Allow user folder to be set via command line.
Clean up GetUserPath(), to allow setting any path with it.
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parent
417bfb2630
commit
8882f89bbc
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@ -710,22 +710,77 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
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if (!newPath.empty())
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{
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if(DirIDX != D_WIIROOT_IDX)
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PanicAlert("Trying to change user path other than Wii root");
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if (!File::IsDirectory(newPath))
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{
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WARN_LOG(COMMON, "Invalid path specified %s, Wii user path will be set to default", newPath.c_str());
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paths[D_WIIROOT_IDX] = paths[D_USER_IDX] + WII_USER_DIR;
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WARN_LOG(COMMON, "Invalid path specified %s", newPath.c_str());
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return paths[DirIDX];
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}
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else
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{
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paths[D_WIIROOT_IDX] = newPath;
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paths[DirIDX] = newPath;
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}
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switch (DirIDX)
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{
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case D_WIIROOT_IDX:
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paths[D_WIIUSER_IDX] = paths[D_WIIROOT_IDX] + DIR_SEP;
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paths[D_WIISYSCONF_IDX] = paths[D_WIIUSER_IDX] + WII_SYSCONF_DIR + DIR_SEP;
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paths[F_WIISYSCONF_IDX] = paths[D_WIISYSCONF_IDX] + WII_SYSCONF;
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break;
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case D_USER_IDX:
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paths[D_GCUSER_IDX] = paths[D_USER_IDX] + GC_USER_DIR DIR_SEP;
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paths[D_WIIROOT_IDX] = paths[D_USER_IDX] + WII_USER_DIR;
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paths[D_WIIUSER_IDX] = paths[D_WIIROOT_IDX] + DIR_SEP;
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paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
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paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP;
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paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
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paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
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paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
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paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
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paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
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paths[D_SCREENSHOTS_IDX] = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP;
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paths[D_OPENCL_IDX] = paths[D_USER_IDX] + OPENCL_DIR DIR_SEP;
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paths[D_HIRESTEXTURES_IDX] = paths[D_USER_IDX] + HIRES_TEXTURES_DIR DIR_SEP;
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paths[D_DUMP_IDX] = paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
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paths[D_DUMPFRAMES_IDX] = paths[D_USER_IDX] + DUMP_FRAMES_DIR DIR_SEP;
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paths[D_DUMPAUDIO_IDX] = paths[D_USER_IDX] + DUMP_AUDIO_DIR DIR_SEP;
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paths[D_DUMPTEXTURES_IDX] = paths[D_USER_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
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paths[D_DUMPDSP_IDX] = paths[D_USER_IDX] + DUMP_DSP_DIR DIR_SEP;
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paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
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paths[D_MAILLOGS_IDX] = paths[D_USER_IDX] + MAIL_LOGS_DIR DIR_SEP;
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paths[D_THEMES_IDX] = paths[D_USER_IDX] + THEMES_DIR DIR_SEP;
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paths[D_WIISYSCONF_IDX] = paths[D_WIIUSER_IDX] + WII_SYSCONF_DIR DIR_SEP;
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paths[F_DOLPHINCONFIG_IDX] = paths[D_CONFIG_IDX] + DOLPHIN_CONFIG;
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paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
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paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
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paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG;
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paths[F_WIISYSCONF_IDX] = paths[D_WIISYSCONF_IDX] + WII_SYSCONF;
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paths[F_RAMDUMP_IDX] = paths[D_DUMP_IDX] + RAM_DUMP;
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paths[F_ARAMDUMP_IDX] = paths[D_DUMP_IDX] + ARAM_DUMP;
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paths[F_FAKEVMEMDUMP_IDX] = paths[D_DUMP_IDX] + FAKEVMEM_DUMP;
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paths[F_GCSRAM_IDX] = paths[D_GCUSER_IDX] + GC_SRAM;
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break;
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case D_CONFIG_IDX:
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paths[F_DOLPHINCONFIG_IDX] = paths[D_CONFIG_IDX] + DOLPHIN_CONFIG;
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paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
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paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
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break;
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case D_GCUSER_IDX:
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paths[F_GCSRAM_IDX] = paths[D_GCUSER_IDX] + GC_SRAM;
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break;
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case D_DUMP_IDX:
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paths[F_RAMDUMP_IDX] = paths[D_DUMP_IDX] + RAM_DUMP;
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paths[F_ARAMDUMP_IDX] = paths[D_DUMP_IDX] + ARAM_DUMP;
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paths[F_FAKEVMEMDUMP_IDX] = paths[D_DUMP_IDX] + FAKEVMEM_DUMP;
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break;
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case D_LOGS_IDX:
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paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG;
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}
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}
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return paths[DirIDX];
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}
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@ -128,6 +128,7 @@ bool DolphinApp::OnInit()
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wxString videoBackendName;
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wxString audioEmulationName;
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wxString userPath;
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#if wxUSE_CMDLINE_PARSER // Parse command lines
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wxCmdLineEntryDesc cmdLineDesc[] =
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@ -172,6 +173,11 @@ bool DolphinApp::OnInit()
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"Play a movie file",
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wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
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},
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{
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wxCMD_LINE_OPTION, "U", "user",
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"User folder path",
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wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
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},
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{
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wxCMD_LINE_NONE, NULL, NULL, NULL, wxCMD_LINE_VAL_NONE, 0
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}
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@ -193,6 +199,12 @@ bool DolphinApp::OnInit()
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selectAudioEmulation = parser.Found(wxT("audio_emulation"),
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&audioEmulationName);
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playMovie = parser.Found(wxT("movie"), &movieFile);
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if (parser.Found(wxT("user"), &userPath))
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{
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File::CreateFullPath(WxStrToStr(userPath) + DIR_SEP);
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File::GetUserPath(D_USER_IDX, userPath.ToStdString() + DIR_SEP);
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}
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#endif // wxUSE_CMDLINE_PARSER
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#if defined _DEBUG && defined _WIN32
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