Movie: Simplify ChangeDisc path handling
This commit is contained in:
parent
1da866d7de
commit
865be48ee3
|
@ -1211,16 +1211,15 @@ void PlayController(GCPadStatus* PadStatus, int controllerID)
|
|||
PadStatus->button |= PAD_TRIGGER_R;
|
||||
if (s_padState.disc)
|
||||
{
|
||||
// This implementation assumes the disc change will only happen once. Trying to change more than
|
||||
// that will cause
|
||||
// it to load the last disc every time. As far as i know though, there are no 3+ disc games, so
|
||||
// this should be fine.
|
||||
// This implementation assumes the disc change will only happen once. Trying
|
||||
// to change more than that will cause it to load the last disc every time.
|
||||
// As far as I know, there are no 3+ disc games, so this should be fine.
|
||||
bool found = false;
|
||||
std::string path;
|
||||
for (size_t i = 0; i < SConfig::GetInstance().m_ISOFolder.size(); ++i)
|
||||
for (const std::string& iso_folder : SConfig::GetInstance().m_ISOFolder)
|
||||
{
|
||||
path = SConfig::GetInstance().m_ISOFolder[i];
|
||||
if (File::Exists(path + '/' + g_discChange))
|
||||
path = iso_folder + '/' + g_discChange;
|
||||
if (File::Exists(path))
|
||||
{
|
||||
found = true;
|
||||
break;
|
||||
|
@ -1228,7 +1227,6 @@ void PlayController(GCPadStatus* PadStatus, int controllerID)
|
|||
}
|
||||
if (found)
|
||||
{
|
||||
path += '/' + g_discChange;
|
||||
DVDInterface::ChangeDiscAsCPU(path);
|
||||
}
|
||||
else
|
||||
|
|
Loading…
Reference in New Issue