Merge pull request #5678 from shuffle2/win-qt-vcxproj
Windows/Qt: Make maintaining VS files easier.
This commit is contained in:
commit
88b442e1a8
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@ -53,8 +53,11 @@
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<AdditionalManifestFiles>DolphinQt2.manifest;%(AdditionalManifestFiles)</AdditionalManifestFiles>
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</Manifest>
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</ItemDefinitionGroup>
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<!--MOC files need to be listed. Perhaps scan for Q_OBJECT in the future? (like automoc)-->
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<!--NOTE: When adding moc'd files, you must list the outputs in the following ItemGroup!-->
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<!--
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MOC files need to be listed. Put headers here ONLY if they use Q_OBJECT. Otherwise, put them
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in the ItemGroup for ClInclude.
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-->
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<!--NOTE: When adding moc'd files, you must list outputs in the ClCompile ItemGroup too!-->
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<ItemGroup>
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<QtMoc Include="AboutDialog.h" />
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<QtMoc Include="Config\ControllersWindow.h" />
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@ -90,7 +93,6 @@
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<ClCompile Include="$(QtMocOutPrefix)ControllersWindow.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)FilesystemWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)WindowActivationEventFilter.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)GameFile.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)GameList.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)GameListModel.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)GameTracker.cpp" />
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@ -162,7 +164,24 @@
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</ItemGroup>
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<!--Put standard C/C++ headers here-->
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<ItemGroup>
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<ClInclude Include="Config\Mapping\GCKeyboardEmu.h" />
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<ClInclude Include="Config\Mapping\GCPadEmu.h" />
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<ClInclude Include="Config\Mapping\GCPadWiiU.h" />
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<ClInclude Include="Config\Mapping\Hotkey3D.h" />
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<ClInclude Include="Config\Mapping\HotkeyGeneral.h" />
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<ClInclude Include="Config\Mapping\HotkeyGraphics.h" />
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<ClInclude Include="Config\Mapping\HotkeyStates.h" />
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<ClInclude Include="Config\Mapping\HotkeyTAS.h" />
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<ClInclude Include="Config\Mapping\HotkeyWii.h" />
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<ClInclude Include="Config\Mapping\MappingBool.h" />
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<ClInclude Include="Config\Mapping\MappingCommon.h" />
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<ClInclude Include="Config\Mapping\MappingNumeric.h" />
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<ClInclude Include="Config\Mapping\WiimoteEmuExtension.h" />
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<ClInclude Include="Config\Mapping\WiimoteEmuGeneral.h" />
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<ClInclude Include="Config\Mapping\WiimoteEmuMotionControl.h" />
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<ClInclude Include="QtUtils\ElidedButton.h" />
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<ClInclude Include="Resources.h" />
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<ClInclude Include="Settings\PathPane.h" />
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</ItemGroup>
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<ItemGroup>
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<Text Include="CMakeLists.txt" />
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@ -1,196 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ClCompile Include="Main.cpp" />
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<ClCompile Include="MainWindow.cpp" />
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<ClCompile Include="Resources.cpp" />
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<ClCompile Include="RenderWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)GameFile.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="$(QtMocOutPrefix)GameList.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="$(QtMocOutPrefix)GameListModel.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="$(QtMocOutPrefix)GameTracker.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="$(QtMocOutPrefix)Host.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="$(QtMocOutPrefix)ListProxyModel.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="$(QtMocOutPrefix)MainWindow.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="$(QtMocOutPrefix)MenuBar.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="$(QtMocOutPrefix)DoubleClickEventFilter.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="$(QtMocOutPrefix)RenderWidget.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="$(QtMocOutPrefix)ToolBar.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="$(QtMocOutPrefix)Settings.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="GameList\GameFile.cpp">
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<Filter>GameList</Filter>
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</ClCompile>
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<ClCompile Include="GameList\GameList.cpp">
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<Filter>GameList</Filter>
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</ClCompile>
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<ClCompile Include="GameList\GameListModel.cpp">
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<Filter>GameList</Filter>
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</ClCompile>
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<ClCompile Include="GameList\GameTracker.cpp">
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<Filter>GameList</Filter>
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</ClCompile>
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<ClCompile Include="GameList\ListProxyModel.cpp">
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<Filter>GameList</Filter>
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</ClCompile>
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<ClCompile Include="MenuBar.cpp" />
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<ClCompile Include="Settings.cpp" />
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<ClCompile Include="ToolBar.cpp" />
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<ClCompile Include="Host.cpp" />
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<ClCompile Include="AboutDialog.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)AboutDialog.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="Config\SettingsWindow.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)SettingsWindow.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="Config\PropertiesDialog.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)InfoWidget.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="$(QtMocOutPrefix)PropertiesDialog.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="Config\FilesystemWidget.cpp" />
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<ClCompile Include="Config\InfoWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)FilesystemWidget.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="InDevelopmentWarning.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)InDevelopmentWarning.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="Settings\GeneralPane.cpp">
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<Filter>Settings</Filter>
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</ClCompile>
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<ClCompile Include="$(QtMocOutPrefix)GeneralPane.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="$(QtMocOutPrefix)InterfacePane.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="Config\ControllersWindow.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)ControllersWindow.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="Settings\InterfacePane.cpp">
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<Filter>Settings</Filter>
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</ClCompile>
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<ClCompile Include="Settings\PathPane.cpp">
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<Filter>Settings</Filter>
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</ClCompile>
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<ClCompile Include="$(QtMocOutPrefix)MappingWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)MappingWindow.cpp" />
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<ClCompile Include="Config\Mapping\GCKeyboardEmu.cpp" />
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<ClCompile Include="Config\Mapping\GCPadEmu.cpp" />
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<ClCompile Include="Config\Mapping\GCPadWiiU.cpp" />
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<ClCompile Include="Config\Mapping\MappingBool.cpp" />
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<ClCompile Include="Config\Mapping\MappingButton.cpp" />
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<ClCompile Include="Config\Mapping\MappingNumeric.cpp" />
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<ClCompile Include="Config\Mapping\MappingWidget.cpp" />
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<ClCompile Include="Config\Mapping\MappingWindow.cpp" />
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<ClCompile Include="Config\Mapping\WiimoteEmuExtension.cpp" />
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<ClCompile Include="Config\Mapping\WiimoteEmuGeneral.cpp" />
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<ClCompile Include="Config\Mapping\WiimoteEmuMotionControl.cpp" />
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<ClCompile Include="QtUtils\DoubleClickEventFilter.cpp">
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<Filter>QtUtils</Filter>
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</ClCompile>
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<ClCompile Include="QtUtils\ElidedButton.cpp">
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<Filter>QtUtils</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<QtMoc Include="MainWindow.h" />
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<QtMoc Include="ToolBar.h" />
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<QtMoc Include="MenuBar.h" />
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<QtMoc Include="RenderWidget.h" />
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<QtMoc Include="Host.h" />
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<QtMoc Include="Settings.h" />
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<QtMoc Include="GameList\ListProxyModel.h">
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<Filter>GameList</Filter>
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</QtMoc>
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<QtMoc Include="GameList\GameListModel.h">
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<Filter>GameList</Filter>
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</QtMoc>
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<QtMoc Include="GameList\GameFile.h">
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<Filter>GameList</Filter>
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</QtMoc>
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<QtMoc Include="GameList\GameList.h">
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<Filter>GameList</Filter>
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</QtMoc>
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<QtMoc Include="GameList\GameTracker.h">
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<Filter>GameList</Filter>
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</QtMoc>
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<QtMoc Include="AboutDialog.h" />
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<QtMoc Include="Config\SettingsWindow.h" />
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<QtMoc Include="Config\PropertiesDialog.h" />
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<QtMoc Include="Config\FilesystemWidget.h" />
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<QtMoc Include="Config\InfoWidget.h" />
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<QtMoc Include="InDevelopmentWarning.h" />
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<QtMoc Include="Config\ControllersWindow.h" />
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<QtMoc Include="Settings\InterfacePane.h">
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<Filter>Settings</Filter>
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</QtMoc>
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<QtMoc Include="Settings\GeneralPane.h">
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<Filter>Settings</Filter>
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</QtMoc>
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<QtMoc Include="Config\Mapping\MappingWidget.h" />
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<QtMoc Include="Config\Mapping\MappingWindow.h" />
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<QtMoc Include="QtUtils\DoubleClickEventFilter.h">
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<Filter>QtUtils</Filter>
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</QtMoc>
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</ItemGroup>
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<ItemGroup>
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<QtUi Include="*.ui" />
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<QtUi Include="GameList\*.ui">
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<Filter>GameList</Filter>
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</QtUi>
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</ItemGroup>
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<ItemGroup>
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<Text Include="CMakeLists.txt" />
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</ItemGroup>
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<ItemGroup>
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<Filter Include="Generated Files">
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<UniqueIdentifier>{c18a1fb3-64ff-4249-b808-d73a56ea3a2d}</UniqueIdentifier>
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</Filter>
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<Filter Include="GameList">
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<UniqueIdentifier>{be9925db-448c-46d8-a5a3-fb957490d3ef}</UniqueIdentifier>
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</Filter>
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<Filter Include="Config">
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<UniqueIdentifier>{42f8a963-563e-420d-8aca-5761657dcff5}</UniqueIdentifier>
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</Filter>
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<Filter Include="QtUtils">
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<UniqueIdentifier>{fb4b5691-df66-4984-af40-fcc2b37f3622}</UniqueIdentifier>
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</Filter>
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<Filter Include="Settings">
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<UniqueIdentifier>{d2a31121-7903-4a66-9b42-9358e92d36ff}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Resources.h" />
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</ItemGroup>
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</Project>
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@ -3,5 +3,6 @@
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<PropertyGroup>
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<LocalDebuggerCommand>$(BinaryOutputDir)$(TargetFileName)</LocalDebuggerCommand>
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<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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<ShowAllFiles>true</ShowAllFiles>
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</PropertyGroup>
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</Project>
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</Project>
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