UICommon/NetPlayIndex: Take std::vector by const reference in ParseResponse()
This variable isn't std::moved anywhere and is just read out of into a string. Instead of making a copy, and then another copy of the data into a std::string, we can take it by reference, only copying the data once.
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@ -25,13 +25,14 @@ NetPlayIndex::~NetPlayIndex()
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Remove();
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Remove();
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}
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}
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static std::optional<picojson::value> ParseResponse(std::vector<u8> response)
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static std::optional<picojson::value> ParseResponse(const std::vector<u8>& response)
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{
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{
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std::string response_string(reinterpret_cast<char*>(response.data()), response.size());
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const std::string response_string(reinterpret_cast<const char*>(response.data()),
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response.size());
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picojson::value json;
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picojson::value json;
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auto error = picojson::parse(json, response_string);
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const auto error = picojson::parse(json, response_string);
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if (!error.empty())
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if (!error.empty())
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return {};
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return {};
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