Merge pull request #3356 from degasus/master
Throttler: Rename "framelimiter" to "emulation speed".
This commit is contained in:
commit
86b0e7e4f2
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@ -11,7 +11,6 @@
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/HW/AudioInterface.h"
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#include "Core/HW/VideoInterface.h"
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// UGLINESS
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#include "Core/PowerPC/PowerPC.h"
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@ -60,11 +59,11 @@ unsigned int CMixer::MixerFifo::Mix(short* samples, unsigned int numSamples, boo
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//advance indexR with sample position
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//remember fractional offset
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u32 framelimit = SConfig::GetInstance().m_Framelimit;
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float emulationspeed = SConfig::GetInstance().m_EmulationSpeed;
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float aid_sample_rate = m_input_sample_rate + offset;
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if (consider_framelimit && framelimit > 1)
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if (consider_framelimit && emulationspeed > 0.0f)
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{
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aid_sample_rate = aid_sample_rate * (framelimit - 1) * 5 / VideoInterface::TargetRefreshRate;
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aid_sample_rate = aid_sample_rate * emulationspeed;
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}
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const u32 ratio = (u32)(65536.0f * aid_sample_rate / (float)m_mixer->m_sampleRate);
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@ -55,7 +55,7 @@ public:
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void RestoreConfig(SConfig* config);
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// these store if the relevant setting should be reset back later (true) or if it should be left alone on restore (false)
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bool bSetFramelimit, bSetEXIDevice[MAX_EXI_CHANNELS], bSetVolume, bSetPads[MAX_SI_CHANNELS], bSetWiimoteSource[MAX_BBMOTES], bSetFrameSkip;
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bool bSetEmulationSpeed, bSetEXIDevice[MAX_EXI_CHANNELS], bSetVolume, bSetPads[MAX_SI_CHANNELS], bSetWiimoteSource[MAX_BBMOTES], bSetFrameSkip;
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private:
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bool valid, bCPUThread, bSkipIdle, bSyncGPUOnSkipIdleHack, bFPRF, bAccurateNaNs, bMMU, bDCBZOFF, m_EnableJIT,
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@ -64,7 +64,8 @@ private:
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int iCPUCore, Volume;
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int iWiimoteSource[MAX_BBMOTES];
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SIDevices Pads[MAX_SI_CHANNELS];
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unsigned int framelimit, frameSkip;
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unsigned int frameSkip;
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float m_EmulationSpeed;
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TEXIDevices m_EXIDevice[MAX_EXI_CHANNELS];
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std::string strBackend, sBackend;
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std::string m_strGPUDeterminismMode;
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@ -102,7 +103,7 @@ void ConfigCache::SaveConfig(const SConfig& config)
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Pads[i] = config.m_SIDevice[i];
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}
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framelimit = config.m_Framelimit;
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m_EmulationSpeed = config.m_EmulationSpeed;
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frameSkip = config.m_FrameSkip;
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for (unsigned int i = 0; i < MAX_EXI_CHANNELS; ++i)
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@ -114,7 +115,7 @@ void ConfigCache::SaveConfig(const SConfig& config)
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sBackend = config.sBackend;
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m_strGPUDeterminismMode = config.m_strGPUDeterminismMode;
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bSetFramelimit = false;
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bSetEmulationSpeed = false;
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std::fill_n(bSetEXIDevice, (int)MAX_EXI_CHANNELS, false);
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bSetVolume = false;
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std::fill_n(bSetPads, (int)MAX_SI_CHANNELS, false);
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@ -170,8 +171,8 @@ void ConfigCache::RestoreConfig(SConfig* config)
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config->m_SIDevice[i] = Pads[i];
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}
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if (bSetFramelimit)
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config->m_Framelimit = framelimit;
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if (bSetEmulationSpeed)
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config->m_EmulationSpeed = m_EmulationSpeed;
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if (bSetFrameSkip)
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{
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@ -251,8 +252,8 @@ bool BootCore(const std::string& _rFilename)
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core_section->Get("HLE_BS2", &StartUp.bHLE_BS2, StartUp.bHLE_BS2);
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core_section->Get("ProgressiveScan", &StartUp.bProgressive, StartUp.bProgressive);
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core_section->Get("PAL60", &StartUp.bPAL60, StartUp.bPAL60);
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if (core_section->Get("FrameLimit", &SConfig::GetInstance().m_Framelimit, SConfig::GetInstance().m_Framelimit))
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config_cache.bSetFramelimit = true;
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if (core_section->Get("EmulationSpeed", &SConfig::GetInstance().m_EmulationSpeed, SConfig::GetInstance().m_EmulationSpeed))
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config_cache.bSetEmulationSpeed = true;
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if (core_section->Get("FrameSkip", &SConfig::GetInstance().m_FrameSkip))
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{
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config_cache.bSetFrameSkip = true;
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@ -261,7 +261,7 @@ void SConfig::SaveCoreSettings(IniFile& ini)
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core->Set("WiimoteEnableSpeaker", m_WiimoteEnableSpeaker);
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core->Set("RunCompareServer", bRunCompareServer);
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core->Set("RunCompareClient", bRunCompareClient);
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core->Set("FrameLimit", m_Framelimit);
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core->Set("EmulationSpeed", m_EmulationSpeed);
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core->Set("FrameSkip", m_FrameSkip);
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core->Set("Overclock", m_OCFactor);
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core->Set("OverclockEnable", m_OCEnable);
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@ -526,7 +526,7 @@ void SConfig::LoadCoreSettings(IniFile& ini)
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core->Get("DCBZ", &bDCBZOFF, false);
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core->Get("FPRF", &bFPRF, false);
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core->Get("AccurateNaNs", &bAccurateNaNs, false);
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core->Get("FrameLimit", &m_Framelimit, 1); // auto frame limit by default
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core->Get("EmulationSpeed", &m_EmulationSpeed, 1.0f);
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core->Get("Overclock", &m_OCFactor, 1.0f);
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core->Get("OverclockEnable", &m_OCEnable, false);
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core->Get("FrameSkip", &m_FrameSkip, 0);
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@ -196,8 +196,7 @@ struct SConfig : NonCopyable
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// interface language
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int m_InterfaceLanguage;
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// framelimit choose
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unsigned int m_Framelimit;
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float m_EmulationSpeed;
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bool m_OCEnable;
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float m_OCFactor;
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// other interface settings
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@ -110,7 +110,7 @@ static StoppedCallbackFunc s_on_stopped_callback = nullptr;
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static std::thread s_cpu_thread;
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static bool s_request_refresh_info = false;
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static int s_pause_and_lock_depth = 0;
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static bool s_is_framelimiter_temp_disabled = false;
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static bool s_is_throttler_temp_disabled = false;
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#ifdef USE_MEMORYWATCHER
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static std::unique_ptr<MemoryWatcher> s_memory_watcher;
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@ -127,14 +127,14 @@ static void InitIsCPUKey()
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}
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#endif
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bool GetIsFramelimiterTempDisabled()
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bool GetIsThrottlerTempDisabled()
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{
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return s_is_framelimiter_temp_disabled;
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return s_is_throttler_temp_disabled;
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}
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void SetIsFramelimiterTempDisabled(bool disable)
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void SetIsThrottlerTempDisabled(bool disable)
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{
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s_is_framelimiter_temp_disabled = disable;
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s_is_throttler_temp_disabled = disable;
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}
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std::string GetStateFileName() { return s_state_filename; }
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@ -746,7 +746,7 @@ bool PauseAndLock(bool doLock, bool unpauseOnUnlock)
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return wasUnpaused;
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}
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// Apply Frame Limit and Display FPS info
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// Display FPS info
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// This should only be called from VI
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void VideoThrottle()
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{
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@ -767,12 +767,12 @@ void VideoThrottle()
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// Executed from GPU thread
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// reports if a frame should be skipped or not
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// depending on the framelimit set
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// depending on the emulation speed set
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bool ShouldSkipFrame(int skipped)
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{
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const u32 TargetFPS = (SConfig::GetInstance().m_Framelimit > 1)
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? (SConfig::GetInstance().m_Framelimit - 1) * 5
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: VideoInterface::TargetRefreshRate;
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u32 TargetFPS = VideoInterface::TargetRefreshRate;
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if (SConfig::GetInstance().m_EmulationSpeed > 0.0f)
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TargetFPS = u32(TargetFPS * SConfig::GetInstance().m_EmulationSpeed);
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const u32 frames = s_drawn_frame.load();
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const bool fps_slow = !(s_timer.GetTimeDifference() < (frames + skipped) * 1000 / TargetFPS);
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@ -24,8 +24,8 @@ extern bool g_aspect_wide;
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extern bool g_want_determinism;
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bool GetIsFramelimiterTempDisabled();
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void SetIsFramelimiterTempDisabled(bool disable);
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bool GetIsThrottlerTempDisabled();
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void SetIsThrottlerTempDisabled(bool disable);
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void Callback_VideoCopiedToXFB(bool video_update);
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@ -195,21 +195,21 @@ static void ThrottleCallback(u64 last_time, int cyclesLate)
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int diff = (u32)last_time - time;
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const SConfig& config = SConfig::GetInstance();
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bool frame_limiter = config.m_Framelimit && !Core::GetIsFramelimiterTempDisabled();
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bool frame_limiter = config.m_EmulationSpeed > 0.0f && !Core::GetIsThrottlerTempDisabled();
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u32 next_event = GetTicksPerSecond()/1000;
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if (config.m_Framelimit > 1)
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if (frame_limiter)
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{
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next_event = next_event * (config.m_Framelimit - 1) * 5 / VideoInterface::TargetRefreshRate;
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if (config.m_EmulationSpeed != 1.0f)
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next_event = u32(next_event * config.m_EmulationSpeed);
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const int max_fallback = config.iTimingVariance;
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if (abs(diff) > max_fallback)
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{
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DEBUG_LOG(COMMON, "system too %s, %d ms skipped", diff<0 ? "slow" : "fast", abs(diff) - max_fallback);
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last_time = time - max_fallback;
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}
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else if (diff > 0)
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Common::SleepCurrentThread(diff);
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}
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const int max_fallback = config.iTimingVariance;
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if (frame_limiter && abs(diff) > max_fallback)
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{
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DEBUG_LOG(COMMON, "system too %s, %d ms skipped", diff<0 ? "slow" : "fast", abs(diff) - max_fallback);
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last_time = time - max_fallback;
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}
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else if (frame_limiter && diff > 0)
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Common::SleepCurrentThread(diff);
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CoreTiming::ScheduleEvent(next_event - cyclesLate, et_Throttle, last_time + 1);
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}
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@ -51,8 +51,8 @@ const std::string hotkey_labels[] =
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_trans("Toggle EFB Copies"),
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_trans("Toggle Fog"),
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_trans("Toggle Frame limit"),
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_trans("Decrease Frame limit"),
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_trans("Increase Frame limit"),
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_trans("Decrease Emulation Speed"),
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_trans("Increase Emulation Speed"),
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_trans("Freelook Decrease Speed"),
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_trans("Freelook Increase Speed"),
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@ -50,8 +50,8 @@ enum Hotkey
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HK_TOGGLE_FOG,
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HK_TOGGLE_THROTTLE,
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HK_DECREASE_FRAME_LIMIT,
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HK_INCREASE_FRAME_LIMIT,
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HK_DECREASE_EMULATION_SPEED,
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HK_INCREASE_EMULATION_SPEED,
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HK_FREELOOK_DECREASE_SPEED,
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HK_FREELOOK_INCREASE_SPEED,
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@ -39,10 +39,9 @@ GeneralConfigPane::GeneralConfigPane(wxWindow* parent, wxWindowID id)
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void GeneralConfigPane::InitializeGUI()
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{
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m_frame_limit_array_string.Add(_("Off"));
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m_frame_limit_array_string.Add(_("Auto"));
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for (int i = 5; i <= 120; i += 5) // from 5 to 120
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m_frame_limit_array_string.Add(wxString::Format("%i", i));
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m_throttler_array_string.Add(_("Unlimited"));
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for (int i = 10; i <= 200; i += 10) // from 10% to 200%
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m_throttler_array_string.Add(wxString::Format("%i%%", i));
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for (const CPUCore& cpu_core : cpu_cores)
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m_cpu_engine_array_string.Add(cpu_core.name);
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@ -51,31 +50,31 @@ void GeneralConfigPane::InitializeGUI()
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m_idle_skip_checkbox = new wxCheckBox(this, wxID_ANY, _("Enable Idle Skipping (speedup)"));
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m_cheats_checkbox = new wxCheckBox(this, wxID_ANY, _("Enable Cheats"));
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m_force_ntscj_checkbox = new wxCheckBox(this, wxID_ANY, _("Force Console as NTSC-J"));
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m_frame_limit_choice = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, m_frame_limit_array_string);
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m_throttler_choice = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, m_throttler_array_string);
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m_cpu_engine_radiobox = new wxRadioBox(this, wxID_ANY, _("CPU Emulator Engine"), wxDefaultPosition, wxDefaultSize, m_cpu_engine_array_string, 0, wxRA_SPECIFY_ROWS);
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m_dual_core_checkbox->SetToolTip(_("Splits the CPU and GPU threads so they can be run on separate cores.\nProvides major speed improvements on most modern PCs, but can cause occasional crashes/glitches."));
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m_idle_skip_checkbox->SetToolTip(_("Attempt to detect and skip wait-loops.\nIf unsure, leave this checked."));
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m_cheats_checkbox->SetToolTip(_("Enables the use of Action Replay and Gecko cheats."));
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m_force_ntscj_checkbox->SetToolTip(_("Forces NTSC-J mode for using the Japanese ROM font.\nIf left unchecked, Dolphin defaults to NTSC-U and automatically enables this setting when playing Japanese games."));
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m_frame_limit_choice->SetToolTip(_("Limits the game speed to the specified number of frames per second (full speed is 60 for NTSC and 50 for PAL)."));
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m_throttler_choice->SetToolTip(_("Limits the emulation speed to the specified percentage.\nNote that raising or lowering the emulation speed will also raise or lower the audio pitch to prevent audio from stuttering."));
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m_dual_core_checkbox->Bind(wxEVT_CHECKBOX, &GeneralConfigPane::OnDualCoreCheckBoxChanged, this);
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m_idle_skip_checkbox->Bind(wxEVT_CHECKBOX, &GeneralConfigPane::OnIdleSkipCheckBoxChanged, this);
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m_cheats_checkbox->Bind(wxEVT_CHECKBOX, &GeneralConfigPane::OnCheatCheckBoxChanged, this);
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m_force_ntscj_checkbox->Bind(wxEVT_CHECKBOX, &GeneralConfigPane::OnForceNTSCJCheckBoxChanged, this);
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m_frame_limit_choice->Bind(wxEVT_CHOICE, &GeneralConfigPane::OnFrameLimitChoiceChanged, this);
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m_throttler_choice->Bind(wxEVT_CHOICE, &GeneralConfigPane::OnThrottlerChoiceChanged, this);
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m_cpu_engine_radiobox->Bind(wxEVT_RADIOBOX, &GeneralConfigPane::OnCPUEngineRadioBoxChanged, this);
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wxBoxSizer* const frame_limit_sizer = new wxBoxSizer(wxHORIZONTAL);
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frame_limit_sizer->Add(new wxStaticText(this, wxID_ANY, _("Framelimit:")), 0, wxALIGN_CENTER_VERTICAL | wxLEFT | wxRIGHT | wxBOTTOM, 5);
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frame_limit_sizer->Add(m_frame_limit_choice, 0, wxLEFT | wxRIGHT | wxBOTTOM | wxEXPAND, 5);
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wxBoxSizer* const throttler_sizer = new wxBoxSizer(wxHORIZONTAL);
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throttler_sizer->Add(new wxStaticText(this, wxID_ANY, _("Speed Limit:")), 0, wxALIGN_CENTER_VERTICAL | wxLEFT | wxRIGHT | wxBOTTOM, 5);
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throttler_sizer->Add(m_throttler_choice, 0, wxLEFT | wxRIGHT | wxBOTTOM | wxEXPAND, 5);
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wxStaticBoxSizer* const basic_settings_sizer = new wxStaticBoxSizer(wxVERTICAL, this, _("Basic Settings"));
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basic_settings_sizer->Add(m_dual_core_checkbox, 0, wxALL, 5);
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basic_settings_sizer->Add(m_idle_skip_checkbox, 0, wxALL, 5);
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basic_settings_sizer->Add(m_cheats_checkbox, 0, wxALL, 5);
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basic_settings_sizer->Add(frame_limit_sizer);
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basic_settings_sizer->Add(throttler_sizer);
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wxStaticBoxSizer* const advanced_settings_sizer = new wxStaticBoxSizer(wxVERTICAL, this, _("Advanced Settings"));
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advanced_settings_sizer->Add(m_cpu_engine_radiobox, 0, wxALL, 5);
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@ -96,7 +95,9 @@ void GeneralConfigPane::LoadGUIValues()
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m_idle_skip_checkbox->SetValue(startup_params.bSkipIdle);
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m_cheats_checkbox->SetValue(startup_params.bEnableCheats);
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m_force_ntscj_checkbox->SetValue(startup_params.bForceNTSCJ);
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m_frame_limit_choice->SetSelection(SConfig::GetInstance().m_Framelimit);
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u32 selection = std::lround(startup_params.m_EmulationSpeed * 10.0f);
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if (selection < m_throttler_array_string.size())
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m_throttler_choice->SetSelection(selection);
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for (size_t i = 0; i < cpu_cores.size(); ++i)
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{
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@ -140,9 +141,10 @@ void GeneralConfigPane::OnForceNTSCJCheckBoxChanged(wxCommandEvent& event)
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SConfig::GetInstance().bForceNTSCJ = m_force_ntscj_checkbox->IsChecked();
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}
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void GeneralConfigPane::OnFrameLimitChoiceChanged(wxCommandEvent& event)
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void GeneralConfigPane::OnThrottlerChoiceChanged(wxCommandEvent& event)
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{
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SConfig::GetInstance().m_Framelimit = m_frame_limit_choice->GetSelection();
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if (m_throttler_choice->GetSelection() != wxNOT_FOUND)
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SConfig::GetInstance().m_EmulationSpeed = m_throttler_choice->GetSelection() * 0.1f;
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}
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void GeneralConfigPane::OnCPUEngineRadioBoxChanged(wxCommandEvent& event)
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@ -32,10 +32,10 @@ private:
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void OnIdleSkipCheckBoxChanged(wxCommandEvent&);
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void OnCheatCheckBoxChanged(wxCommandEvent&);
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void OnForceNTSCJCheckBoxChanged(wxCommandEvent&);
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void OnFrameLimitChoiceChanged(wxCommandEvent&);
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void OnThrottlerChoiceChanged(wxCommandEvent&);
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void OnCPUEngineRadioBoxChanged(wxCommandEvent&);
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wxArrayString m_frame_limit_array_string;
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wxArrayString m_throttler_array_string;
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wxArrayString m_cpu_engine_array_string;
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wxCheckBox* m_dual_core_checkbox;
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@ -43,7 +43,7 @@ private:
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wxCheckBox* m_cheats_checkbox;
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wxCheckBox* m_force_ntscj_checkbox;
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wxChoice* m_frame_limit_choice;
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wxChoice* m_throttler_choice;
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wxRadioBox* m_cpu_engine_radiobox;
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};
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@ -1404,16 +1404,30 @@ void CFrame::ParseHotkeys()
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OSDChoice = 4;
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g_Config.bDisableFog = !g_Config.bDisableFog;
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}
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Core::SetIsFramelimiterTempDisabled(IsHotkey(HK_TOGGLE_THROTTLE, true));
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if (IsHotkey(HK_DECREASE_FRAME_LIMIT))
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Core::SetIsThrottlerTempDisabled(IsHotkey(HK_TOGGLE_THROTTLE, true));
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if (IsHotkey(HK_DECREASE_EMULATION_SPEED))
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{
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if (--SConfig::GetInstance().m_Framelimit > 0x19)
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SConfig::GetInstance().m_Framelimit = 0x19;
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OSDChoice = 5;
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if (SConfig::GetInstance().m_EmulationSpeed <= 0.0f)
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||||
SConfig::GetInstance().m_EmulationSpeed = 1.0f;
|
||||
else if (SConfig::GetInstance().m_EmulationSpeed >= 0.2f)
|
||||
SConfig::GetInstance().m_EmulationSpeed -= 0.1f;
|
||||
else
|
||||
SConfig::GetInstance().m_EmulationSpeed = 0.1f;
|
||||
|
||||
if (SConfig::GetInstance().m_EmulationSpeed >= 0.95f && SConfig::GetInstance().m_EmulationSpeed <= 1.05f)
|
||||
SConfig::GetInstance().m_EmulationSpeed = 1.0f;
|
||||
}
|
||||
if (IsHotkey(HK_INCREASE_FRAME_LIMIT))
|
||||
if (IsHotkey(HK_INCREASE_EMULATION_SPEED))
|
||||
{
|
||||
if (++SConfig::GetInstance().m_Framelimit > 0x19)
|
||||
SConfig::GetInstance().m_Framelimit = 0;
|
||||
OSDChoice = 5;
|
||||
|
||||
if (SConfig::GetInstance().m_EmulationSpeed > 0.0f)
|
||||
SConfig::GetInstance().m_EmulationSpeed += 0.1f;
|
||||
|
||||
if (SConfig::GetInstance().m_EmulationSpeed >= 0.95f && SConfig::GetInstance().m_EmulationSpeed <= 1.05f)
|
||||
SConfig::GetInstance().m_EmulationSpeed = 1.0f;
|
||||
}
|
||||
if (IsHotkey(HK_SAVE_STATE_SLOT_SELECTED))
|
||||
{
|
||||
|
|
|
@ -379,6 +379,8 @@ void Renderer::DrawDebugText()
|
|||
std::string("Aspect Ratio: ") + ar_text + (g_ActiveConfig.bCrop ? " (crop)" : ""),
|
||||
std::string("Copy EFB: ") + efbcopy_text,
|
||||
std::string("Fog: ") + (g_ActiveConfig.bDisableFog ? "Disabled" : "Enabled"),
|
||||
SConfig::GetInstance().m_EmulationSpeed <= 0 ? "Speed Limit: Unlimited" :
|
||||
StringFromFormat("Speed Limit: %li%%", std::lround(SConfig::GetInstance().m_EmulationSpeed * 100.f)),
|
||||
};
|
||||
|
||||
enum { lines_count = sizeof(lines) / sizeof(*lines) };
|
||||
|
|
|
@ -311,5 +311,5 @@ void VideoConfig::Save(const std::string& ini_file)
|
|||
|
||||
bool VideoConfig::IsVSync()
|
||||
{
|
||||
return bVSync && !Core::GetIsFramelimiterTempDisabled();
|
||||
return bVSync && !Core::GetIsThrottlerTempDisabled();
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue