0x1f))
|
||||
|
||||
0303 00de 038f lr $AC0.M, @0x038f
|
||||
0305 0450 addis $ACC0, #0x50
|
||||
0306 1c1e mrr $AR0, $AC0.M
|
||||
// 0307 0083 0440 lri $AR3, #0x0440
|
||||
0309 8900 clr $ACC1
|
||||
030a 00df 0484 lr $AC1.M, @0x0484
|
||||
030c 0340 001f andi $AC1.M, #0x001f
|
||||
030e 05fe addis $ACC1, #0xfe
|
||||
// 030f 02bf 00da call 0x00da
|
||||
00da_CopyBuffer(, 0x0440)
|
||||
}
|
||||
0303 00de 038f lr $AC0.M, @0x038f
|
||||
0305 0450 addis $ACC0, #0x50
|
||||
0306 1c1e mrr $AR0, $AC0.M
|
||||
// 0307 0083 0440 lri $AR3, #0x0440
|
||||
0309 8900 clr $ACC1
|
||||
030a 00df 0484 lr $AC1.M, @0x0484
|
||||
030c 0340 001f andi $AC1.M, #0x001f
|
||||
030e 05fe addis $ACC1, #0xfe
|
||||
// 030f 02bf 00da call 0x00da
|
||||
00da_CopyBuffer(, 0x0440)
|
||||
}
|
||||
|
||||
// 0311 00de 0484 lr $AC0.M, @0x0484
|
||||
// 0313 0240 0020 andi $AC0.M, #0x0020
|
||||
|
@ -2182,18 +2192,25 @@ void 0688_InitCommandBlock()
|
|||
0694 00e8 03fc sr @0x03fc, $WR0
|
||||
0696 00c0 0350 lr $AR0, @0x0350
|
||||
0698 0088 002f lri $WR0, #0x002f
|
||||
069a 1b1a srri @$AR0, $AX0.H
|
||||
069b 00de fffe lr $AC0.M, @CMBH
|
||||
069d 02c0 8000 andcf $AC0.M, #0x8000
|
||||
069f 029c 069b jlnz 0x069b
|
||||
06a1 00dc ffff lr $AC0.L, @CMBL
|
||||
06a3 1b1e srri @$AR0, $AC0.M
|
||||
06a4 1b1c srri @$AR0, $AC0.L
|
||||
06a5 1fda mrr $AC0.M, $AX0.H
|
||||
06a6 7800 decm $AC0.M
|
||||
06a7 1f5e mrr $AX0.H, $AC0.M
|
||||
06a8 8600 tstaxh $AX0.H
|
||||
06a9 0294 069b jnz 0x069b
|
||||
|
||||
do {
|
||||
069a 1b1a srri @$AR0, $AX0.H
|
||||
|
||||
// 069b 00de fffe lr $AC0.M, @CMBH
|
||||
// 069d 02c0 8000 andcf $AC0.M, #0x8000
|
||||
// 069f 029c 069b jlnz 0x069b
|
||||
while (!CMBH & 0x8000)
|
||||
;
|
||||
06a1 00dc ffff lr $AC0.L, @CMBL
|
||||
06a3 1b1e srri @$AR0, $AC0.M
|
||||
06a4 1b1c srri @$AR0, $AC0.L
|
||||
06a5 1fda mrr $AC0.M, $AX0.H
|
||||
06a6 7800 decm $AC0.M
|
||||
06a7 1f5e mrr $AX0.H, $AC0.M
|
||||
|
||||
// 06a8 8600 tstaxh $AX0.H
|
||||
// 06a9 0294 069b jnz 0x069b
|
||||
} while (AX0.H);
|
||||
|
||||
/*
|
||||
06ab 8100 clr $ACC0
|
||||
|
@ -2213,6 +2230,7 @@ void 0688_InitCommandBlock()
|
|||
GOTO EndOfMailException // return values and leave exception
|
||||
|
||||
// looks like a read from ring buffer [0x350, 0x37f]
|
||||
// note the use of the wrap register WR0.
|
||||
06b9 00e0 03fb sr @0x03fb, $AR0
|
||||
06bb 00e8 03fc sr @0x03fc, $WR0
|
||||
06bd 00c0 0350 lr $AR0, @0x0350
|
||||
|
@ -2260,16 +2278,14 @@ void 06c5_CopyCommandBlock()
|
|||
// 06d6 0081 0356 lri $AR1, #0x0356
|
||||
short destCommandQueueAddr = 0x0356
|
||||
|
||||
/*
|
||||
06d8 191e lrri $AC0.M, @$AR0
|
||||
06d9 02c0 8000 andcf $AC0.M, #0x8000
|
||||
06db 029d 06f1 jlz 0x06f1
|
||||
06dd 1f5e mrr $AX0.H, $AC0.M
|
||||
06de 8600 tstaxh $AX0.H
|
||||
06df 0295 06f5 jz 0x06f5
|
||||
// 06d8 191e lrri $AC0.M, @$AR0
|
||||
// 06d9 02c0 8000 andcf $AC0.M, #0x8000
|
||||
// 06db 029d 06f1 jlz 0x06f1
|
||||
// 06dd 1f5e mrr $AX0.H, $AC0.M
|
||||
// 06de 8600 tstaxh $AX0.H
|
||||
// 06df 0295 06f5 jz 0x06f5
|
||||
|
||||
// check if command is valid
|
||||
*/
|
||||
|
||||
short numCommands = *srcCommandQueueAddr++
|
||||
numCommands &= 0x8000
|
||||
|
@ -2333,8 +2349,11 @@ void 06f9_Unk_PrepareSampleDecode()
|
|||
06f9 8100 clr $ACC0
|
||||
06fa 0e10 lris $AC0.M, #0x10
|
||||
06fb 2232 lrs $AX0.H, @0x0032
|
||||
06fc 8600 tstaxh $AX0.H
|
||||
06fd 02d5 retz
|
||||
// 06fc 8600 tstaxh $AX0.H
|
||||
// 06fd 02d5 retz
|
||||
if (!*0x0432)
|
||||
return;
|
||||
|
||||
06fe 5400 subr $ACC0, $AX0.H
|
||||
06ff 0200 0458 addi $AC0.M, #0x0458
|
||||
0701 1c1e mrr $AR0, $AC0.M
|
||||
|
@ -2342,18 +2361,21 @@ void 06f9_Unk_PrepareSampleDecode()
|
|||
0703 04fe addis $ACC0, #0xfe
|
||||
0704 1f1e mrr $AX0.L, $AC0.M
|
||||
0705 191e lrri $AC0.M, @$AR0
|
||||
0706 0291 070c js 0x070c
|
||||
0708 191a lrri $AX0.H, @$AR0
|
||||
0709 0058 loop $AX0.L
|
||||
070a 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M
|
||||
070b 6433 movr's $ACC0, $AX0.H : @$AR3, $AC0.M
|
||||
// 0706 0291 070c js 0x070c
|
||||
if ( .. ?? ..) {
|
||||
0708 191a lrri $AX0.H, @$AR0
|
||||
// Copy-loop
|
||||
0709 0058 loop $AX0.L
|
||||
070a 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M
|
||||
070b 6433 movr's $ACC0, $AX0.H : @$AR3, $AC0.M
|
||||
}
|
||||
070c 1b7e srri @$AR3, $AC0.M
|
||||
070d 02df ret
|
||||
}
|
||||
|
||||
|
||||
// early out for 073d_DECODE_0x05_0x09
|
||||
{
|
||||
void EarlyOutFrom_073d_DECODE_0x05_0x09() {
|
||||
//070e 02bf 06f9 call 0x06f9
|
||||
06f9_Unk_PrepareSampleDecode()
|
||||
0710 8100 clr $ACC0
|
||||
|
@ -3522,7 +3544,7 @@ void 0af6_Unk() {
|
|||
}
|
||||
|
||||
|
||||
void 0b2e_Unk_Multiply() {
|
||||
void 0b2e_Unk_Multiply() { // ZWW: 01c2_Unk
|
||||
0b2e 8a00 m2
|
||||
0b2f 0083 03e8 lri $AR3, #0x03e8
|
||||
0b31 191e lrri $AC0.M, @$AR0
|
||||
|
|
|
@ -0,0 +1,45 @@
|
|||
# this can be used to upgrade disassemblies that aren't too annotated.
|
||||
# won't do very well on the current zelda disasm.
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
def GetPrefixLine(l, a):
|
||||
for s in a:
|
||||
if s[0:len(l)] == l:
|
||||
return s
|
||||
return ""
|
||||
|
||||
def GetComment(l):
|
||||
comment_start = l.find("//")
|
||||
if comment_start < 0:
|
||||
comment_start = l.find("->")
|
||||
if comment_start < 0:
|
||||
return ""
|
||||
|
||||
while (l[comment_start-1] == ' ') or (l[comment_start-1] == '\t'):
|
||||
comment_start -= 1
|
||||
|
||||
return l[comment_start:]
|
||||
|
||||
|
||||
def main():
|
||||
old_lines = open("DSP_UC_Zelda.txt", "r").readlines()
|
||||
# for l in old_lines:
|
||||
# print l
|
||||
new_lines = open("zeldanew.txt", "r").readlines()
|
||||
|
||||
for i in range(0, len(old_lines)):
|
||||
prefix = old_lines[i][0:14]
|
||||
comment = GetComment(old_lines[i])
|
||||
new_line = GetPrefixLine(prefix, new_lines)
|
||||
if new_line:
|
||||
old_lines[i] = new_line[:-1] + comment[:-1] + "\n"
|
||||
|
||||
for i in range(0, len(old_lines)):
|
||||
print old_lines[i],
|
||||
|
||||
new_file = open("output.txt", "w")
|
||||
new_file.writelines(old_lines)
|
||||
|
||||
main()
|
Loading…
Reference in New Issue