Merge pull request #1315 from RisingFog/movie-menu-input-display
Moved Input Display to Movie Menu
This commit is contained in:
commit
81efd0e87f
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@ -328,6 +328,7 @@ void SConfig::SaveMovieSettings(IniFile& ini)
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movie->Set("PauseMovie", m_PauseMovie);
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movie->Set("Author", m_strMovieAuthor);
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movie->Set("DumpFrames", m_DumpFrames);
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movie->Set("ShowInputDisplay", m_ShowInputDisplay);
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}
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void SConfig::SaveDSPSettings(IniFile& ini)
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@ -555,6 +556,7 @@ void SConfig::LoadMovieSettings(IniFile& ini)
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movie->Get("PauseMovie", &m_PauseMovie, false);
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movie->Get("Author", &m_strMovieAuthor, "");
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movie->Get("DumpFrames", &m_DumpFrames, false);
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movie->Get("ShowInputDisplay", &m_ShowInputDisplay, false);
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}
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void SConfig::LoadDSPSettings(IniFile& ini)
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@ -90,6 +90,7 @@ struct SConfig : NonCopyable
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std::string m_strMovieAuthor;
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unsigned int m_FrameSkip;
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bool m_DumpFrames;
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bool m_ShowInputDisplay;
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// DSP settings
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bool m_DSPEnableJIT;
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@ -235,6 +235,7 @@ EVT_MENU(IDM_TASINPUT, CFrame::OnTASInput)
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EVT_MENU(IDM_TOGGLE_PAUSEMOVIE, CFrame::OnTogglePauseMovie)
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EVT_MENU(IDM_SHOWLAG, CFrame::OnShowLag)
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EVT_MENU(IDM_SHOWFRAMECOUNT, CFrame::OnShowFrameCount)
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EVT_MENU(IDM_SHOWINPUTDISPLAY, CFrame::OnShowInputDisplay)
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EVT_MENU(IDM_FRAMESTEP, CFrame::OnFrameStep)
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EVT_MENU(IDM_SCREENSHOT, CFrame::OnScreenshot)
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EVT_MENU(IDM_TOGGLE_DUMPFRAMES, CFrame::OnToggleDumpFrames)
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@ -274,6 +274,7 @@ private:
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void OnToggleDumpAudio(wxCommandEvent& event);
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void OnShowLag(wxCommandEvent& event);
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void OnShowFrameCount(wxCommandEvent& event);
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void OnShowInputDisplay(wxCommandEvent& event);
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void OnChangeDisc(wxCommandEvent& event);
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void OnScreenshot(wxCommandEvent& event);
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void OnActive(wxActivateEvent& event);
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@ -218,6 +218,8 @@ wxMenuBar* CFrame::CreateMenu()
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movieMenu->AppendCheckItem(IDM_SHOWFRAMECOUNT, _("Show frame counter"));
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movieMenu->Check(IDM_SHOWFRAMECOUNT, SConfig::GetInstance().m_ShowFrameCount);
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movieMenu->Check(IDM_RECORDREADONLY, true);
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movieMenu->AppendCheckItem(IDM_SHOWINPUTDISPLAY, _("Show input display"));
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movieMenu->Check(IDM_SHOWINPUTDISPLAY, SConfig::GetInstance().m_ShowInputDisplay);
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movieMenu->AppendSeparator();
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movieMenu->AppendCheckItem(IDM_TOGGLE_DUMPFRAMES, _("Dump frames"));
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movieMenu->Check(IDM_TOGGLE_DUMPFRAMES, SConfig::GetInstance().m_DumpFrames);
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@ -753,6 +755,12 @@ void CFrame::OnShowFrameCount(wxCommandEvent& WXUNUSED (event))
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SConfig::GetInstance().SaveSettings();
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}
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void CFrame::OnShowInputDisplay(wxCommandEvent& WXUNUSED(event))
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{
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SConfig::GetInstance().m_ShowInputDisplay = !SConfig::GetInstance().m_ShowInputDisplay;
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SConfig::GetInstance().SaveSettings();
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}
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void CFrame::OnFrameStep(wxCommandEvent& event)
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{
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bool wasPaused = (Core::GetState() == Core::CORE_PAUSE);
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@ -92,6 +92,7 @@ enum
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IDM_TOGGLE_PAUSEMOVIE,
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IDM_SHOWLAG,
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IDM_SHOWFRAMECOUNT,
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IDM_SHOWINPUTDISPLAY,
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IDM_FRAMESTEP,
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IDM_SCREENSHOT,
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IDM_TOGGLE_DUMPFRAMES,
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@ -132,7 +132,6 @@ static wxString disable_fog_desc = wxTRANSLATE("Makes distant objects more visib
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static wxString disable_dstalpha_desc = wxTRANSLATE("Disables emulation of a hardware feature called destination alpha, which is used in many games for various graphical effects.\n\nIf unsure, leave this unchecked.");
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static wxString show_fps_desc = wxTRANSLATE("Show the number of frames rendered per second as a measure of emulation speed.\n\nIf unsure, leave this unchecked.");
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static wxString log_render_time_to_file_desc = wxTRANSLATE("Log the render time of every frame to User/Logs/render_time.txt. Use this feature when you want to measure the performance of Dolphin.\n\nIf unsure, leave this unchecked.");
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static wxString show_input_display_desc = wxTRANSLATE("Display the inputs read by the emulator.\n\nIf unsure, leave this unchecked.");
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static wxString show_stats_desc = wxTRANSLATE("Show various statistics.\n\nIf unsure, leave this unchecked.");
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static wxString texfmt_desc = wxTRANSLATE("Modify textures to show the format they're encoded in. Needs an emulation reset in most cases.\n\nIf unsure, leave this unchecked.");
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static wxString efb_copy_regions_desc = wxTRANSLATE("[BROKEN]\nHighlight regions the EFB was copied from.\n\nIf unsure, leave this unchecked.");
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@ -570,7 +569,6 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
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{
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wxGridSizer* const szr_misc = new wxGridSizer(2, 5, 5);
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szr_misc->Add(CreateCheckBox(page_advanced, _("Show Input Display"), wxGetTranslation(show_input_display_desc), vconfig.bShowInputDisplay));
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szr_misc->Add(CreateCheckBox(page_advanced, _("Crop"), wxGetTranslation(crop_desc), vconfig.bCrop));
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// Progressive Scan
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@ -861,7 +861,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, co
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D3D::font.DrawTextScaled(0, 18, 20, 0.0f, 0xFF00FFFF, lag);
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}
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if (g_ActiveConfig.bShowInputDisplay)
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if (SConfig::GetInstance().m_ShowInputDisplay)
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{
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D3D::font.DrawTextScaled(0, 36, 20, 0.0f, 0xFF00FFFF, Movie::GetInputDisplay());
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}
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@ -730,7 +730,7 @@ void Renderer::DrawDebugInfo()
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if (SConfig::GetInstance().m_ShowLag)
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debug_info += StringFromFormat("Lag: %" PRIu64 "\n", Movie::g_currentLagCount);
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if (g_ActiveConfig.bShowInputDisplay)
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if (SConfig::GetInstance().m_ShowInputDisplay)
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debug_info += Movie::GetInputDisplay();
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if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL && g_ActiveConfig.bShowEFBCopyRegions)
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@ -58,7 +58,6 @@ void VideoConfig::Load(const std::string& ini_file)
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settings->Get("SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples,128);
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settings->Get("ShowFPS", &bShowFPS, false);
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settings->Get("LogRenderTimeToFile", &bLogRenderTimeToFile, false);
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settings->Get("ShowInputDisplay", &bShowInputDisplay, false);
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settings->Get("OverlayStats", &bOverlayStats, false);
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settings->Get("OverlayProjStats", &bOverlayProjStats, false);
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settings->Get("ShowEFBCopyRegions", &bShowEFBCopyRegions, false);
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@ -226,7 +225,6 @@ void VideoConfig::Save(const std::string& ini_file)
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settings->Set("SafeTextureCacheColorSamples", iSafeTextureCache_ColorSamples);
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settings->Set("ShowFPS", bShowFPS);
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settings->Set("LogRenderTimeToFile", bLogRenderTimeToFile);
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settings->Set("ShowInputDisplay", bShowInputDisplay);
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settings->Set("OverlayStats", bOverlayStats);
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settings->Set("OverlayProjStats", bOverlayProjStats);
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settings->Set("DumpTextures", bDumpTextures);
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@ -77,7 +77,6 @@ struct VideoConfig final
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// Information
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bool bShowFPS;
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bool bShowInputDisplay;
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bool bOverlayStats;
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bool bOverlayProjStats;
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bool bTexFmtOverlayEnable;
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