Merge pull request #5092 from lioncash/namespace
SI: Namespace device classes
This commit is contained in:
commit
8669426b0b
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@ -92,7 +92,7 @@ private:
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std::string sBackend;
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std::string m_strGPUDeterminismMode;
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std::array<int, MAX_BBMOTES> iWiimoteSource;
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std::array<SIDevices, SerialInterface::MAX_SI_CHANNELS> Pads;
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std::array<SerialInterface::SIDevices, SerialInterface::MAX_SI_CHANNELS> Pads;
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std::array<TEXIDevices, ExpansionInterface::MAX_EXI_CHANNELS> m_EXIDevice;
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};
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@ -283,9 +283,9 @@ bool BootCore(const std::string& _rFilename)
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{
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int source;
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controls_section->Get(StringFromFormat("PadType%u", i), &source, -1);
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if (source >= SIDEVICE_NONE && source < SIDEVICE_COUNT)
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if (source >= SerialInterface::SIDEVICE_NONE && source < SerialInterface::SIDEVICE_COUNT)
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{
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StartUp.m_SIDevice[i] = static_cast<SIDevices>(source);
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StartUp.m_SIDevice[i] = static_cast<SerialInterface::SIDevices>(source);
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config_cache.bSetPads[i] = true;
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}
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}
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@ -580,7 +580,7 @@ void SConfig::LoadCoreSettings(IniFile& ini)
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for (int i = 0; i < SerialInterface::MAX_SI_CHANNELS; ++i)
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{
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core->Get(StringFromFormat("SIDevice%i", i), (u32*)&m_SIDevice[i],
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(i == 0) ? SIDEVICE_GC_CONTROLLER : SIDEVICE_NONE);
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(i == 0) ? SerialInterface::SIDEVICE_GC_CONTROLLER : SerialInterface::SIDEVICE_NONE);
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core->Get(StringFromFormat("AdapterRumble%i", i), &m_AdapterRumble[i], true);
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core->Get(StringFromFormat("SimulateKonga%i", i), &m_AdapterKonga[i], false);
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}
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@ -252,7 +252,7 @@ struct SConfig : NonCopyable
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std::string m_strGbaCartA;
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std::string m_strGbaCartB;
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TEXIDevices m_EXIDevice[3];
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SIDevices m_SIDevice[4];
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SerialInterface::SIDevices m_SIDevice[4];
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std::string m_bba_mac;
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// interface language
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@ -8,8 +8,7 @@
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#include "Common/CommonTypes.h"
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class PointerWrap;
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class ISIDevice;
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enum SIDevices : int;
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namespace MMIO
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{
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class Mapping;
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@ -17,6 +16,9 @@ class Mapping;
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namespace SerialInterface
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{
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class ISIDevice;
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enum SIDevices : int;
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// SI number of channels
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enum
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{
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@ -18,6 +18,8 @@
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#include "Core/HW/SI/SI_DeviceKeyboard.h"
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#include "Core/HW/SI/SI_DeviceNull.h"
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namespace SerialInterface
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{
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ISIDevice::ISIDevice(SIDevices device_type, int device_number)
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: m_device_number(device_number), m_device_type(device_type)
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{
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@ -120,3 +122,4 @@ std::unique_ptr<ISIDevice> SIDevice_Create(const SIDevices device, const int por
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return std::make_unique<CSIDevice_Null>(device, port_number);
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}
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}
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} // namespace SerialInterface
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@ -9,6 +9,8 @@
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class PointerWrap;
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namespace SerialInterface
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{
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// Devices can reply with these
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enum
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{
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@ -100,3 +102,4 @@ protected:
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bool SIDevice_IsGCController(SIDevices type);
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std::unique_ptr<ISIDevice> SIDevice_Create(SIDevices device, int port_number);
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} // namespace SerialInterface
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@ -7,6 +7,8 @@
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#include "Common/CommonTypes.h"
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#include "InputCommon/GCPadStatus.h"
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namespace SerialInterface
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{
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CSIDevice_DanceMat::CSIDevice_DanceMat(SIDevices device, int device_number)
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: CSIDevice_GCController(device, device_number)
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{
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@ -68,3 +70,4 @@ bool CSIDevice_DanceMat::GetData(u32& hi, u32& low)
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return true;
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}
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} // namespace SerialInterface
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@ -9,6 +9,8 @@
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struct GCPadStatus;
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namespace SerialInterface
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{
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class CSIDevice_DanceMat : public CSIDevice_GCController
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{
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public:
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@ -18,3 +20,4 @@ public:
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u32 MapPadStatus(const GCPadStatus& pad_status) override;
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bool GetData(u32& hi, u32& low) override;
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};
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} // namespace SerialInterface
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@ -20,6 +20,8 @@
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#include "Core/HW/SI/SI_Device.h"
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#include "Core/HW/SystemTimers.h"
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namespace SerialInterface
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{
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namespace
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{
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std::thread s_connection_thread;
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@ -375,3 +377,4 @@ bool CSIDevice_GBA::GetData(u32& hi, u32& low)
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void CSIDevice_GBA::SendCommand(u32 command, u8 poll)
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{
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}
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} // namespace SerialInterface
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@ -14,6 +14,8 @@
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// GameBoy Advance "Link Cable"
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namespace SerialInterface
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{
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u8 GetNumConnected();
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int GetTransferTime(u8 cmd);
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void GBAConnectionWaiter_Shutdown();
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@ -61,3 +63,4 @@ private:
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u64 m_timestamp_sent = 0;
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bool m_waiting_for_response = false;
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};
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} // namespace SerialInterface
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@ -15,6 +15,8 @@
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#include "Core/NetPlayProto.h"
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#include "InputCommon/GCAdapter.h"
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namespace SerialInterface
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{
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CSIDevice_GCAdapter::CSIDevice_GCAdapter(SIDevices device, int device_number)
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: CSIDevice_GCController(device, device_number)
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{
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@ -68,3 +70,4 @@ void CSIDevice_GCController::Rumble(int pad_num, ControlState strength)
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else if (SIDevice_IsGCController(device))
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Pad::Rumble(pad_num, strength);
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}
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} // namespace SerialInterface
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@ -8,6 +8,8 @@
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#include "Core/HW/SI/SI_DeviceGCController.h"
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#include "InputCommon/GCPadStatus.h"
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namespace SerialInterface
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{
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class CSIDevice_GCAdapter : public CSIDevice_GCController
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{
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public:
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@ -16,3 +18,4 @@ public:
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GCPadStatus GetPadStatus() override;
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int RunBuffer(u8* buffer, int length) override;
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};
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} // namespace SerialInterface
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@ -17,6 +17,8 @@
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#include "Core/NetPlayProto.h"
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#include "InputCommon/GCPadStatus.h"
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namespace SerialInterface
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{
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// --- standard GameCube controller ---
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CSIDevice_GCController::CSIDevice_GCController(SIDevices device, int device_number)
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: ISIDevice(device, device_number)
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@ -327,3 +329,4 @@ void CSIDevice_GCController::DoState(PointerWrap& p)
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p.Do(m_timer_button_combo);
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p.Do(m_last_button_combo);
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}
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} // namespace SerialInterface
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@ -8,6 +8,8 @@
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#include "Core/HW/SI/SI_Device.h"
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#include "InputCommon/GCPadStatus.h"
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namespace SerialInterface
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{
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class CSIDevice_GCController : public ISIDevice
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{
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protected:
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@ -126,3 +128,4 @@ public:
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m_simulate_konga = true;
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}
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};
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} // namespace SerialInterface
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@ -8,6 +8,8 @@
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#include "Common/Logging/Log.h"
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#include "Core/HW/GCPad.h"
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namespace SerialInterface
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{
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CSIDevice_GCSteeringWheel::CSIDevice_GCSteeringWheel(SIDevices device, int device_number)
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: CSIDevice_GCController(device, device_number)
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{
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@ -111,3 +113,4 @@ void CSIDevice_GCSteeringWheel::SendCommand(u32 command, u8 poll)
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return CSIDevice_GCController::SendCommand(command, poll);
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}
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}
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} // namespace SerialInterface
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@ -6,6 +6,8 @@
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#include "Core/HW/SI/SI_DeviceGCController.h"
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namespace SerialInterface
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{
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class CSIDevice_GCSteeringWheel : public CSIDevice_GCController
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{
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public:
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@ -31,3 +33,4 @@ private:
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CMD_WRITE = 0x40
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};
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};
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} // namespace SerialInterface
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@ -10,6 +10,8 @@
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#include "Core/HW/GCKeyboard.h"
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#include "InputCommon/KeyboardStatus.h"
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namespace SerialInterface
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{
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// --- GameCube keyboard ---
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CSIDevice_Keyboard::CSIDevice_Keyboard(SIDevices device, int device_number)
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: ISIDevice(device, device_number)
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@ -617,3 +619,4 @@ void CSIDevice_Keyboard::MapKeys(const KeyboardStatus& key_status, u8* key)
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return;
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}
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}
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} // namespace SerialInterface
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@ -9,6 +9,8 @@
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class PointerWrap;
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struct KeyboardStatus;
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namespace SerialInterface
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{
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class CSIDevice_Keyboard : public ISIDevice
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{
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public:
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@ -65,3 +67,4 @@ protected:
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// Internal counter synchonizing GC and keyboard
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u8 m_counter = 0;
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};
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} // namespace SerialInterface
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@ -6,6 +6,8 @@
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#include <cstring>
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namespace SerialInterface
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{
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CSIDevice_Null::CSIDevice_Null(SIDevices device, int device_number)
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: ISIDevice{device, device_number}
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{
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@ -27,3 +29,4 @@ bool CSIDevice_Null::GetData(u32& hi, u32& low)
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void CSIDevice_Null::SendCommand(u32 command, u8 poll)
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{
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}
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} // namespace SerialInterface
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@ -7,6 +7,8 @@
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#include "Common/CommonTypes.h"
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#include "Core/HW/SI/SI_Device.h"
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namespace SerialInterface
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{
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// Stub class for saying nothing is attached, and not having to deal with null pointers :)
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class CSIDevice_Null final : public ISIDevice
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{
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@ -17,3 +19,4 @@ public:
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bool GetData(u32& hi, u32& low) override;
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void SendCommand(u32 command, u8 poll) override;
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};
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} // namespace SerialInterface
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@ -158,7 +158,7 @@ std::string GetInputDisplay()
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s_controllers = 0;
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for (int i = 0; i < 4; ++i)
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{
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if (SerialInterface::GetDeviceType(i) != SIDEVICE_NONE)
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if (SerialInterface::GetDeviceType(i) != SerialInterface::SIDEVICE_NONE)
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s_controllers |= (1 << i);
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if (g_wiimote_sources[i] != WIIMOTE_SRC_NONE)
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s_controllers |= (1 << (i + 4));
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@ -485,21 +485,28 @@ void ChangePads(bool instantly)
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int controllers = 0;
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for (int i = 0; i < SerialInterface::MAX_SI_CHANNELS; ++i)
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if (SIDevice_IsGCController(SConfig::GetInstance().m_SIDevice[i]))
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{
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if (SerialInterface::SIDevice_IsGCController(SConfig::GetInstance().m_SIDevice[i]))
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controllers |= (1 << i);
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}
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if (instantly && (s_controllers & 0x0F) == controllers)
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return;
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for (int i = 0; i < SerialInterface::MAX_SI_CHANNELS; ++i)
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{
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SIDevices device = SIDEVICE_NONE;
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SerialInterface::SIDevices device = SerialInterface::SIDEVICE_NONE;
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if (IsUsingPad(i))
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{
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if (SIDevice_IsGCController(SConfig::GetInstance().m_SIDevice[i]))
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if (SerialInterface::SIDevice_IsGCController(SConfig::GetInstance().m_SIDevice[i]))
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{
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device = SConfig::GetInstance().m_SIDevice[i];
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}
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else
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device = IsUsingBongo(i) ? SIDEVICE_GC_TARUKONGA : SIDEVICE_GC_CONTROLLER;
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{
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device = IsUsingBongo(i) ? SerialInterface::SIDEVICE_GC_TARUKONGA :
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SerialInterface::SIDEVICE_GC_CONTROLLER;
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}
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}
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if (instantly) // Changes from savestates need to be instantaneous
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@ -564,8 +571,10 @@ bool BeginRecordingInput(int controllers)
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s_rerecords = 0;
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for (int i = 0; i < SerialInterface::MAX_SI_CHANNELS; ++i)
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if (SConfig::GetInstance().m_SIDevice[i] == SIDEVICE_GC_TARUKONGA)
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{
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if (SConfig::GetInstance().m_SIDevice[i] == SerialInterface::SIDEVICE_GC_TARUKONGA)
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s_bongos |= (1 << i);
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}
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if (Core::IsRunningAndStarted())
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{
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|
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@ -851,23 +851,23 @@ void NetPlayClient::UpdateDevices()
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// exotic devices are not supported on netplay.
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if (player_id == m_local_player->pid)
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{
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if (SIDevice_IsGCController(SConfig::GetInstance().m_SIDevice[local_pad]))
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if (SerialInterface::SIDevice_IsGCController(SConfig::GetInstance().m_SIDevice[local_pad]))
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{
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SerialInterface::AddDevice(SConfig::GetInstance().m_SIDevice[local_pad], pad);
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}
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else
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{
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SerialInterface::AddDevice(SIDEVICE_GC_CONTROLLER, pad);
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SerialInterface::AddDevice(SerialInterface::SIDEVICE_GC_CONTROLLER, pad);
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}
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local_pad++;
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}
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else if (player_id > 0)
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{
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SerialInterface::AddDevice(SIDEVICE_GC_CONTROLLER, pad);
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SerialInterface::AddDevice(SerialInterface::SIDEVICE_GC_CONTROLLER, pad);
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}
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else
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{
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SerialInterface::AddDevice(SIDEVICE_NONE, pad);
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SerialInterface::AddDevice(SerialInterface::SIDEVICE_NONE, pad);
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}
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pad++;
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}
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@ -967,10 +967,10 @@ bool NetPlayClient::GetNetPads(const int pad_nb, GCPadStatus* pad_status)
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{
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switch (SConfig::GetInstance().m_SIDevice[local_pad])
|
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{
|
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case SIDEVICE_WIIU_ADAPTER:
|
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case SerialInterface::SIDEVICE_WIIU_ADAPTER:
|
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*pad_status = GCAdapter::Input(local_pad);
|
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break;
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case SIDEVICE_GC_CONTROLLER:
|
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case SerialInterface::SIDEVICE_GC_CONTROLLER:
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default:
|
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*pad_status = Pad::GetStatus(local_pad);
|
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break;
|
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|
@ -1255,7 +1255,7 @@ void NetPlayClient::ComputeMD5(const std::string& file_identifier)
|
|||
|
||||
// called from ---CPU--- thread
|
||||
// Actual Core function which is called on every frame
|
||||
bool CSIDevice_GCController::NetPlay_GetInput(int numPAD, GCPadStatus* PadStatus)
|
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bool SerialInterface::CSIDevice_GCController::NetPlay_GetInput(int numPAD, GCPadStatus* PadStatus)
|
||||
{
|
||||
std::lock_guard<std::mutex> lk(crit_netplay_client);
|
||||
|
||||
|
@ -1291,7 +1291,7 @@ u64 CEXIIPL::NetPlay_GetEmulatedTime()
|
|||
|
||||
// called from ---CPU--- thread
|
||||
// return the local pad num that should rumble given a ingame pad num
|
||||
int CSIDevice_GCController::NetPlay_InGamePadToLocalPad(int numPAD)
|
||||
int SerialInterface::CSIDevice_GCController::NetPlay_InGamePadToLocalPad(int numPAD)
|
||||
{
|
||||
std::lock_guard<std::mutex> lk(crit_netplay_client);
|
||||
|
||||
|
|
|
@ -183,26 +183,26 @@ wxSizer* ControllerConfigDiag::CreateGamecubeSizer()
|
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// Set the saved pad type as the default choice.
|
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switch (SConfig::GetInstance().m_SIDevice[i])
|
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{
|
||||
case SIDEVICE_GC_CONTROLLER:
|
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case SerialInterface::SIDEVICE_GC_CONTROLLER:
|
||||
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[1]);
|
||||
break;
|
||||
case SIDEVICE_WIIU_ADAPTER:
|
||||
case SerialInterface::SIDEVICE_WIIU_ADAPTER:
|
||||
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[2]);
|
||||
break;
|
||||
case SIDEVICE_GC_STEERING:
|
||||
case SerialInterface::SIDEVICE_GC_STEERING:
|
||||
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[3]);
|
||||
break;
|
||||
case SIDEVICE_DANCEMAT:
|
||||
case SerialInterface::SIDEVICE_DANCEMAT:
|
||||
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[4]);
|
||||
break;
|
||||
case SIDEVICE_GC_TARUKONGA:
|
||||
case SerialInterface::SIDEVICE_GC_TARUKONGA:
|
||||
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[5]);
|
||||
break;
|
||||
case SIDEVICE_GC_GBA:
|
||||
case SerialInterface::SIDEVICE_GC_GBA:
|
||||
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[6]);
|
||||
m_gc_port_configure_button[i]->Disable();
|
||||
break;
|
||||
case SIDEVICE_GC_KEYBOARD:
|
||||
case SerialInterface::SIDEVICE_GC_KEYBOARD:
|
||||
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[7]);
|
||||
break;
|
||||
default:
|
||||
|
@ -387,45 +387,45 @@ void ControllerConfigDiag::OnGameCubePortChanged(wxCommandEvent& event)
|
|||
const unsigned int device_num = m_gc_port_from_choice_id[event.GetId()];
|
||||
const wxString device_name = event.GetString();
|
||||
|
||||
SIDevices tempType;
|
||||
SerialInterface::SIDevices tempType;
|
||||
if (device_name == m_gc_pad_type_strs[1])
|
||||
{
|
||||
tempType = SIDEVICE_GC_CONTROLLER;
|
||||
tempType = SerialInterface::SIDEVICE_GC_CONTROLLER;
|
||||
m_gc_port_configure_button[device_num]->Enable();
|
||||
}
|
||||
else if (device_name == m_gc_pad_type_strs[2])
|
||||
{
|
||||
tempType = SIDEVICE_WIIU_ADAPTER;
|
||||
tempType = SerialInterface::SIDEVICE_WIIU_ADAPTER;
|
||||
m_gc_port_configure_button[device_num]->Enable();
|
||||
}
|
||||
else if (device_name == m_gc_pad_type_strs[3])
|
||||
{
|
||||
tempType = SIDEVICE_GC_STEERING;
|
||||
tempType = SerialInterface::SIDEVICE_GC_STEERING;
|
||||
m_gc_port_configure_button[device_num]->Enable();
|
||||
}
|
||||
else if (device_name == m_gc_pad_type_strs[4])
|
||||
{
|
||||
tempType = SIDEVICE_DANCEMAT;
|
||||
tempType = SerialInterface::SIDEVICE_DANCEMAT;
|
||||
m_gc_port_configure_button[device_num]->Enable();
|
||||
}
|
||||
else if (device_name == m_gc_pad_type_strs[5])
|
||||
{
|
||||
tempType = SIDEVICE_GC_TARUKONGA;
|
||||
tempType = SerialInterface::SIDEVICE_GC_TARUKONGA;
|
||||
m_gc_port_configure_button[device_num]->Enable();
|
||||
}
|
||||
else if (device_name == m_gc_pad_type_strs[6])
|
||||
{
|
||||
tempType = SIDEVICE_GC_GBA;
|
||||
tempType = SerialInterface::SIDEVICE_GC_GBA;
|
||||
m_gc_port_configure_button[device_num]->Disable();
|
||||
}
|
||||
else if (device_name == m_gc_pad_type_strs[7])
|
||||
{
|
||||
tempType = SIDEVICE_GC_KEYBOARD;
|
||||
tempType = SerialInterface::SIDEVICE_GC_KEYBOARD;
|
||||
m_gc_port_configure_button[device_num]->Enable();
|
||||
}
|
||||
else
|
||||
{
|
||||
tempType = SIDEVICE_NONE;
|
||||
tempType = SerialInterface::SIDEVICE_NONE;
|
||||
m_gc_port_configure_button[device_num]->Disable();
|
||||
}
|
||||
|
||||
|
@ -445,17 +445,18 @@ void ControllerConfigDiag::OnGameCubeConfigButton(wxCommandEvent& event)
|
|||
InputConfig* const pad_plugin = Pad::GetConfig();
|
||||
InputConfig* const key_plugin = Keyboard::GetConfig();
|
||||
const int port_num = m_gc_port_from_config_id[event.GetId()];
|
||||
const auto device_type = SConfig::GetInstance().m_SIDevice[port_num];
|
||||
|
||||
HotkeyManagerEmu::Enable(false);
|
||||
|
||||
if (SConfig::GetInstance().m_SIDevice[port_num] == SIDEVICE_GC_KEYBOARD)
|
||||
if (device_type == SerialInterface::SIDEVICE_GC_KEYBOARD)
|
||||
{
|
||||
GCKeyboardInputConfigDialog config_diag(
|
||||
this, *key_plugin,
|
||||
wxString::Format(_("GameCube Keyboard Configuration Port %i"), port_num + 1), port_num);
|
||||
config_diag.ShowModal();
|
||||
}
|
||||
else if (SConfig::GetInstance().m_SIDevice[port_num] == SIDEVICE_WIIU_ADAPTER)
|
||||
else if (device_type == SerialInterface::SIDEVICE_WIIU_ADAPTER)
|
||||
{
|
||||
GCAdapterConfigDiag config_diag(
|
||||
this, wxString::Format(_("Wii U GameCube Controller Adapter Configuration Port %i"),
|
||||
|
|
|
@ -371,8 +371,8 @@ void CFrame::OnTASInput(wxCommandEvent& event)
|
|||
{
|
||||
for (int i = 0; i < 4; ++i)
|
||||
{
|
||||
if (SConfig::GetInstance().m_SIDevice[i] != SIDEVICE_NONE &&
|
||||
SConfig::GetInstance().m_SIDevice[i] != SIDEVICE_GC_GBA)
|
||||
if (SConfig::GetInstance().m_SIDevice[i] != SerialInterface::SIDEVICE_NONE &&
|
||||
SConfig::GetInstance().m_SIDevice[i] != SerialInterface::SIDEVICE_GC_GBA)
|
||||
{
|
||||
g_TASInputDlg[i]->CreateGCLayout();
|
||||
g_TASInputDlg[i]->Show();
|
||||
|
@ -464,7 +464,7 @@ void CFrame::OnRecord(wxCommandEvent& WXUNUSED(event))
|
|||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
if (SIDevice_IsGCController(SConfig::GetInstance().m_SIDevice[i]))
|
||||
if (SerialInterface::SIDevice_IsGCController(SConfig::GetInstance().m_SIDevice[i]))
|
||||
controllers |= (1 << i);
|
||||
|
||||
if (g_wiimote_sources[i] != WIIMOTE_SRC_NONE)
|
||||
|
|
|
@ -467,10 +467,11 @@ bool DeviceConnected(int chan)
|
|||
|
||||
bool UseAdapter()
|
||||
{
|
||||
return SConfig::GetInstance().m_SIDevice[0] == SIDEVICE_WIIU_ADAPTER ||
|
||||
SConfig::GetInstance().m_SIDevice[1] == SIDEVICE_WIIU_ADAPTER ||
|
||||
SConfig::GetInstance().m_SIDevice[2] == SIDEVICE_WIIU_ADAPTER ||
|
||||
SConfig::GetInstance().m_SIDevice[3] == SIDEVICE_WIIU_ADAPTER;
|
||||
const auto& si_devices = SConfig::GetInstance().m_SIDevice;
|
||||
|
||||
return std::any_of(std::begin(si_devices), std::end(si_devices), [](const auto device_type) {
|
||||
return device_type == SerialInterface::SIDEVICE_WIIU_ADAPTER;
|
||||
});
|
||||
}
|
||||
|
||||
void ResetRumble()
|
||||
|
|
|
@ -385,10 +385,11 @@ bool DeviceConnected(int chan)
|
|||
|
||||
bool UseAdapter()
|
||||
{
|
||||
return SConfig::GetInstance().m_SIDevice[0] == SIDEVICE_WIIU_ADAPTER ||
|
||||
SConfig::GetInstance().m_SIDevice[1] == SIDEVICE_WIIU_ADAPTER ||
|
||||
SConfig::GetInstance().m_SIDevice[2] == SIDEVICE_WIIU_ADAPTER ||
|
||||
SConfig::GetInstance().m_SIDevice[3] == SIDEVICE_WIIU_ADAPTER;
|
||||
const auto& si_devices = SConfig::GetInstance().m_SIDevice;
|
||||
|
||||
return std::any_of(std::begin(si_devices), std::end(si_devices), [](const auto device_type) {
|
||||
return device_type == SerialInterface::SIDEVICE_WIIU_ADAPTER;
|
||||
});
|
||||
}
|
||||
|
||||
void ResetRumble()
|
||||
|
|
Loading…
Reference in New Issue