wayland: Add bits required to run as a wayland client.
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3b25bf2f14
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84aa98a5a4
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@ -28,7 +28,7 @@ void cInterfaceEGL::UpdateFPSDisplay(const char *text)
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}
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void cInterfaceEGL::Swap()
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{
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eglSwapBuffers(GLWin.egl_dpy, GLWin.egl_surf);
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Platform.SwapBuffers();
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}
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void cInterfaceEGL::SwapInterval(int Interval)
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{
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@ -117,7 +117,6 @@ out:
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if (GLWin.dpy)
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{
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XCloseDisplay(GLWin.dpy);
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XCloseDisplay(GLWin.evdpy);
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}
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}
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#endif
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@ -219,3 +218,16 @@ cPlatform::ToggleFullscreen(bool fullscreen)
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// Only wayland uses this function
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#endif
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}
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void
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cPlatform::SwapBuffers()
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{
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#if HAVE_WAYLAND
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if (cPlatform::platform == EGL_PLATFORM_WAYLAND)
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WaylandInterface.SwapBuffers();
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#endif
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#if HAVE_X11
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if (cPlatform::platform == EGL_PLATFORM_X11)
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XInterface.SwapBuffers();
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#endif
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}
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@ -63,6 +63,7 @@ public:
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void DestroyWindow(void);
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void UpdateFPSDisplay(const char *text);
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void ToggleFullscreen(bool fullscreen);
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void SwapBuffers();
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};
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#include "GLInterface/EGL.h"
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@ -129,7 +130,7 @@ typedef struct {
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struct wl_surface *wl_surface;
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struct wl_shell_surface *wl_shell_surface;
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struct wl_callback *wl_callback;
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bool fullscreen, configured, frame_drawn, swap_complete, running;
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bool fullscreen, running;
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#endif
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#if HAVE_X11
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int screen;
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@ -21,38 +21,6 @@
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#include <linux/input.h>
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#include <sys/mman.h>
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static void
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redraw(void *data, struct wl_callback *callback, uint32_t time);
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static const struct wl_callback_listener frame_listener = {
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redraw
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};
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static void
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redraw(void *data, struct wl_callback *callback, uint32_t time)
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{
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if (GLWin.wl_callback != callback) {
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printf("Got wrong callback from wayland server\n");
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exit(-1);
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}
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GLWin.wl_callback = NULL;
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if (callback)
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wl_callback_destroy(callback);
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if (!GLWin.configured)
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return;
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// Reset the frame callback
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GLWin.wl_callback = wl_surface_frame(GLWin.wl_surface);
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wl_callback_add_listener(GLWin.wl_callback, &frame_listener, 0);
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// Present rendered buffer on screen
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//eglSwapBuffers(GLWin.egl_dpy, GLWin.egl_surf);
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}
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static void
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hide_cursor(void)
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{
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@ -63,21 +31,6 @@ hide_cursor(void)
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GLWin.pointer.serial, NULL, 0, 0);
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}
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static void
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configure_callback(void *data, struct wl_callback *callback, uint32_t time)
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{
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wl_callback_destroy(callback);
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GLWin.configured = true;
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if (GLWin.wl_callback == NULL)
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redraw(data, NULL, time);
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}
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static struct wl_callback_listener configure_callback_listener = {
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configure_callback,
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};
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static void
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handle_ping(void *data, struct wl_shell_surface *wl_shell_surface,
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uint32_t serial)
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@ -89,7 +42,6 @@ static void
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handle_configure(void *data, struct wl_shell_surface *wl_shell_surface,
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uint32_t edges, int32_t width, int32_t height)
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{
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if (GLWin.wl_egl_native)
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wl_egl_window_resize(GLWin.wl_egl_native, width, height, 0, 0);
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@ -120,8 +72,7 @@ pointer_handle_enter(void *data, struct wl_pointer *pointer,
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{
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GLWin.pointer.serial = serial;
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if (GLWin.fullscreen)
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hide_cursor();
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hide_cursor();
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}
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static void
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@ -157,19 +108,10 @@ static const struct wl_pointer_listener pointer_listener = {
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pointer_handle_axis,
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};
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void setup_callback_listener()
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{
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struct wl_callback *callback;
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callback = wl_display_sync(GLWin.wl_display);
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wl_callback_add_listener(callback, &configure_callback_listener, 0);
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}
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static void
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toggle_fullscreen(bool fullscreen)
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{
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GLWin.fullscreen = fullscreen;
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GLWin.configured = false;
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if (fullscreen) {
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wl_shell_surface_set_fullscreen(GLWin.wl_shell_surface,
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@ -181,8 +123,6 @@ toggle_fullscreen(bool fullscreen)
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GLWin.window_size.width,
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GLWin.window_size.height);
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}
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setup_callback_listener();
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}
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static void
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@ -251,9 +191,10 @@ keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
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if (state == WL_KEYBOARD_KEY_STATE_RELEASED)
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return;
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if (key == KEY_ESC)
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GLWin.running = false;
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else if ((key == KEY_P) ||
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if (key == KEY_ESC) {
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Core::Stop();
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GLWin.running = 0;
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} else if ((key == KEY_P) ||
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((key == KEY_ENTER) && (GLWin.keyboard.modifiers == 0)))
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Core::SetState((Core::GetState() == Core::CORE_RUN) ?
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Core::CORE_PAUSE : Core::CORE_RUN);
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@ -408,7 +349,8 @@ bool cWaylandInterface::Initialize(void *config)
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wl_registry_add_listener(GLWin.wl_registry,
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®istry_listener, NULL);
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wl_display_dispatch(GLWin.wl_display);
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while (!GLWin.wl_compositor)
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wl_display_dispatch(GLWin.wl_display);
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GLWin.wl_cursor_surface =
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wl_compositor_create_surface(GLWin.wl_compositor);
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@ -430,8 +372,6 @@ void *cWaylandInterface::CreateWindow(void)
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GLWin.window_size.width = 640;
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GLWin.window_size.height = 480;
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GLWin.fullscreen = true;
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GLWin.frame_drawn = false;
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GLWin.swap_complete = false;
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GLWin.wl_surface = wl_compositor_create_surface(GLWin.wl_compositor);
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GLWin.wl_shell_surface = wl_shell_get_shell_surface(GLWin.wl_shell,
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@ -443,11 +383,8 @@ void *cWaylandInterface::CreateWindow(void)
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GLWin.wl_egl_native = wl_egl_window_create(GLWin.wl_surface,
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GLWin.window_size.width,
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GLWin.window_size.height);
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#if HAVE_X11
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return GLWin.wl_egl_native;
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#else
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return GLWin.wl_egl_native;
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#endif
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}
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void cWaylandInterface::DestroyWindow(void)
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@ -468,5 +405,19 @@ void cWaylandInterface::UpdateFPSDisplay(const char *text)
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void cWaylandInterface::ToggleFullscreen(bool fullscreen)
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{
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toggle_fullscreen(GLWin.fullscreen);
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toggle_fullscreen(fullscreen);
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}
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void cWaylandInterface::SwapBuffers()
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{
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struct wl_region *region;
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region = wl_compositor_create_region(GLWin.wl_compositor);
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wl_region_add(region, 0, 0,
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GLWin.geometry.width,
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GLWin.geometry.height);
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wl_surface_set_opaque_region(GLWin.wl_surface, region);
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wl_region_destroy(region);
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eglSwapBuffers(GLWin.egl_dpy, GLWin.egl_surf);
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}
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@ -37,6 +37,7 @@ public:
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void DestroyWindow(void);
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void UpdateFPSDisplay(const char *text);
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void ToggleFullscreen(bool fullscreen);
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void SwapBuffers();
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};
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#endif
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@ -120,6 +120,11 @@ void cXInterface::UpdateFPSDisplay(const char *text)
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XStoreName(GLWin.evdpy, GLWin.win, text);
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}
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void cXInterface::SwapBuffers()
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{
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eglSwapBuffers(GLWin.egl_dpy, GLWin.egl_surf);
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}
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void cXInterface::XEventThread()
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#else
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void cX11Window::CreateXWindow(void)
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@ -33,6 +33,7 @@ public:
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void *CreateWindow(void);
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void DestroyWindow(void);
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void UpdateFPSDisplay(const char *text);
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void SwapBuffers();
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};
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#else
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class cX11Window
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@ -10,12 +10,17 @@
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#include "Common.h"
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#include "FileUtil.h"
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#if defined HAVE_X11 && HAVE_X11
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#if HAVE_X11
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#include <X11/keysym.h>
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#include "State.h"
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#include "X11Utils.h"
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#endif
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#if HAVE_WAYLAND
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#include <wayland-client.h>
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#include "GLInterface/Platform.h"
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#endif
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#ifdef __APPLE__
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#import <Cocoa/Cocoa.h>
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#endif
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@ -122,7 +127,7 @@ void Host_SysMessage(const char *fmt, ...)
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void Host_SetWiiMoteConnectionState(int _State) {}
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#if defined(HAVE_X11) && HAVE_X11
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#if HAVE_X11
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void X11_MainLoop()
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{
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bool fullscreen = SConfig::GetInstance().m_LocalCoreStartupParameter.bFullscreen;
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@ -256,6 +261,23 @@ void X11_MainLoop()
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}
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#endif
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#if HAVE_WAYLAND
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void Wayland_MainLoop()
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{
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// Wait for display to be initialized
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while(!GLWin.wl_display)
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usleep(20000);
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GLWin.running = 1;
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while (GLWin.running)
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wl_display_dispatch(GLWin.wl_display);
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if (GLWin.wl_display)
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wl_display_disconnect(GLWin.wl_display);
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}
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#endif
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int main(int argc, char* argv[])
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{
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#ifdef __APPLE__
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@ -304,9 +326,34 @@ int main(int argc, char* argv[])
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m_LocalCoreStartupParameter.m_strVideoBackend);
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WiimoteReal::LoadSettings();
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#if USE_EGL
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GLWin.platform = EGL_PLATFORM_NONE;
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#endif
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#if HAVE_WAYLAND
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GLWin.wl_display = NULL;
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#endif
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// No use running the loop when booting fails
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if (BootManager::BootCore(argv[optind]))
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{
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#if USE_EGL
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while (GLWin.platform == EGL_PLATFORM_NONE)
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usleep(20000);
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#endif
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#if HAVE_WAYLAND
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if (GLWin.platform == EGL_PLATFORM_WAYLAND)
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Wayland_MainLoop();
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#endif
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#if HAVE_X11
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#if USE_EGL
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if (GLWin.platform == EGL_PLATFORM_X11) {
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#endif
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XInitThreads();
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X11_MainLoop();
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#if USE_EGL
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}
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#endif
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#endif
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#ifdef __APPLE__
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while (running)
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{
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@ -328,9 +375,6 @@ int main(int argc, char* argv[])
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[event release];
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[pool release];
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#elif defined HAVE_X11 && HAVE_X11
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XInitThreads();
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X11_MainLoop();
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#else
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while (PowerPC::GetState() != PowerPC::CPU_POWERDOWN)
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updateMainFrameEvent.Wait();
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@ -1,5 +1,9 @@
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#include "ControllerInterface.h"
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#if USE_EGL
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#include "GLInterface/Platform.h"
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#endif
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#ifdef CIFACE_USE_XINPUT
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#include "XInput/XInput.h"
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#endif
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ciface::XInput::Init(m_devices);
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#endif
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#ifdef CIFACE_USE_XLIB
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#if USE_EGL
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if (GLWin.platform == EGL_PLATFORM_X11) {
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#endif
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ciface::Xlib::Init(m_devices, m_hwnd);
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#ifdef CIFACE_USE_X11_XINPUT2
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ciface::XInput2::Init(m_devices, m_hwnd);
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#endif
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#if USE_EGL
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}
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#endif
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#endif
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#ifdef CIFACE_USE_OSX
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ciface::OSX::Init(m_devices, m_hwnd);
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