diff --git a/Source/Core/Common/Common.vcxproj b/Source/Core/Common/Common.vcxproj index e6295033b2..be49c3258b 100644 --- a/Source/Core/Common/Common.vcxproj +++ b/Source/Core/Common/Common.vcxproj @@ -97,6 +97,7 @@ + diff --git a/Source/Core/Common/Common.vcxproj.filters b/Source/Core/Common/Common.vcxproj.filters index 9ee2471809..9a6ae8d63d 100644 --- a/Source/Core/Common/Common.vcxproj.filters +++ b/Source/Core/Common/Common.vcxproj.filters @@ -189,6 +189,9 @@ GL\GLExtensions + + GL\GLExtensions + GL\GLExtensions diff --git a/Source/Core/Common/GL/GLExtensions/ARB_buffer_storage.h b/Source/Core/Common/GL/GLExtensions/ARB_buffer_storage.h index a2ee3441b6..386c1bcbc3 100644 --- a/Source/Core/Common/GL/GLExtensions/ARB_buffer_storage.h +++ b/Source/Core/Common/GL/GLExtensions/ARB_buffer_storage.h @@ -37,7 +37,5 @@ typedef void (APIENTRYP PFNDOLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size typedef void (APIENTRYP PFNDOLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); extern PFNDOLBUFFERSTORAGEPROC dolBufferStorage; -extern PFNDOLNAMEDBUFFERSTORAGEEXTPROC dolNamedBufferStorageEXT; #define glBufferStorage dolBufferStorage -#define glNamedBufferStorageEXT dolNamedBufferStorageEXT diff --git a/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp b/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp index d0c521ff2b..e18d512ff0 100644 --- a/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp +++ b/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp @@ -661,6 +661,129 @@ PFNDOLTEXSTORAGE3DPROC dolTexStorage3D; PFNDOLDRAWTRANSFORMFEEDBACKINSTANCEDPROC dolDrawTransformFeedbackInstanced; PFNDOLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC dolDrawTransformFeedbackStreamInstanced; +// gl_4_5 +PFNDOLCREATETRANSFORMFEEDBACKSPROC dolCreateTransformFeedbacks; +PFNDOLTRANSFORMFEEDBACKBUFFERBASEPROC dolTransformFeedbackBufferBase; +PFNDOLTRANSFORMFEEDBACKBUFFERRANGEPROC dolTransformFeedbackBufferRange; +PFNDOLGETTRANSFORMFEEDBACKIVPROC dolGetTransformFeedbackiv; +PFNDOLGETTRANSFORMFEEDBACKI_VPROC dolGetTransformFeedbacki_v; +PFNDOLGETTRANSFORMFEEDBACKI64_VPROC dolGetTransformFeedbacki64_v; +PFNDOLCREATEBUFFERSPROC dolCreateBuffers; +PFNDOLNAMEDBUFFERSTORAGEPROC dolNamedBufferStorage; +PFNDOLNAMEDBUFFERDATAPROC dolNamedBufferData; +PFNDOLNAMEDBUFFERSUBDATAPROC dolNamedBufferSubData; +PFNDOLCOPYNAMEDBUFFERSUBDATAPROC dolCopyNamedBufferSubData; +PFNDOLCLEARNAMEDBUFFERDATAPROC dolClearNamedBufferData; +PFNDOLCLEARNAMEDBUFFERSUBDATAPROC dolClearNamedBufferSubData; +PFNDOLMAPNAMEDBUFFERPROC dolMapNamedBuffer; +PFNDOLMAPNAMEDBUFFERRANGEPROC dolMapNamedBufferRange; +PFNDOLUNMAPNAMEDBUFFERPROC dolUnmapNamedBuffer; +PFNDOLFLUSHMAPPEDNAMEDBUFFERRANGEPROC dolFlushMappedNamedBufferRange; +PFNDOLGETNAMEDBUFFERPARAMETERIVPROC dolGetNamedBufferParameteriv; +PFNDOLGETNAMEDBUFFERPARAMETERI64VPROC dolGetNamedBufferParameteri64v; +PFNDOLGETNAMEDBUFFERPOINTERVPROC dolGetNamedBufferPointerv; +PFNDOLGETNAMEDBUFFERSUBDATAPROC dolGetNamedBufferSubData; +PFNDOLCREATEFRAMEBUFFERSPROC dolCreateFramebuffers; +PFNDOLNAMEDFRAMEBUFFERRENDERBUFFERPROC dolNamedFramebufferRenderbuffer; +PFNDOLNAMEDFRAMEBUFFERPARAMETERIPROC dolNamedFramebufferParameteri; +PFNDOLNAMEDFRAMEBUFFERTEXTUREPROC dolNamedFramebufferTexture; +PFNDOLNAMEDFRAMEBUFFERTEXTURELAYERPROC dolNamedFramebufferTextureLayer; +PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERPROC dolNamedFramebufferDrawBuffer; +PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERSPROC dolNamedFramebufferDrawBuffers; +PFNDOLNAMEDFRAMEBUFFERREADBUFFERPROC dolNamedFramebufferReadBuffer; +PFNDOLINVALIDATENAMEDFRAMEBUFFERDATAPROC dolInvalidateNamedFramebufferData; +PFNDOLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC dolInvalidateNamedFramebufferSubData; +PFNDOLCLEARNAMEDFRAMEBUFFERIVPROC dolClearNamedFramebufferiv; +PFNDOLCLEARNAMEDFRAMEBUFFERUIVPROC dolClearNamedFramebufferuiv; +PFNDOLCLEARNAMEDFRAMEBUFFERFVPROC dolClearNamedFramebufferfv; +PFNDOLCLEARNAMEDFRAMEBUFFERFIPROC dolClearNamedFramebufferfi; +PFNDOLBLITNAMEDFRAMEBUFFERPROC dolBlitNamedFramebuffer; +PFNDOLCHECKNAMEDFRAMEBUFFERSTATUSPROC dolCheckNamedFramebufferStatus; +PFNDOLGETNAMEDFRAMEBUFFERPARAMETERIVPROC dolGetNamedFramebufferParameteriv; +PFNDOLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC dolGetNamedFramebufferAttachmentParameteriv; +PFNDOLCREATERENDERBUFFERSPROC dolCreateRenderbuffers; +PFNDOLNAMEDRENDERBUFFERSTORAGEPROC dolNamedRenderbufferStorage; +PFNDOLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC dolNamedRenderbufferStorageMultisample; +PFNDOLGETNAMEDRENDERBUFFERPARAMETERIVPROC dolGetNamedRenderbufferParameteriv; +PFNDOLCREATETEXTURESPROC dolCreateTextures; +PFNDOLTEXTUREBUFFERPROC dolTextureBuffer; +PFNDOLTEXTUREBUFFERRANGEPROC dolTextureBufferRange; +PFNDOLTEXTURESTORAGE1DPROC dolTextureStorage1D; +PFNDOLTEXTURESTORAGE2DPROC dolTextureStorage2D; +PFNDOLTEXTURESTORAGE3DPROC dolTextureStorage3D; +PFNDOLTEXTURESTORAGE2DMULTISAMPLEPROC dolTextureStorage2DMultisample; +PFNDOLTEXTURESTORAGE3DMULTISAMPLEPROC dolTextureStorage3DMultisample; +PFNDOLTEXTURESUBIMAGE1DPROC dolTextureSubImage1D; +PFNDOLTEXTURESUBIMAGE2DPROC dolTextureSubImage2D; +PFNDOLTEXTURESUBIMAGE3DPROC dolTextureSubImage3D; +PFNDOLCOMPRESSEDTEXTURESUBIMAGE1DPROC dolCompressedTextureSubImage1D; +PFNDOLCOMPRESSEDTEXTURESUBIMAGE2DPROC dolCompressedTextureSubImage2D; +PFNDOLCOMPRESSEDTEXTURESUBIMAGE3DPROC dolCompressedTextureSubImage3D; +PFNDOLCOPYTEXTURESUBIMAGE1DPROC dolCopyTextureSubImage1D; +PFNDOLCOPYTEXTURESUBIMAGE2DPROC dolCopyTextureSubImage2D; +PFNDOLCOPYTEXTURESUBIMAGE3DPROC dolCopyTextureSubImage3D; +PFNDOLTEXTUREPARAMETERFPROC dolTextureParameterf; +PFNDOLTEXTUREPARAMETERFVPROC dolTextureParameterfv; +PFNDOLTEXTUREPARAMETERIPROC dolTextureParameteri; +PFNDOLTEXTUREPARAMETERIIVPROC dolTextureParameterIiv; +PFNDOLTEXTUREPARAMETERIUIVPROC dolTextureParameterIuiv; +PFNDOLTEXTUREPARAMETERIVPROC dolTextureParameteriv; +PFNDOLGENERATETEXTUREMIPMAPPROC dolGenerateTextureMipmap; +PFNDOLBINDTEXTUREUNITPROC dolBindTextureUnit; +PFNDOLGETTEXTUREIMAGEPROC dolGetTextureImage; +PFNDOLGETCOMPRESSEDTEXTUREIMAGEPROC dolGetCompressedTextureImage; +PFNDOLGETTEXTURELEVELPARAMETERFVPROC dolGetTextureLevelParameterfv; +PFNDOLGETTEXTURELEVELPARAMETERIVPROC dolGetTextureLevelParameteriv; +PFNDOLGETTEXTUREPARAMETERFVPROC dolGetTextureParameterfv; +PFNDOLGETTEXTUREPARAMETERIIVPROC dolGetTextureParameterIiv; +PFNDOLGETTEXTUREPARAMETERIUIVPROC dolGetTextureParameterIuiv; +PFNDOLGETTEXTUREPARAMETERIVPROC dolGetTextureParameteriv; +PFNDOLCREATEVERTEXARRAYSPROC dolCreateVertexArrays; +PFNDOLDISABLEVERTEXARRAYATTRIBPROC dolDisableVertexArrayAttrib; +PFNDOLENABLEVERTEXARRAYATTRIBPROC dolEnableVertexArrayAttrib; +PFNDOLVERTEXARRAYELEMENTBUFFERPROC dolVertexArrayElementBuffer; +PFNDOLVERTEXARRAYVERTEXBUFFERPROC dolVertexArrayVertexBuffer; +PFNDOLVERTEXARRAYVERTEXBUFFERSPROC dolVertexArrayVertexBuffers; +PFNDOLVERTEXARRAYATTRIBBINDINGPROC dolVertexArrayAttribBinding; +PFNDOLVERTEXARRAYATTRIBFORMATPROC dolVertexArrayAttribFormat; +PFNDOLVERTEXARRAYATTRIBIFORMATPROC dolVertexArrayAttribIFormat; +PFNDOLVERTEXARRAYATTRIBLFORMATPROC dolVertexArrayAttribLFormat; +PFNDOLVERTEXARRAYBINDINGDIVISORPROC dolVertexArrayBindingDivisor; +PFNDOLGETVERTEXARRAYIVPROC dolGetVertexArrayiv; +PFNDOLGETVERTEXARRAYINDEXEDIVPROC dolGetVertexArrayIndexediv; +PFNDOLGETVERTEXARRAYINDEXED64IVPROC dolGetVertexArrayIndexed64iv; +PFNDOLCREATESAMPLERSPROC dolCreateSamplers; +PFNDOLCREATEPROGRAMPIPELINESPROC dolCreateProgramPipelines; +PFNDOLCREATEQUERIESPROC dolCreateQueries; +PFNDOLGETQUERYBUFFEROBJECTI64VPROC dolGetQueryBufferObjecti64v; +PFNDOLGETQUERYBUFFEROBJECTIVPROC dolGetQueryBufferObjectiv; +PFNDOLGETQUERYBUFFEROBJECTUI64VPROC dolGetQueryBufferObjectui64v; +PFNDOLGETQUERYBUFFEROBJECTUIVPROC dolGetQueryBufferObjectuiv; +PFNDOLMEMORYBARRIERBYREGIONPROC dolMemoryBarrierByRegion; +PFNDOLGETTEXTURESUBIMAGEPROC dolGetTextureSubImage; +PFNDOLGETCOMPRESSEDTEXTURESUBIMAGEPROC dolGetCompressedTextureSubImage; +PFNDOLGETGRAPHICSRESETSTATUSPROC dolGetGraphicsResetStatus; +PFNDOLGETNCOMPRESSEDTEXIMAGEPROC dolGetnCompressedTexImage; +PFNDOLGETNTEXIMAGEPROC dolGetnTexImage; +PFNDOLGETNUNIFORMDVPROC dolGetnUniformdv; +PFNDOLGETNUNIFORMFVPROC dolGetnUniformfv; +PFNDOLGETNUNIFORMIVPROC dolGetnUniformiv; +PFNDOLGETNUNIFORMUIVPROC dolGetnUniformuiv; +PFNDOLREADNPIXELSPROC dolReadnPixels; +PFNDOLGETNMAPDVPROC dolGetnMapdv; +PFNDOLGETNMAPFVPROC dolGetnMapfv; +PFNDOLGETNMAPIVPROC dolGetnMapiv; +PFNDOLGETNPIXELMAPFVPROC dolGetnPixelMapfv; +PFNDOLGETNPIXELMAPUIVPROC dolGetnPixelMapuiv; +PFNDOLGETNPIXELMAPUSVPROC dolGetnPixelMapusv; +PFNDOLGETNPOLYGONSTIPPLEPROC dolGetnPolygonStipple; +PFNDOLGETNCOLORTABLEPROC dolGetnColorTable; +PFNDOLGETNCONVOLUTIONFILTERPROC dolGetnConvolutionFilter; +PFNDOLGETNSEPARABLEFILTERPROC dolGetnSeparableFilter; +PFNDOLGETNHISTOGRAMPROC dolGetnHistogram; +PFNDOLGETNMINMAXPROC dolGetnMinmax; +PFNDOLTEXTUREBARRIERPROC dolTextureBarrier; + // ARB_uniform_buffer_object PFNDOLBINDBUFFERBASEPROC dolBindBufferBase; PFNDOLBINDBUFFERRANGEPROC dolBindBufferRange; @@ -801,7 +924,6 @@ PFNDOLPUSHDEBUGGROUPPROC dolPushDebugGroup; // ARB_buffer_storage PFNDOLBUFFERSTORAGEPROC dolBufferStorage; -PFNDOLNAMEDBUFFERSTORAGEEXTPROC dolNamedBufferStorageEXT; // GL_NV_occlusion_query_samples PFNDOLGENOCCLUSIONQUERIESNVPROC dolGenOcclusionQueriesNV; @@ -1494,6 +1616,130 @@ const GLFunc gl_function_array[] = GLFUNC_REQUIRES(glDrawTransformFeedbackInstanced, "VERSION_4_2"), GLFUNC_REQUIRES(glDrawTransformFeedbackStreamInstanced, "VERSION_4_2"), + // gl_4_5 + GLFUNC_REQUIRES(glClipControl, "VERSION_4_5"), + GLFUNC_REQUIRES(glCreateTransformFeedbacks, "VERSION_4_5"), + GLFUNC_REQUIRES(glTransformFeedbackBufferBase, "VERSION_4_5"), + GLFUNC_REQUIRES(glTransformFeedbackBufferRange, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetTransformFeedbackiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetTransformFeedbacki_v, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetTransformFeedbacki64_v, "VERSION_4_5"), + GLFUNC_REQUIRES(glCreateBuffers, "VERSION_4_5"), + GLFUNC_REQUIRES(glNamedBufferStorage, "VERSION_4_5"), + GLFUNC_REQUIRES(glNamedBufferData, "VERSION_4_5"), + GLFUNC_REQUIRES(glNamedBufferSubData, "VERSION_4_5"), + GLFUNC_REQUIRES(glCopyNamedBufferSubData, "VERSION_4_5"), + GLFUNC_REQUIRES(glClearNamedBufferData, "VERSION_4_5"), + GLFUNC_REQUIRES(glClearNamedBufferSubData, "VERSION_4_5"), + GLFUNC_REQUIRES(glMapNamedBuffer, "VERSION_4_5"), + GLFUNC_REQUIRES(glMapNamedBufferRange, "VERSION_4_5"), + GLFUNC_REQUIRES(glUnmapNamedBuffer, "VERSION_4_5"), + GLFUNC_REQUIRES(glFlushMappedNamedBufferRange, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetNamedBufferParameteriv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetNamedBufferParameteri64v, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetNamedBufferPointerv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetNamedBufferSubData, "VERSION_4_5"), + GLFUNC_REQUIRES(glCreateFramebuffers, "VERSION_4_5"), + GLFUNC_REQUIRES(glNamedFramebufferRenderbuffer, "VERSION_4_5"), + GLFUNC_REQUIRES(glNamedFramebufferParameteri, "VERSION_4_5"), + GLFUNC_REQUIRES(glNamedFramebufferTexture, "VERSION_4_5"), + GLFUNC_REQUIRES(glNamedFramebufferTextureLayer, "VERSION_4_5"), + GLFUNC_REQUIRES(glNamedFramebufferDrawBuffer, "VERSION_4_5"), + GLFUNC_REQUIRES(glNamedFramebufferDrawBuffers, "VERSION_4_5"), + GLFUNC_REQUIRES(glNamedFramebufferReadBuffer, "VERSION_4_5"), + GLFUNC_REQUIRES(glInvalidateNamedFramebufferData, "VERSION_4_5"), + GLFUNC_REQUIRES(glInvalidateNamedFramebufferSubData, "VERSION_4_5"), + GLFUNC_REQUIRES(glClearNamedFramebufferiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glClearNamedFramebufferuiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glClearNamedFramebufferfv, "VERSION_4_5"), + GLFUNC_REQUIRES(glClearNamedFramebufferfi, "VERSION_4_5"), + GLFUNC_REQUIRES(glBlitNamedFramebuffer, "VERSION_4_5"), + GLFUNC_REQUIRES(glCheckNamedFramebufferStatus, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetNamedFramebufferParameteriv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetNamedFramebufferAttachmentParameteriv, "VERSION_4_5"), + GLFUNC_REQUIRES(glCreateRenderbuffers, "VERSION_4_5"), + GLFUNC_REQUIRES(glNamedRenderbufferStorage, "VERSION_4_5"), + GLFUNC_REQUIRES(glNamedRenderbufferStorageMultisample, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetNamedRenderbufferParameteriv, "VERSION_4_5"), + GLFUNC_REQUIRES(glCreateTextures, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureBuffer, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureBufferRange, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureStorage1D, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureStorage2D, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureStorage3D, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureStorage2DMultisample, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureStorage3DMultisample, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureSubImage1D, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureSubImage2D, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureSubImage3D, "VERSION_4_5"), + GLFUNC_REQUIRES(glCompressedTextureSubImage1D, "VERSION_4_5"), + GLFUNC_REQUIRES(glCompressedTextureSubImage2D, "VERSION_4_5"), + GLFUNC_REQUIRES(glCompressedTextureSubImage3D, "VERSION_4_5"), + GLFUNC_REQUIRES(glCopyTextureSubImage1D, "VERSION_4_5"), + GLFUNC_REQUIRES(glCopyTextureSubImage2D, "VERSION_4_5"), + GLFUNC_REQUIRES(glCopyTextureSubImage3D, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureParameterf, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureParameterfv, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureParameteri, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureParameterIiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureParameterIuiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureParameteriv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGenerateTextureMipmap, "VERSION_4_5"), + GLFUNC_REQUIRES(glBindTextureUnit, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetTextureImage, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetCompressedTextureImage, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetTextureLevelParameterfv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetTextureLevelParameteriv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetTextureParameterfv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetTextureParameterIiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetTextureParameterIuiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetTextureParameteriv, "VERSION_4_5"), + GLFUNC_REQUIRES(glCreateVertexArrays, "VERSION_4_5"), + GLFUNC_REQUIRES(glDisableVertexArrayAttrib, "VERSION_4_5"), + GLFUNC_REQUIRES(glEnableVertexArrayAttrib, "VERSION_4_5"), + GLFUNC_REQUIRES(glVertexArrayElementBuffer, "VERSION_4_5"), + GLFUNC_REQUIRES(glVertexArrayVertexBuffer, "VERSION_4_5"), + GLFUNC_REQUIRES(glVertexArrayVertexBuffers, "VERSION_4_5"), + GLFUNC_REQUIRES(glVertexArrayAttribBinding, "VERSION_4_5"), + GLFUNC_REQUIRES(glVertexArrayAttribFormat, "VERSION_4_5"), + GLFUNC_REQUIRES(glVertexArrayAttribIFormat, "VERSION_4_5"), + GLFUNC_REQUIRES(glVertexArrayAttribLFormat, "VERSION_4_5"), + GLFUNC_REQUIRES(glVertexArrayBindingDivisor, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetVertexArrayiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetVertexArrayIndexediv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetVertexArrayIndexed64iv, "VERSION_4_5"), + GLFUNC_REQUIRES(glCreateSamplers, "VERSION_4_5"), + GLFUNC_REQUIRES(glCreateProgramPipelines, "VERSION_4_5"), + GLFUNC_REQUIRES(glCreateQueries, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetQueryBufferObjecti64v, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetQueryBufferObjectiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetQueryBufferObjectui64v, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetQueryBufferObjectuiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glMemoryBarrierByRegion, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetTextureSubImage, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetCompressedTextureSubImage, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetGraphicsResetStatus, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnCompressedTexImage, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnTexImage, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnUniformdv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnUniformfv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnUniformiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnUniformuiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glReadnPixels, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnMapdv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnMapfv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnMapiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnPixelMapfv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnPixelMapuiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnPixelMapusv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnPolygonStipple, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnColorTable, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnConvolutionFilter, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnSeparableFilter, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnHistogram, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnMinmax, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureBarrier, "VERSION_4_5"), + // ARB_uniform_buffer_object GLFUNC_REQUIRES(glGetActiveUniformName, "GL_ARB_uniform_buffer_object"), GLFUNC_REQUIRES(glBindBufferBase, "GL_ARB_uniform_buffer_object |VERSION_GLES_3"), @@ -1666,7 +1912,7 @@ const GLFunc gl_function_array[] = // ARB_buffer_storage GLFUNC_REQUIRES(glBufferStorage, "GL_ARB_buffer_storage"), - GLFUNC_REQUIRES(glNamedBufferStorageEXT, "GL_ARB_buffer_storage GL_EXT_direct_state_access"), + GLFUNC_REQUIRES(glNamedBufferStorage, "GL_ARB_buffer_storage GL_EXT_direct_state_access !VERSION_4_5"), // EXT_buffer_storage GLFUNC_SUFFIX(glBufferStorage, EXT, "GL_EXT_buffer_storage !GL_ARB_buffer_storage"), @@ -1684,7 +1930,7 @@ const GLFunc gl_function_array[] = GLFUNC_REQUIRES(glGetOcclusionQueryuivNV, "GL_NV_occlusion_query_samples"), // ARB_clip_control - GLFUNC_REQUIRES(glClipControl, "GL_ARB_clip_control"), + GLFUNC_REQUIRES(glClipControl, "GL_ARB_clip_control !VERSION_4_5"), // ARB_copy_image GLFUNC_REQUIRES(glCopyImageSubData, "GL_ARB_copy_image |VERSION_GLES_3_2"), diff --git a/Source/Core/Common/GL/GLExtensions/GLExtensions.h b/Source/Core/Common/GL/GLExtensions/GLExtensions.h index 888ad8ed93..51242f27c2 100644 --- a/Source/Core/Common/GL/GLExtensions/GLExtensions.h +++ b/Source/Core/Common/GL/GLExtensions/GLExtensions.h @@ -40,6 +40,7 @@ #include "Common/GL/GLExtensions/gl_3_1.h" #include "Common/GL/GLExtensions/gl_3_2.h" #include "Common/GL/GLExtensions/gl_4_2.h" +#include "Common/GL/GLExtensions/gl_4_5.h" #include "Common/GL/GLExtensions/HP_occlusion_test.h" #include "Common/GL/GLExtensions/KHR_debug.h" #include "Common/GL/GLExtensions/NV_occlusion_query_samples.h" diff --git a/Source/Core/Common/GL/GLExtensions/gl_4_5.h b/Source/Core/Common/GL/GLExtensions/gl_4_5.h new file mode 100644 index 0000000000..3db03d98c0 --- /dev/null +++ b/Source/Core/Common/GL/GLExtensions/gl_4_5.h @@ -0,0 +1,416 @@ +/* +** Copyright (c) 2013-2015 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#include "Common/GL/GLExtensions/gl_common.h" + +#define GL_CONTEXT_LOST 0x0507 +#define GL_NEGATIVE_ONE_TO_ONE 0x935E +#define GL_ZERO_TO_ONE 0x935F +#define GL_CLIP_ORIGIN 0x935C +#define GL_CLIP_DEPTH_MODE 0x935D +#define GL_QUERY_WAIT_INVERTED 0x8E17 +#define GL_QUERY_NO_WAIT_INVERTED 0x8E18 +#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 +#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A +#define GL_MAX_CULL_DISTANCES 0x82F9 +#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA +#define GL_TEXTURE_TARGET 0x1006 +#define GL_QUERY_TARGET 0x82EA +#define GL_GUILTY_CONTEXT_RESET 0x8253 +#define GL_INNOCENT_CONTEXT_RESET 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY 0x8256 +#define GL_LOSE_CONTEXT_ON_RESET 0x8252 +#define GL_NO_RESET_NOTIFICATION 0x8261 +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 +#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB +#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC + +typedef void (APIENTRYP PFNDOLCLIPCONTROLPROC) (GLenum origin, GLenum depth); +typedef void (APIENTRYP PFNDOLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNDOLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNDOLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNDOLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNDOLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param); +typedef void (APIENTRYP PFNDOLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param); +typedef void (APIENTRYP PFNDOLCREATEBUFFERSPROC) (GLsizei n, GLuint *buffers); +typedef void (APIENTRYP PFNDOLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +typedef void (APIENTRYP PFNDOLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +typedef void (APIENTRYP PFNDOLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +typedef void (APIENTRYP PFNDOLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (APIENTRYP PFNDOLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNDOLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +typedef void *(APIENTRYP PFNDOLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access); +typedef void *(APIENTRYP PFNDOLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef GLboolean (APIENTRYP PFNDOLUNMAPNAMEDBUFFERPROC) (GLuint buffer); +typedef void (APIENTRYP PFNDOLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNDOLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNDOLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNDOLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void **params); +typedef void (APIENTRYP PFNDOLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +typedef void (APIENTRYP PFNDOLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); +typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param); +typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum buf); +typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERREADBUFFERPROC) (GLuint framebuffer, GLenum src); +typedef void (APIENTRYP PFNDOLINVALIDATENAMEDFRAMEBUFFERDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); +typedef void (APIENTRYP PFNDOLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNDOLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); +typedef void (APIENTRYP PFNDOLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); +typedef void (APIENTRYP PFNDOLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); +typedef void (APIENTRYP PFNDOLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil); +typedef void (APIENTRYP PFNDOLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef GLenum (APIENTRYP PFNDOLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target); +typedef void (APIENTRYP PFNDOLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNDOLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNDOLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNDOLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNDOLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNDOLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNDOLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint *textures); +typedef void (APIENTRYP PFNDOLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNDOLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNDOLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (APIENTRYP PFNDOLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNDOLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNDOLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNDOLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNDOLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNDOLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNDOLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNDOLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNDOLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNDOLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNDOLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNDOLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNDOLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNDOLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNDOLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat *param); +typedef void (APIENTRYP PFNDOLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param); +typedef void (APIENTRYP PFNDOLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNDOLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNDOLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNDOLGENERATETEXTUREMIPMAPPROC) (GLuint texture); +typedef void (APIENTRYP PFNDOLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture); +typedef void (APIENTRYP PFNDOLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNDOLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNDOLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNDOLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNDOLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNDOLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNDOLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNDOLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNDOLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); +typedef void (APIENTRYP PFNDOLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); +typedef void (APIENTRYP PFNDOLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); +typedef void (APIENTRYP PFNDOLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer); +typedef void (APIENTRYP PFNDOLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (APIENTRYP PFNDOLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +typedef void (APIENTRYP PFNDOLVERTEXARRAYATTRIBBINDINGPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +typedef void (APIENTRYP PFNDOLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (APIENTRYP PFNDOLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNDOLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNDOLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); +typedef void (APIENTRYP PFNDOLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNDOLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNDOLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); +typedef void (APIENTRYP PFNDOLCREATESAMPLERSPROC) (GLsizei n, GLuint *samplers); +typedef void (APIENTRYP PFNDOLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); +typedef void (APIENTRYP PFNDOLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNDOLGETQUERYBUFFEROBJECTI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (APIENTRYP PFNDOLGETQUERYBUFFEROBJECTIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (APIENTRYP PFNDOLGETQUERYBUFFEROBJECTUI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (APIENTRYP PFNDOLGETQUERYBUFFEROBJECTUIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (APIENTRYP PFNDOLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers); +typedef void (APIENTRYP PFNDOLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNDOLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); +typedef GLenum (APIENTRYP PFNDOLGETGRAPHICSRESETSTATUSPROC) (void); +typedef void (APIENTRYP PFNDOLGETNCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNDOLGETNTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNDOLGETNUNIFORMDVPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +typedef void (APIENTRYP PFNDOLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +typedef void (APIENTRYP PFNDOLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); +typedef void (APIENTRYP PFNDOLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +typedef void (APIENTRYP PFNDOLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +typedef void (APIENTRYP PFNDOLGETNMAPDVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); +typedef void (APIENTRYP PFNDOLGETNMAPFVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); +typedef void (APIENTRYP PFNDOLGETNMAPIVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v); +typedef void (APIENTRYP PFNDOLGETNPIXELMAPFVPROC) (GLenum map, GLsizei bufSize, GLfloat *values); +typedef void (APIENTRYP PFNDOLGETNPIXELMAPUIVPROC) (GLenum map, GLsizei bufSize, GLuint *values); +typedef void (APIENTRYP PFNDOLGETNPIXELMAPUSVPROC) (GLenum map, GLsizei bufSize, GLushort *values); +typedef void (APIENTRYP PFNDOLGETNPOLYGONSTIPPLEPROC) (GLsizei bufSize, GLubyte *pattern); +typedef void (APIENTRYP PFNDOLGETNCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); +typedef void (APIENTRYP PFNDOLGETNCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); +typedef void (APIENTRYP PFNDOLGETNSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); +typedef void (APIENTRYP PFNDOLGETNHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +typedef void (APIENTRYP PFNDOLGETNMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +typedef void (APIENTRYP PFNDOLTEXTUREBARRIERPROC) (void); + +extern PFNDOLCREATETRANSFORMFEEDBACKSPROC dolCreateTransformFeedbacks; +extern PFNDOLTRANSFORMFEEDBACKBUFFERBASEPROC dolTransformFeedbackBufferBase; +extern PFNDOLTRANSFORMFEEDBACKBUFFERRANGEPROC dolTransformFeedbackBufferRange; +extern PFNDOLGETTRANSFORMFEEDBACKIVPROC dolGetTransformFeedbackiv; +extern PFNDOLGETTRANSFORMFEEDBACKI_VPROC dolGetTransformFeedbacki_v; +extern PFNDOLGETTRANSFORMFEEDBACKI64_VPROC dolGetTransformFeedbacki64_v; +extern PFNDOLCREATEBUFFERSPROC dolCreateBuffers; +extern PFNDOLNAMEDBUFFERSTORAGEPROC dolNamedBufferStorage; +extern PFNDOLNAMEDBUFFERDATAPROC dolNamedBufferData; +extern PFNDOLNAMEDBUFFERSUBDATAPROC dolNamedBufferSubData; +extern PFNDOLCOPYNAMEDBUFFERSUBDATAPROC dolCopyNamedBufferSubData; +extern PFNDOLCLEARNAMEDBUFFERDATAPROC dolClearNamedBufferData; +extern PFNDOLCLEARNAMEDBUFFERSUBDATAPROC dolClearNamedBufferSubData; +extern PFNDOLMAPNAMEDBUFFERPROC dolMapNamedBuffer; +extern PFNDOLMAPNAMEDBUFFERRANGEPROC dolMapNamedBufferRange; +extern PFNDOLUNMAPNAMEDBUFFERPROC dolUnmapNamedBuffer; +extern PFNDOLFLUSHMAPPEDNAMEDBUFFERRANGEPROC dolFlushMappedNamedBufferRange; +extern PFNDOLGETNAMEDBUFFERPARAMETERIVPROC dolGetNamedBufferParameteriv; +extern PFNDOLGETNAMEDBUFFERPARAMETERI64VPROC dolGetNamedBufferParameteri64v; +extern PFNDOLGETNAMEDBUFFERPOINTERVPROC dolGetNamedBufferPointerv; +extern PFNDOLGETNAMEDBUFFERSUBDATAPROC dolGetNamedBufferSubData; +extern PFNDOLCREATEFRAMEBUFFERSPROC dolCreateFramebuffers; +extern PFNDOLNAMEDFRAMEBUFFERRENDERBUFFERPROC dolNamedFramebufferRenderbuffer; +extern PFNDOLNAMEDFRAMEBUFFERPARAMETERIPROC dolNamedFramebufferParameteri; +extern PFNDOLNAMEDFRAMEBUFFERTEXTUREPROC dolNamedFramebufferTexture; +extern PFNDOLNAMEDFRAMEBUFFERTEXTURELAYERPROC dolNamedFramebufferTextureLayer; +extern PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERPROC dolNamedFramebufferDrawBuffer; +extern PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERSPROC dolNamedFramebufferDrawBuffers; +extern PFNDOLNAMEDFRAMEBUFFERREADBUFFERPROC dolNamedFramebufferReadBuffer; +extern PFNDOLINVALIDATENAMEDFRAMEBUFFERDATAPROC dolInvalidateNamedFramebufferData; +extern PFNDOLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC dolInvalidateNamedFramebufferSubData; +extern PFNDOLCLEARNAMEDFRAMEBUFFERIVPROC dolClearNamedFramebufferiv; +extern PFNDOLCLEARNAMEDFRAMEBUFFERUIVPROC dolClearNamedFramebufferuiv; +extern PFNDOLCLEARNAMEDFRAMEBUFFERFVPROC dolClearNamedFramebufferfv; +extern PFNDOLCLEARNAMEDFRAMEBUFFERFIPROC dolClearNamedFramebufferfi; +extern PFNDOLBLITNAMEDFRAMEBUFFERPROC dolBlitNamedFramebuffer; +extern PFNDOLCHECKNAMEDFRAMEBUFFERSTATUSPROC dolCheckNamedFramebufferStatus; +extern PFNDOLGETNAMEDFRAMEBUFFERPARAMETERIVPROC dolGetNamedFramebufferParameteriv; +extern PFNDOLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC dolGetNamedFramebufferAttachmentParameteriv; +extern PFNDOLCREATERENDERBUFFERSPROC dolCreateRenderbuffers; +extern PFNDOLNAMEDRENDERBUFFERSTORAGEPROC dolNamedRenderbufferStorage; +extern PFNDOLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC dolNamedRenderbufferStorageMultisample; +extern PFNDOLGETNAMEDRENDERBUFFERPARAMETERIVPROC dolGetNamedRenderbufferParameteriv; +extern PFNDOLCREATETEXTURESPROC dolCreateTextures; +extern PFNDOLTEXTUREBUFFERPROC dolTextureBuffer; +extern PFNDOLTEXTUREBUFFERRANGEPROC dolTextureBufferRange; +extern PFNDOLTEXTURESTORAGE1DPROC dolTextureStorage1D; +extern PFNDOLTEXTURESTORAGE2DPROC dolTextureStorage2D; +extern PFNDOLTEXTURESTORAGE3DPROC dolTextureStorage3D; +extern PFNDOLTEXTURESTORAGE2DMULTISAMPLEPROC dolTextureStorage2DMultisample; +extern PFNDOLTEXTURESTORAGE3DMULTISAMPLEPROC dolTextureStorage3DMultisample; +extern PFNDOLTEXTURESUBIMAGE1DPROC dolTextureSubImage1D; +extern PFNDOLTEXTURESUBIMAGE2DPROC dolTextureSubImage2D; +extern PFNDOLTEXTURESUBIMAGE3DPROC dolTextureSubImage3D; +extern PFNDOLCOMPRESSEDTEXTURESUBIMAGE1DPROC dolCompressedTextureSubImage1D; +extern PFNDOLCOMPRESSEDTEXTURESUBIMAGE2DPROC dolCompressedTextureSubImage2D; +extern PFNDOLCOMPRESSEDTEXTURESUBIMAGE3DPROC dolCompressedTextureSubImage3D; +extern PFNDOLCOPYTEXTURESUBIMAGE1DPROC dolCopyTextureSubImage1D; +extern PFNDOLCOPYTEXTURESUBIMAGE2DPROC dolCopyTextureSubImage2D; +extern PFNDOLCOPYTEXTURESUBIMAGE3DPROC dolCopyTextureSubImage3D; +extern PFNDOLTEXTUREPARAMETERFPROC dolTextureParameterf; +extern PFNDOLTEXTUREPARAMETERFVPROC dolTextureParameterfv; +extern PFNDOLTEXTUREPARAMETERIPROC dolTextureParameteri; +extern PFNDOLTEXTUREPARAMETERIIVPROC dolTextureParameterIiv; +extern PFNDOLTEXTUREPARAMETERIUIVPROC dolTextureParameterIuiv; +extern PFNDOLTEXTUREPARAMETERIVPROC dolTextureParameteriv; +extern PFNDOLGENERATETEXTUREMIPMAPPROC dolGenerateTextureMipmap; +extern PFNDOLBINDTEXTUREUNITPROC dolBindTextureUnit; +extern PFNDOLGETTEXTUREIMAGEPROC dolGetTextureImage; +extern PFNDOLGETCOMPRESSEDTEXTUREIMAGEPROC dolGetCompressedTextureImage; +extern PFNDOLGETTEXTURELEVELPARAMETERFVPROC dolGetTextureLevelParameterfv; +extern PFNDOLGETTEXTURELEVELPARAMETERIVPROC dolGetTextureLevelParameteriv; +extern PFNDOLGETTEXTUREPARAMETERFVPROC dolGetTextureParameterfv; +extern PFNDOLGETTEXTUREPARAMETERIIVPROC dolGetTextureParameterIiv; +extern PFNDOLGETTEXTUREPARAMETERIUIVPROC dolGetTextureParameterIuiv; +extern PFNDOLGETTEXTUREPARAMETERIVPROC dolGetTextureParameteriv; +extern PFNDOLCREATEVERTEXARRAYSPROC dolCreateVertexArrays; +extern PFNDOLDISABLEVERTEXARRAYATTRIBPROC dolDisableVertexArrayAttrib; +extern PFNDOLENABLEVERTEXARRAYATTRIBPROC dolEnableVertexArrayAttrib; +extern PFNDOLVERTEXARRAYELEMENTBUFFERPROC dolVertexArrayElementBuffer; +extern PFNDOLVERTEXARRAYVERTEXBUFFERPROC dolVertexArrayVertexBuffer; +extern PFNDOLVERTEXARRAYVERTEXBUFFERSPROC dolVertexArrayVertexBuffers; +extern PFNDOLVERTEXARRAYATTRIBBINDINGPROC dolVertexArrayAttribBinding; +extern PFNDOLVERTEXARRAYATTRIBFORMATPROC dolVertexArrayAttribFormat; +extern PFNDOLVERTEXARRAYATTRIBIFORMATPROC dolVertexArrayAttribIFormat; +extern PFNDOLVERTEXARRAYATTRIBLFORMATPROC dolVertexArrayAttribLFormat; +extern PFNDOLVERTEXARRAYBINDINGDIVISORPROC dolVertexArrayBindingDivisor; +extern PFNDOLGETVERTEXARRAYIVPROC dolGetVertexArrayiv; +extern PFNDOLGETVERTEXARRAYINDEXEDIVPROC dolGetVertexArrayIndexediv; +extern PFNDOLGETVERTEXARRAYINDEXED64IVPROC dolGetVertexArrayIndexed64iv; +extern PFNDOLCREATESAMPLERSPROC dolCreateSamplers; +extern PFNDOLCREATEPROGRAMPIPELINESPROC dolCreateProgramPipelines; +extern PFNDOLCREATEQUERIESPROC dolCreateQueries; +extern PFNDOLGETQUERYBUFFEROBJECTI64VPROC dolGetQueryBufferObjecti64v; +extern PFNDOLGETQUERYBUFFEROBJECTIVPROC dolGetQueryBufferObjectiv; +extern PFNDOLGETQUERYBUFFEROBJECTUI64VPROC dolGetQueryBufferObjectui64v; +extern PFNDOLGETQUERYBUFFEROBJECTUIVPROC dolGetQueryBufferObjectuiv; +extern PFNDOLMEMORYBARRIERBYREGIONPROC dolMemoryBarrierByRegion; +extern PFNDOLGETTEXTURESUBIMAGEPROC dolGetTextureSubImage; +extern PFNDOLGETCOMPRESSEDTEXTURESUBIMAGEPROC dolGetCompressedTextureSubImage; +extern PFNDOLGETGRAPHICSRESETSTATUSPROC dolGetGraphicsResetStatus; +extern PFNDOLGETNCOMPRESSEDTEXIMAGEPROC dolGetnCompressedTexImage; +extern PFNDOLGETNTEXIMAGEPROC dolGetnTexImage; +extern PFNDOLGETNUNIFORMDVPROC dolGetnUniformdv; +extern PFNDOLGETNUNIFORMFVPROC dolGetnUniformfv; +extern PFNDOLGETNUNIFORMIVPROC dolGetnUniformiv; +extern PFNDOLGETNUNIFORMUIVPROC dolGetnUniformuiv; +extern PFNDOLREADNPIXELSPROC dolReadnPixels; +extern PFNDOLGETNMAPDVPROC dolGetnMapdv; +extern PFNDOLGETNMAPFVPROC dolGetnMapfv; +extern PFNDOLGETNMAPIVPROC dolGetnMapiv; +extern PFNDOLGETNPIXELMAPFVPROC dolGetnPixelMapfv; +extern PFNDOLGETNPIXELMAPUIVPROC dolGetnPixelMapuiv; +extern PFNDOLGETNPIXELMAPUSVPROC dolGetnPixelMapusv; +extern PFNDOLGETNPOLYGONSTIPPLEPROC dolGetnPolygonStipple; +extern PFNDOLGETNCOLORTABLEPROC dolGetnColorTable; +extern PFNDOLGETNCONVOLUTIONFILTERPROC dolGetnConvolutionFilter; +extern PFNDOLGETNSEPARABLEFILTERPROC dolGetnSeparableFilter; +extern PFNDOLGETNHISTOGRAMPROC dolGetnHistogram; +extern PFNDOLGETNMINMAXPROC dolGetnMinmax; +extern PFNDOLTEXTUREBARRIERPROC dolTextureBarrier; + +#define glCreateTransformFeedbacks dolCreateTransformFeedbacks +#define glTransformFeedbackBufferBase dolTransformFeedbackBufferBase +#define glTransformFeedbackBufferRange dolTransformFeedbackBufferRange +#define glGetTransformFeedbackiv dolGetTransformFeedbackiv +#define glGetTransformFeedbacki_v dolGetTransformFeedbacki_v +#define glGetTransformFeedbacki64_v dolGetTransformFeedbacki64_v +#define glCreateBuffers dolCreateBuffers +#define glNamedBufferStorage dolNamedBufferStorage +#define glNamedBufferData dolNamedBufferData +#define glNamedBufferSubData dolNamedBufferSubData +#define glCopyNamedBufferSubData dolCopyNamedBufferSubData +#define glClearNamedBufferData dolClearNamedBufferData +#define glClearNamedBufferSubData dolClearNamedBufferSubData +#define glMapNamedBuffer dolMapNamedBuffer +#define glMapNamedBufferRange dolMapNamedBufferRange +#define glUnmapNamedBuffer dolUnmapNamedBuffer +#define glFlushMappedNamedBufferRange dolFlushMappedNamedBufferRange +#define glGetNamedBufferParameteriv dolGetNamedBufferParameteriv +#define glGetNamedBufferParameteri64v dolGetNamedBufferParameteri64v +#define glGetNamedBufferPointerv dolGetNamedBufferPointerv +#define glGetNamedBufferSubData dolGetNamedBufferSubData +#define glCreateFramebuffers dolCreateFramebuffers +#define glNamedFramebufferRenderbuffer dolNamedFramebufferRenderbuffer +#define glNamedFramebufferParameteri dolNamedFramebufferParameteri +#define glNamedFramebufferTexture dolNamedFramebufferTexture +#define glNamedFramebufferTextureLayer dolNamedFramebufferTextureLayer +#define glNamedFramebufferDrawBuffer dolNamedFramebufferDrawBuffer +#define glNamedFramebufferDrawBuffers dolNamedFramebufferDrawBuffers +#define glNamedFramebufferReadBuffer dolNamedFramebufferReadBuffer +#define glInvalidateNamedFramebufferData dolInvalidateNamedFramebufferData +#define glInvalidateNamedFramebufferSubData dolInvalidateNamedFramebufferSubData +#define glClearNamedFramebufferiv dolClearNamedFramebufferiv +#define glClearNamedFramebufferuiv dolClearNamedFramebufferuiv +#define glClearNamedFramebufferfv dolClearNamedFramebufferfv +#define glClearNamedFramebufferfi dolClearNamedFramebufferfi +#define glBlitNamedFramebuffer dolBlitNamedFramebuffer +#define glCheckNamedFramebufferStatus dolCheckNamedFramebufferStatus +#define glGetNamedFramebufferParameteriv dolGetNamedFramebufferParameteriv +#define glGetNamedFramebufferAttachmentParameteriv dolGetNamedFramebufferAttachmentParameteriv +#define glCreateRenderbuffers dolCreateRenderbuffers +#define glNamedRenderbufferStorage dolNamedRenderbufferStorage +#define glNamedRenderbufferStorageMultisample dolNamedRenderbufferStorageMultisample +#define glGetNamedRenderbufferParameteriv dolGetNamedRenderbufferParameteriv +#define glCreateTextures dolCreateTextures +#define glTextureBuffer dolTextureBuffer +#define glTextureBufferRange dolTextureBufferRange +#define glTextureStorage1D dolTextureStorage1D +#define glTextureStorage2D dolTextureStorage2D +#define glTextureStorage3D dolTextureStorage3D +#define glTextureStorage2DMultisample dolTextureStorage2DMultisample +#define glTextureStorage3DMultisample dolTextureStorage3DMultisample +#define glTextureSubImage1D dolTextureSubImage1D +#define glTextureSubImage2D dolTextureSubImage2D +#define glTextureSubImage3D dolTextureSubImage3D +#define glCompressedTextureSubImage1D dolCompressedTextureSubImage1D +#define glCompressedTextureSubImage2D dolCompressedTextureSubImage2D +#define glCompressedTextureSubImage3D dolCompressedTextureSubImage3D +#define glCopyTextureSubImage1D dolCopyTextureSubImage1D +#define glCopyTextureSubImage2D dolCopyTextureSubImage2D +#define glCopyTextureSubImage3D dolCopyTextureSubImage3D +#define glTextureParameterf dolTextureParameterf +#define glTextureParameterfv dolTextureParameterfv +#define glTextureParameteri dolTextureParameteri +#define glTextureParameterIiv dolTextureParameterIiv +#define glTextureParameterIuiv dolTextureParameterIuiv +#define glTextureParameteriv dolTextureParameteriv +#define glGenerateTextureMipmap dolGenerateTextureMipmap +#define glBindTextureUnit dolBindTextureUnit +#define glGetTextureImage dolGetTextureImage +#define glGetCompressedTextureImage dolGetCompressedTextureImage +#define glGetTextureLevelParameterfv dolGetTextureLevelParameterfv +#define glGetTextureLevelParameteriv dolGetTextureLevelParameteriv +#define glGetTextureParameterfv dolGetTextureParameterfv +#define glGetTextureParameterIiv dolGetTextureParameterIiv +#define glGetTextureParameterIuiv dolGetTextureParameterIuiv +#define glGetTextureParameteriv dolGetTextureParameteriv +#define glCreateVertexArrays dolCreateVertexArrays +#define glDisableVertexArrayAttrib dolDisableVertexArrayAttrib +#define glEnableVertexArrayAttrib dolEnableVertexArrayAttrib +#define glVertexArrayElementBuffer dolVertexArrayElementBuffer +#define glVertexArrayVertexBuffer dolVertexArrayVertexBuffer +#define glVertexArrayVertexBuffers dolVertexArrayVertexBuffers +#define glVertexArrayAttribBinding dolVertexArrayAttribBinding +#define glVertexArrayAttribFormat dolVertexArrayAttribFormat +#define glVertexArrayAttribIFormat dolVertexArrayAttribIFormat +#define glVertexArrayAttribLFormat dolVertexArrayAttribLFormat +#define glVertexArrayBindingDivisor dolVertexArrayBindingDivisor +#define glGetVertexArrayiv dolGetVertexArrayiv +#define glGetVertexArrayIndexediv dolGetVertexArrayIndexediv +#define glGetVertexArrayIndexed64iv dolGetVertexArrayIndexed64iv +#define glCreateSamplers dolCreateSamplers +#define glCreateProgramPipelines dolCreateProgramPipelines +#define glCreateQueries dolCreateQueries +#define glGetQueryBufferObjecti64v dolGetQueryBufferObjecti64v +#define glGetQueryBufferObjectiv dolGetQueryBufferObjectiv +#define glGetQueryBufferObjectui64v dolGetQueryBufferObjectui64v +#define glGetQueryBufferObjectuiv dolGetQueryBufferObjectuiv +#define glMemoryBarrierByRegion dolMemoryBarrierByRegion +#define glGetTextureSubImage dolGetTextureSubImage +#define glGetCompressedTextureSubImage dolGetCompressedTextureSubImage +#define glGetGraphicsResetStatus dolGetGraphicsResetStatus +#define glGetnCompressedTexImage dolGetnCompressedTexImage +#define glGetnTexImage dolGetnTexImage +#define glGetnUniformdv dolGetnUniformdv +#define glGetnUniformfv dolGetnUniformfv +#define glGetnUniformiv dolGetnUniformiv +#define glGetnUniformuiv dolGetnUniformuiv +#define glReadnPixels dolReadnPixels +#define glGetnMapdv dolGetnMapdv +#define glGetnMapfv dolGetnMapfv +#define glGetnMapiv dolGetnMapiv +#define glGetnPixelMapfv dolGetnPixelMapfv +#define glGetnPixelMapuiv dolGetnPixelMapuiv +#define glGetnPixelMapusv dolGetnPixelMapusv +#define glGetnPolygonStipple dolGetnPolygonStipple +#define glGetnColorTable dolGetnColorTable +#define glGetnConvolutionFilter dolGetnConvolutionFilter +#define glGetnSeparableFilter dolGetnSeparableFilter +#define glGetnHistogram dolGetnHistogram +#define glGetnMinmax dolGetnMinmax +#define glTextureBarrier dolTextureBarrier + +