Some preparations for Wii AX (much work remains)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1101 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -301,7 +301,7 @@ void CUCode_AX::Logging(short* _pBuffer, int _iSize, int a)
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}
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else
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{
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Conditions = (numberRunning.at(i) > 0 || PBs[i].audio_addr.looping);
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Conditions = numberRunning.at(i) > 0 || PBs[i].audio_addr.looping;
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}
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// --------------
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@ -28,7 +28,6 @@
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#include "UCode_AXStructs.h"
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#include "UCode_AX.h"
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// ---------------------------------------------------------------------------------------
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// Externals
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// -----------
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@ -43,7 +42,6 @@ bool gReset = false; // used externally
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extern CDebugger* m_frame;
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// -----------
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CUCode_AX::CUCode_AX(CMailHandler& _rMailHandler, bool wii)
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: IUCode(_rMailHandler)
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, m_addressPBs(0xFFFFFFFF)
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@ -76,7 +74,7 @@ void CUCode_AX::HandleMail(u32 _uMail)
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}
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}
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s16 CUCode_AX::ADPCM_Step(AXParamBlock& pb, u32& samplePos, u32 newSamplePos, u16 frac)
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s16 ADPCM_Step(AXParamBlock& pb, u32& samplePos, u32 newSamplePos, u16 frac)
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{
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PBADPCMInfo &adpcm = pb.adpcm;
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@ -158,37 +156,14 @@ u16 ADPCM_Vol(u16 vol, u16 delta, u16 mixer_control)
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}
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// ==============
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void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
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void MixAddVoice(AXParamBlock &pb, int *templbuffer, int *temprbuffer, int _iSize)
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{
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AXParamBlock PBs[NUMBER_OF_PBS];
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if (_iSize > 1024 * 1024)
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_iSize = 1024 * 1024;
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memset(templbuffer, 0, _iSize * sizeof(int));
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memset(temprbuffer, 0, _iSize * sizeof(int));
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// read out pbs
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int numberOfPBs = ReadOutPBs(1, PBs, NUMBER_OF_PBS);
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#ifdef _WIN32
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ratioFactor = 32000.0f / (float)DSound::DSound_GetSampleRate();
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#else
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ratioFactor = 32000.0f / 44100.0f;
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#endif
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// write logging data to debugger
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if(m_frame)
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{
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CUCode_AX::Logging(_pBuffer, _iSize, 0);
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}
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for (int i = 0; i < numberOfPBs; i++)
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{
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AXParamBlock& pb = PBs[i];
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// get necessary values
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const u32 sampleEnd = (pb.audio_addr.end_addr_hi << 16) | pb.audio_addr.end_addr_lo;
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const u32 loopPos = (pb.audio_addr.loop_addr_hi << 16) | pb.audio_addr.loop_addr_lo;
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@ -196,7 +171,6 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
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const u16 updpar = Memory_Read_U16(updaddr);
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const u16 upddata = Memory_Read_U16(updaddr + 2);
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// =======================================================================================
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/*
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Fix problems introduced with the SSBM fix - Sometimes when a music stream ended sampleEnd
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@ -218,7 +192,7 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
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pb.audio_addr.end_addr_hi = 0; pb.audio_addr.end_addr_lo = 0;
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pb.audio_addr.loop_addr_hi = 0; pb.audio_addr.loop_addr_lo = 0;
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pb.src.cur_addr_frac = 0; PBs[i].src.ratio_hi = 0; PBs[i].src.ratio_lo = 0;
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pb.src.cur_addr_frac = 0; pb.src.ratio_hi = 0; pb.src.ratio_lo = 0;
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pb.adpcm.pred_scale = 0; pb.adpcm.yn1 = 0; pb.adpcm.yn2 = 0;
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pb.audio_addr.looping = 0;
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@ -279,7 +253,7 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
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pb.audio_addr.end_addr_hi = 0; pb.audio_addr.end_addr_lo = 0;
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pb.audio_addr.loop_addr_hi = 0; pb.audio_addr.loop_addr_lo = 0;
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pb.src.cur_addr_frac = 0; PBs[i].src.ratio_hi = 0; PBs[i].src.ratio_lo = 0;
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pb.src.cur_addr_frac = 0; pb.src.ratio_hi = 0; pb.src.ratio_lo = 0;
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pb.adpcm.pred_scale = 0; pb.adpcm.yn1 = 0; pb.adpcm.yn2 = 0;
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pb.audio_addr.looping = 0;
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@ -287,8 +261,6 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
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pb.adpcm_loop_info.yn1 = 0; pb.adpcm_loop_info.yn2 = 0;
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}
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// =============
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if (pb.running)
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{
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// =======================================================================================
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@ -302,8 +274,6 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
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u32 frac = pb.src.cur_addr_frac;
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// =============
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// =======================================================================================
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// Handle no-src streams - No src streams have pb.src_type == 2 and have pb.src.ratio_hi = 0
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// and pb.src.ratio_lo = 0. We handle that by setting the sampling ratio integer to 1. This
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@ -343,7 +313,6 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
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}
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// ==============
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// =======================================================================================
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// Walk through _iSize. _iSize = numSamples. If the game goes slow _iSize will be higher to
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// compensate for that. _iSize can be as low as 100 or as high as 2000 some cases.
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@ -353,7 +322,6 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
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frac += ratio;
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u32 newSamplePos = samplePos + (frac >> 16); //whole number of frac
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// =======================================================================================
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// Process sample format
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// --------------
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@ -395,7 +363,6 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
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}
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// ================
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// =======================================================================================
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// Volume control
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frac &= 0xffff;
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@ -416,11 +383,8 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
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int leftmix = pb.mixer.volume_left >> 5;
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int rightmix = pb.mixer.volume_right >> 5;
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// ===============
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int left = sample * leftmix >> 8;
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int right = sample * rightmix >> 8;
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//adpcm has to walk from oldSamplePos to samplePos here
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templbuffer[s] += left;
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temprbuffer[s] += right;
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@ -441,19 +405,45 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
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}
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} // end of the _iSize loop
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// ============
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if (gVolume) // allow us to turn this off in the debugger
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{
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pb.mixer.volume_left = ADPCM_Vol(pb.mixer.volume_left, pb.mixer.unknown, pb.mixer_control);
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pb.mixer.volume_right = ADPCM_Vol(pb.mixer.volume_right, pb.mixer.unknown2, pb.mixer_control);
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}
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pb.src.cur_addr_frac = (u16)frac;
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pb.audio_addr.cur_addr_hi = samplePos >> 16;
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pb.audio_addr.cur_addr_lo = (u16)samplePos;
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}
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}
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void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
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{
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AXParamBlock PBs[NUMBER_OF_PBS];
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// read out pbs
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int numberOfPBs = ReadOutPBs(1, PBs, NUMBER_OF_PBS);
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if (_iSize > 1024 * 1024)
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_iSize = 1024 * 1024;
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memset(templbuffer, 0, _iSize * sizeof(int));
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memset(temprbuffer, 0, _iSize * sizeof(int));
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// write logging data to debugger
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if (m_frame)
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{
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CUCode_AX::Logging(_pBuffer, _iSize, 0);
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}
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for (int i = 0; i < numberOfPBs; i++)
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{
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AXParamBlock& pb = PBs[i];
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MixAddVoice(pb, templbuffer, temprbuffer, _iSize);
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}
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// write back out pbs
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WriteBackPBs(PBs, numberOfPBs);
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for (int i = 0; i < _iSize; i++)
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{
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// Clamp into 16-bit. Maybe we should add a volume compressor here.
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@ -467,9 +457,6 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
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*_pBuffer++ = right;
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}
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// write back out pbs
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WriteBackPBs(PBs, numberOfPBs);
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// write logging data to debugger again after the update
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if (m_frame)
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{
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@ -477,6 +464,7 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
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}
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}
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void CUCode_AX::Update()
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{
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// check if we have to sent something
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@ -20,6 +20,11 @@
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#include "UCode_AXStructs.h"
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enum
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{
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NUMBER_OF_PBS = 64
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};
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class CUCode_AX : public IUCode
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{
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public:
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@ -34,12 +39,6 @@ public:
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void Logging(short* _pBuffer, int _iSize, int a);
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private:
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enum
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{
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NUMBER_OF_PBS = 64
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};
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enum
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{
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MAIL_AX_ALIST = 0xBABE0000,
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void SendMail(u32 _uMail);
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int ReadOutPBs(int a, AXParamBlock *_pPBs, int _num);
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void WriteBackPBs(AXParamBlock *_pPBs, int _num);
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s16 ADPCM_Step(AXParamBlock& pb, u32& samplePos, u32 newSamplePos, u16 frac);
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};
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#endif // _UCODE_AX
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@ -29,6 +29,17 @@ struct PBMixer
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u16 unknown4[6];
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};
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struct PBMixerWii
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{
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u16 volume_left;
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u16 unknown;
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u16 volume_right;
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u16 unknown2;
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u16 unknown3[12];
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u16 unknown4[8];
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};
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struct PBInitialTimeDelay
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{
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u16 on;
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@ -51,11 +62,23 @@ struct PBUpdates
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u16 data_lo;
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};
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struct PBUnknown
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struct PBUpdatesWii
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{
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u16 num_updates[3];
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u16 data_hi; // These point to main RAM. Not sure about the structure of the data.
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u16 data_lo;
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};
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struct PBDpop
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{
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s16 unknown[9];
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};
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struct PBDpopWii
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{
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s16 unknown[12];
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};
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struct PBVolumeEnvelope
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{
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u16 cur_volume;
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/* 9 */ PBMixer mixer;
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/* 27 */ PBInitialTimeDelay initial_time_delay;
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/* 34 */ PBUpdates updates;
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/* 41 */ PBUnknown unknown2;
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/* 41 */ PBDpop dpop;
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/* 50 */ PBVolumeEnvelope vol_env;
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/* 52 */ PBUnknown2 unknown3;
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/* 55 */ PBAudioAddr audio_addr;
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@ -131,6 +154,43 @@ struct AXParamBlock
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/* 93 */ u16 unknown_maybe_padding[3];
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};
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struct PBLpf
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{
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u16 enabled;
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u16 yn1;
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u16 a0;
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u16 b0;
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};
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struct AXParamBlockWii
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{
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u16 next_pb_hi;
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u16 next_pb_lo;
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u16 this_pb_hi;
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u16 this_pb_lo;
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u16 src_type; // Type of sample rate converter (none, ?, linear)
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u16 coef_select;
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u16 mixer_control;
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u16 running; // 1=RUN 0=STOP
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u16 is_stream; // 1 = stream, 0 = one shot
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PBMixerWii mixer;
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PBInitialTimeDelay initial_time_delay;
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PBUpdatesWii updates;
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PBDpopWii dpop;
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PBVolumeEnvelope vol_env;
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PBUnknown2 unknown3;
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PBAudioAddr audio_addr;
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PBADPCMInfo adpcm;
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PBSampleRateConverter src;
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PBADPCMLoopInfo adpcm_loop_info;
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PBLpf lpf;
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u16 pad[22];
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};
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enum {
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AUDIOFORMAT_ADPCM = 0,
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AUDIOFORMAT_PCM8 = 0x19,
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