Some more ini's
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[EmuState]
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#The Emulation State.
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EmulationStateId = 0
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EmulationStateId = 4
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[OnFrame]
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#Add memory patches to be applied every frame here.
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[ActionReplay]
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# RBKE69 - Boom Blox
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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[OnLoad]
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#Add memory patches to be loaded once on boot here.
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[OnFrame]
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[ActionReplay]
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@ -0,0 +1,10 @@
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# RHAE01 - Wii Play
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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[OnLoad]
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#Add memory patches to be loaded once on boot here.
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[OnFrame]
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[ActionReplay]
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@ -3,8 +3,8 @@
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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Issues="Some graphics flickering in very background"
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EmulationStateId = 4
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Issues=
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[OnLoad]
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#Add memory patches to be loaded once on boot here.
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[OnFrame]
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@ -0,0 +1,10 @@
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# RMCE01 - Mario Kart Wii
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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[OnLoad]
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#Add memory patches to be loaded once on boot here.
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[OnFrame]
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[ActionReplay]
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@ -1,6 +1,6 @@
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# RRBE41 - Rayman Raving Rabbids
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationStateId = 1
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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@ -0,0 +1,10 @@
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# RSPE01 - Wii Sports
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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[OnLoad]
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#Add memory patches to be loaded once on boot here.
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[OnFrame]
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[ActionReplay]
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@ -0,0 +1,10 @@
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# RZDE01 - The Legend of Zelda: Twilight Princess
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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[OnLoad]
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#Add memory patches to be loaded once on boot here.
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[OnFrame]
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[ActionReplay]
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