Some more ini's

This commit is contained in:
GCNWIIUploader 2009-04-07 21:56:38 +00:00
parent be4e4e5b16
commit 8106248ce5
8 changed files with 54 additions and 4 deletions

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@ -1,6 +1,6 @@
[EmuState] [EmuState]
#The Emulation State. #The Emulation State.
EmulationStateId = 0 EmulationStateId = 4
[OnFrame] [OnFrame]
#Add memory patches to be applied every frame here. #Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]

10
RBKE69.ini Normal file
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# RBKE69 - Boom Blox
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
[OnLoad]
#Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]

10
RHAE01.ini Normal file
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# RHAE01 - Wii Play
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
[OnLoad]
#Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]

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@ -3,8 +3,8 @@
#Values set here will override the main dolphin settings. #Values set here will override the main dolphin settings.
[EmuState] [EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set. #The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0 EmulationStateId = 4
Issues="Some graphics flickering in very background" Issues=
[OnLoad] [OnLoad]
#Add memory patches to be loaded once on boot here. #Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]

10
RMCE01.ini Normal file
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# RMCE01 - Mario Kart Wii
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
[OnLoad]
#Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]

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@ -1,6 +1,6 @@
# RRBE41 - Rayman Raving Rabbids # RRBE41 - Rayman Raving Rabbids
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 1
[OnFrame] Add memory patches to be applied every frame here. [OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [ActionReplay] Add action replay cheats here.

10
RSPE01.ini Normal file
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# RSPE01 - Wii Sports
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
[OnLoad]
#Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]

10
RZDE01.ini Normal file
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# RZDE01 - The Legend of Zelda: Twilight Princess
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
[OnLoad]
#Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]