Optionally delete savestate that gets loaded at boot
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f9a0511937
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@ -343,7 +343,7 @@ public final class NativeLibrary
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/**
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* Begins emulation from the specified savestate.
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*/
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public static native void Run(String path, String savestatePath);
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public static native void Run(String path, String savestatePath, boolean deleteSavestate);
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// Surface Handling
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public static native void SurfaceChanged(Surface surf);
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@ -14,6 +14,7 @@
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#include <optional>
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#include <string>
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#include <thread>
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#include <utility>
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#include "ButtonManager.h"
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@ -482,8 +483,8 @@ Java_org_dolphinemu_dolphinemu_NativeLibrary_CacheClassesAndMethods(JNIEnv* env,
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JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_Run__Ljava_lang_String_2(
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JNIEnv* env, jobject obj, jstring jFile);
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JNIEXPORT void JNICALL
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Java_org_dolphinemu_dolphinemu_NativeLibrary_Run__Ljava_lang_String_2Ljava_lang_String_2(
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JNIEnv* env, jobject obj, jstring jFile, jstring jSavestate);
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Java_org_dolphinemu_dolphinemu_NativeLibrary_Run__Ljava_lang_String_2Ljava_lang_String_2Z(
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JNIEnv* env, jobject obj, jstring jFile, jstring jSavestate, jboolean jDeleteSavestate);
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JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SurfaceChanged(JNIEnv* env,
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jobject obj,
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jobject surf);
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@ -805,7 +806,8 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_RefreshWiimo
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WiimoteReal::Refresh();
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}
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static void Run(const std::string& path, std::optional<std::string> savestate_path = {})
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static void Run(const std::string& path, std::optional<std::string> savestate_path = {},
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bool delete_savestate = false)
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{
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__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Running : %s", path.c_str());
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@ -823,7 +825,9 @@ static void Run(const std::string& path, std::optional<std::string> savestate_pa
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// No use running the loop when booting fails
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s_have_wm_user_stop = false;
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if (BootManager::BootCore(BootParameters::GenerateFromFile(path, savestate_path)))
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std::unique_ptr<BootParameters> boot = BootParameters::GenerateFromFile(path, savestate_path);
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boot->delete_savestate = delete_savestate;
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if (BootManager::BootCore(std::move(boot)))
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{
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static constexpr int TIMEOUT = 10000;
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static constexpr int WAIT_STEP = 25;
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@ -861,10 +865,10 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_Run__Ljava_l
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}
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JNIEXPORT void JNICALL
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Java_org_dolphinemu_dolphinemu_NativeLibrary_Run__Ljava_lang_String_2Ljava_lang_String_2(
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JNIEnv* env, jobject obj, jstring jFile, jstring jSavestate)
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Java_org_dolphinemu_dolphinemu_NativeLibrary_Run__Ljava_lang_String_2Ljava_lang_String_2Z(
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JNIEnv* env, jobject obj, jstring jFile, jstring jSavestate, jboolean jDeleteSavestate)
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{
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Run(GetJString(env, jFile), GetJString(env, jSavestate));
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Run(GetJString(env, jFile), GetJString(env, jSavestate), jDeleteSavestate);
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}
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#ifdef __cplusplus
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@ -76,6 +76,7 @@ struct BootParameters
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Parameters parameters;
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std::optional<std::string> savestate_path;
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bool delete_savestate = false;
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};
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class CBoot
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@ -318,7 +318,7 @@ static void CPUSetInitialExecutionState()
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}
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// Create the CPU thread, which is a CPU + Video thread in Single Core mode.
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static void CpuThread(const std::optional<std::string>& savestate_path)
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static void CpuThread(const std::optional<std::string>& savestate_path, bool delete_savestate)
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{
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DeclareAsCPUThread();
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@ -342,7 +342,13 @@ static void CpuThread(const std::optional<std::string>& savestate_path)
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EMM::InstallExceptionHandler(); // Let's run under memory watch
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if (savestate_path)
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QueueHostJob([&savestate_path] { ::State::LoadAs(*savestate_path); });
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{
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QueueHostJob([&savestate_path, delete_savestate] {
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::State::LoadAs(*savestate_path);
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if (delete_savestate)
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File::Delete(*savestate_path);
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});
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}
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s_is_started = true;
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CPUSetInitialExecutionState();
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@ -380,7 +386,8 @@ static void CpuThread(const std::optional<std::string>& savestate_path)
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EMM::UninstallExceptionHandler();
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}
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static void FifoPlayerThread(const std::optional<std::string>& savestate_path)
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static void FifoPlayerThread(const std::optional<std::string>& savestate_path,
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bool delete_savestate)
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{
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DeclareAsCPUThread();
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const SConfig& _CoreParameter = SConfig::GetInstance();
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@ -517,6 +524,7 @@ static void EmuThread(std::unique_ptr<BootParameters> boot)
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}
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const std::optional<std::string> savestate_path = boot->savestate_path;
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const bool delete_savestate = boot->delete_savestate;
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// Load and Init Wiimotes - only if we are booting in Wii mode
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if (core_parameter.bWii && !SConfig::GetInstance().m_bt_passthrough_enabled)
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@ -556,7 +564,7 @@ static void EmuThread(std::unique_ptr<BootParameters> boot)
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PowerPC::SetMode(PowerPC::CoreMode::Interpreter);
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// Determine the CPU thread function
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void (*cpuThreadFunc)(const std::optional<std::string>& savestate_path);
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void (*cpuThreadFunc)(const std::optional<std::string>& savestate_path, bool delete_savestate);
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if (std::holds_alternative<BootParameters::DFF>(boot->parameters))
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cpuThreadFunc = FifoPlayerThread;
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else
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@ -597,7 +605,7 @@ static void EmuThread(std::unique_ptr<BootParameters> boot)
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Host_Message(WM_USER_CREATE);
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// Spawn the CPU thread
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s_cpu_thread = std::thread(cpuThreadFunc, savestate_path);
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s_cpu_thread = std::thread(cpuThreadFunc, savestate_path, delete_savestate);
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// become the GPU thread
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Fifo::RunGpuLoop();
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@ -615,7 +623,7 @@ static void EmuThread(std::unique_ptr<BootParameters> boot)
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Common::SetCurrentThreadName("Emuthread - Idle");
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// Spawn the CPU+GPU thread
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s_cpu_thread = std::thread(cpuThreadFunc, savestate_path);
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s_cpu_thread = std::thread(cpuThreadFunc, savestate_path, delete_savestate);
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while (CPU::GetState() != CPU::State::PowerDown)
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{
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