From 868de78f16fcddc5d899e8edf6c61416785a6341 Mon Sep 17 00:00:00 2001 From: Pokechu22 Date: Sat, 6 Nov 2021 18:38:58 -0700 Subject: [PATCH] VideoCommon: Use the copy filter for EFB copies as well as XFB copies This fixes the pink screens in EA Sports Active. See https://gist.github.com/Pokechu22/49455f9094ed0ff017da64e3f7aa0404 for details. --- Source/Core/VideoCommon/BPStructs.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/Source/Core/VideoCommon/BPStructs.cpp b/Source/Core/VideoCommon/BPStructs.cpp index dd23b94da6..1ec097fe6e 100644 --- a/Source/Core/VideoCommon/BPStructs.cpp +++ b/Source/Core/VideoCommon/BPStructs.cpp @@ -275,13 +275,12 @@ static void BPWritten(const BPCmd& bp) { // bpmem.zcontrol.pixel_format to PixelFormat::Z24 is when the game wants to copy from ZBuffer // (Zbuffer uses 24-bit Format) - static constexpr CopyFilterCoefficients::Values filter_coefficients = { - {0, 0, 21, 22, 21, 0, 0}}; bool is_depth_copy = bpmem.zcontrol.pixel_format == PixelFormat::Z24; g_texture_cache->CopyRenderTargetToTexture( destAddr, PE_copy.tp_realFormat(), copy_width, copy_height, destStride, is_depth_copy, srcRect, PE_copy.intensity_fmt, PE_copy.half_scale, 1.0f, 1.0f, - bpmem.triggerEFBCopy.clamp_top, bpmem.triggerEFBCopy.clamp_bottom, filter_coefficients); + bpmem.triggerEFBCopy.clamp_top, bpmem.triggerEFBCopy.clamp_bottom, + bpmem.copyfilter.GetCoefficients()); } else {