MainBase: Remove unused s_beginFieldArgs struct

This is only ever memset to zero and never used again.

This also gets rid of an instance of undefined behavior considering the
draft standard for C++17 (N4659) states at [dcl.type.cv] paragraph 5:

"
The semantics of an access through a volatile glvalue are implementation-defined.
If an attempt is made to access an object defined with a volatile-qualified type
through the use of a non-volatile glvalue, the behavior is undefined.
"
This commit is contained in:
Lioncash 2018-03-17 17:53:34 -04:00
parent 1667980470
commit 826c11ba3b
2 changed files with 1 additions and 13 deletions

View File

@ -74,7 +74,7 @@ static Common::Event g_compressAndDumpStateSyncEvent;
static std::thread g_save_thread; static std::thread g_save_thread;
// Don't forget to increase this after doing changes on the savestate system // Don't forget to increase this after doing changes on the savestate system
static const u32 STATE_VERSION = 93; // Last changed in PR 6389 static const u32 STATE_VERSION = 94; // Last changed in PR 6456
// Maps savestate versions to Dolphin versions. // Maps savestate versions to Dolphin versions.
// Versions after 42 don't need to be added to this list, // Versions after 42 don't need to be added to this list,

View File

@ -31,14 +31,6 @@
static Common::Flag s_FifoShuttingDown; static Common::Flag s_FifoShuttingDown;
static volatile struct
{
u32 xfbAddr;
u32 fbWidth;
u32 fbStride;
u32 fbHeight;
} s_beginFieldArgs;
void VideoBackendBase::Video_ExitLoop() void VideoBackendBase::Video_ExitLoop()
{ {
Fifo::ExitGpuLoop(); Fifo::ExitGpuLoop();
@ -175,7 +167,6 @@ void VideoBackendBase::InitializeShared()
m_initialized = true; m_initialized = true;
s_FifoShuttingDown.Clear(); s_FifoShuttingDown.Clear();
memset((void*)&s_beginFieldArgs, 0, sizeof(s_beginFieldArgs));
m_invalid = false; m_invalid = false;
frameCount = 0; frameCount = 0;
@ -221,9 +212,6 @@ void VideoBackendBase::DoState(PointerWrap& p)
VideoCommon_DoState(p); VideoCommon_DoState(p);
p.DoMarker("VideoCommon"); p.DoMarker("VideoCommon");
p.Do(s_beginFieldArgs);
p.DoMarker("VideoBackendBase");
// Refresh state. // Refresh state.
if (p.GetMode() == PointerWrap::MODE_READ) if (p.GetMode() == PointerWrap::MODE_READ)
{ {