Merge pull request #1467 from waddlesplash/dolphin-qt

DolphinQt: Games now boot!
This commit is contained in:
comex 2014-11-02 18:08:55 -05:00
commit 890b788633
38 changed files with 477 additions and 137 deletions

View File

@ -14,7 +14,7 @@ set(SRCS
SystemInfo.cpp
Utils/Resources.cpp
Utils/Utils.cpp
VideoInterface/VideoInterface.cpp
VideoInterface/RenderWidget.cpp
)
set(UIS

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@ -48,6 +48,9 @@
<AdditionalLibraryDirectories>$(ExternalsDir)OpenAL\$(PlatformName);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>iphlpapi.lib;winmm.lib;setupapi.lib;vfw32.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)\VideoInterface;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<!--QRC and UI files are handled automatically-->
<ItemGroup>
@ -62,16 +65,18 @@
<QtMoc Include="AboutDialog.h" />
<QtMoc Include="MainWindow.h" />
<QtMoc Include="SystemInfo.h" />
<QtMoc Include="VideoInterface\RenderWidget.h" />
</ItemGroup>
<!--TODO figure out how to get QtMoc to add outputs to ClCompile's inputs...-->
<ItemGroup>
<ClCompile Include="$(QtMocOutPrefix)AboutDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)MainWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)SystemInfo.cpp" />
<ClCompile Include="$(QtMocOutPrefix)SystemInfo.cpp" />
<ClCompile Include="$(QtMocOutPrefix)RenderWidget.cpp" />
<ClCompile Include="SystemInfo.cpp" />
<ClCompile Include="Utils\Resources.cpp" />
<ClCompile Include="Utils\Utils.cpp" />
<ClCompile Include="VideoInterface\VideoInterface.cpp" />
<ClCompile Include="VideoInterface\RenderWidget.cpp" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="AboutDialog.cpp" />
@ -152,6 +157,7 @@
<ItemGroup>
<ClInclude Include="Utils\Resources.h" />
<ClInclude Include="Utils\Utils.h" />
<ClInclude Include="VideoInterface\RenderWidget.h" />
</ItemGroup>
<!--Disable copying to binary dir for now on the buildbot to prevent packaging of the outputs-->
<Target Name="AfterBuild" Inputs="@(AllInputFiles)" Outputs="@(AllInputFiles -> '$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(Extension)')" Condition="'$(I_AM_BUILDACUS)'==''">

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@ -5,9 +5,6 @@
<ClCompile Include="Host.cpp" />
<ClCompile Include="Main.cpp" />
<ClCompile Include="MainWindow.cpp" />
<ClCompile Include="VideoInterface\VideoInterface.cpp">
<Filter>VideoInterface</Filter>
</ClCompile>
<ClCompile Include="Utils\Resources.cpp">
<Filter>Utils</Filter>
</ClCompile>
@ -15,11 +12,27 @@
<Filter>Utils</Filter>
</ClCompile>
<ClCompile Include="SystemInfo.cpp" />
<ClCompile Include="VideoInterface\RenderWidget.cpp">
<Filter>VideoInterface</Filter>
</ClCompile>
<ClCompile Include="$(QtMocOutPrefix)AboutDialog.cpp">
<Filter>Generated Files</Filter>
</ClCompile>
<ClCompile Include="$(QtMocOutPrefix)MainWindow.cpp">
<Filter>Generated Files</Filter>
</ClCompile>
<ClCompile Include="$(QtMocOutPrefix)RenderWidget.cpp">
<Filter>Generated Files</Filter>
</ClCompile>
<ClCompile Include="$(QtMocOutPrefix)SystemInfo.cpp">
<Filter>Generated Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<QtMoc Include="AboutDialog.h" />
<QtMoc Include="MainWindow.h" />
<QtMoc Include="SystemInfo.h" />
<QtMoc Include="VideoInterface\RenderWidget.h" />
</ItemGroup>
<ItemGroup>
<QtUi Include="*.ui" />
@ -34,6 +47,9 @@
<Filter Include="Utils">
<UniqueIdentifier>{730f2ae7-a686-4bc8-bb49-b4f8bd240329}</UniqueIdentifier>
</Filter>
<Filter Include="Generated Files">
<UniqueIdentifier>{c18a1fb3-64ff-4249-b808-d73a56ea3a2d}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Utils\Resources.h">
@ -42,5 +58,8 @@
<ClInclude Include="Utils\Utils.h">
<Filter>Utils</Filter>
</ClInclude>
<ClInclude Include="VideoInterface\RenderWidget.h">
<Filter>VideoInterface</Filter>
</ClInclude>
</ItemGroup>
</Project>

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@ -5,9 +5,14 @@
#include <cstdarg>
#include <cstring>
#include <QApplication>
#include <QResizeEvent>
#include "Common/MsgHandler.h"
#include "Core/Host.h"
#include "DolphinQt/MainWindow.h"
void Host_SysMessage(const char *fmt, ...)
{
va_list list;
@ -27,9 +32,48 @@ void Host_Message(int id)
// TODO
}
void Host_UpdateMainFrame()
{
// TODO
}
void Host_UpdateTitle(const std::string& title)
{
// TODO
}
void* Host_GetRenderHandle()
{
return nullptr;
return (void*)(g_main_window->GetRenderWidget()->winId());
}
void Host_GetRenderWindowSize(int& x, int& y, int& w, int& h)
{
// TODO: Make it more clear what this is supposed to return.. i.e. WX always sets x=y=0
g_main_window->RenderWidgetSize(x, y, w, h);
x = 0;
y = 0;
}
void Host_RequestRenderWindowSize(int w, int h)
{
DRenderWidget* render_widget = g_main_window->GetRenderWidget();
qApp->postEvent(render_widget, new QResizeEvent(QSize(w, h), render_widget->size()));
}
bool Host_RendererHasFocus()
{
return g_main_window->RenderWidgetHasFocus();
}
bool Host_UIHasFocus()
{
return g_main_window->isActiveWindow();
}
void Host_RequestFullscreen(bool enable)
{
// TODO
}
void Host_NotifyMapLoaded()
@ -42,31 +86,6 @@ void Host_UpdateDisasmDialog()
// TODO
}
void Host_UpdateMainFrame()
{
// TODO
}
void Host_UpdateTitle(const std::string& title)
{
// TODO
}
void Host_GetRenderWindowSize(int& x, int& y, int& width, int& height)
{
// TODO
}
void Host_RequestRenderWindowSize(int width, int height)
{
// TODO
}
void Host_RequestFullscreen(bool enable_fullscreen)
{
// TODO
}
void Host_SetStartupDebuggingParameters()
{
// TODO
@ -77,18 +96,6 @@ void Host_SetWiiMoteConnectionState(int state)
// TODO
}
bool Host_UIHasFocus()
{
// TODO
return false;
}
bool Host_RendererHasFocus()
{
// TODO
return false;
}
void Host_ConnectWiimote(int wm_idx, bool connect)
{
// TODO

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@ -54,10 +54,11 @@ int main(int argc, char* argv[])
return 1;
}
DMainWindow w;
w.show();
g_main_window = new DMainWindow();
g_main_window->show();
int retcode = app.exec();
delete g_main_window;
UICommon::Shutdown();
return retcode;
}

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@ -3,36 +3,247 @@
// Refer to the license.txt file included.
#include <QDesktopServices>
#include <QFileDialog>
#include <QMessageBox>
#include <QUrl>
#include "ui_MainWindow.h"
#include "Common/StdMakeUnique.h"
#include "Core/BootManager.h"
#include "Core/ConfigManager.h"
#include "DolphinQt/AboutDialog.h"
#include "DolphinQt/MainWindow.h"
#include "DolphinQt/SystemInfo.h"
#include "DolphinQt/Utils/Resources.h"
#include "DolphinQt/Utils/Utils.h"
// The "g_main_window" object as defined in MainWindow.h
DMainWindow* g_main_window = nullptr;
DMainWindow::DMainWindow(QWidget* parent_widget)
: QMainWindow(parent_widget)
{
m_ui = std::make_unique<Ui::DMainWindow>();
m_ui->setupUi(this);
Resources::Init();
m_ui->actOpen->setIcon(Resources::GetIcon(Resources::TOOLBAR_OPEN));
#ifdef Q_OS_MACX
m_ui->toolbar->setMovable(false);
#endif
Resources::Init();
UpdateIcons();
setWindowIcon(Resources::GetIcon(Resources::DOLPHIN_LOGO));
connect(this, SIGNAL(CoreStateChanged(Core::EState)), this, SLOT(OnCoreStateChanged(Core::EState)));
emit CoreStateChanged(Core::CORE_UNINITIALIZED); // update GUI items
}
DMainWindow::~DMainWindow()
{
}
// Emulation
void DMainWindow::StartGame(const QString filename)
{
m_render_widget = std::make_unique<DRenderWidget>();
m_render_widget->setWindowTitle(tr("Dolphin")); // TODO
m_render_widget->setWindowIcon(windowIcon());
// TODO: When rendering to main, this won't resize the parent window..
if (!SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain)
{
connect(m_render_widget.get(), SIGNAL(Closed()), this, SLOT(on_actStop_triggered()));
m_render_widget->move(SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowXPos,
SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowYPos);
m_render_widget->resize(SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowWidth, // TODO: Make sure these are client sizes!
SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowHeight);
m_render_widget->show();
}
else
{
m_ui->centralWidget->addWidget(m_render_widget.get());
m_ui->centralWidget->setCurrentWidget(m_render_widget.get());
}
if (!BootManager::BootCore(filename.toStdString()))
{
QMessageBox::critical(this, tr("Fatal error"), tr("Failed to init Core"), QMessageBox::Ok);
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain)
m_ui->centralWidget->removeWidget(m_render_widget.get());
else
m_render_widget->close();
m_render_widget.reset();
}
else
{
// TODO: Disable screensaver!
// TODO: Fullscreen
//DoFullscreen(SConfig::GetInstance().m_LocalCoreStartupParameter.bFullscreen);
m_render_widget->focusWidget();
emit CoreStateChanged(Core::CORE_RUN);
}
}
QString DMainWindow::RequestBootFilename()
{
// If a game is already selected, just return the filename
// ... TODO
return ShowFileDialog();
}
QString DMainWindow::ShowFileDialog()
{
return QFileDialog::getOpenFileName(this, tr("Open File"), QString(),
tr("All supported ROMs (%1);;All files (*)")
.arg(SL("*.gcm *.iso *.ciso *.gcz *.wbfs *.elf *.dol *.dff *.tmd *.wad")));
}
void DMainWindow::DoStartPause()
{
if (Core::GetState() == Core::CORE_RUN)
{
Core::SetState(Core::CORE_PAUSE);
emit CoreStateChanged(Core::CORE_PAUSE);
}
else
{
Core::SetState(Core::CORE_RUN);
emit CoreStateChanged(Core::CORE_RUN);
}
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor)
m_render_widget->setCursor(Qt::BlankCursor);
}
void DMainWindow::on_actOpen_triggered()
{
StartGame(ShowFileDialog());
}
void DMainWindow::on_actPlay_triggered()
{
if (Core::GetState() != Core::CORE_UNINITIALIZED)
{
DoStartPause();
}
else
{
// initialize Core and boot the game
QString filename = RequestBootFilename();
if (!filename.isNull())
StartGame(filename);
}
}
void DMainWindow::on_actStop_triggered()
{
if (Core::GetState() != Core::CORE_UNINITIALIZED && !m_isStopping)
{
m_isStopping = true;
// Ask for confirmation in case the user accidentally clicked Stop / Escape
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bConfirmStop)
{
int ret = QMessageBox::question(m_render_widget.get(), tr("Please confirm..."),
tr("Do you want to stop the current emulation?"),
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
if (ret == QMessageBox::No)
return;
}
// TODO: Movie stuff
// TODO: Show the author/description dialog here
// TODO: Show busy cursor
BootManager::Stop();
// TODO: Hide busy cursor again
// TODO: Allow screensaver again
// TODO: Restore original window title
// TODO: Return from fullscreen if necessary (DoFullscreen in the wx code)
// TODO:
// If batch mode was specified on the command-line, exit now.
//if (m_bBatchMode)
// Close(true);
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain)
m_ui->centralWidget->removeWidget(m_render_widget.get());
else
m_render_widget->close();
m_render_widget.reset();
emit CoreStateChanged(Core::CORE_UNINITIALIZED);
}
m_isStopping = false;
}
void DMainWindow::OnCoreStateChanged(Core::EState state)
{
bool is_not_initialized = (state == Core::CORE_UNINITIALIZED);
bool is_running = (state == Core::CORE_RUN);
bool is_paused = (state == Core::CORE_PAUSE);
// Update the toolbar
m_ui->actPlay->setEnabled(is_not_initialized || is_running || is_paused);
if (is_running)
{
m_ui->actPlay->setIcon(Resources::GetIcon(Resources::TOOLBAR_PAUSE));
m_ui->actPlay->setText(tr("Pause"));
}
else if (is_paused || is_not_initialized)
{
m_ui->actPlay->setIcon(Resources::GetIcon(Resources::TOOLBAR_PLAY));
m_ui->actPlay->setText(tr("Play"));
}
m_ui->actStop->setEnabled(!is_not_initialized);
m_ui->actOpen->setEnabled(is_not_initialized);
}
// DRenderWidget
void DMainWindow::RenderWidgetSize(int& x_pos, int& y_pos, int& w, int& h)
{
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain)
{
x_pos = x();
y_pos = y();
}
else
{
x_pos = m_render_widget->x();
y_pos = m_render_widget->y();
}
w = m_render_widget->width();
h = m_render_widget->height();
}
bool DMainWindow::RenderWidgetHasFocus()
{
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain)
return isActiveWindow();
else if (m_render_widget != nullptr)
return m_render_widget->isActiveWindow();
else
return false;
}
// Update all the icons used in DMainWindow with fresh ones from
// "Resources". Call this function after changing the icon theme.
void DMainWindow::UpdateIcons()
{
m_ui->actOpen->setIcon(Resources::GetIcon(Resources::TOOLBAR_OPEN));
m_ui->actStop->setIcon(Resources::GetIcon(Resources::TOOLBAR_STOP));
}
// Help menu
void DMainWindow::on_actWebsite_triggered()
{
QDesktopServices::openUrl(QUrl(SL("https://dolphin-emu.org/")));

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@ -7,6 +7,10 @@
#include <memory>
#include <QMainWindow>
#include "Core/Core.h"
#include "DolphinQt/VideoInterface/RenderWidget.h"
// Predefinitions
namespace Ui
{
@ -21,7 +25,23 @@ public:
explicit DMainWindow(QWidget* parent_widget = nullptr);
~DMainWindow();
// DRenderWidget
void RenderWidgetSize(int& x_pos, int& y_pos, int& w, int& h);
bool RenderWidgetHasFocus();
DRenderWidget* GetRenderWidget() { return m_render_widget.get(); }
signals:
void CoreStateChanged(Core::EState state);
private slots:
// Emulation
void StartGame(const QString filename);
void OnCoreStateChanged(Core::EState state);
// Main toolbar
void on_actOpen_triggered();
void on_actPlay_triggered();
void on_actStop_triggered();
// Help menu
void on_actWebsite_triggered();
@ -30,6 +50,20 @@ private slots:
void on_actSystemInfo_triggered();
void on_actAbout_triggered();
// Misc.
void UpdateIcons();
private:
std::unique_ptr<Ui::DMainWindow> m_ui;
// Emulation
QString RequestBootFilename();
QString ShowFileDialog();
void DoStartPause();
std::unique_ptr<DRenderWidget> m_render_widget;
bool m_isStopping = false;
};
// Pointer to the only instance of DMainWindow, used by Host_*
extern DMainWindow* g_main_window;

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@ -25,14 +25,14 @@
<property name="unifiedTitleAndToolBarOnMac">
<bool>true</bool>
</property>
<widget class="QStackedWidget" name="wgtCentral"/>
<widget class="QStackedWidget" name="centralWidget"/>
<widget class="QMenuBar" name="menubar">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>992</width>
<height>24</height>
<height>21</height>
</rect>
</property>
<widget class="QMenu" name="mnuFile">
@ -97,6 +97,9 @@
<bool>false</bool>
</attribute>
<addaction name="actOpen"/>
<addaction name="separator"/>
<addaction name="actPlay"/>
<addaction name="actStop"/>
</widget>
<action name="actWebsite">
<property name="text">
@ -134,6 +137,16 @@
<string>&amp;System Information</string>
</property>
</action>
<action name="actPlay">
<property name="text">
<string>Play</string>
</property>
</action>
<action name="actStop">
<property name="text">
<string>Stop</string>
</property>
</action>
</widget>
<resources/>
<connections/>

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@ -0,0 +1,24 @@
// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <QMessageBox>
#include "DolphinQt/VideoInterface/RenderWidget.h"
DRenderWidget::DRenderWidget(QWidget* parent_widget)
: QWidget(parent_widget)
{
setAttribute(Qt::WA_NativeWindow, true);
setAttribute(Qt::WA_OpaquePaintEvent, true);
setAttribute(Qt::WA_NoSystemBackground, true);
}
void DRenderWidget::closeEvent(QCloseEvent* e)
{
// TODO: update render window positions in config
// TODO: Do this differently...
emit Closed();
QWidget::closeEvent(e);
}

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@ -0,0 +1,28 @@
// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <QWidget>
class DRenderWidget : public QWidget
{
Q_OBJECT
public:
DRenderWidget(QWidget* parent_widget = nullptr);
protected:
// Some window managers start window dragging if an "empty" window area was clicked.
// Prevent this by intercepting the mouse press event.
void mousePressEvent(QMouseEvent*) override {}
void paintEvent(QPaintEvent*) override {}
private slots:
void closeEvent(QCloseEvent* e) override;
signals:
void Closed();
};

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@ -1,11 +0,0 @@
// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "VideoBackends/OGL/GLInterfaceBase.h"
cInterfaceBase* HostGL_CreateGLInterface()
{
// TODO
return nullptr;
}

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@ -8,10 +8,6 @@ set(LIBS core
${GTK2_LIBRARIES})
if(NOT ANDROID)
if(USE_X11)
set(LIBS ${LIBS} ${XRANDR_LIBRARIES})
endif()
link_directories(${CMAKE_PREFIX_PATH}/lib)
else()
set(LIBS ${LIBS} png iconv)
@ -76,31 +72,6 @@ set(WXLIBS ${wxWidgets_LIBRARIES} dl)
set(ANDROID_SRCS Android/ButtonManager.cpp
MainAndroid.cpp)
if(USE_EGL)
set(SRCS ${SRCS} GLInterface/EGL.cpp)
if(ANDROID)
set(SRCS ${SRCS} GLInterface/EGLAndroid.cpp)
elseif(USE_X11)
set(SRCS ${SRCS} GLInterface/EGLX11.cpp)
endif()
endif()
if(WIN32)
set(SRCS ${SRCS} GLInterface/WGL.cpp)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(SRCS ${SRCS} GLInterface/AGL.cpp)
elseif(USE_X11)
if (NOT USE_EGL)
set(SRCS ${SRCS} GLInterface/GLX.cpp)
# GLX has a hard dependency on libGL.
# Make sure to link to it if using GLX.
set(LIBS ${LIBS} ${OPENGL_LIBRARIES})
endif()
set(SRCS ${SRCS} GLInterface/X11_Util.cpp)
endif()
set(SRCS ${SRCS} GLInterface/GLInterface.cpp)
set(NOGUI_SRCS MainNoGUI.cpp)
if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
@ -125,8 +96,6 @@ if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
list(APPEND SRCS ${RESOURCES})
set_source_files_properties(${RESOURCES} PROPERTIES
MACOSX_PACKAGE_LOCATION Resources)
elseif(USE_X11)
set(SRCS ${SRCS} X11Utils.cpp)
endif()
if(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD" OR

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@ -18,7 +18,7 @@
#include "Common/CommonTypes.h"
#if defined(HAVE_XRANDR) && HAVE_XRANDR
#include "DolphinWX/X11Utils.h"
#include "VideoBackends/OGL/GLInterface/X11Utils.h"
#endif
class wxBoxSizer;

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@ -78,8 +78,6 @@
<ClCompile Include="FrameAui.cpp" />
<ClCompile Include="FrameTools.cpp" />
<ClCompile Include="GameListCtrl.cpp" />
<ClCompile Include="GLInterface\GLInterface.cpp" />
<ClCompile Include="GLInterface\WGL.cpp" />
<ClCompile Include="HotkeyDlg.cpp" />
<ClCompile Include="InputConfigDiag.cpp" />
<ClCompile Include="InputConfigDiagBitmaps.cpp" />
@ -131,7 +129,6 @@
<ClInclude Include="FifoPlayerDlg.h" />
<ClInclude Include="Frame.h" />
<ClInclude Include="GameListCtrl.h" />
<ClInclude Include="GLInterface\WGL.h" />
<ClInclude Include="Globals.h" />
<ClInclude Include="HotkeyDlg.h" />
<ClInclude Include="InputConfigDiag.h" />

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@ -27,8 +27,6 @@
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="GLInterface\GLInterface.cpp" />
<ClCompile Include="GLInterface\WGL.cpp" />
<ClCompile Include="Main.cpp" />
<ClCompile Include="MainNoGUI.cpp" />
<ClCompile Include="WXInputBase.cpp" />
@ -170,7 +168,6 @@
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="GLInterface\WGL.h" />
<ClInclude Include="Main.h" />
<ClInclude Include="WXInputBase.h" />
<ClInclude Include="WxUtils.h" />

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@ -72,6 +72,23 @@ extern "C" {
int g_saveSlot = 1;
#if defined(HAVE_X11) && HAVE_X11
// X11Utils nastiness that's only used here
namespace X11Utils {
Window XWindowFromHandle(void *Handle)
{
return GDK_WINDOW_XID(gtk_widget_get_window(GTK_WIDGET(Handle)));
}
Display *XDisplayFromHandle(void *Handle)
{
return GDK_WINDOW_XDISPLAY(gtk_widget_get_window(GTK_WIDGET(Handle)));
}
}
#endif
CRenderFrame::CRenderFrame(wxFrame* parent, wxWindowID id, const wxString& title,
const wxPoint& pos, const wxSize& size, long style)
: wxFrame(parent, id, title, pos, size, style)

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@ -28,7 +28,7 @@
#include "InputCommon/GCPadStatus.h"
#if defined(HAVE_X11) && HAVE_X11
#include "DolphinWX/X11Utils.h"
#include "VideoBackends/OGL/GLInterface/X11Utils.h"
#endif
// Class declarations

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@ -129,7 +129,7 @@ void Host_ShowVideoConfig(void*, const std::string&, const std::string&) {}
#if HAVE_X11
#include <X11/keysym.h>
#include "DolphinWX/X11Utils.h"
#include "VideoBackends/OGL/GLInterface/X11Utils.h"
class PlatformX11 : public Platform
{

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@ -14,14 +14,40 @@ set(SRCS GLExtensions/GLExtensions.cpp
TextureConverter.cpp
VertexManager.cpp)
set(LIBS videocommon
if(USE_EGL)
set(SRCS ${SRCS} GLInterface/EGL.cpp)
if(ANDROID)
set(SRCS ${SRCS} GLInterface/EGLAndroid.cpp)
elseif(USE_X11)
set(SRCS ${SRCS} GLInterface/EGLX11.cpp)
endif()
endif()
if(WIN32)
set(SRCS ${SRCS} GLInterface/WGL.cpp)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(SRCS ${SRCS} GLInterface/AGL.cpp)
elseif(USE_X11)
if (NOT USE_EGL)
set(SRCS ${SRCS} GLInterface/GLX.cpp)
# GLX has a hard dependency on libGL.
# Make sure to link to it if using GLX.
set(LIBS ${LIBS} ${OPENGL_LIBRARIES})
endif()
set(SRCS ${SRCS} GLInterface/X11_Util.cpp GLInterface/X11Utils.cpp)
set(LIBS ${LIBS} ${XRANDR_LIBRARIES})
endif()
set(SRCS ${SRCS} GLInterface/GLInterface.cpp)
set(LIBS ${LIBS}
videocommon
SOIL
common
dl
${X11_LIBRARIES})
if(USE_EGL)
set(LIBS ${LIBS}
EGL)
set(LIBS ${LIBS} EGL)
endif()
if(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD" OR

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "DolphinWX/GLInterface/AGL.h"
#include "VideoBackends/OGL/GLInterface/AGL.h"
#include "VideoCommon/RenderBase.h"
#include "VideoCommon/VertexShaderManager.h"

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@ -2,8 +2,8 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "DolphinWX/GLInterface/EGL.h"
#include "VideoBackends/OGL/GLInterfaceBase.h"
#include "VideoBackends/OGL/GLInterface/EGL.h"
#include "VideoCommon/RenderBase.h"
// Show the current FPS

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@ -3,7 +3,7 @@
// Refer to the license.txt file included.
#include "Core/Host.h"
#include "DolphinWX/GLInterface/EGLAndroid.h"
#include "VideoBackends/OGL/GLInterface/EGLAndroid.h"
EGLDisplay cInterfaceEGLAndroid::OpenDisplay()
{

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@ -4,7 +4,7 @@
#pragma once
#include "DolphinWX/GLInterface/EGL.h"
#include "VideoBackends/OGL/GLInterface/EGL.h"
class cInterfaceEGLAndroid : public cInterfaceEGL
{

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "DolphinWX/GLInterface/EGLX11.h"
#include "VideoBackends/OGL/GLInterface/EGLX11.h"
EGLDisplay cInterfaceEGLX11::OpenDisplay()
{

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@ -6,8 +6,8 @@
#include <X11/Xlib.h>
#include "DolphinWX/GLInterface/EGL.h"
#include "DolphinWX/GLInterface/X11_Util.h"
#include "VideoBackends/OGL/GLInterface/EGL.h"
#include "VideoBackends/OGL/GLInterface/X11_Util.h"
class cInterfaceEGLX11 : public cInterfaceEGL
{

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@ -5,16 +5,16 @@
#include "VideoBackends/OGL/GLInterfaceBase.h"
#ifdef ANDROID
#include "DolphinWX/GLInterface/EGLAndroid.h"
#include "VideoBackends/OGL/GLInterface/EGLAndroid.h"
#elif defined(__APPLE__)
#include "DolphinWX/GLInterface/AGL.h"
#include "VideoBackends/OGL/GLInterface/AGL.h"
#elif defined(_WIN32)
#include "DolphinWX/GLInterface/WGL.h"
#include "VideoBackends/OGL/GLInterface/WGL.h"
#elif HAVE_X11
#if defined(USE_EGL) && USE_EGL
#include "DolphinWX/GLInterface/EGLX11.h"
#include "VideoBackends/OGL/GLInterface/EGLX11.h"
#else
#include "DolphinWX/GLInterface/GLX.h"
#include "VideoBackends/OGL/GLInterface/GLX.h"
#endif
#else
#error Platform doesnt have a GLInterface

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@ -4,7 +4,7 @@
#include <string>
#include "DolphinWX/GLInterface/GLX.h"
#include "VideoBackends/OGL/GLInterface/GLX.h"
#include "VideoCommon/RenderBase.h"
#include "VideoCommon/VideoConfig.h"

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@ -7,8 +7,8 @@
#include <string>
#include <GL/glx.h>
#include "DolphinWX/GLInterface/X11_Util.h"
#include "VideoBackends/OGL/GLInterfaceBase.h"
#include "VideoBackends/OGL/GLInterface/X11_Util.h"
class cInterfaceGLX : public cInterfaceBase
{

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@ -6,7 +6,7 @@
#include "Core/Host.h"
#include "DolphinWX/GLInterface/WGL.h"
#include "VideoBackends/OGL/GLInterface/WGL.h"
#include "VideoCommon/RenderBase.h"
#include "VideoCommon/VertexShaderManager.h"

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@ -10,7 +10,7 @@
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/CoreParameter.h"
#include "DolphinWX/X11Utils.h"
#include "VideoBackends/OGL/GLInterface/X11Utils.h"
extern char **environ;
@ -41,19 +41,6 @@ void ToggleFullscreen(Display *dpy, Window win)
ERROR_LOG(VIDEO, "Failed to switch fullscreen/windowed mode.");
}
#if defined(HAVE_WX) && HAVE_WX
Window XWindowFromHandle(void *Handle)
{
return GDK_WINDOW_XID(gtk_widget_get_window(GTK_WIDGET(Handle)));
}
Display *XDisplayFromHandle(void *Handle)
{
return GDK_WINDOW_XDISPLAY(gtk_widget_get_window(GTK_WIDGET(Handle)));
}
#endif
void InhibitScreensaver(Display *dpy, Window win, bool suspend)
{
char id[11];

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@ -4,8 +4,8 @@
#include "Common/Thread.h"
#include "Core/Host.h"
#include "DolphinWX/GLInterface/X11_Util.h"
#include "VideoBackends/OGL/GLInterfaceBase.h"
#include "VideoBackends/OGL/GLInterface/X11_Util.h"
#include "VideoCommon/VideoConfig.h"
void cX11Window::Initialize(Display *_dpy)

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@ -37,6 +37,8 @@
<ItemGroup>
<ClCompile Include="FramebufferManager.cpp" />
<ClCompile Include="GLExtensions\GLExtensions.cpp" />
<ClCompile Include="GLInterface\GLInterface.cpp" />
<ClCompile Include="GLInterface\WGL.cpp" />
<ClCompile Include="GLUtil.cpp" />
<ClCompile Include="main.cpp" />
<ClCompile Include="NativeVertexFormat.cpp" />
@ -80,6 +82,7 @@
<ClInclude Include="GLExtensions\gl_common.h" />
<ClInclude Include="GLExtensions\KHR_debug.h" />
<ClInclude Include="GLExtensions\NV_primitive_restart.h" />
<ClInclude Include="GLInterface\WGL.h" />
<ClInclude Include="GLUtil.h" />
<ClInclude Include="main.h" />
<ClInclude Include="PerfQuery.h" />

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@ -16,6 +16,9 @@
<Filter Include="GLExtensions">
<UniqueIdentifier>{4366f285-ded5-48c9-9464-03fb46174526}</UniqueIdentifier>
</Filter>
<Filter Include="GLInterface">
<UniqueIdentifier>{1734a626-f6e2-41b1-8753-43447bed39af}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="NativeVertexFormat.cpp">
@ -59,6 +62,12 @@
<ClCompile Include="GLExtensions\GLExtensions.cpp">
<Filter>GLExtensions</Filter>
</ClCompile>
<ClCompile Include="GLInterface\GLInterface.cpp">
<Filter>GLInterface</Filter>
</ClCompile>
<ClCompile Include="GLInterface\WGL.cpp">
<Filter>GLInterface</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="VertexManager.h">
@ -178,6 +187,9 @@
<ClInclude Include="GLExtensions\KHR_debug.h">
<Filter>GLExtensions</Filter>
</ClInclude>
<ClInclude Include="GLInterface\WGL.h">
<Filter>GLInterface</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Text Include="CMakeLists.txt" />