Merge pull request #5194 from lioncash/dialog
Frame: Make TAS dialogs private
This commit is contained in:
commit
86e48fc1ca
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@ -2,6 +2,8 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Core/Movie.h"
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#include <algorithm>
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#include <array>
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#include <cctype>
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@ -10,6 +12,7 @@
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#include <mbedtls/md.h>
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#include <mutex>
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#include <thread>
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#include <utility>
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#include <vector>
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#include "Common/Assert.h"
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@ -34,7 +37,6 @@
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#include "Core/HW/WiimoteEmu/WiimoteHid.h"
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#include "Core/IOS/USB/Bluetooth/BTEmu.h"
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#include "Core/IOS/USB/Bluetooth/WiimoteDevice.h"
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#include "Core/Movie.h"
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#include "Core/NetPlayProto.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "Core/State.h"
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@ -91,8 +93,8 @@ static bool s_bPolled = false;
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static std::mutex s_input_display_lock;
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static std::string s_InputDisplay[8];
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static GCManipFunction gcmfunc = nullptr;
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static WiiManipFunction wiimfunc = nullptr;
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static GCManipFunction s_gc_manip_func;
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static WiiManipFunction s_wii_manip_func;
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// NOTE: Host / CPU Thread
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static void EnsureTmpInputSize(size_t bound)
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@ -1440,25 +1442,25 @@ void SaveRecording(const std::string& filename)
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void SetGCInputManip(GCManipFunction func)
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{
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gcmfunc = func;
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s_gc_manip_func = std::move(func);
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}
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void SetWiiInputManip(WiiManipFunction func)
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{
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wiimfunc = func;
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s_wii_manip_func = std::move(func);
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}
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// NOTE: CPU Thread
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void CallGCInputManip(GCPadStatus* PadStatus, int controllerID)
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{
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if (gcmfunc)
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(*gcmfunc)(PadStatus, controllerID);
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if (s_gc_manip_func)
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s_gc_manip_func(PadStatus, controllerID);
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}
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// NOTE: CPU Thread
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void CallWiiInputManip(u8* data, WiimoteEmu::ReportFeatures rptf, int controllerID, int ext,
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const wiimote_key key)
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{
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if (wiimfunc)
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(*wiimfunc)(data, rptf, controllerID, ext, key);
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if (s_wii_manip_func)
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s_wii_manip_func(data, rptf, controllerID, ext, key);
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}
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// NOTE: GPU Thread
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@ -4,6 +4,7 @@
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#pragma once
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#include <functional>
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#include <string>
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#include "Common/CommonTypes.h"
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@ -181,8 +182,9 @@ std::string GetInputDisplay();
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std::string GetRTCDisplay();
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// Done this way to avoid mixing of core and gui code
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typedef void (*GCManipFunction)(GCPadStatus*, int);
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typedef void (*WiiManipFunction)(u8*, WiimoteEmu::ReportFeatures, int, int, wiimote_key);
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using GCManipFunction = std::function<void(GCPadStatus*, int)>;
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using WiiManipFunction =
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std::function<void(u8*, WiimoteEmu::ReportFeatures, int, int, wiimote_key)>;
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void SetGCInputManip(GCManipFunction);
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void SetWiiInputManip(WiiManipFunction);
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@ -3,7 +3,9 @@
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// Refer to the license.txt file included.
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#include <cstddef>
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#include <fstream>
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#include <istream>
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#include <sstream>
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#include <string>
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#include <utility>
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#include <vector>
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@ -4,6 +4,7 @@
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#include "DolphinWX/Frame.h"
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#include <algorithm>
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#include <atomic>
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#include <cstddef>
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#include <fstream>
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@ -47,6 +48,7 @@
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#include "Core/HW/GCKeyboard.h"
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#include "Core/HW/GCPad.h"
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#include "Core/HW/Wiimote.h"
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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#include "Core/HotkeyManager.h"
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#include "Core/IOS/IPC.h"
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#include "Core/IOS/USB/Bluetooth/BTBase.h"
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@ -389,11 +391,7 @@ CFrame::CFrame(wxFrame* parent, wxWindowID id, const wxString& title, wxRect geo
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m_LogWindow->Hide();
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m_LogWindow->Disable();
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for (int i = 0; i < 8; ++i)
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g_TASInputDlg[i] = new TASInputDlg(this);
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Movie::SetGCInputManip(GCTASManipFunction);
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Movie::SetWiiInputManip(WiiTASManipFunction);
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InitializeTASDialogs();
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State::SetOnAfterLoadCallback(OnAfterLoadCallback);
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Core::SetOnStoppedCallback(OnStoppedCallback);
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@ -502,6 +500,21 @@ void CFrame::BindEvents()
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Bind(DOLPHIN_EVT_STOP_SOFTWARE, &CFrame::OnStop, this);
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}
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void CFrame::InitializeTASDialogs()
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{
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std::generate(m_tas_input_dialogs.begin(), m_tas_input_dialogs.end(),
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[this] { return new TASInputDlg{this}; });
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Movie::SetGCInputManip([this](GCPadStatus* pad_status, int controller_id) {
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m_tas_input_dialogs[controller_id]->GetValues(pad_status);
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});
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Movie::SetWiiInputManip([this](u8* data, WiimoteEmu::ReportFeatures rptf, int controller_id,
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int ext, wiimote_key key) {
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m_tas_input_dialogs[controller_id + 4]->GetValues(data, rptf, ext, key);
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});
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}
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bool CFrame::RendererIsFullscreen()
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{
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bool fullscreen = false;
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@ -1034,21 +1047,6 @@ void OnStoppedCallback()
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}
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}
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void GCTASManipFunction(GCPadStatus* PadStatus, int controllerID)
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{
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if (main_frame)
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main_frame->g_TASInputDlg[controllerID]->GetValues(PadStatus);
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}
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void WiiTASManipFunction(u8* data, WiimoteEmu::ReportFeatures rptf, int controllerID, int ext,
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const wiimote_key key)
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{
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if (main_frame)
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{
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main_frame->g_TASInputDlg[controllerID + 4]->GetValues(data, rptf, ext, key);
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}
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}
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void CFrame::OnKeyDown(wxKeyEvent& event)
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{
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// On OS X, we claim all keyboard events while
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#pragma once
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#include <array>
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#include <cstddef>
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#include <mutex>
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#include <string>
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@ -16,9 +17,7 @@
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#include "Common/CommonTypes.h"
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#include "Common/Event.h"
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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#include "DolphinWX/Globals.h"
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#include "InputCommon/GCPadStatus.h"
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#if defined(HAVE_X11) && HAVE_X11
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#include "UICommon/X11Utils.h"
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@ -88,7 +87,6 @@ public:
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CCodeWindow* g_pCodeWindow = nullptr;
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NetPlaySetupFrame* g_NetPlaySetupDiag = nullptr;
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wxCheatsWindow* g_CheatsWindow = nullptr;
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TASInputDlg* g_TASInputDlg[8];
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void DoStop();
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void UpdateGUI();
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@ -140,6 +138,7 @@ private:
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CLogWindow* m_LogWindow = nullptr;
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LogConfigWindow* m_LogConfigWindow = nullptr;
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FifoPlayerDlg* m_FifoPlayerDlg = nullptr;
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std::array<TASInputDlg*, 8> m_tas_input_dialogs{};
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bool UseDebugger = false;
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bool m_bBatchMode = false;
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bool m_bEdit = false;
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@ -174,6 +173,8 @@ private:
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wxToolBar* OnCreateToolBar(long style, wxWindowID id, const wxString& name) override;
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wxMenuBar* CreateMenuBar() const;
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void InitializeTASDialogs();
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// Utility
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wxWindow* GetNotebookPageFromId(wxWindowID Id);
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wxAuiNotebook* GetNotebookFromId(u32 NBId);
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@ -339,8 +340,3 @@ private:
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void OnAfterLoadCallback();
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void OnStoppedCallback();
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// For TASInputDlg
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void GCTASManipFunction(GCPadStatus* PadStatus, int controllerID);
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void WiiTASManipFunction(u8* data, WiimoteEmu::ReportFeatures rptf, int controllerID, int ext,
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const wiimote_key key);
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@ -369,17 +369,18 @@ void CFrame::OnTASInput(wxCommandEvent& event)
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if (SConfig::GetInstance().m_SIDevice[i] != SerialInterface::SIDEVICE_NONE &&
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SConfig::GetInstance().m_SIDevice[i] != SerialInterface::SIDEVICE_GC_GBA)
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{
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g_TASInputDlg[i]->CreateGCLayout();
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g_TASInputDlg[i]->Show();
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g_TASInputDlg[i]->SetTitle(wxString::Format(_("TAS Input - GameCube Controller %d"), i + 1));
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m_tas_input_dialogs[i]->CreateGCLayout();
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m_tas_input_dialogs[i]->Show();
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m_tas_input_dialogs[i]->SetTitle(
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wxString::Format(_("TAS Input - GameCube Controller %d"), i + 1));
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}
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if (g_wiimote_sources[i] == WIIMOTE_SRC_EMU &&
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!(Core::IsRunning() && !SConfig::GetInstance().bWii))
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{
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g_TASInputDlg[i + 4]->CreateWiiLayout(i);
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g_TASInputDlg[i + 4]->Show();
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g_TASInputDlg[i + 4]->SetTitle(wxString::Format(_("TAS Input - Wii Remote %d"), i + 1));
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m_tas_input_dialogs[i + 4]->CreateWiiLayout(i);
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m_tas_input_dialogs[i + 4]->Show();
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m_tas_input_dialogs[i + 4]->SetTitle(wxString::Format(_("TAS Input - Wii Remote %d"), i + 1));
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}
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}
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}
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@ -407,7 +407,7 @@ bool ControlDialog::Validate()
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UpdateGUI();
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const auto parse_status = control_reference->GetParseStatus();
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return parse_status == ParseStatus::Success || parse_status == ParseStatus::NoDevice;
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return parse_status == ParseStatus::Successful || parse_status == ParseStatus::NoDevice;
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}
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void InputConfigDialog::SetDevice(wxCommandEvent&)
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@ -203,7 +203,7 @@ public:
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if (tok.type == TOK_EOF)
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break;
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}
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return ParseStatus::Success;
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return ParseStatus::Successful;
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}
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};
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@ -373,11 +373,11 @@ public:
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{
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ExpressionNode* node;
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ParseStatus status = Toplevel(&node);
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if (status != ParseStatus::Success)
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if (status != ParseStatus::Successful)
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return status;
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*expr_out = new Expression(node);
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return ParseStatus::Success;
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return ParseStatus::Successful;
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}
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private:
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}
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*expr_out = new ControlExpression(tok.qualifier, device, control);
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return ParseStatus::Success;
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return ParseStatus::Successful;
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}
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case TOK_LPAREN:
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return Paren(expr_out);
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if (status == ParseStatus::SyntaxError)
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return status;
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*expr_out = new UnaryExpression(tok.type, atom_expr);
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return ParseStatus::Success;
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return ParseStatus::Successful;
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}
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return Atom(expr_out);
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*expr_out = new BinaryExpression(tok.type, *expr_out, unary_expr);
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}
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return ParseStatus::Success;
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return ParseStatus::Successful;
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}
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ParseStatus Paren(ExpressionNode** expr_out)
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@ -486,7 +486,7 @@ private:
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ParseStatus status;
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// lparen already chewed
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if ((status = Toplevel(expr_out)) != ParseStatus::Success)
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if ((status = Toplevel(expr_out)) != ParseStatus::Successful)
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return status;
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if (!Expects(TOK_RPAREN))
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@ -495,7 +495,7 @@ private:
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return ParseStatus::SyntaxError;
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}
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return ParseStatus::Success;
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return ParseStatus::Successful;
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}
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ParseStatus Toplevel(ExpressionNode** expr_out) { return Binary(expr_out); }
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@ -530,21 +530,21 @@ static ParseStatus ParseExpressionInner(const std::string& str, ControlFinder& f
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*expr_out = nullptr;
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if (str == "")
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return ParseStatus::Success;
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return ParseStatus::Successful;
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Lexer l(str);
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std::vector<Token> tokens;
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status = l.Tokenize(tokens);
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if (status != ParseStatus::Success)
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if (status != ParseStatus::Successful)
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return status;
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Parser p(tokens, finder);
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status = p.Parse(&expr);
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if (status != ParseStatus::Success)
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if (status != ParseStatus::Successful)
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return status;
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*expr_out = expr;
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return ParseStatus::Success;
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return ParseStatus::Successful;
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}
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ParseStatus ParseExpression(const std::string& str, ControlFinder& finder, Expression** expr_out)
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@ -561,7 +561,7 @@ ParseStatus ParseExpression(const std::string& str, ControlFinder& finder, Expre
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if (control)
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{
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*expr_out = new Expression(new ControlExpression(qualifier, device, control));
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return ParseStatus::Success;
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return ParseStatus::Successful;
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}
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return ParseExpressionInner(str, finder, expr_out);
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@ -61,7 +61,7 @@ public:
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enum class ParseStatus
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{
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Success,
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Successful,
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SyntaxError,
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NoDevice,
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};
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