AudioCommon: Remove unnecessary headers

Now AudioCommon code won't need to be recompiled if the TAS movie header
is ever modified.
This commit is contained in:
Lioncash 2016-12-11 06:11:34 -05:00
parent 1fa61af413
commit 87f2a74c08
2 changed files with 2 additions and 3 deletions

View File

@ -16,9 +16,7 @@
#include "Common/Common.h" #include "Common/Common.h"
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Common/Logging/Log.h" #include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/Movie.h"
// This shouldn't be a global, at least not here. // This shouldn't be a global, at least not here.
std::unique_ptr<SoundStream> g_sound_stream; std::unique_ptr<SoundStream> g_sound_stream;

View File

@ -5,9 +5,10 @@
#pragma once #pragma once
#include <memory> #include <memory>
#include <string>
#include <vector>
#include "AudioCommon/SoundStream.h" #include "AudioCommon/SoundStream.h"
#include "Common/CommonTypes.h"
class CMixer; class CMixer;