Fix a hang in linux with the wiimote new plugin caused by a critical section not being exited. Also removed the original wiiuse_find function and replaced it with my wiiuse_find_more function with a little tweak to speed up wiimote discovery.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6007 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
6ed3357066
commit
87043879f8
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@ -22,17 +22,8 @@
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* You should have received a copy of the GNU General Public License
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* $Header$
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*
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*/
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*/
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/**
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* @file
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* @brief Handles device I/O for *nix.
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*/
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#ifndef WIN32
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#include <sys/time.h>
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#include <sys/time.h>
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#include <errno.h>
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#include <errno.h>
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@ -48,135 +39,70 @@
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#include <bluetooth/hci_lib.h>
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#include <bluetooth/hci_lib.h>
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#include <bluetooth/l2cap.h>
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#include <bluetooth/l2cap.h>
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#include "definitions.h"
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#include "wiiuse_internal.h"
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#include "wiiuse_internal.h"
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static int wiiuse_connect_single(struct wiimote_t* wm, char* address);
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static int wiiuse_connect_single(struct wiimote_t* wm, char* address);
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/**
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// Find a wiimote or wiimotes.
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* @brief Find a wiimote or wiimotes.
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// Does not replace already found wiimotes even if they are disconnected.
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*
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// wm An array of wiimote_t structures.
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* @param wm An array of wiimote_t structures.
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// max_wiimotes The number of wiimote structures in wm.
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* @param max_wiimotes The number of wiimote structures in \a wm.
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// timeout The number of seconds before the search times out.
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* @param timeout The number of seconds before the search times out.
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// Returns the total number of found wiimotes.
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*
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// This function will only look for wiimote devices.
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* @return The number of wiimotes found.
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// When a device is found the address in the structures will be set.
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*
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// You can then call wiimote_connect() to connect to the found devices.
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* @see wiimote_connect()
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int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout)
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*
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{
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* This function will only look for wiimote devices. \n
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* When a device is found the address in the structures will be set. \n
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* You can then call wiimote_connect() to connect to the found \n
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* devices.
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*/
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int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout) {
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int device_id;
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int device_id;
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int device_sock;
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int device_sock;
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int found_devices;
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int found_devices;
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int found_wiimotes;
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int found_wiimotes = 0;
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int i;
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/* reset all wiimote bluetooth device addresses */
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// Count the number of already found wiimotes
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for (found_wiimotes = 0; found_wiimotes < max_wiimotes; ++found_wiimotes)
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for (i = 0; i < max_wiimotes; ++i)
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wm[found_wiimotes]->bdaddr = *BDADDR_ANY;
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{
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found_wiimotes = 0;
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if (WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_DEV_FOUND))
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found_wiimotes++;
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}
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/* get the id of the first bluetooth device. */
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// get the id of the first bluetooth device.
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device_id = hci_get_route(NULL);
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device_id = hci_get_route(NULL);
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if (device_id < 0) {
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if (device_id < 0)
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{
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perror("hci_get_route");
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perror("hci_get_route");
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return 0;
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return 0;
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}
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}
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/* create a socket to the device */
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// create a socket to the device
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device_sock = hci_open_dev(device_id);
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device_sock = hci_open_dev(device_id);
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if (device_sock < 0) {
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if (device_sock < 0)
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{
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perror("hci_open_dev");
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perror("hci_open_dev");
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return 0;
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return 0;
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}
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}
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int try_num = 0;
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while ((try_num < timeout) && (found_wiimotes < max_wiimotes))
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{
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inquiry_info scan_info_arr[128];
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inquiry_info scan_info_arr[128];
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inquiry_info* scan_info = scan_info_arr;
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inquiry_info* scan_info = scan_info_arr;
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memset(&scan_info_arr, 0, sizeof(scan_info_arr));
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memset(&scan_info_arr, 0, sizeof(scan_info_arr));
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/* scan for bluetooth devices for 'timeout' seconds */
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// scan for bluetooth devices for ~one second
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found_devices = hci_inquiry(device_id, timeout, 128, NULL, &scan_info, IREQ_CACHE_FLUSH);
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found_devices = hci_inquiry(device_id, 1, 128, NULL, &scan_info, IREQ_CACHE_FLUSH);
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if (found_devices < 0) {
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if (found_devices < 0)
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{
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perror("hci_inquiry");
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perror("hci_inquiry");
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return 0;
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return 0;
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}
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}
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WIIUSE_INFO("Found %i bluetooth device(s).", found_devices);
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WIIUSE_INFO("Found %i bluetooth device(s).", found_devices);
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int i = 0;
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// display discovered devices
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for (i = 0; (i < found_devices) && (found_wiimotes < max_wiimotes); ++i)
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/* display discovered devices */
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for (; (i < found_devices) && (found_wiimotes < max_wiimotes); ++i) {
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if ((scan_info[i].dev_class[0] == WM_DEV_CLASS_0) &&
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(scan_info[i].dev_class[1] == WM_DEV_CLASS_1) &&
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(scan_info[i].dev_class[2] == WM_DEV_CLASS_2))
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{
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{
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/* found a device */
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ba2str(&scan_info[i].bdaddr, wm[found_wiimotes]->bdaddr_str);
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WIIUSE_INFO("Found wiimote (%s) [id %i].", wm[found_wiimotes]->bdaddr_str, wm[found_wiimotes]->unid);
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wm[found_wiimotes]->bdaddr = scan_info[i].bdaddr;
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WIIMOTE_ENABLE_STATE(wm[found_wiimotes], WIIMOTE_STATE_DEV_FOUND);
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++found_wiimotes;
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}
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}
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close(device_sock);
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return found_wiimotes;
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}
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// Scan for more wiimotes and add them to the wm structure.
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// Does not replace already found wiimotes even if they are disconnected.
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// Returns the total number of found wiimotes.
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// It would probably be safe to replace wiiuse_find with this function. The only thing
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// it does that this does not is reset the bdaddr fields.
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int wiiuse_find_more(struct wiimote_t** wm, int max_wiimotes, int timeout) {
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int device_id;
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int device_sock;
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int found_devices;
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int found_wiimotes = 0;
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int i;
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// Count the number of already found wiimotes
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for (i = 0; i < max_wiimotes; ++i) {
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if (WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_DEV_FOUND))
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found_wiimotes++;
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}
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// get the id of the first bluetooth device.
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device_id = hci_get_route(NULL);
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if (device_id < 0) {
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perror("hci_get_route");
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return 0;
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}
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// create a socket to the device
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device_sock = hci_open_dev(device_id);
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if (device_sock < 0) {
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perror("hci_open_dev");
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return 0;
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}
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inquiry_info scan_info_arr[128];
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inquiry_info* scan_info = scan_info_arr;
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memset(&scan_info_arr, 0, sizeof(scan_info_arr));
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// scan for bluetooth devices for timeout seconds
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found_devices = hci_inquiry(device_id, timeout, 128, NULL, &scan_info, IREQ_CACHE_FLUSH);
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if (found_devices < 0) {
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perror("hci_inquiry");
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return 0;
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}
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WIIUSE_INFO("Found %i bluetooth device(s).", found_devices);
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// display discovered devices
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for (i = 0; (i < found_devices) && (found_wiimotes < max_wiimotes); ++i) {
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if ((scan_info[i].dev_class[0] == WM_DEV_CLASS_0) &&
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if ((scan_info[i].dev_class[0] == WM_DEV_CLASS_0) &&
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(scan_info[i].dev_class[1] == WM_DEV_CLASS_1) &&
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(scan_info[i].dev_class[1] == WM_DEV_CLASS_1) &&
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(scan_info[i].dev_class[2] == WM_DEV_CLASS_2))
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(scan_info[i].dev_class[2] == WM_DEV_CLASS_2))
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// found a new device
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// found a new device
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ba2str(&scan_info[i].bdaddr, wm[found_wiimotes]->bdaddr_str);
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ba2str(&scan_info[i].bdaddr, wm[found_wiimotes]->bdaddr_str);
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WIIUSE_INFO("Found wiimote (%s) [id %i].", wm[found_wiimotes]->bdaddr_str, wm[found_wiimotes]->unid);
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WIIUSE_INFO("Found wiimote (%s) [id %i].",
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wm[found_wiimotes]->bdaddr_str, wm[found_wiimotes]->unid);
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wm[found_wiimotes]->bdaddr = scan_info[i].bdaddr;
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wm[found_wiimotes]->bdaddr = scan_info[i].bdaddr;
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WIIMOTE_ENABLE_STATE(wm[found_wiimotes], WIIMOTE_STATE_DEV_FOUND);
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WIIMOTE_ENABLE_STATE(wm[found_wiimotes], WIIMOTE_STATE_DEV_FOUND);
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++found_wiimotes;
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++found_wiimotes;
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}
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}
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}
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}
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}
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try_num++;
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}
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close(device_sock);
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return found_wiimotes;
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}
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}
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close(device_sock);
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// Connect to a wiimote or wiimotes once an address is known.
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return found_wiimotes;
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// wm An array of wiimote_t structures.
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}
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// wiimotes The number of wiimote structures in wm.
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// Return the number of wiimotes that successfully connected.
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/**
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// Connect to a number of wiimotes when the address is already set
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* @brief Connect to a wiimote or wiimotes once an address is known.
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// in the wiimote_t structures. These addresses are normally set
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*
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// by the wiiuse_find() function, but can also be set manually.
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* @param wm An array of wiimote_t structures.
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int wiiuse_connect(struct wiimote_t** wm, int wiimotes)
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* @param wiimotes The number of wiimote structures in \a wm.
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{
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*
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* @return The number of wiimotes that successfully connected.
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*
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* @see wiiuse_find()
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* @see wiiuse_connect_single()
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* @see wiiuse_disconnect()
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*
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* Connect to a number of wiimotes when the address is already set
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* in the wiimote_t structures. These addresses are normally set
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* by the wiiuse_find() function, but can also be set manually.
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*/
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int wiiuse_connect(struct wiimote_t** wm, int wiimotes) {
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int connected = 0;
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int connected = 0;
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int i = 0;
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int i = 0;
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for (; i < wiimotes; ++i) {
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for (; i < wiimotes; ++i)
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{
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if (!WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_DEV_FOUND))
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if (!WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_DEV_FOUND))
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/* if the device address is not set, skip it */
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// if the device address is not set, skip it
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continue;
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continue;
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if (wiiuse_connect_single(wm[i], NULL))
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if (wiiuse_connect_single(wm[i], NULL))
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@ -241,17 +163,13 @@ int wiiuse_connect(struct wiimote_t** wm, int wiimotes) {
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return connected;
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return connected;
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}
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}
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// Connect to a wiimote with a known address.
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/**
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// wm Pointer to a wiimote_t structure.
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* @brief Connect to a wiimote with a known address.
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// address The address of the device to connect to.
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*
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// If NULL, use the address in the struct set by wiiuse_find().
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* @param wm Pointer to a wiimote_t structure.
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// Return 1 on success, 0 on failure
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* @param address The address of the device to connect to.
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static int wiiuse_connect_single(struct wiimote_t* wm, char* address)
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* If NULL, use the address in the struct set by wiiuse_find().
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{
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*
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* @return 1 on success, 0 on failure
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*/
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static int wiiuse_connect_single(struct wiimote_t* wm, char* address) {
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struct sockaddr_l2 addr;
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struct sockaddr_l2 addr;
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if (!wm || WIIMOTE_IS_CONNECTED(wm))
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if (!wm || WIIMOTE_IS_CONNECTED(wm))
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@ -260,20 +178,18 @@ static int wiiuse_connect_single(struct wiimote_t* wm, char* address) {
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addr.l2_family = AF_BLUETOOTH;
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addr.l2_family = AF_BLUETOOTH;
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bdaddr_t *bdaddr = &wm->bdaddr;
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bdaddr_t *bdaddr = &wm->bdaddr;
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if (address)
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if (address)
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/* use provided address */
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// use provided address
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str2ba(address, &addr.l2_bdaddr);
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str2ba(address, &addr.l2_bdaddr);
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else
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else
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{
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{
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if (bacmp(bdaddr, BDADDR_ANY) == 0)
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if (bacmp(bdaddr, BDADDR_ANY) == 0)
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return 0;
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return 0;
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/* use address of device discovered */
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// use address of device discovered
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addr.l2_bdaddr = *bdaddr;
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addr.l2_bdaddr = *bdaddr;
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}
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}
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/*
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// OUTPUT CHANNEL
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* OUTPUT CHANNEL
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*/
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wm->out_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP);
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wm->out_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP);
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if (wm->out_sock == -1)
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if (wm->out_sock == -1)
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return 0;
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return 0;
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@ -281,17 +197,17 @@ static int wiiuse_connect_single(struct wiimote_t* wm, char* address) {
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addr.l2_cid = 0;
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addr.l2_cid = 0;
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addr.l2_psm = htobs(WM_OUTPUT_CHANNEL);
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addr.l2_psm = htobs(WM_OUTPUT_CHANNEL);
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/* connect to wiimote */
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// connect to wiimote
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if (connect(wm->out_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0) {
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if (connect(wm->out_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0)
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{
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perror("connect() output sock");
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perror("connect() output sock");
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return 0;
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return 0;
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}
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}
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/*
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// INPUT CHANNEL
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* INPUT CHANNEL
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*/
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wm->in_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP);
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wm->in_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP);
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if (wm->in_sock == -1) {
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if (wm->in_sock == -1)
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{
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close(wm->out_sock);
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close(wm->out_sock);
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wm->out_sock = -1;
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wm->out_sock = -1;
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return 0;
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return 0;
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@ -299,8 +215,9 @@ static int wiiuse_connect_single(struct wiimote_t* wm, char* address) {
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addr.l2_psm = htobs(WM_INPUT_CHANNEL);
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addr.l2_psm = htobs(WM_INPUT_CHANNEL);
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/* connect to wiimote */
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// connect to wiimote
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if (connect(wm->in_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0) {
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if (connect(wm->in_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0)
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{
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perror("connect() interrupt sock");
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perror("connect() interrupt sock");
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close(wm->out_sock);
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close(wm->out_sock);
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wm->out_sock = -1;
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wm->out_sock = -1;
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@ -308,7 +225,7 @@ static int wiiuse_connect_single(struct wiimote_t* wm, char* address) {
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}
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}
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WIIUSE_INFO("Connected to wiimote [id %i].", wm->unid);
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WIIUSE_INFO("Connected to wiimote [id %i].", wm->unid);
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/* do the handshake */
|
// do the handshake
|
||||||
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
|
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
|
||||||
|
|
||||||
wiiuse_set_report_type(wm);
|
wiiuse_set_report_type(wm);
|
||||||
|
@ -316,17 +233,11 @@ static int wiiuse_connect_single(struct wiimote_t* wm, char* address) {
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Disconnect a wiimote.
|
||||||
/**
|
// wm Pointer to a wiimote_t structure.
|
||||||
* @brief Disconnect a wiimote.
|
// Note that this will not free the wiimote structure.
|
||||||
*
|
void wiiuse_disconnect(struct wiimote_t* wm)
|
||||||
* @param wm Pointer to a wiimote_t structure.
|
{
|
||||||
*
|
|
||||||
* @see wiiuse_connect()
|
|
||||||
*
|
|
||||||
* Note that this will not free the wiimote structure.
|
|
||||||
*/
|
|
||||||
void wiiuse_disconnect(struct wiimote_t* wm) {
|
|
||||||
if (!wm || !WIIMOTE_IS_CONNECTED(wm))
|
if (!wm || !WIIMOTE_IS_CONNECTED(wm))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
@ -340,49 +251,55 @@ void wiiuse_disconnect(struct wiimote_t* wm) {
|
||||||
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
|
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
|
||||||
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
|
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
|
||||||
}
|
}
|
||||||
int wiiuse_io_read(struct wiimote_t* wm) {
|
|
||||||
|
int wiiuse_io_read(struct wiimote_t* wm)
|
||||||
|
{
|
||||||
struct timeval tv;
|
struct timeval tv;
|
||||||
fd_set fds;
|
fd_set fds;
|
||||||
int r;
|
int r;
|
||||||
if (!wm)
|
if (!wm)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
/* block select() for 1/2000th of a second */
|
// block select() for 1/2000th of a second
|
||||||
tv.tv_sec = 0;
|
tv.tv_sec = 0;
|
||||||
tv.tv_usec = wm->timeout * 1000; // timeout is in Milliseconds tv_usec is in Microseconds!
|
tv.tv_usec = wm->timeout * 1000; // timeout is in Milliseconds tv_usec is in Microseconds!
|
||||||
|
|
||||||
FD_ZERO(&fds);
|
FD_ZERO(&fds);
|
||||||
/* only poll it if it is connected */
|
// only poll it if it is connected
|
||||||
if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_CONNECTED)) {
|
if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_CONNECTED))
|
||||||
|
{
|
||||||
FD_SET(wm->in_sock, &fds);
|
FD_SET(wm->in_sock, &fds);
|
||||||
//highest_fd = wm[i]->in_sock;
|
//highest_fd = wm[i]->in_sock;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
/* nothing to poll */
|
// nothing to poll
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
if (select(wm->in_sock + 1, &fds, NULL, NULL, &tv) == -1) {
|
if (select(wm->in_sock + 1, &fds, NULL, NULL, &tv) == -1)
|
||||||
|
{
|
||||||
WIIUSE_ERROR("Unable to select() the wiimote interrupt socket(s).");
|
WIIUSE_ERROR("Unable to select() the wiimote interrupt socket(s).");
|
||||||
perror("Error Details");
|
perror("Error Details");
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* if this wiimote is not connected, skip it */
|
// if this wiimote is not connected, skip it
|
||||||
if (!WIIMOTE_IS_CONNECTED(wm))
|
if (!WIIMOTE_IS_CONNECTED(wm))
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
if (FD_ISSET(wm->in_sock, &fds))
|
if (FD_ISSET(wm->in_sock, &fds))
|
||||||
{
|
{
|
||||||
//memset(wm->event_buf, 0, sizeof(wm->event_buf));
|
//memset(wm->event_buf, 0, sizeof(wm->event_buf));
|
||||||
/* read the pending message into the buffer */
|
// read the pending message into the buffer
|
||||||
r = read(wm->in_sock, wm->event_buf, sizeof(wm->event_buf));
|
r = read(wm->in_sock, wm->event_buf, sizeof(wm->event_buf));
|
||||||
if (r == -1) {
|
if (r == -1)
|
||||||
/* error reading data */
|
{
|
||||||
|
// error reading data
|
||||||
WIIUSE_ERROR("Receiving wiimote data (id %i).", wm->unid);
|
WIIUSE_ERROR("Receiving wiimote data (id %i).", wm->unid);
|
||||||
perror("Error Details");
|
perror("Error Details");
|
||||||
|
|
||||||
if (errno == ENOTCONN) {
|
if (errno == ENOTCONN)
|
||||||
/* this can happen if the bluetooth dongle is disconnected */
|
{
|
||||||
|
// this can happen if the bluetooth dongle is disconnected
|
||||||
WIIUSE_ERROR("Bluetooth appears to be disconnected. Wiimote unid %i will be disconnected.", wm->unid);
|
WIIUSE_ERROR("Bluetooth appears to be disconnected. Wiimote unid %i will be disconnected.", wm->unid);
|
||||||
wiiuse_disconnect(wm);
|
wiiuse_disconnect(wm);
|
||||||
wm->event = WIIUSE_UNEXPECTED_DISCONNECT;
|
wm->event = WIIUSE_UNEXPECTED_DISCONNECT;
|
||||||
|
@ -390,8 +307,9 @@ int wiiuse_io_read(struct wiimote_t* wm) {
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
if (!r) {
|
if (!r)
|
||||||
/* remote disconnect */
|
{
|
||||||
|
// remote disconnect
|
||||||
wiiuse_disconnected(wm);
|
wiiuse_disconnected(wm);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
@ -401,14 +319,9 @@ int wiiuse_io_read(struct wiimote_t* wm) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len)
|
int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len)
|
||||||
{
|
{
|
||||||
if(buf[0] == 0xa2)
|
if(buf[0] == 0xa2)
|
||||||
buf[0] = 0x52; // May not be needed. Will be changing/correcting in the next few revisions
|
buf[0] = 0x52; // May not be needed. Will be changing/correcting in the next few revisions
|
||||||
return write(wm->out_sock, buf, len);
|
return write(wm->out_sock, buf, len);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#endif /* ifndef WIN32 */
|
|
||||||
|
|
|
@ -225,12 +225,7 @@ WIIUSE_EXPORT extern int wiiuse_check_system_notification(unsigned int nMsg, WPA
|
||||||
WIIUSE_EXPORT extern int wiiuse_register_system_notification(HWND hwnd);
|
WIIUSE_EXPORT extern int wiiuse_register_system_notification(HWND hwnd);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef __linux__
|
|
||||||
int wiiuse_find_more(struct wiimote_t** wm, int max_wiimotes, int timeout);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* ir.c */
|
/* ir.c */
|
||||||
|
|
||||||
WIIUSE_EXPORT extern void wiiuse_set_ir_sensitivity(struct wiimote_t* wm, int level);
|
WIIUSE_EXPORT extern void wiiuse_set_ir_sensitivity(struct wiimote_t* wm, int level);
|
||||||
|
|
||||||
/* io.c */
|
/* io.c */
|
||||||
|
|
|
@ -389,6 +389,7 @@ void Refresh() // this gets called from the GUI thread
|
||||||
// make sure real wiimotes have been initialized
|
// make sure real wiimotes have been initialized
|
||||||
if (!g_real_wiimotes_initialized)
|
if (!g_real_wiimotes_initialized)
|
||||||
{
|
{
|
||||||
|
g_refresh_critsec.Leave();
|
||||||
Initialize();
|
Initialize();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -401,10 +402,13 @@ void Refresh() // this gets called from the GUI thread
|
||||||
|
|
||||||
// don't scan for wiimotes if we don't want any more
|
// don't scan for wiimotes if we don't want any more
|
||||||
if (wanted_wiimotes <= g_wiimotes_found)
|
if (wanted_wiimotes <= g_wiimotes_found)
|
||||||
|
{
|
||||||
|
g_refresh_critsec.Leave();
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
// scan for wiimotes
|
// scan for wiimotes
|
||||||
unsigned int num_wiimotes = wiiuse_find_more(g_wiimotes_from_wiiuse, wanted_wiimotes, 5);
|
unsigned int num_wiimotes = wiiuse_find(g_wiimotes_from_wiiuse, wanted_wiimotes, 5);
|
||||||
|
|
||||||
DEBUG_LOG(WIIMOTE, "Found %i Real Wiimotes, %i wanted", num_wiimotes, wanted_wiimotes);
|
DEBUG_LOG(WIIMOTE, "Found %i Real Wiimotes, %i wanted", num_wiimotes, wanted_wiimotes);
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue