Qt/NetPlayDialog: Use more readable colors
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@ -449,7 +449,7 @@ void NetPlayDialog::OnMsgChangeGame(const std::string& title)
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m_game_button->setText(qtitle);
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m_game_button->setText(qtitle);
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m_current_game = title;
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m_current_game = title;
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});
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});
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DisplayMessage(tr("Game changed to \"%1\"").arg(qtitle), "pink");
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DisplayMessage(tr("Game changed to \"%1\"").arg(qtitle), "magenta");
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}
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}
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void NetPlayDialog::GameStatusChanged(bool running)
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void NetPlayDialog::GameStatusChanged(bool running)
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@ -487,7 +487,7 @@ void NetPlayDialog::OnMsgStopGame()
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void NetPlayDialog::OnPadBufferChanged(u32 buffer)
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void NetPlayDialog::OnPadBufferChanged(u32 buffer)
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{
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{
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QueueOnObject(this, [this, buffer] { m_buffer_size_box->setValue(buffer); });
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QueueOnObject(this, [this, buffer] { m_buffer_size_box->setValue(buffer); });
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DisplayMessage(tr("Buffer size changed to %1").arg(buffer), "gray");
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DisplayMessage(tr("Buffer size changed to %1").arg(buffer), "");
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}
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}
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void NetPlayDialog::OnDesync(u32 frame, const std::string& player)
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void NetPlayDialog::OnDesync(u32 frame, const std::string& player)
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