Fixes Issue 2070

Fixes Issue 1886
Fixes Issue 1519
Fixes wxWindow Destroy Issue
Quits DX9 full screen when a message box pops up 

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4898 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
ayuanx 2010-01-20 07:47:41 +00:00
parent d70bb07580
commit 82ccf1d34c
9 changed files with 75 additions and 72 deletions

View File

@ -135,6 +135,7 @@ void CConfigMain::UpdateGUI()
// Disable the Core stuff on GeneralPage
AlwaysHLE_BS2->Disable();
m_RadioJIT->Disable();
m_RadioJITIL->Disable();
m_RadioInt->Disable();
CPUThread->Disable();
DSPThread->Disable();

View File

@ -179,7 +179,7 @@ CPanel::CPanel(
if (dlg->ShowModal() == wxID_YES)
GetUsbPointer()->AccessWiiMote(lParam | 0x100)->Activate(true);
delete dlg;
dlg->Destroy();
}
return 0;
}
@ -323,7 +323,7 @@ CFrame::CFrame(wxFrame* parent,
, bRenderToMain(false), bFloatLogWindow(false), bFloatConsoleWindow(false)
, HaveLeds(false), HaveSpeakers(false)
, m_fLastClickTime(0), m_iLastMotionTime(0), LastMouseX(0), LastMouseY(0)
, m_bControlsCreated(false), bNoWiimoteMsg(false)
, m_bControlsCreated(false), bNoWiimoteMsg(false), m_StopDlg(NULL)
#if wxUSE_TIMER
, m_timer(this)
#endif

View File

@ -197,6 +197,7 @@ class CFrame : public wxFrame
bool m_bNoDocking;
bool m_bModalDialogOpen;
bool m_bControlsCreated;
wxMessageDialog *m_StopDlg;
char **drives;

View File

@ -698,15 +698,20 @@ void CFrame::DoStop()
// Ask for confirmation in case the user accidentally clicked Stop / Escape
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bConfirmStop)
{
wxMessageDialog *dlg = new wxMessageDialog(
// Supress duplicate dialog boxes
if (m_StopDlg)
return;
m_StopDlg = new wxMessageDialog(
this,
wxT("Do you want to stop the current emulation?"),
wxT("Please confirm..."),
wxYES_NO | wxSTAY_ON_TOP | wxICON_EXCLAMATION,
wxDefaultPosition);
int Ret = dlg->ShowModal();
delete dlg;
int Ret = m_StopDlg->ShowModal();
m_StopDlg->Destroy();
m_StopDlg = NULL;
if (Ret == wxID_NO)
return;
}

View File

@ -136,9 +136,6 @@ void InitPP(int adapter, int f, int aa_mode, D3DPRESENT_PARAMETERS *pp)
yres = pp->BackBufferHeight = FSResY;
pp->SwapEffect = D3DSWAPEFFECT_DISCARD;
pp->Windowed = FALSE;
//if(g_Config.bHideCursor)
//if(!g_Config.RenderToMainframe)
ShowCursor(FALSE);
}
else
{
@ -149,7 +146,6 @@ void InitPP(int adapter, int f, int aa_mode, D3DPRESENT_PARAMETERS *pp)
pp->SwapEffect = D3DSWAPEFFECT_DISCARD;
pp->PresentationInterval = g_Config.bVSync ? D3DPRESENT_INTERVAL_DEFAULT : D3DPRESENT_INTERVAL_IMMEDIATE;
pp->Windowed = TRUE;
ShowCursor(TRUE);
}
}

View File

@ -145,11 +145,19 @@ LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
case WM_USER:
if (wParam == WM_USER_STOP)
{
SetCursor((lParam) ? hCursor : hCursorBlank);
}
else if (wParam == TOGGLE_FULLSCREEN)
{
ToggleFullscreen(hWnd);
}
else if (wParam == WIIMOTE_DISCONNECT)
{
if (g_Config.bFullscreen)
ToggleFullscreen(hWnd);
PostMessage(m_hMain, WM_USER, wParam, lParam);
}
break;
case WM_SYSCOMMAND:
@ -204,7 +212,7 @@ HWND OpenWindow(HWND parent, HINSTANCE hInstance, int width, int height, const T
m_hMain = parent;
m_hParent = NULL;
DWORD style = g_Config.bFullscreen ? WS_POPUP : WS_OVERLAPPEDWINDOW;
DWORD style = WS_OVERLAPPEDWINDOW;
RECT rc = {0, 0, width, height};
AdjustWindowRect(&rc, style, false);
@ -239,38 +247,31 @@ HWND Create(HWND hParent, HINSTANCE hInstance, const TCHAR *title)
// 2. Make DX9 in fullscreen can be overlapped by other dialogs
HWND Ret;
int width=640, height=480;
sscanf( g_Config.bFullscreen ? g_Config.cFSResolution : g_Config.cInternalRes, "%dx%d", &width, &height );
// SetSize(width, height);
sscanf(g_Config.cInternalRes, "%dx%d", &width, &height );
Ret = OpenWindow(hParent, hInstance, width, height, title);
if (Ret)
{
DWORD dwStyle = 0; // Window Style
DWORD dwExStyle = 0; // Window Extended Style
RECT rc = {0, 0, width, height};
RECT rcdesktop;
GetWindowRect(GetDesktopWindow(), &rcdesktop);
int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;
int Y = (rcdesktop.bottom-rcdesktop.top)/2 - (rc.bottom-rc.top)/2;
if (g_Config.bFullscreen && !g_Config.RenderToMainframe)
if (g_Config.bFullscreen)
{
// Hide the cursor
ShowCursor(FALSE);
ToggleFullscreen(Ret, true);
}
else if (!g_Config.RenderToMainframe)
{
SetWindowPos(EmuWindow::GetWnd(), NULL, X, Y, rc.right-rc.left, rc.bottom-rc.top, SWP_NOREPOSITION | SWP_NOZORDER);
Show();
}
else
{
dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
dwStyle = WS_OVERLAPPEDWINDOW;
Show();
}
// AdjustWindowRectEx(&rc, dwStyle, FALSE, dwExStyle);
if (g_Config.bFullscreen)
// We put the window at the upper left corner of the screen, so x = y = 0
SetWindowPos(EmuWindow::GetWnd(), NULL, 0, 0, rc.right-rc.left, rc.bottom-rc.top, SWP_NOREPOSITION | SWP_NOZORDER);
else if (!g_Config.RenderToMainframe)
SetWindowPos(EmuWindow::GetWnd(), NULL, X, Y, rc.right-rc.left, rc.bottom-rc.top, SWP_NOREPOSITION | SWP_NOZORDER);
}
return Ret;
}
@ -300,7 +301,7 @@ void SetSize(int width, int height)
MoveWindow(m_hWnd, rc.left, rc.top, rc.right-rc.left, rc.bottom-rc.top, TRUE);
}
void ToggleFullscreen(HWND hParent)
void ToggleFullscreen(HWND hParent, bool bForceFull)
{
if (m_hParent == NULL)
{
@ -312,35 +313,7 @@ void ToggleFullscreen(HWND hParent)
RECT rcdesktop;
int w_fs = 640, h_fs = 480;
if (g_Config.bFullscreen)
{
if (strlen(g_Config.cInternalRes) > 1)
sscanf(g_Config.cInternalRes, "%dx%d", &w_fs, &h_fs);
//Get out of fullscreen
g_Config.bFullscreen = false;
// FullScreen - > Desktop
ChangeDisplaySettings(NULL, 0);
// Re-Enable the cursor
ShowCursor(TRUE);
RECT rc = {0, 0, w_fs, h_fs};
GetWindowRect(GetDesktopWindow(), &rcdesktop);
// SetWindowPos to the center of the screen
int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;
int Y = (rcdesktop.bottom-rcdesktop.top)/2 - (rc.bottom-rc.top)/2;
SetWindowPos(hParent, NULL, X, Y, w_fs, h_fs, SWP_NOREPOSITION | SWP_NOZORDER);
// Set new window style FS -> Windowed
SetWindowLong(hParent, GWL_STYLE, WS_OVERLAPPEDWINDOW);
// Eventually show the window!
EmuWindow::Show();
}
else
if (!g_Config.bFullscreen || bForceFull)
{
if (strlen(g_Config.cFSResolution) > 1)
sscanf(g_Config.cFSResolution, "%dx%d", &w_fs, &h_fs);
@ -367,6 +340,34 @@ void ToggleFullscreen(HWND hParent)
ShowCursor(FALSE);
g_Config.bFullscreen = true;
// Eventually show the window!
EmuWindow::Show();
}
else
{
if (strlen(g_Config.cInternalRes) > 1)
sscanf(g_Config.cInternalRes, "%dx%d", &w_fs, &h_fs);
//Get out of fullscreen
g_Config.bFullscreen = false;
// FullScreen - > Desktop
ChangeDisplaySettings(NULL, 0);
// Re-Enable the cursor
ShowCursor(TRUE);
RECT rc = {0, 0, w_fs, h_fs};
GetWindowRect(GetDesktopWindow(), &rcdesktop);
// SetWindowPos to the center of the screen
int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;
int Y = (rcdesktop.bottom-rcdesktop.top)/2 - (rc.bottom-rc.top)/2;
SetWindowPos(hParent, NULL, X, Y, w_fs, h_fs, SWP_NOREPOSITION | SWP_NOZORDER);
// Set new window style FS -> Windowed
SetWindowLong(hParent, GWL_STYLE, WS_OVERLAPPEDWINDOW);
// Eventually show the window!
EmuWindow::Show();
}

View File

@ -12,7 +12,7 @@ HWND Create(HWND hParent, HINSTANCE hInstance, const TCHAR *title);
void Show();
void Close();
void SetSize(int displayWidth, int displayHeight);
void ToggleFullscreen(HWND hParent);
void ToggleFullscreen(HWND hParent, bool bForceFull = false);
bool IsSizing();
}

View File

@ -259,7 +259,7 @@ bool Renderer::Init()
if (fullScreenRes == D3D::GetAdapter(g_ActiveConfig.iAdapter).resolutions.size())
fullScreenRes = 0;
D3D::Create(g_ActiveConfig.iAdapter, EmuWindow::GetWnd(), g_ActiveConfig.bFullscreen,
D3D::Create(g_ActiveConfig.iAdapter, EmuWindow::GetWnd(), false,
fullScreenRes, backbuffer_ms_mode, false);
s_backbuffer_width = D3D::GetBackBufferWidth();

View File

@ -227,37 +227,36 @@ void DllConfig(HWND _hParent)
void Initialize(void *init)
{
SVideoInitialize *_pVideoInitialize = (SVideoInitialize*)init;
frameCount = 0;
SVideoInitialize *_pVideoInitialize = (SVideoInitialize*)init;
g_VideoInitialize = *_pVideoInitialize;
InitXFBConvTables();
g_Config.Load(FULL_CONFIG_DIR "gfx_dx9.ini");
g_Config.GameIniLoad(globals->game_ini);
UpdateProjectionHack(g_Config.iPhackvalue); // DX9 projection hack could be disabled by commenting out this line
// create the window
/*if (!g_Config.RenderToMainframe || g_VideoInitialize.pWindowHandle == NULL) // ignore parent for this plugin
g_VideoInitialize.pWindowHandle = (void*)EmuWindow::Create(NULL, g_hInstance, _T("Loading - Please wait."));
else*/
g_VideoInitialize.pWindowHandle = (void*)EmuWindow::Create((HWND)g_VideoInitialize.pWindowHandle, g_hInstance, _T("Loading - Please wait."));
UpdateActiveConfig();
g_VideoInitialize.pWindowHandle = (void*)EmuWindow::Create((HWND)g_VideoInitialize.pWindowHandle, g_hInstance, _T("Loading - Please wait."));
if (g_VideoInitialize.pWindowHandle == NULL)
{
ERROR_LOG(VIDEO, "An error has occurred while trying to create the window.");
return;
}
EmuWindow::Show();
g_VideoInitialize.pPeekMessages = Callback_PeekMessages;
g_VideoInitialize.pUpdateFPSDisplay = UpdateFPSDisplay;
if (FAILED(D3D::Init()))
else if (FAILED(D3D::Init()))
{
MessageBox(GetActiveWindow(), _T("Unable to initialize Direct3D. Please make sure that you have the latest version of DirectX 9.0c correctly installed."), _T("Fatal Error"), MB_OK);
return;
}
InitXFBConvTables();
OSD::AddMessage("Dolphin Direct3D9 Video Plugin.", 5000);
g_VideoInitialize.pPeekMessages = &Callback_PeekMessages;
g_VideoInitialize.pUpdateFPSDisplay = &UpdateFPSDisplay;
_pVideoInitialize->pPeekMessages = g_VideoInitialize.pPeekMessages;
_pVideoInitialize->pUpdateFPSDisplay = g_VideoInitialize.pUpdateFPSDisplay;
_pVideoInitialize->pWindowHandle = g_VideoInitialize.pWindowHandle;
OSD::AddMessage("Dolphin Direct3D9 Video Plugin.", 5000);
s_initialized = true;
}