Add the resource include in only one place for all builds.

This commit is contained in:
Glenn Rice 2012-12-16 23:39:05 -06:00
parent d34fb84734
commit 832a5a0b26
2 changed files with 4 additions and 11 deletions

View File

@ -155,9 +155,6 @@ xcopy "$(SolutionDir)..\Externals\SDL\$(PlatformName)\*.dll" "$(TargetDir)" /e /
</Command>
<Message>Copying Data\* to $(TargetDir)</Message>
</PostBuildEvent>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\..\Externals\wxWidgets3\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
@ -174,9 +171,6 @@ xcopy "$(SolutionDir)..\Externals\SDL\$(PlatformName)\*.dll" "$(TargetDir)" /e /
</Command>
<Message>Copying Data\* to $(TargetDir)</Message>
</PostBuildEvent>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\..\Externals\wxWidgets3\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'">
<ClCompile>
@ -208,7 +202,6 @@ xcopy "$(SolutionDir)..\Externals\SDL\$(PlatformName)\*.dll" "$(TargetDir)" /e /
<Message>Copying Data\* to $(TargetDir)</Message>
</PostBuildEvent>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\..\Externals\wxWidgets3\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'">
@ -224,9 +217,6 @@ xcopy "$(SolutionDir)..\Externals\SDL\$(PlatformName)\*.dll" "$(TargetDir)" /e /
</Command>
<Message>Copying Data\* to $(TargetDir)</Message>
</PostBuildEvent>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\..\Externals\wxWidgets3\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="Src\AboutDolphin.cpp" />
@ -399,4 +389,4 @@ xcopy "$(SolutionDir)..\Externals\SDL\$(PlatformName)\*.dll" "$(TargetDir)" /e /
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@ -20,6 +20,9 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<BaseAddress>0x00400000</BaseAddress>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\..\Externals\wxWidgets3\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemGroup />
</Project>