From abefbf032eec252756cd49e2f5b3126926e2cb93 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Thu, 17 May 2018 04:55:44 -0400 Subject: [PATCH] Interpreter_FloatingPoint: Fix build in frspx() Github didn't detect conflicts here, however, since the float handling functions were moved into the Common namespace, this would cause a build failure. --- .../Core/Core/PowerPC/Interpreter/Interpreter_FloatingPoint.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/Core/PowerPC/Interpreter/Interpreter_FloatingPoint.cpp b/Source/Core/Core/PowerPC/Interpreter/Interpreter_FloatingPoint.cpp index b2df0f9b71..98a5b8a2c0 100644 --- a/Source/Core/Core/PowerPC/Interpreter/Interpreter_FloatingPoint.cpp +++ b/Source/Core/Core/PowerPC/Interpreter/Interpreter_FloatingPoint.cpp @@ -281,7 +281,7 @@ void Interpreter::frspx(UGeckoInstruction inst) // round to single if (std::isnan(b)) { - const bool is_snan = MathUtil::IsSNAN(b); + const bool is_snan = Common::IsSNAN(b); if (is_snan) SetFPException(FPSCR_VXSNAN);